Lithuan |
We're not waiting on me are we? Because I was waiting on the GM...
Duhwoo X. McKeener |
We're ready, Mr Music!
Vars Stanic |
The GM is on vacation, but should be back soon. Heck, I could probably just take over since Vars is sitting back in the mansion like a wuss anyway. I do have the module.
drbuzzard |
OK, I'm not sure if this is kosher, but I'm considering having the Decemvirate give you a cut rate on the fixes simply because it was not made clear that you could get back to Golarion. I cannot imagine you would have pushed on with people so rocked if you knew there was an option.
Of course there is the worry that if I do this, the PFS police will kick down my door and arrest me.
Duhwoo X. McKeener |
I will testify on your behalf: you are the 3rd GM, this thing started in November, and there have been some pretty big gaps in play -- I believe you should be allowed to compensate for any miscommunication, discontinuity, or confusion that may have occurred through these extenuating circumstances...
Lithuan |
Running it as PFS at all seems a wee bit silly. It seems highly unlikely we'll ever play 15-16th+ characters at, say, a convention.
drbuzzard |
True enough since I believe even the Seeker stuff seems to cap out at 15 on the specials.
If that is the case for the next one (abandoning pure PFS rules), it would be nice if we picked up a cleric for the next module. The lack of one was certainly telling this time around. Perhaps we can just find someone we know to be reliable at PbP and have them make a level 16 cleric to join.
Duhwoo X. McKeener |
if there was 1,520gp available, Duhwoo procured 4 scrolls of Restoration (each of the 100gp material components variety), giving one to Lithuan.
Lithuan |
It seems likely they either looked at the wrong belt (physical might is 40k) or wrong price.
Generally, if there is an error assume the price in the book is correct, unless the sheet calls out differently.
That adventure made me want to turn neutral...
Lithuan |
I think more the endless, endless blights.
Lithuan |
You can buy the manuals as you will (barring a gold cap if we abide by PFS rules), but their bonuses are all of the inherent type. No stacking; also, I would imagine no buying them one at a time.
Vars Stanic |
Vars Stanic
Male Human (Taldan) Fighter 16
N Medium humanoid (human)
Init +7; Senses Perception +23
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Defense
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AC 46, touch 21, flat-footed 40 (+14 armor, +9 shield, +4 Dex, +2 natural, +3 deflection, +2 dodge, +1 insight)
hp 164 (16d10+64)
Fort +21, Ref +17, Will +15 (+4 vs. fear); +4 vs. effects that cause you to lose your grip on weapons, +3 morale bonus vs. charm and fear
Defensive Abilities bravery +4
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Offense
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Speed 60 ft.
Melee +3 evil outsider-bane heartseeker impervious adamantine falcata +32/+32/+27/+22/+17 (1d8+32/17-20/×3 plus 2d6 vs. evil outsider) and
. . kukri +25/+25/+20/+15/+10 (1d4+23/18-20)
Ranged +1 composite longbow +29/+29/+24/+19/+14 (1d8+12/×3)
Special Attacks weapon trainings (heavy blades +5, bows +4, light blades +3)
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Statistics
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Str 25, Dex 18, Con 18, Int 13, Wis 12, Cha 8
Base Atk +16; CMB +14 (+16 sunder); CMD 44 (48 vs. disarm, 50 vs. sunder)
Feats Combat Expertise, Critical Focus, Dazing Assault[APG], Dodge, Exhausting Critical, Exotic Weapon Proficiency (falcata), Greater Shield Focus, Greater Weapon Focus (falcata), Greater Weapon Specialization (falcata), Improved Critical (falcata), Improved Sunder, Iron Will, Power Attack, Shield Focus, Step Up, Tiring Critical, Weapon Focus (falcata), Weapon Specialization (falcata)
Traits bully, reactionary
Skills Acrobatics +4, Appraise +2, Bluff +0, Climb +15, Diplomacy +0, Disguise +0, Escape Artist +4, Fly +8, Handle Animal +7, Heal +2, Intimidate +20, Knowledge (dungeoneering) +20, Knowledge (engineering) +7, Knowledge (nobility) +6, Perception +23, Ride +12, Sense Motive +2, Stealth +4, Survival +12 (+14 to avoid becoming lost), Swim +15
Languages Common, Draconic
SQ armor training 4
Combat Gear jingasa of the fortunate soldier, oil of bless weapon (5), potion of bear's endurance, potion of cure serious wounds, potion of fly, potion of neutralize poison, potion of remove blindness/deafness, potion of remove curse, potion of remove fear, potion of remove paralysis, potion of restoration, lesser (2), wand of cure light wounds, caltrops (11); Other Gear +5 comfort glamered full plate, +5 heavy steel shield, +1 composite longbow, +3 evil outsider-bane heartseeker impervious adamantine falcata, kukri, amulet of natural armor +2, belt of physical perfection +4, cloak of resistance +5, eyes of the eagle, gloves of dueling, handy haversack, headband of inspired wisdom +2, clear spindle ioun stone, dusty rose prism ioun stone, ring of feather falling, ring of protection +3, stone of good luck (luckstone), wayfinder, winged boots, block and tackle, grappling hook (2), hammer, iron spike (10), silk rope (50 ft.), tent, medium, weapon cord, 25,902 gp, 9 sp
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Special Abilities
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Bravery +4 (Ex) +4 to Will save vs. Fear
Combat Expertise +/-5 Bonus to AC in exchange for an equal penalty to attack.
