Shadowborn |
Hey motteditor,
I'd like to work up a character to submit for your consideration. I was thinking an Ulfen cleric of either Erastil or Cayden Cailean. I just wanted to ask what sort of stat arrangement you're using, and if there's anything else I need to know. I've got access to a KM player's guide. So let me know, and I'll get it done up sometime tomorrow.
DM Aron Marczylo |
Vanulf, if your friend wants to submit a character here, tell him/her to go for it and I'll take a look. I was recently in a PBP that folded after two pages due to disappearing DM syndrome, but the players all seemed good, so I may also ask them to pitch an idea.
At this point, I think it's best to replace Wandslinger. Sorry, man, but I'm just looking for a more frequent poster.
Sure, I'll need the requirements first before I attempt to build a character like point buy or other system, starting cash and classes and races allowed ect.
I have some ideas, but knowing what the requirements are I can make a character in Herolab within a few seconds.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Thanks, Alexander. : )
Sorry, forgot about the creation rules. That does help, doesn't it?
2d6+6 for each stat, put in whatever order you'd like. Do the rolls in this thread -- if they really suck, I'll let you reroll. As I told the others, I'm into big.damn.heroes in my role-playing games.
I'm fine with anything from core PF player's guide and APG (no playtests; I'll probably succumb to temptation and DL Ultimate Magic tomorrow, but until I look at the final magus, I'm going to not allow that either). Two traits allowed. Max starting gold. I'd prefer no evil, though good's not required either.
I think that's everything.
DM Aron Marczylo |
2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (2, 5) + 6 = 13
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (6, 4) + 6 = 16
Well...those those are some damn good rolls. For some reason the fourm dice is now loving me.
I assume the rolls are to good so I'll let you decide.
DM Aron Marczylo |
Those rolls are fine, Aron.
Okey, just going to mull over the choices I have in mind.
I'm leaning towards a Wizard or Summoner, though not sure which
Since you guys are in a round action I hope there won't be a rush.
Also I'm sure the DM will need some time to come up with a reason for my character appearing.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
I'm leaning towards a Wizard or Summoner, though not sure which
Since you guys are in a round action I hope there won't be a rush.
Also I'm sure the DM will need some time to come up with a reason for my character appearing.
Yeah, that's fine. And, yes, I will want some time to come up with a good reason for you to be there, as I think we've exhausted the been-sent-down-late-by-Swordlords routine.
DM Aron Marczylo |
DM Aron Marczylo wrote:Yeah, that's fine. And, yes, I will want some time to come up with a good reason for you to be there, as I think we've exhausted the been-sent-down-late-by-Swordlords routine.I'm leaning towards a Wizard or Summoner, though not sure which
Since you guys are in a round action I hope there won't be a rush.
Also I'm sure the DM will need some time to come up with a reason for my character appearing.
Concerning traits, I assume I'm restricted to 1 trait being a kingmaker trait.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
DM Aron Marczylo |
Can't quite make my mind up on what character so I'm going to let the group decide as I don't want to step on anyone's toes in the area of classes. Was tempted for Ranger, but there's already a ranger in the group and don't want to step on his toes (I know what it's like as the RL campaign I'm in, I'm a gnome cleric and the other player is a human cleric, which makes for interesting dialog as my cleric is a cheeky CN whilst he's a Law-abiding LN who kicks down doors. I smell a sitcom ;) ) so I thought I'd like the player's input as I don't wish to cause problems.
Character ideas:
CG Gnome Summoner
Woreshipper of Desna and his Eidolon appear like that of a young woman (based on the lillend Azata, who is the mother of the creature) wearing a simple cloak to cover her up as she has a humanoid body with varying differences in the form of dark red scales over her legs, arms and the end of her hands ending in claws. As she smiles she shows that she has a pair of fangs along with the rest of her teeth. Under the cloak is a long scaled tail, matching the rest of her scaled parts. Long dark hair hangs from her enchanting celestial features. Krol is a nice guy who was raised by his parents in knowledge of the arcane. His father was a powerful conjurer and his mother was a sorceror with a celestial bloodline. They assumed he would become a wizard too so they trained him, however one night he heard a call for help and found a evil wizard had a Lillend bound by his spell and wanted to force this creature to murder the Gnome's family and bring back their corpses so that he could use his necromatic powers to experiment of their bodies to attempt to find secrets to the First World, but the gnome managed to free the Azata after he managed to overpower the wizard, tripping him up with grease and using acid spash to melt the legs of a unsteady bookcase to fall down ontop of the wizard. Once that was done he freed the Azata who then promised to look after him by binding his soul to her unborn child. This child one day appeared and Krol decided it was time to leave home and save more lives like he did that night and battle the forces of evil.
