Mothman's Jade Regent

Game Master Mothman

Jade Regent Adventure Path
Licktoad village map


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There is a loud yapping noise, and a creature that looks like a particularly ugly, oversized rat with very long legs charges out of the open doorway behind the goblin that Yumiko has just shot, shedding hair as it runs. It nearly bowls over the goblin in its eagerness to attack Yumiko.
bite vs Yumiko: 1d20 + 2 ⇒ (20) + 2 = 22 damage: 1d6 + 3 ⇒ (2) + 3 = 5 If injured Yumiko must make a DC 12 Fort save or break out in an itchy rash, taking a -2 penalty on Dexterity and Charisma as she is uglified by the rash and constantly scratching.


crit confirm: 1d20 + 2 ⇒ (15) + 2 = 17 damage: 1d6 + 3 ⇒ (5) + 3 = 8

I believe that puts Yumiko at about -6


Init Round 2:
Reta: 20
Xargin: 18
Haelynn: 17
Goblins: 15
Tannithil: 14
Yumiko: 11
Grendel: 9+
Goblin dog: 9
Marc: 7
Chuffy: 5+
Spider: 5


The goblin that previously snuck out of the other room now sneaks around the corner of the walkway behind Tannithil and throws the cage with the spider at the elven samurai.

throw improvised weapon: 1d20 + 1 ⇒ (3) + 1 = 4 damage: 1d4 ⇒ 3


The cage drops at the goblin's feet instead, but breaks, and the spider scuttles out towards Tannithil.

Tannithil gets an AoO as the spider enters his space to try to bite him.


Xargin and Haelynn. On Xargin's turn, he can also make a Perception check as a free action.


Acting for Tannithil

The sound of the splinter cage alerts Tannithil to danger behind him. As the spider scuttles at him, he swipes at it with his Katana.

AoO on Spider: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20 damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4


Female Tiefling (oni/tian-min) Wizard (spellslinger) 1 (HP 7/7 AC:15 T:13 F:12 Sves F:+1 R:+3 W:+2 CMB:-1 CMD:12 Init:+3 Perc: +5) ; Itchy (-2 Dex, -2 Cha)
DM Mothman wrote:


I believe that puts Yumiko at about -6

Fort: 1d20 + 1 ⇒ (9) + 1 = 10

(is loused).

"Ye devalgate cur has labascated us! Right inna head! *gurgle*" Yumiko caterwauls as she is borne down by the creature.


Good roll, but my bad, he's already taken an AoO this round and doesn't get another. He can save that roll for his next attack.


Xargin and Haelynn. On Xargin's turn, he can also make a Perception check as a free action..


Female Aasimar (musetouched/tian-min) Oracle (life) 1

Haelynn thrusts forward with her spear.

Attack: 1d20 + 2 ⇒ (15) + 2 = 17


You’ll need to give me a target, and it’s also worth rolling damage at the same time you roll your attack – reduces delay if you hit. I’ll assume that Haelynn takes a five foot step to attack the goblin dog standing over her sister (who by the way could also do with some healing).

Haelynn spins and steps back, stabbing across her fallen sister at the mangy looking animal standing over her.

5 foot step to I16, reach attack on the goblin dog, hit, damage: 1d8 + 1 ⇒ (6) + 1 = 7


Can someone take Xargin's turn?


Male Human Fighter / 3

Xargin scampers up on top of the building to his right, seeing the combat moving that way. He draws his boy and fires on the assailants around Yumiko

Climb: 1d20 ⇒ 19

Assuming he can fire in the same turn, not sure how long it takes to climb. He moves to E16. Shooting at the rat

Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Ok, sorry the long delay, let’s move on.

Xargin hoists himself up to the building roof and moves carefully across to the edge, readying his bow.

Xargin Perception: 1d20 + 3 ⇒ (2) + 3 = 5


The goblin on the other side of the wall from Tannithil throws its sword at Marc, then dashes away.

thrown dogslicer: 1d20 - 3 ⇒ (20) - 3 = 17 damage: 1d4 ⇒ 1

crit confirm roll: 1d20 - 3 ⇒ (1) - 3 = -2 damage: 1d4 ⇒ 1


The goblin below Grendel’s vantage point, clutching its wounded head, ducks back into the building it emerged from, out of sight.


Tannithil, Yumiko and Grendel.


