Moonscar (Inactive)

Game Master drbuzzard

Encounter Map


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Unnamed

Agree to disagree...t it doesn't matter in this case

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

With E2 neutralized, Duhwoo (still raging) will run into the hall -- looking to pound on that armored guy...

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Ponders the Meaning of Life.."

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

6 x 9 = 42, duh


Duhwoo rushes into the next room and finds the armored guy waiting for him.

Full attack with power attack.

to hit: 1d20 + 26 ⇒ (20) + 26 = 46 miss chance: 1d100 ⇒ 46
to hit: 1d20 + 21 ⇒ (1) + 21 = 22 miss
to hit: 1d20 + 16 ⇒ (18) + 16 = 34 miss chance: 1d100 ⇒ 100 damage: 1d12 + 34 ⇒ (11) + 34 = 45
to hit: 1d20 + 21 ⇒ (8) + 21 = 29 miss chance: 1d100 ⇒ 68 damage: 1d12 + 34 ⇒ (5) + 34 = 39

what a waste of a perfectly good crit.

Duhwoo gets hewn with the axe for 84 damage.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Was that 3 attacks on a readied action? Or is there some other reason Duhwoo just doesn't get an attack when he moves into the hall and encounters his foe? Was there something unclear about "Duhwoo (still raging) will run into the hall -- looking to pound on that armored guy", that would suggest Duhwoo would not strike him if he found him?


I dunno, there is that word run, which means a full round action, but sure take a single attack on him.

I know this might boggle your mind, but I'm not exactly in the head of the previous GM, nor was I following the battle all that closely since I wasn't in it.

By all means you can try and convince me not to take over if you wish to continue getting snarky.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal flies out and hits the armored guy with a Disintegrate DC 28..

Ranged Touch: 1d20 + 18 ⇒ (5) + 18 = 23
Damage: 30d6 + 4 + 1d6 ⇒ (5, 1, 3, 1, 4, 3, 6, 1, 5, 6, 5, 6, 4, 5, 2, 1, 1, 1, 6, 6, 1, 1, 1, 3, 4, 5, 3, 3, 6, 6) + 4 + (3) = 112
Damage if Save: 5d6 + 4 + 1d6 ⇒ (2, 3, 6, 3, 4) + 4 + (5) = 27

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Thank you for taking over -- I do appreciate it.

Maybe the word "run" was not appropriate: from Duhwoo's starting position, a full-round Run action (in a straight line, per the description of the Run action) would have ended very quickly, when the hillbilly plowed into that wall...

So I assumed you would realize the actual Run action wasn't really an option; what I meant was "move with the extra movement that barbarians get, plus 5' Duhwoo gets whilst raging (from the Fleet rage power)" -- which I envision as short bouts of running between swings.

Duhwoo rounds the corner and discovers his quarry there in the hall:

"I jus' knewed ya'll was back here, ya pesky ol' thang!"

Duhwoo's attack, with InspireCourage bonus: 1d20 + 33 + 3 - 12 ⇒ (13) + 33 + 3 - 12 = 37
20% miss chance due to blinking: 1d100 ⇒ 34
if AC 37 hits, then 2d4 + 30 + 3 ⇒ (1, 4) + 30 + 3 = 38 points of damage

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Then, after he takes his 84 points, Duhwoo takes a 5' step, and a full-round back on ol' armor-boy:

"Now we're fightin', ol' son -- jus' th' way Ah likes it!"

first attack, with InspireCourage bonus: 1d20 + 33 + 3 - 12 ⇒ (6) + 33 + 3 - 12 = 30
20% miss chance due to blinking: 1d100 ⇒ 71
I assume AC 30 misses, but if not: 2d4 + 30 + 3 ⇒ (1, 4) + 30 + 3 = 38 points of damage

iterative #1: 1d20 + 24 + 3 - 12 ⇒ (16) + 24 + 3 - 12 = 31
20% miss chance due to blinking: 1d100 ⇒ 25
I assume AC 31 also misses, but if not: 2d4 + 30 + 3 ⇒ (4, 4) + 30 + 3 = 41 max damage

iterative #2: 1d20 + 19 + 3 - 12 ⇒ (3) + 19 + 3 - 12 = 13
that clearly won't hit anything...

the dice are all-too-eager to hasten Duhwoo's final demise with pathetic single-digit rolls -- but at least he'll die in battle!


forgot about the glabrezu (there were 3 and it seems to me that 1 is still standing correct me if that is wrong).

