Motteditor's Ironfang Invasion PBP (Inactive)

Game Master motteditor

Combat map / Overall map / Treasure tracker / Survivors / Survivors (GM reference)


[ spoiler=Initiative]
[dice=Arryn]1d20+5[/dice]
[dice=Brostic (+2 in surprise rounds)]1d20+3[/dice]
[dice=Dorrin (+2 in forests)]1d20+4[/dice]
[dice=Vexras]1d20+8[/dice]
[dice=Violet]1d20+2[/dice]
[dice=Antagonist]1d20+[/dice]
[/spoiler]

[ spoiler=Perception]
[dice=Arryn]1d20+11[/dice]
[dice=Brostic]1d20+17[/dice]
[dice=Dorrin (+16 to notice stonework)]1d20+14[/dice]
[dice=Vexras]1d20+3[/dice]
[dice=Violet]1d20+11[/dice]
[/spoiler]

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City Walls: A sturdy brick wall surrounds most of Longshadow, leaving only the dockside district exposed. The walls have battlements and walkways, allowing the town’s militia to patrol the edges of Longshadow and keep a watchful eye out for bandits, Molthuni armies, and the occasional hunting wyvern. However, the wall is in poor repair in several places, making it easy to climb. You can lead laborers in repairs to the wall with a successful Craft (stonemasonry), Knowledge (engineering), or Profession (stonemason) check.

Internal Defenses: While the walls of Longshadow are paramount to defense, they cannot hold off every enemy. With some preparation and planning, you can organize fallback locations and choke points, as well as barricades and medical stations. Organizing untrained citizens to make all these improvements requires a successful Craft (alchemy, carpentry, stonemasonry, or traps), Diplomacy, or Knowledge (local) check to determine the best locations for defenses or to directly aid in their construction.

Militia Drills: The town’s militia consists of 50 soldiers, though only 25 of these operate in the town at a given time. The remainder operate as scouts and marshals in the wilderness and nearby villages. You can muster an additional 300 soldiers from the town’s reserves with the mayor's blessing, but these conscripts are inexperienced and undisciplined. You can whip the militia into shape with a successful Intimidate or Profession (soldier) check.

Siege Supplies: Many of Longshadow’s crops in the surrounding fields aren’t quite ready for harvest, but can be gathered to help the city prepare for disaster. Likewise, townsfolk trained in hunting and trapping can redouble their efforts to fill larders before disaster strikes. Organizing these efforts requires a successful Profession (baker, cook, farmer, or trapper) or Survival check.

Townsfolk Readiness: Although not trained as soldiers, Longshadow’s townsfolk are strong, ablebodied, and eager to defend their homes. Rather than serving as soldiers, these adults can be trained to fight fires, run messages, and tend to the injured. Inspiring and training the average citizens of Longshadow requires a successful Diplomacy, Heal, or Profession (soldier) check.