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Motteditor's Realm of the Fellknight Queen (Inactive)

Game Master motteditor


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Male Elf Bladebound Magus 7

Ok good, balconies first. Kreg, do you think you could climb up and drop a rope?


Male Human (Mwangi) Fighter/7

"Little gnome climb up to balcony, and Thunder Rolling stay here and guard. If it looks like all can get in through balcony, then we can go there. Else, Thunder Rolling will lead the way through front gates."

Curse this language! Trying to make battle plans in the common tongue is like trying to herd a dozen cable bugs into a jar with one finger!


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail draws her bow and covers the gnome's ascent, ready to fire at any threat.

Perception: 1d20 + 14 ⇒ (7) + 14 = 21


M Gnome Rouge 7

Kreg bows to Thunder and throws his rope up to the balcony.

Climb: 1d20 + 8 ⇒ (12) + 8 = 20

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Climbing up to the edge of the balcony, Kregimie quietly scales the wall and peeks over the edge. The smells of fresh-tilled earth and in-season fruit fill the balcony orchard. A footpath leads among a half-dozen slender trees bearing pale, luminous apples. Small shrubs and other leafy plants occupy the spaces between, but it appears to be empty otherwise.

You can barely make out in the gloom a set of doors at the far end of the balcony, about 70 feet away.

1d20 + 12 ⇒ (13) + 12 = 25
1d20 + 13 ⇒ (5) + 13 = 18


M Gnome Rouge 7

Kreg scans the orchard for anything or anyone who may be lurking.

Perception: 1d20 + 13 ⇒ (11) + 13 = 24(+3 more for traps)
If he doesn't find anything he will climb past the edge onto the balcony landing and give the go-ahead for others to climb up.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Not seeing anything, Kregimie climbs onto the balcony and motions for everyone else to approach.

As they reach the rope at the palace wall, however, the gnome is suddenly slammed to the ground by what appears at first glance to be a massive vine that then wraps around him. Looking back, what seems to be a huge mound of vegetation, which must have blended into the orchard, has a hold of him. 14 hp damage; grappled

Dice rolls:

1d20 + 11 ⇒ (9) + 11 = 20
2d6 + 5 ⇒ (4, 5) + 5 = 14
1d20 + 16 ⇒ (12) + 16 = 28

Initiatives:
Abigail: 1d20 + 5 ⇒ (7) + 5 = 12
Kregimie: 1d20 + 3 ⇒ (19) + 3 = 22
Koremar:1d20 + 4 ⇒ (15) + 4 = 19
Thunder: 1d20 + 5 ⇒ (14) + 5 = 19
Mound of vegetation: 1d20 ⇒ 13

Everyone but Kregimie are at the bottom of the wall, 20 feet below the balcony.

Map


Male Human (Mwangi) Fighter/7

Thunder Rolling grabbed the rope and hauled himself up as quickly as he was able, ready to help his gnome friend.

Spoiler:

I don't think I can fail with a +12 climb check. Accelerated climbing to get to the balcony in one round.


M Gnome Rouge 7

"Aaaaaaaaaagggggghhh!"


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail let's Sacha move up the wall. The feline climbs fast, making its way to the top swiftly.

Double-move up the wall Climb: 1d20 + 11 ⇒ (20) + 11 = 31

Abigail then follows Thunder up the rope, albeit more slowly.

Double-move up 15 ft Climb: 1d20 + 4 ⇒ (19) + 4 = 23


Male Elf Bladebound Magus 7

At Kreg's scream; Koremar's pulse quickened and he waited as patiently as only an elf could...or dwarf too I reckon... for the others to ascend the rope. When his turn came he scrambled up as fast as he could.

Climb - 1d20 + 7 ⇒ (12) + 7 = 19


M Gnome Rouge 7

Kreg will try to break the grapple on his turn.

Escape Artist: 1d20 + 10 ⇒ (9) + 10 = 19

If successful he will try to move out of range from the vine.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sorry if this one's a little lackluster. Feeling a touch under the weather today.

Round 1:

Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13

As the rest of the group scales the rope to the balcony, Kregimie struggles to break free of the vine's iron grip. Unable to get free, he hears his ribs creak as the vine slowly constricts, crushing the gnome. 29 hp damage

Dice rolls:

1d20 + 16 ⇒ (10) + 16 = 26
2d6 + 5 + 2d6 + 7 ⇒ (4, 5) + 5 + (4, 4) + 7 = 29


Male Human (Mwangi) Fighter/7

Thunder lets out a roar of anger and slashes his axe down on the vines, wherever he can see a good aiming point. The adamantine blade slashes through air and vine with equal ease.