He will drop a power word stun on Lithuan, who is now stunned for 1d4 ⇒ 2 rounds.

The fighter tries to make his fortitude save fort: 1d20 + 16 ⇒ (12) + 16 = 28 just made it

Duhwoo swings and misses twice.

The fighter decides to return the favor to Duhwoo.

to hit: 1d20 + 26 ⇒ (7) + 26 = 33 miss chance: 1d100 ⇒ 58 damage: 1d12 + 34 ⇒ (2) + 34 = 36
to hit: 1d20 + 21 ⇒ (1) + 21 = 22 miss chance: 1d100 ⇒ 86 miss
to hit: 1d20 + 16 ⇒ (19) + 16 = 35 miss chance: 1d100 ⇒ 51 damage: 1d12 + 34 ⇒ (4) + 34 = 38
to hit: 1d20 + 11 ⇒ (1) + 11 = 12 miss chance: 1d100 ⇒ 18 miss
confirm: 1d20 + 16 ⇒ (16) + 16 = 32 crit damage: 2d12 + 68 ⇒ (8, 7) + 68 = 83

However I assume you have a jingasa so the crit is moot.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Not sure if I am up again yet

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo does indeed have a Jingasa of the Fortunate Dude.

Did Duhwoo miss twice, or all three times?


party is all up, if you have a condition, you'll have to figure it out

and yes, Duhwoo missed 3 times (sorry, didn't even consider the 3rd iterative)

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

This time I'll remember full attack includes "Come and Get me"

first attack, with InspireCourage bonus: 1d20 + 33 + 3 - 12 ⇒ (7) + 33 + 3 - 12 = 31

iterative #1, with InspireCourage bonus: 1d20 + 24 + 3 - 12 ⇒ (12) + 24 + 3 - 12 = 27

iterative #2, with InspireCourage bonus: 1d20 + 19 + 3 - 12 ⇒ (13) + 19 + 3 - 12 = 23

CaGM AoO InspireCourage bonus: 1d20 + 33 + 3 - 12 ⇒ (7) + 33 + 3 - 12 = 31

the dice have spoken, Duhwoo is now dead and gone -- with no effect whatsoever in his last fight...

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu hits them w a mass cacophonous call

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Dc 23

1d20 + 15 + 2 ⇒ (6) + 15 + 2 = 23 sr


Vuvu, there is a Glabrezu in your room, and the armored guy is in the hallway beyond. They are separated by a wall. I don't believe you can target both as you cannot even see the armored guy right now.

The SR check does not make it past the Demon's SR.

Duhwoo whiffs a bunch of times. -12 to hit is a PITA.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Oh just one then a regular cacophonous call

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I'll just stand around here looking...

STUNNING

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

I thought the other demon was almost dead is why i moved out..

Avoreal casts grease on the fighter's weapon, hoping to dislodge it before he kills Duhwoo..

DC 23 Reflex or drop it..


Actually look back, E3 never took any damage. The first two are what got fried. The armored dude did take a volley of arrows, so he's a bit worse for wear.

reflex save: 1d20 ⇒ 4 looks like he dropped it.

Don't have the module on this computer so will update in the morning.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Unfortunate happenings when a game goes stale.. Thanks for finishing it up though.. This thing is long as s&$# compared to other modules ive done.. ive completely ran out of spells like 3 times now lol.. Thats like never happened, even in the younger days..

Avoreal smiles as she see's the man drop his axe.. "Old faithful.. Get him Duhwoo!"


