Monster Mashup - Table 2 (Inactive)

Game Master CaveToad

Goatling Battle Map
Hillside Ruins
Wilderness Battle
Regional Map
Night Ambush
Giantess Fight
Scepter battle

Party XP Total:
Longirus: 17680 (6th)
Goliath: 1960 (6th)
Everyone else: 21422 (6th)

Needed for 6th level: 23000

Party Meals Remaining: 38.5
Meals used/day: 4.75
(2 medium, 1 small, 1 tiny, 1 large)
Fed through day 13


1,101 to 1,150 of 2,553 << first < prev | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | next > last >>

Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

So I guess we are waiting for Goliath to take his action right? Though it would be nice to know the effect of Quassine's action as well. And Aster can still take a full set of actions as well, Simon might have been confused about his status when he posted.


HP: 102/102 | AC: 23 (Current 37), T: 19 (Current 19) , FF: 18, | Fort: 12, Reflex: 8, Will: 11 | CMB: +16, CMD: 36(Current: 46) | Init: +11, Perception: +13 | Panache: 6/6 | Channel 6/6 | Hero Point 3/5 | Charmed Life 4/4 | Ki Pool 6/6

Yeah I was delaying. let me take a look

Edit: I still have no like to attack, I'm delaying until you guys move away so I can attack without them having soft cover. Or are people just not moving their tokens?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

my token is correct or it should be 5' from Mimic 4.

CT - Updating Sheets, should we create a Combat Block at the top of our sheet? I am only changing my avatar stats and not in the sheet because everything is every where and forget to change everything back because of that reason. For example;

QUASSINE's COMBAT STAT BLOCK:

Round 3 Initiative 23

Misc Modifiers

1. Flag Bearer +1 morale bonus to ATK/DAM/Fear/Charm
2. Mage Armor, +4 AC ALL, 15+ minutes remaining
3. Shield, +4 AC ALL, 17/20 rounds.

Hero Points: 2/3

HP: 27/27

AC: 26, FF 26, Touch 20

Saves: Fort: +6, Ref: +7, Will: +7/+8 vs Charm, Fear/+9 vs Death effects

Speed: 30' (spd)

Equipped:

Monk Fists
Hooded GI of the Master
Crossbow

CONDITIONS

Magic is Life - Auto stabilize while protection magic is active.

Attack/Damage:
Melee

Monk Fists: - [Current Form:] Flurry of Blows, [Attack:] +7+1/+7+1, [Damage:] 1d6+4+1, [Type:] BL, [Critical Range:] 20/x2, [Range:] melee, [Special:] +1 ATK/DAM

Ranged

Light Crossbow w/ weapon cord: - [Attack:] +6+1, [Damage:] 1d8+1, [Type:] Piercing, [Critical Range:] 19-20/x2,[Range:] 80' [Special:] +1 ATK/DAM

Ammunition: 30


The most helpful for me is to have as much info in your avatar header here in the post so I don't have to click onto people's sheets. That is the most time saving and lets me get through posts quicker, and thus more fun for all. If I have to calculate out changes to AC or hit rolls etc due to forgotten effects it does slow stuff down.

I realize a lot of people play via phone, which is better than nothing, but does hinder things somewhat, particularly using the maps and doing large copy and pastes etc.

I do use the Google Slides though which should allow people on phones to edit the maps, you may just need to zoom way in. Mileage may vary per phone, I personally hate doing things like that on my phone, but I am used to having multiple gigantic monitors hehe.

--

Goliath you can go now.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Simon didn't actually post that Aster attacked the chest did he? Just that he moved out of the way.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Yeah, Round 2 in a spoiler if he was not Goliath's way, etc.

Aster rolled a 23 on the last roll.


He had a spoiler that if he wasn't in the way he would attack.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

@Simon: The claw damage is only 1d4, the bite is 1d6 though.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Improved Damage claws evolution, 1d4->1d6.

Anyways.

I'm sorry, I'm really confused.

1. What are we trying to do? Goliath said he was attacking them. If he is, why does it matter if Simon is behind him?

I'm afraid I don't really understand what we're trying to do.

2. Why do I have another round of actions? Simon and Aster act together and go after the mimics in Initiative order. So first round everyone acts mimics act, I act, Second Round, everyone acts, mimics act, I act.

Did I not do something for one of those? I think the problem is that we are declaring new rounds before Simon has gone in the current one, because CaveToad does the round wrap up, mimics actions, and declaration of the new round in one post, and Simon hasn't done that round ' s action yet, because what he does depends on the mimics.

I think it would be helpful if the rounds were centered on when enemies go. So, Simon would be first in this round then everyone, mimics, new round.

If we start doing this for all the encounters, Initiative is rolled, players with higher Init than monsters go, monsters go, new round, lower Init players, higher Init players, monsters, new round.