Spoiler:

attack, PA 1d20 + 11 ⇒ (15) + 11 = 26
damage 1d12 + 15 ⇒ (7) + 15 = 22

backswing 1d12 + 8 ⇒ (5) + 8 = 13
damage 1d12 + 25 ⇒ (2) + 25 = 27


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail keeps climbing to reach the balcony.
Double move to finish the climb and land on the balcony: 1d20 + 4 ⇒ (11) + 4 = 15

Meanwhile, Sacha follows Thunder's lead and pounces with a furious roar on the mound.
claw: 1d20 + 10 ⇒ (7) + 10 = 17; 1d6 + 10 ⇒ (5) + 10 = 15 grab if hit ; 1d20 + 15 ⇒ (8) + 15 = 23
claw: 1d20 + 10 ⇒ (8) + 10 = 18; 1d6 + 10 ⇒ (4) + 10 = 14 grab if hit ; 1d20 + 15 ⇒ (4) + 15 = 19
rake: 1d20 + 9 ⇒ (3) + 9 = 12; 1d6 + 10 ⇒ (4) + 10 = 14
rake: 1d20 + 9 ⇒ (14) + 9 = 23; 1d6 + 10 ⇒ (4) + 10 = 14
bite: 1d20 + 9 ⇒ (4) + 9 = 13; 1d8 + 10 ⇒ (6) + 10 = 16


M Gnome Rouge 7

If Kreg is still grappled he will try to break it.

Escape Artist: 1d20 + 10 ⇒ (15) + 10 = 25

If successful he will try to move out of range from the vine.


Male Elf Bladebound Magus 7

Koremar was right beside the mwangi warrior and drew his black blade as he stepped up to slash at the vines.

Attack: 1d20 + 10 ⇒ (8) + 10 = 18

Damage: 1d8 + 5 ⇒ (5) + 5 = 10

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Round 2:

Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13

As Kregimie wiggles free, Koremar, Thunder and Sacha press the attack. Koremar's blade seems to glance off a woody protrusion and Sacha can't get a grip, but Thunder's first swing sends a spray of greenery flying across the balcony. 22 hp

As Abigail reaches the balcony, she sees the thing lash out with two vines, hitting Kregimie and Sacha. The vine wraps around the gnome again, but Sacha's able to barely escape its grasp. 12 hp to Kregimie, plus grappled again; 9 hp to Sacha

Dice rolls:

Victim determination: 1d5 ⇒ 1
Swing: 1d20 + 11 ⇒ (12) + 11 = 23
2d6 + 5 ⇒ (1, 6) + 5 = 12

Victim determination: 1d5 ⇒ 4
Swing: 1d20 + 11 ⇒ (13) + 11 = 24
2d6 + 5 ⇒ (3, 1) + 5 = 9

Grab 1: 1d20 + 16 ⇒ (12) + 16 = 28
Grab 2: 1d20 + 16 ⇒ (6) + 16 = 22


Male Human (Mwangi) Fighter/7

Again the mighty Mwangi fighter slashed out at the vines, ripping great tears in the foliage as his axe swung back and forth, like he was harvesting wheat...or heads.

Spoiler:

attack, PA 1d20 + 11 ⇒ (6) + 11 = 17
damage 1d12 + 15 ⇒ (1) + 15 = 16
backswing 1d12 + 8 ⇒ (7) + 8 = 15
damage 1d12 + 25 ⇒ (3) + 25 = 28


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

"Sacha, NO!" Abigail goes for her bow and c0cks an arrow swiftly and lets it fly while Sacha, moving away to escape the vine, shifts its weight and pushes back against it, claws out for sap.

Point Blank Shot: 1d20 + 12 ⇒ (16) + 12 = 28; 1d8 + 6 ⇒ (8) + 6 = 14
Sacha's claw: 1d20 + 10 ⇒ (18) + 10 = 28; 1d6 + 6 ⇒ (1) + 6 = 7


M Gnome Rouge 7

23/78 HP
Wow, this thing is going to kill me! I guess Kreg wasn't able to move away from its reach when he got out of the grapple?

Kreg will try once more to get away.
Escape Artist: 1d20 + 10 ⇒ (9) + 10 = 19

Ugh.