Male Human Fighter / 3

Tannithil attacks the spider before him.

Attack: 1d20 + 4 ⇒ (3) + 4 = 7
Damage: 1d8 + 2 ⇒ (2) + 2 = 4


Male Halfling Rogue (Scout)/1

How high is the tower Grendel is currently on? Also, would he still have sneak attack from the goblin dog? I believe it was in front of the goblin he dropped with his first attack...


Brashen Trell wrote:

Tannithil attacks the spider before him.

[dice=Attack] d20 +4
[dice=Damage] d8 +2

Tannithil misses the small, swift spider.


Grendel Green wrote:

How high is the tower Grendel is currently on? Also, would he still have sneak attack from the goblin dog? I believe it was in front of the goblin he dropped with his first attack...

The tower roof is ten feet above the walkway. Grendel hasn’t made a stealth check since his last attack, so enemies are currently aware of him; He could make another stealth check as a move action, opposed by the goblin-dog’s perception check and make a ranged sneak attack if successful.


Male Halfling Rogue (Scout)/1

Grendel crouches back behind the wall, trying to line up his next shot on the goblin dog.

stealth: 1d20 + 11 ⇒ (4) + 11 = 15

Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d3 ⇒ 2
Sneak Damage: 1d6 ⇒ 1
If applicable


Perception: 1d20 + 1 ⇒ (20) + 1 = 21


The sling bullet catches the goblin dog in the head - it drops to the walkway, whining piteously, not dead but clearly badly injured.


Female Tiefling (oni/tian-min) Wizard (spellslinger) 1 (HP 7/7 AC:15 T:13 F:12 Sves F:+1 R:+3 W:+2 CMB:-1 CMD:12 Init:+3 Perc: +5) ; Itchy (-2 Dex, -2 Cha)

Yumiko tries to staunch her bleeding with trembling hands.

Fort: 1d20 + 1 ⇒ (8) + 1 = 9

(fails, hp drops to -7)


The goblin dog writhes on the walkway and whines.

Marc.


Alerted by Yumiko's gurgled curse, Marc whirls towards her and sees her feebly trying to stop the blood flowing freely from her head. He only slightly registers the sting from the hurled sword, ignorant of how close the sword came to inflicting a more serious wound.

'Haelynn, can you help her?!' he exclaims, wishing he had a second healing potion handy.

Moth, is it possible to move past allies on these walkways?. If so, Marc will move to G17, shoving the dog from the walkway and standing protectively before Yumiko to provide cover for Haelynn. If not, he will scoop up his lucerne hammer and move to I15 to provide what cover he can.


You can move past an ally, but note that the goblin-dog is still alive and conscious (barely) so it may get an AoO on you if you try to shove it off the walkway. You have the option of trying that or attacking it with reach from the far side of Yumiko with your hammer to finish it off.


Marc punches out at the dog with the reach of his hammer, trying to clear the space for Haelynn to attend to her sister.

Lucerne Hammer: 1d20 + 3 ⇒ (20) + 3 = 23Damage: 1d12 + 2 ⇒ (7) + 2 = 9

EDIT:
Confirm Critical: 1d20 + 3 ⇒ (16) + 3 = 19Additional Damage: 1d12 + 2 ⇒ (7) + 2 = 9

EDIT 2: Wow, that's overkill!


Female Aasimar (musetouched/tian-min) Oracle (life) 1

Panic rises in Haelynn for a moment as she realises her sister is close to death, not forgetting the threat of the goblin-dog she moves forward to touch her sister. "Shelyn!" she calls out in desperation.

Haelynn is casting cure light wounds on Yumi.

Concentration: 1d20 + 6 ⇒ (6) + 6 = 12
Healing: 1d8 + 1 ⇒ (2) + 1 = 3


Marc’s hammer punches through the goblin-dog’s head and the flimsy wooden walkway below, sending grey matter, blood and splinters raining down onto the muddy ground, clearing the way for Haelynn to reach her sister.


The goblin with the cowbell tied around his neck throws a black-feathered dart at Tannithil then runs away. Dart: 1d20 + 3 ⇒ (5) + 3 = 8 damage: 1d3 - 1 ⇒ (1) - 1 = 0 If it hits, Tannithil must make a DC 11 Fort save or take 1 point of Dex damage.