Being a Gnome he could be interested in entering The Stolen Lands to help train Nefi, his Eidolon and study this area's relics and ancient buildings, wanting to discover what has made this place so deadly that no one in the past was able to tame it.
CN Half-Orc Inquisitor (Gorum)
A Character made for Alex's Kingmaker in RL, Davor is a half-orc who was raised by his father, a cheiften of a orc tribe. I've modified the story due to reading the Inner Sea World Guide and this tribe was in the Hold of Belkzen where a Paladin and her group came in to try and retrieve an artifact from the terrorfying and haunted Scarwall. They were caught and subdued. The paladin was his mother and at a certain age was killed in front of him and he harboured a hatred for him, even having his own eye poked out by his father due to his attitude. One night it was time to act as he took his father's Bastard sword and severed his head in the night, revealing the head to the rest of the tribe who left due to his orders to leave this place. He buried the remains of his mother he could find and took Gorum as his religion once he arrived into civilisation.
The Half-Orc has made his living as a monster hunter and has researched any and all monsters he might come across. Hunting monsters is what he does and hearing that the Stolen Lands is known for harbouring huge and terrorfying creatures he sets off. His Orc past still clings to him and he collects trophies of kills like heads and teeth for a necklace.
LG Human (origonally Aasimar) Paladin (Iomedae)
Trained to be a holy warrior at birth she follows her Deity with strict laws and one night was given a message by one of the servants of Iomedae, Saint Lymirin, that her family has a close bloodline her and that she has the ability to become almost as great as Iomedae herself, but first she must go out and bring order where there is chaos, law where there is lawlessness and smite evil,where-ever it hides. With that she heads to the temple to proclaim her vision to the Abbot, avoiding from telling anyone else for fear of being called crazy, but the wise abbot saw this as a sign and trained the young girl in the ways of being a paladin. Once Trained she left to become a holy warrior in the hopes to achieve what she learnt in her vision.
Her reason for being in The Stolent Lands is to bring law to the area and destroy whatever monsterous creatures stand in her way. She will bring civilisation to this land and after hearing about the bandits in the area she is even more determined to tame this land.
LN Half-Elf Monk (Irori)
Having being raised in a temple dedicated to the deity of physical perfection, this being a trait the young Half-elf adopted. He was personally left on the doorstep of his temple where the clerics, monks and accolades raised him. He was raised with silence and lacks charisma in speaking with others, however once his body was honed to perfection he went off on his pilgramage to tackle whatever chaotic and evil monsters endanger people's lives, hoping to save the civilised world and hoping to find his place in the world too.
What better place to train than in the most wild of wild places and like the paladin, to bring in law to the lawless and destroy those that would harm the innocent and get in his way.
CN Gnome Alchemist
Like many of her Gnomish kind, this female Gnome loves to find the next new excitement and nothing is more exciting to this Gnome than discovering new alchemical recipies to both design new weapons or healing checmicals to help. Living in the continent of Lastwall, she has seen how whenever people charge into Belkzen, there isn't even a dent done by the many crusaders who march into the orc infested land. She found that using chemicals could possibly help if the crusaders were armed with bombs or a multitude of oils that could enchance weapons and armour. She decided to leave the area to find out new recipies and hope to return with many discoveries to help thin the numbers of the Orcs in the Hold of Belkzen. Her main interest is to discover rare alchemical materials and to test them for healing or hindering properties.
Her motivation would be to find many new alchemical materials that might grow here like unique plants or weeds that only grow here and can be harvested for alchemy. Her future motivation for helping lastwall would be attempting to build constructs as one of her ideas if possible in the campaign and using few for loyal guards like those in Katapesh and marching many off to Lastwall in the hopes to help with the attacks as the constructs will not feel pain and be harder to destroy.
Lots of choices there, took me a while as I made up the last two off the top of my head. Hope it isn't too hard of a choice. the part in italic is what I can think of as why they would travel to The Stolen Lands. Sorry it's taken so long, the internet has been messing up my end.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
I like the summoner, but that would basically put us at 8 combatants, including eidolons/animal companions, which is getting to be a bit much.