Male Elf Bladebound Magus 7

Desperate to get his friend out of the vine's grasp and not willing to risk missing it again; Koremar called upon his arcane talents. He raised his hand, uttered a quick sharp word and four magical bolts flew unerringly into the plant.

Magic Missile: 4d4 + 4 ⇒ (4, 3, 1, 2) + 4 = 14

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Sorry, you couldn't get away from it, Kreg. It's got reach; you could drop back off the balcony if you wanted. These guys are tough buggers; for my money one of the most vicious-per-challenge rating monsters in the bestiary.

Round 3:

Kregimie: 22
Koremar: 19
Thunder: 19
Abigail: 12
Mound of vegetation: 13

With Kregimie unable to escape, his companions quickly leap into the fray to try to stop it from ripping the poor gnome in two.

Koremar's missiles slam into the mound, rocking it back for a second as chunks of plant matter go flying. 14 hp; 36 total

Thunder's blow seems to only shave off a few useless twigs, but Abigail's arrow and Sacha's claw hit home. 21 hp, 57 total

As the creature tries to squeeze Kregimie again, it suddenly loses its grip, freeing the gnome, who drops back to the balcony floor. Its second vine lashes out at Thunder, opening up a gash, though it fails to find a purchase to hold on to the big Mwangi. 13 hp

Dice rolls:

1d20 + 16 ⇒ (4) + 16 = 20
Victim determination: 1d5 ⇒ 3
Attack: 1d20 + 11 ⇒ (17) + 11 = 28
2d6 + 5 ⇒ (6, 2) + 5 = 13
Grab: 1d20 + 11 ⇒ (7) + 11 = 18


Male Human (Mwangi) Fighter/7

Thunder Rolling blinked through the line of blood dripping from the gash on his shaven head. He did not give the wound a second thought, but continued to hack away at the mound of foliage.

Spoiler:

attack, PA 1d20 + 11 ⇒ (7) + 11 = 18
damage 1d12 + 15 ⇒ (1) + 15 = 16
backswing 1d20 + 8 ⇒ (18) + 8 = 26
damage 1d12 + 25 ⇒ (3) + 25 = 28

FYI, I accidentally rolled a d12 for my back swing attack roll last time :(


M Gnome Rouge 7

Kreg decides to dish out some hurt to this over-sized weed. He takes a step back in order to get in range of his reach weapon and stabs at the arborous aberration.

Longspear: 1d20 + 10 ⇒ (19) + 10 = 29, damage: 1d6 + 4 ⇒ (1) + 4 = 5 plus 1d6 ⇒ 1 acid damage


Male Elf Bladebound Magus 7

Koremar slashed Mai'Tahl at the plant.

Attack - 1d20 + 10 ⇒ (19) + 10 = 29

Damage - 1d8 + 5 ⇒ (2) + 5 = 7

Crit Confirm - 1d20 + 10 ⇒ (20) + 10 = 30

Crit Damage - 1d8 + 5 ⇒ (5) + 5 = 10

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

The three blows from Koremar, Kregimie and Thunder savage the shambling mound, leaving it in green tatters on the rampart.

All falls quiet, and a quick look around the balcony reveals a set of double doors leading north and a single door leading northeast.


Male Elf Bladebound Magus 7

With a sigh of relief, Koremar retrieves the highly useful wand and sets about healing his comrades.

Looks like we found a way in.

the Wand does 2d8 + 3 so let me know how many charges you used to get back to full.


M Gnome Rouge 7

Much to Kreg's delight, Koremar takes out his healing wand and points it at him.

2d8 + 3 ⇒ (6, 3) + 3 = 12
2d8 + 3 ⇒ (3, 8) + 3 = 14
2d8 + 3 ⇒ (7, 4) + 3 = 14
2d8 + 3 ⇒ (3, 6) + 3 = 12

Great rolls! 75/78 after 4 charges, thanks!

Feeling much better, Kreg looks at both sets of doors. "So, the double doors for double the danger, or the single door for more sneaky-ness?"


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

"Friend, I defer to your judgement. I am not so good at this sort of things, but I will follow you."


Male Elf Bladebound Magus 7

The single door preferably. Let's try to avoid as many enemies as possible. I dont kow how much we can afford to delay our confrontation with the Queen.


