Monty Haul's Storm King's Thunder - 5E

Game Master Steve Geddes

Campaign Day: Day twenty two. Campaign Map: Varisia

Current Time: Oathday 28th of Pharast 4712 - midmorning

Weather: Sunny and Warm.

Current Goal: Find the Frost Giant Harshnag.

Loot!


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I see him every now and then, shrugs the boy. He comes and visits the Lord at the keep. Mostly he stays out of town though. Lives out in the Nolands somewhere. Overhearing the conversation, an older woman sitting nearby calls out to you.

He keeps an eye on the plains, she says. Makes sure those barbarian tribes know to stay away from Brinewall. The townsfolk vanished about five years back and word has it the Nolanders were to blame. Casually nodding towards the castle overlooking the dozen or so village buildings, she gives you a quick local history lesson.

We only moved in here two years ago, she explains with a vague gesture towards the boy and other villagers, once the lord secured the castle and made it safe again. He doesn't have lots of soldiers but he's made some deal with Harshnag to keep the Barbarians in check.

If you're looking for him, I'd head southeast, she offers. I hear word there was a band of Nolanders not two days from here. That's closer than we'd like and you can bet the giant will be paying them a visit to remind them to keep clear.


Saves:
Str +5, Dex +2, Con +4, Int -1, Wis +1, Cha -1
HP 16/39 | AC 15 | Init +2 | Passive Perc: 13
Usable:
Rage 2/3, Short Rest HD 3/3(1d12+2)

"Thanks for the heads up.."

Turning to the group..

"Well we have a direction let's get moving.."


Saves:
Strength +0, Dexterity: +6, Constitution+4, Intelligence +2, Wisdom +2, Charisma +7
HP 60/60 | AC 16 | Init +5 | Passive Perception: 18 darkvision | Inspiration: N

Pik nods, That sounds like a good plan.

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