So my first choice is probably the alchemist. I can see a way to get her into the group pretty quickly, but why would she end up sticking around as the campaign progresses? If others like the paladin and monk more, I can figure out a different way to get them involved.
Also want to see what Shadowborn comes up with.
DM Aron Marczylo |
I like the summoner, but that would basically put us at 8 combatants, including eidolons/animal companions, which is getting to be a bit much.
So my first choice is probably the alchemist. I can see a way to get her into the group pretty quickly, but why would she end up sticking around as the campaign progresses? If others like the paladin and monk more, I can figure out a different way to get them involved.
Also want to see what Shadowborn comes up with.
Perhaps the Alchemist would be sticking out for more indeph research and then falls into a niche of interest with as she grows attached to the group? Both the Alchemist and Monk were thought of at the last minute whilst the others were existing characters, Summoner being one I've made and wanted to try out whilst the other two have been in actual campaigns.
Draelen Wolfkin |
I agree that the alchemist is probably the best fit with the group. I like the summoner concept, but it would probably push us over the threshold from adventuring party to "small army." The paladin and inquisitor might fit well mechanically, but either would probably represent some role-playing challenges fitting in, although that is not necessarily all bad, intraparty conflict keeps things interesting... up to a point.
Rupert Hentzau |
I'm a fan of them all. If I had to choose, I would agree that the Alchemist is very intriguing and probably my favorite. I also like the Inquisitor a lot, but I don't think the character would have very good synergy with the rest of the party. The Paladin would be fun, but I imagine her and Rupert getting on each others nerves, as usually happens with Paladins and Rogues :P
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Everyone can get 100 xp from the fight. And, yeah, it was a bit easier than I was expecting. Still learning how you guys work in combat, and especially at first level, I'd much rather err on the side of too easy than too hard. I promise combat will get more challenging as we go.
Aron, can you give me a bit more workup on the gnomish alchemist? Right now I'm considering her or Agnar for the vacant spot. Thanks.
DM Aron Marczylo |
After that battle, I am inclined to agree that a summoner would be a bit much. Once we started hitting, the fight was over pretty quickly.
Agreed, after posting the alchemist I then realized "Oh crap, ranger probably has a animal companion and the Witch will have a familiar...definantly will take too long in battle as a summoner will be too much." but I'm glad people like the backstory as I have altered it from it's origonal draft where he just got the ability out of nowhere, this seems more plausable to me than just waking up with a pet for no reason.
DM Aron Marczylo |
Vanulf, if your friend wants to submit a character here, tell him/her to go for it and I'll take a look. I was recently in a PBP that folded after two pages due to disappearing DM syndrome, but the players all seemed good, so I may also ask them to pitch an idea.
At this point, I think it's best to replace Wandslinger. Sorry, man, but I'm just looking for a more frequent poster.
Looks like Wandslinger has replied...ouch.
DM Aron Marczylo |
DM Aron Marczylo wrote:But failed to check the OOC thread?
Looks like Wandslinger has replied...ouch.
Seems so, Wandslinger hasn't said anything on the IC thread in OOC like "Sorry for being away, had internet problems" or "Hey, sorry guys had some family problems up north" or anything like that.
DM Aron Marczylo |
Yeah, it was the trait Deadeye which goes well and gives him a rougher look. Afterall, being brought up in a Orc enviroment would be harsh, especially if you have a dislike for your own father because he killed your mother in front of you and then pokes out your eye for good measure. He was made for Alex K's RL kingmaker I went to, but it fell apart for personal reasons that it's not my place to discuss, not to mention I don't really know :p
I like the inquisitor, but act on that because i have a real bad eye for group composition :) the inquisitor, paladin or alchemist are the ones that Treshiell would apprecuate the most.
I have added more flavour to his backstory since then though as I have the inner sea world guide and read up on the Hold of Belkzen.
Edit: The Davor link is the already statted Inquisitor who's stats I was going to change if the majority went his way.
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Patrik Ström |
Davor
Yeah, it was the trait Deadeye which goes well and gives him a rougher look. Afterall, being brought up in a Orc enviroment would be harsh, especially if you have a dislike for your own father because he killed your mother in front of you and then pokes out your eye for good measure. He was made for Alex K's RL kingmaker I went to, but it fell apart for personal reasons that it's not my place to discuss, not to mention I don't really know :pI have added more flavour to his backstory since then though as I have the inner sea world guide and read up on the Hold of Belkzen.