Critical Focus +4 to confirm critical hits.
Dazing Assault (DC 26) -5 to all attacks and maneuvers but struck foes are dazed 1 rd (Fort neg).
Exhausting Critical Critical hit Exhausts target.
Gloves of dueling These supple gloves grant the wearer a +4 bonus to her CMD against disarm attacks, attempts to sunder her wielded weapons, and effects that cause her to lose her grip on her weapons (such as grease). The wearer doesn't drop held weapons when panicked or stunned. If the wearer has the weapon training class feature and is using an appropriate weapon, her weapon training bonus increases by +2.
Construction
Requirements Craft Wondrous Item, greater magic weapon; Cost 7,500 gp
Improved Sunder You don't provoke attacks of opportunity when sundering.
Ioun stone (clear spindle) Sustains bearer without food or water.
Jingasa of the fortunate soldier (1/day) Activate to negate a critical hit or sneak attack as an immediate action.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Ring of feather falling Feather fall activates if you fall more than 5 ft.
Shield Focus +1 Shield AC
Step Up When a foe makes a 5 ft step away from you, you can move 5 ft to follow them.
Tiring Critical Critical hit fatigues target.
Wayfinder (1 @ 0 lbs) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).
Note: This item costs only 250 gp for members of the Pathfinder Society
Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
Weapon cord Attached weapon can be recovered as a swift action.
Weapon Training (Blades, Heavy) +5 (Ex) +5 Attack, Damage, CMB, CMD with Heavy Blades
Weapon Training (Blades, Light) +3 (Ex) +3 Attack, Damage, CMB, CMD with Light Blades
Weapon Training (Bows) +4 (Ex) +4 Attack, Damage, CMB, CMD with Bows
Winged boots (3/day) Fly as spell for up to 5 minutes. +4 to fly checks.
Decided that step up would probably be a good feat to have if I'm fighting a buttload of casters. I admit staggering critical was tempting, but I think this will be more useful. Duh certainly gets his mileage out of it.
I also upped AC by 3 and damage by +3 and pumped saves as hard as I could (at least +2 to all).
Lithuan |
He's going to bump his existing pfs character, I believe.
Avoreal Starseeker |
Good lord am i glad thats over.. Where are you seeing stat books for cheaper? Or did i misread that..
Im for sure buying a +4 tome.. With the 16 point puts me to a 36 int.. Booyah!
Ill get back with my other purchases.. Probably an Orange Ioun stone but possible not.. I had almost 60k before the 95k after i had to sell back my robes that i cant have unless i play the last jade reagent..
Avoreal Starseeker |
Yeah thats a hella deal there..
Man i just gained so many dam spell slots..
My new output:
8th-5/day
7th-6/day
6th-6/day
5th-8/day
4th-8/day
3rd-8/day
2nd-8/day
1st-9/day
I think im gonna retrain a feat for Persistent Spell.. Swap for extend spell i think.. I have enough rods that i dont even use extend spell anymore.. Thoughts?
As far as next mission im up for whatever.. I would like to get to 20th as well though..
Lithuan |
I can prepare one spell at this level. It is likely going to be mind blank. Makes GIV useful again.
So, I'll buy that. I've money, if you want me to buy something else.
Lithuan |
Greater Invisibility
I did forget about the specialist spell slot.
But I don't get free spells - prestige prepared casters don't get that perk.
Avoreal Starseeker |
Does Mind Blank override True Seeing?
8th-Maze, Moment of Prescience, Power Word: Stun, Polymorph Any Object, Telekinetic Sphere, Sunburst`
7th-Elemental Body IV, Finger of Death, Forcecage, Greater Teleport, Ethereal Jaunt, Mage's Mansion, Mage's Sword, Mass Fly, Mass Planetary Adaptation, Plane Shift, Prismatic Spray, Spell Turning, Summon Monster VII, Temporary Resurrection
6th-Antimagic Field, Chain Lightning, Contingency, Disintegrate, Flesh to Stone, Globe of Invul., Greater Dispel Magic, Repulsion, Summon Monster VI, Shadow Walk, Sirocco, True Seeing
5th-Baleful Polymorph, Break Enchantment, Communal Stoneskin, Cone of Cold, Echolocation, Fickle Winds, Overland Flight, Sending, Teleport, Wall of Force
4th-Ball Lightning, Black Tentacles, Bone Shatter, Calcific Touch, Dimensional Anchor, Dimension Door, Enervation, Greater False Life, Greater Invisibility, Resilient Sphere, Scrying, Shout, Stoneskin, Wall of Fire
3rd-Ablative Barrier, Battering Blast, Communal Resist Energy, Displacement, Dispel Magic, Fireball, Haste, Heroism, Ice Spears, Slow, Water Breathing, Vampiric Touch
2nd-Admonishing Ray, Blood Money, Cats Grace, False Life, Invisibility, Knock, Mirror Image, Scorching Ray, See Invisibility, Spectral Hand
1st-Alarm, Burning Hands, Ear Piercing Scream, Expeditious Retreat, Feather Fall, Grease, Liberating Command, Magic Missile, Obscuring Mist, Pro. Evil, Ray of Enfeeblement, Shield, Silent Image, Snowball
Feel free to copy whatever you want.. Ill get the Mindblank from you.. Thinking about getting Discern Location.. Could come in handy..
Lithuan |
True Seeing is a divination, so yes.
I might do polymorph any object.