The armored guy, pulls out a short sword and swings it at Duhwoo with both hands (which does kinda look silly since it is a dinky little thing).

to hit: 1d20 + 22 ⇒ (5) + 22 = 27 damage: 1d6 + 28 ⇒ (2) + 28 = 30

The Glabrezu will step forward and attempt to rip up the archer that turned his cohorts into pudding.

pincers: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 2d8 + 18 ⇒ (8, 8) + 18 = 34
pincers: 1d20 + 16 ⇒ (5) + 16 = 21 miss
claws: 1d20 + 16 ⇒ (14) + 16 = 30 miss
claws: 1d20 + 16 ⇒ (18) + 16 = 34 damage: 1d6 + 18 ⇒ (4) + 18 = 22
bite: 1d20 + 16 ⇒ (14) + 16 = 30 miss

honestly the module isn't all that long, it's just that the GM had the critters play it hit and run. That dragged it out. It really doesn't have especially more encounters than any other module.

PCs are up.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

armor-boy still has a 50% miss chance...

Duhwoo will try to determine what's in that space behind him:

Duhwoo's perception check: 1d20 + 20 - 12 ⇒ (3) + 20 - 12 = 11 -- but is a little distracted...

then he'll wail away pathetically, like a 4th level bozo:

first attack: 1d20 + 33 - 12 ⇒ (18) + 33 - 12 = 39
20% miss chance due to blinking: 1d100 ⇒ 26
if AC 39 hits, then 2d4 + 30 ⇒ (1, 4) + 30 = 35 points of damage...

iterative #1: 1d20 + 24 - 12 ⇒ (2) + 24 - 12 = 14

iterative #2: 1d20 + 19 - 12 ⇒ (4) + 19 - 12 = 11


miss: 1d100 ⇒ 8 miss

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

If AC 39 hits, Duhwoo will use his Mighty Swing rage power to confirm -- for another
2d4 + 30 ⇒ (2, 3) + 30 = 35 points of damage...

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I assume the glabrezu came up after casting the PW stun on the first round, in order to get the full attack. My AC during the stun was only 22 (FF-2) I'll add in the additional damage.

34
22
1d6 + 10 ⇒ (4) + 10 = 14
1d8 + 10 ⇒ (5) + 10 = 15

65 lethal, 20 nonlethal

Lithuan takes a step back and opens up on the Glabrezu.

vs demons
with bard song and demon bonus, point blank, deadly aim, rapid shot

Attack 1: 1d20 + 28 ⇒ (14) + 28 = 42
Damage: 2d8 + 54 ⇒ (7, 1) + 54 = 62 physical +2d6 ⇒ (2, 2) = 4 acid +2d6 ⇒ (1, 3) = 4 sonic +4d6 ⇒ (1, 1, 5, 2) = 9 holy
Attack 2: 1d20 + 28 ⇒ (1) + 28 = 29
Damage: 1d8 + 27 ⇒ (4) + 27 = 31 physical +1d6 ⇒ 3 acid + 1d6 ⇒ 2 sonic +2d6 ⇒ (5, 3) = 8 holy
Attack 3: 1d20 + 23 ⇒ (10) + 23 = 33
Damage: 1d8 + 27 ⇒ (5) + 27 = 32 physical +1d6 ⇒ 5 acid +1d6 ⇒ 5 sonic +2d6 ⇒ (5, 1) = 6 holy
Attack 4: 1d20 + 18 ⇒ (13) + 18 = 31
Damage: 1d8 + 27 ⇒ (7) + 27 = 34 physical +1d6 ⇒ 1 acid +1d6 ⇒ 2 sonic +2d6 ⇒ (2, 2) = 4 holy

so with the natural 1 and ignoring acid, 62+4+9+32+5+6+34+2+4 = 158


You were stunned for two rounds. I'll hold your attack rolls till later if you like (or live actually). The map you are on now is 5' squares and he has 15' reach. He had no trouble getting into range for a full attack.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

He had to cast and move on the first round, during which I burned a round of stun. I don't believe he can cast, move and full attack twice before I get a chance to get a full round attack in.