Edit: The Davor link is the already statted Inquisitor who's stats I was going to change if the majority went his way.
Haha, i missed a "don't" in my previous post. I wasn't refering to the deadeye trait (only realised now when i reread my post that i made an unintentinal pun). What i ment was that you shouldn't pay any mind to what character i like since i'm terrible at composing a balanced party.
But with that said i'll still root for the half-orc, and i like the eye thing. Reminds me of one of my favorite NPC quirks: the half-orc enforcer in Falcon's Hollow (in the Darkmoon vale-modules) with the severed nose and noseguard that he needs to swipe every once in a while to clear out the blood and mucus that pools up. Grueling, disgusting but ever so cool :)
(Also will progress the plot then, as I assume you'll resume exploring.)
You assume correctly!
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Hey guys,
We never heard from Wandslinger (other than that one last Lirisial post) so I think I'm going to go with Agnar for our final player. (Much as I'd like to see an alchemist in action...)
Sorry, Aron, but it looks like you've got at least one game going already, so I want to give Shadowborn a chance to get into a PBP. I played with him (I assume it's a him) briefly in a disappearing-DM game and it seems like he'll be a good addition.
Aron, it may take a little while for me to get you involved, but I'm starting to come up with some ideas already to integrate you in with the group.
DM Aron Marczylo |
Hey guys,
We never heard from Wandslinger (other than that one last Lirisial post) so I think I'm going to go with Agnar for our final player. (Much as I'd like to see an alchemist in action...)
Sorry, Aron, but it looks like you've got at least one game going already, so I want to give Shadowborn a chance to get into a PBP. I played with him (I assume it's a him) briefly in a disappearing-DM game and it seems like he'll be a good addition.
Aron, it may take a little while for me to get you involved, but I'm starting to come up with some ideas already to integrate you in with the group.
That's okey, you don't have to pigeon hole me in. Afterall, I know how much of a problem it can be adding more characters than you have prepared and modified on your notes.
However if it's no trouble to have my alchemist join, I'll keep my eye on the thread.
DM Aron Marczylo |
motteditor wrote:Hey guys,
We never heard from Wandslinger (other than that one last Lirisial post) so I think I'm going to go with Agnar for our final player. (Much as I'd like to see an alchemist in action...)
Sorry, Aron, but it looks like you've got at least one game going already, so I want to give Shadowborn a chance to get into a PBP. I played with him (I assume it's a him) briefly in a disappearing-DM game and it seems like he'll be a good addition.
Aron, it may take a little while for me to get you involved, but I'm starting to come up with some ideas already to integrate you in with the group.
That's okey, you don't have to pigeon hole me in. Afterall, I know how much of a problem it can be adding more characters than you have prepared and modified on your notes.
However if it's no trouble to have my alchemist join, I'll keep my eye on the thread.
Afterall, there are 11 places on the council (12 if you include the ruler's spouse whose abilities also add to the whole kingdom making phase just as much as the normal rulers and 4 places that are Int based my character could technically take on.
Shadowborn |
Hey guys,
We never heard from Wandslinger (other than that one last Lirisial post) so I think I'm going to go with Agnar for our final player. (Much as I'd like to see an alchemist in action...)
Thanks for the spot. I purposely made the background a bit vague to give you a lot of wiggle room for getting me into the party, so feel free to tweak things however you'd like to get Agnar into the group.
DM Aron Marczylo |
motteditor wrote:Thanks for the spot. I purposely made the background a bit vague to give you a lot of wiggle room for getting me into the party, so feel free to tweak things however you'd like to get Agnar into the group.Hey guys,
We never heard from Wandslinger (other than that one last Lirisial post) so I think I'm going to go with Agnar for our final player. (Much as I'd like to see an alchemist in action...)
Good luck there Shadowborn, hope you guys like the new replacement :)
motteditor RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16 |
Rupert Hentzau |
I just want to say sorry if I've seemed a little quiet lately, I just moved to a new city and I'm trying to find a summer job. Once I get into the swing of things, I'll be on a normal posting schedule again.
I've got about 65 gp recorded on my character sheet, but I'm only pretty sure that the numbers are right :P