The spider crawling on Tannithil continues to try to bite him. Bite: 1d20 + 7 ⇒ (9) + 7 = 16 If it hits Tannithil takes 1 point of damage and must make a DC 10 Fort save or take 1 point of Strength damage.


Init Round 4:
Reta: 20
Xargin: 18
Haelynn: 17
Goblins: 15
Tannithil: 14
Yumiko: 11
Grendel: 9+
Goblin dog: 9
Marc: 7
Chuffy: 5+
Spider: 5

Map link at top of page - updated.


Xargin hears something behind him and turns in time to see a particularly round-headed goblin wearing leather armour, a bridal veil and a corset climbing up onto the roof nearby. Before he can react the goblin attacks him with her dogslicer. Dogslicer: 1d20 + 3 ⇒ (9) + 3 = 12 damage: 1d4 + 1 ⇒ (3) + 1 = 4.


Haelynn rushes over to her fallen sister and beseeches Shelyn to heal her; Shelyn hears, but only grants enough of her blessing to staunch Yumiko’s wounds without reviving her to consciousness.

Xargin.


Male Human Fighter / 3

Tannithil grunts as the spiders fangs sink into his flesh, but shrugs of the effects of the poison.

Fort: 1d20 + 2 ⇒ (18) + 2 = 20


Male Human Scribe/4
DM Mothman wrote:
Xargin hears something behind him and turns in time to see a particularly round-headed goblin wearing leather armour, a bridal veil and a corset climbing up onto the roof nearby. Before he can react the goblin attacks him with her dogslicer.

Acting for Xargin

Moth, is Xargin flat footed? If so, that hits, otherwise, he evades the attack

Xargin whirls around, drawing his rapier as he goes and strikes out at the goblin bride.

Rapier: 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14 Damage: 1d6 + 1 ⇒ (6) + 1 = 7


Xargin isn't flat footed.

Xargin dodges the goblin's attack, but his return attack is likewise dodged. The goblin sneers.


Tannithil, Yumiko, Grendel and Marc.


Male Human Fighter / 3
DM Mothman wrote:
Map.

Bump


Male Human Fighter / 3

Tannithil once again tries to swipe at the spider, but the proximity of the thing makes it hard to hit, and the atttack goes wide.

Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d8 + 2 ⇒ (1) + 2 = 3


Male Halfling Rogue (Scout)/1

Spying the other goblin approaching Xargin, Grendel vaults over the side of the tower, landing well and moving through the the doorway ahead of him. He darts through another doorway to the right, drawing his rapier as he does so, and attacks the goblin on the walkway.

Assuming nothing stops me in the room, and that falling is a 5ft move? If so Grendel moves to D17

Acrobatics: 1d20 + 7 ⇒ (9) + 7 = 16
Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d4 ⇒ 4


Female Tiefling (oni/tian-min) Wizard (spellslinger) 1 (HP 7/7 AC:15 T:13 F:12 Sves F:+1 R:+3 W:+2 CMB:-1 CMD:12 Init:+3 Perc: +5) ; Itchy (-2 Dex, -2 Cha)

"Took tha sweet time, Hael."

Slumps into unconsciousness.


Marc is relieved when he see's the worst of Yumiko's wounds cease spurting blood under Haelynn's care. Seeing Xargin under pressure on the roof not far away, he eases past the still prone Haelynn and attempts to get to the bard's aid.

Will move to G17 and then climb to G16 if possible

Climb: 1d20 + 2 - 4 ⇒ (2) + 2 - 4 = 0

Not sure if he can accomplish that in a move, but if so he will then attack the veiled goblin.

Lucerne Hammer: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12 Damage: 1d12 + 3 + 1 ⇒ (2) + 3 + 1 = 6


Grendel vaults down from the low tower to confront one of the goblins, but his attack misses.

Marc tries to climb up to the roof where Xargin is being harried, but his armour weighs him down and he is unable to climb the wall.


Map.


The spider crawling on Tannithil continues to try to bite him.

Bite: 1d20 + 7 ⇒ (11) + 7 = 18 If it hits Tannithil takes 1 point of damage and must make a DC 10 Fort save or take 1 point of Strength damage.


The Bride continues to press her attack on Xargin.

Dogslicer: 1d20 + 3 ⇒ (9) + 3 = 12 damage: 1d4 + 1 ⇒ (3) + 1 = 4

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