Ok, as I see it, and given the map when I took over he started 15 feet away from you, so he already threatened you even when casting. I closed 5' this round after casting.

That round of casting cost you one action. Then he went. Then you lose another round. Then he goes again. Then you are free from stun.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Your right about the stun, I wasn't thinking correctly. As to 5' v 10', I was working under the impression that squares were 10', not 5', as the previous GM had indicated that for his combats. It probably would have changed my tactics, but the point is moot now. Carry on.


Even if it had been 10' squares he would have been able to close after the spell to administer a beatdown this and next round.

I suspect he didn't clarify (or perhaps notice) because the map scale changes between the previous floors and this one.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Ah, true. You are correct again. Shrug.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Please do not forget i cast communal stoneskin before we came down here.. Each of you have 150 points of DR-10 Adamantine..

Avoreal casts Power Word Stun on the fighter hoping he's under 150 hps after the beating he's taken..

No Save.. You may roll the stun rounds on his hp level.. If hes below that is..


He is stunned.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Get him Duhwoo!.. Vuvu, heal Lithuan!"

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Oh did you? I actually had forgotten. Game decay! I bet Duhwoo forgot too. I don't think it stacks with ablative barrier, but I'll take the extra 20 hp.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

I did forget about the StoneSkin - that's 28 hit points back!

although I blew the perception check, I think the passage to the southwest should still be revealed -- Duhwoo glanced in there, he just didn't see anything that would require perception to notice...

Duhwoo will take advantage of his foe's condition by using the Drag maneuver, to drag him into the room with Lithuan -- so the Archer can do his thing...

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Yea it was post trap room.. I wouldnt have remembered but i saw it on my list and went back and saw where i cast it..

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images
Avoreal Starseeker wrote:

"I believe he stayed behind to rest and to watch over Vuvu's body.."

She'll cast Communal Stoneskin on the 3 of them grant DR 10/Adamantine(150 points) for 50 minutes each..

:)

Doesn't appear that Vuvu has it though..

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Has what?

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Communal Stoneskin.. I cast it before you we're brought back apparently..

It is your turn though, so dont let Lithuan get killed by the Glab.. Heal man, heal!

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

i can't heal, it takes me 3 rounds

Vuvu casts wandering star motes on the foe, DC 22 or dazed, if he [asses if bounces to nearest next foe


You need a SR roll also.

will save: 1d20 ⇒ 12 pass even if it does get past SR

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

wait -- so what is the scale here: 5' squares? or 10' squares? is the armored fighter large?

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

well no need to roll then...balls


It is 5' squares and the fighter is medium. He fits in one square. Did I really need to repeat that after saying it twice?


The glabrezu will attempt beat down Lithuan.
pincer to hit: 1d20 + 16 ⇒ (14) + 16 = 30 damage: 2d8 + 18 ⇒ (7, 6) + 18 = 31
pincer to hit: 1d20 + 16 ⇒ (18) + 16 = 34 damage: 2d8 + 18 ⇒ (5, 3) + 18 = 26
claw to hit: 1d20 + 16 ⇒ (12) + 16 = 28 damage: 1d6 + 18 ⇒ (3) + 18 = 21
claw to hit: 1d20 + 16 ⇒ (19) + 16 = 35 damage: 1d6 + 18 ⇒ (3) + 18 = 21
bite to hit: 1d20 + 16 ⇒ (16) + 16 = 32 damage: 1d8 + 18 ⇒ (4) + 18 = 22

Assuming the two pincers both hit

rend damage: 2d8 + 23 ⇒ (2, 1) + 23 = 26

note the damage is different this time because I did the power attack numbers wrong last time, I subtracted 4 from to hit, but only added 6 damage, derp

The fighter in armor is now both stunned and being harassed by some little shiny lights.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Looking at the mechanic for Drag -- forget that! If stunned isn't helpless, Duhwoo might as well flail wildly with his falchion:

3 attack rolls:: 3d20 ⇒ (2, 2, 9) = 13
obviously, none of those amount to anything

(if stunned is helpless, then Coup d'Gras...)

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