M Gnome Rouge 7

Kreg quietly approaches the the single door, walking slowly and inspecting the environment as he does so.
Stealth:1d20 + 16 ⇒ (18) + 16 = 34
Perception:1d20 + 13 ⇒ (2) + 13 = 15(+3 for traps)

When he makes it to the door, he inspects it.
Perception:1d20 + 13 ⇒ (11) + 13 = 24(+3 for traps)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You don't find any traps on the balcony or door.

It opens into a passage that leads five feet northeast before turning east. Two separate doors open to the north before it opens into a larger chamber ahead. Map at home; hopefully tomorrow morning.


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail whispers: "I'll take the rear. May Old Deadeye keep us safe."

Is Abigail still suffering from the bees (-1 dex and nauseated)? Are others who need dex a lot? If so, she'll use Lesser Restoration before going in.


Male Elf Bladebound Magus 7

Koremar will allow Thunder Rolling to follow Kreg into the castle. He kept Mai'Tahl in hand and prayed that they could avoid too much conflict.


Male Human (Mwangi) Fighter/7

The big mwangi followed Kreg into the hallway, axe held at the ready. He crept as quietly as he could, not wanting to give away their presence before they were in position to strike.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Nausea is over; IIRC, you camped one night so should have healed up a point of Dex damage, but if anyone took more than that, they'd still be suffering.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Map

You're to the right of the balcony...


M Gnome Rouge 7

Kreg listens for any sounds coming from ahead. If he doesn't hear anything he will silently move up to the open chamber and look around the corner.

Stealth:1d20 + 16 ⇒ (2) + 16 = 18
Perception:1d20 + 13 ⇒ (8) + 13 = 21(+3 for traps)

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Kregimie, you actually hear what sounds like violin orchestral music, though it doesn't sound like it's coming from the room immediately in front of you.

Cautiously advancing, you find several paintings decorate a long, wide darkened corridor, each containing luminous, moving images within gilded frames. Their light dimly illuminates a half-dozen rigid figures, suspended from the ceiling by root-like vines.

To the northeast, you can see movement in a large chamber about 40-50 feet away: It actually looks like dancing!


M Gnome Rouge 7

Hmmm...what in the Hells?! Kreg thinks to himself. He then slowly withdraws a few steps to meet his friends. He quietly whispers to them what he saw then adds "I'm sure that we'd likely end up on the hanging from the ceiling side of things instead of chummy dancing with new friends if we just waltzed in there. Hey, that was punny!"


Male Elf Bladebound Magus 7

Koremar smiled at Kreg's humor in light of the situation.

I dont doubt that. We could try one of the doors to the north.


M Gnome Rouge 7

Sorry for the delay, folks.

Kreg nods at Koremar and then moves quietly to the double doors and inspects it.

Stealth:1d20 + 16 ⇒ (5) + 16 = 21
Perception:1d20 + 13 + 3 ⇒ (16) + 13 + 3 = 32

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

You don't find any traps on the door, Kregimie.

1d20 + 18 ⇒ (18) + 18 = 36


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail stands ready, an arrow held lightly in her finger, while Sacha rests along her leg.


Male Human (Mwangi) Fighter/7

I am here, just waiting. not a lot Thunder can do for the sneaky sneaky part. wake me up when we get to the breaking things apart part.


M Gnome Rouge 7

Kreg slowly opens one of the double doors a few inches and then peers inside. Perception: 1d20 + 13 ⇒ (1) + 13 = 14, if he doesn't see or hear anything he will open the door more widely. Another Perception: 1d20 + 13 ⇒ (10) + 13 = 23 if needed.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

This long, flowing chamber appears to be a kitchen. A fireplace dominates the southern portion of the room, facing a moon-shaped well and gnome-sized open barrels.

A pair of satyrs is hard at work, though they don't seem to have noticed you.


M Gnome Rouge 7

Kreg takes a step back and whispers what he observed into Koremar's ear, then shrugs as if to say "Which way should we go?"

1d20 + 16 ⇒ (19) + 16 = 35


AoO:
Abigail: [dice=AOO (Cold Iron +2 Bane Longspear)]1d20+14; 1d8+18[/dice] 1 AoO (+1 H +2D vs Large); Dusari Sansa: [dice=AOO (Claw)]1d20+12; 1d8+13; 1d20+22[/dice] 1 AoO (+1 evil out. bane)
90/90 HP; AC 22+2+4/15+2/F17+4; Enlarge (0/9), Stable, -1 Str Dusari Sansa: 90+0/90 HP; AC 23/11/20; -1 str

Abigail stays quiet, letting the scout decide where to go.

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