I'm sorry if this is confusing, I'm just trying to make sense of everything.


HP: 102/102 | AC: 23 (Current 37), T: 19 (Current 19) , FF: 18, | Fort: 12, Reflex: 8, Will: 11 | CMB: +16, CMD: 36(Current: 46) | Init: +11, Perception: +13 | Panache: 6/6 | Channel 6/6 | Hero Point 3/5 | Charmed Life 4/4 | Ki Pool 6/6

Everyone was going to fall back and try and use range attacks or bottle neck them were we could have all of us fighting one of them as they came through the hallway. You stayed in place and didn't move so I had to go forward. I provide the best advantage for a fighting retreat as I have range and can parry so I could hold the attacks one round maybe? It is still a dice roll and then withdraw while the rest of you were set up to flank and take them on one at a time. I don't understand how so often on PBP people tend to get lost it is pretty clear to me, but that's just me.

It is good in PBP to declare your next round in spoilers sometimes to help keep things moving. You didn't do anything wrong. We all have different play styles and it takes longer to figure them out on PBP.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

You have posted all actions that you should Simon and things are progressing nearly exactly as you describe. Everyone except you have taken their round 3 actions, but no one have taken their round 4 actions yet.

I think the idea was to run backwards while firing at them with whatever missile weapons we got (mainly javelins and summons). Simon is blocking Goliath from stepping back. Given the result of the previous round we might not need to run away at all though. Both Quassine and Goliath got really solid defenses and Aster/the summons are soaking attention as well. I think that might rely on us being more lucky than is realistic though. Goliath passed 3 DC 17 ref saves in a row. He likely can't keep that up forever. Hence I still think the best course of action is that everyone withdraws some distance away (staying 30 away might be safe, remember in the surpise round the mimics had to use their whole round to move up to Quassine) and we start hitting them from afar with our javelins/spells.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Ok, so if that's what we are doing, what should I do for my third round action?

Simon moves back, obviously, but should I start a performance or try to Daze one again? If he can get in contact, he can heal Xanya.

I think now no one is stuck to them, so we /can/ all move back.

Shoulder Aster move back? If he should, should he five foot step or withdraw? Both would only get him one square out before he could take attacks of opportunity, no?

If it's a five foot step, should he risk a parting blow at the risk of getting stuck again?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

40' would be better just in case they charge with reach.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

@Simon, I think starting a performance is best. As for noone being stuck, Aster is grappled atm.

@Quassine: 30 would allow us to hit within first range increment though. Not sure how fast these actually move though. 40 might even be short if their movement is 15.


HP: 102/102 | AC: 23 (Current 37), T: 19 (Current 19) , FF: 18, | Fort: 12, Reflex: 8, Will: 11 | CMB: +16, CMD: 36(Current: 46) | Init: +11, Perception: +13 | Panache: 6/6 | Channel 6/6 | Hero Point 3/5 | Charmed Life 4/4 | Ki Pool 6/6

yeah hot rolls by CT on the reflex, though since he is having the grapple dissolve as soon as they die it's not the end of the world if I get stuck on one. I can still punch it to death and defend myself.

Yeah performance would be good. It will add 2 more damage on the one I hit in round 4.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
Goliath, War Scion of Ragathiel wrote:
yeah hot rolls by CT on the reflex, though since he is having the grapple dissolve as soon as they die it's not the end of the world if I get stuck on one. I can still punch it to death and defend myself.

You only got so many limbs though, but he might allow you to use the full hands+elbows+knees+feet+headbut which would be 7 things that could be stuck. Not sure exactly how you can knee something if both your feet and arms are stuck to it though. Also if you get grappled your AC drops by 2 and you lose the chance to parry. Just a suggestion, but I think you should consider dodging more if you are still not stuck when their turn comes around.

A bit late now, but my thought would be to have everyone withdraw at once, including you... Hopefully you live through the next round. Likely 2 more reflex saves you need to pass though. They hit really hard and will most likely knock you out with only 1 successful hit.

Though with those two attacks you likely dropped the mimic you attacked completely. Even if you miss your first reflex save. Does the adhesive dissolve if the mimic is knocked unconscious or does it have to actually die first?


Xanya Zellor wrote:


Does the adhesive dissolve if the mimic is knocked unconscious or does it have to actually die first?

No one has made a high enough dungeoneering roll to determine ;)

Looks like trial and error time!


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Nope ... :-)


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

I'm still getting mixed signals.

Aster is not grappeled, because Goliath killed the one that had him, yes?

Next question. Simon is moving and starting a performance either way. Are we retreating, or should Aster keep attacking?

I think I got it now. Aster can keep attacking while Simon moves back. Worst that happens is he's desummoned. In character, Aster is rather fearless, and somewhat nonemotional. He is a strong, silent type.

But, should Aster help Quassine or attack the one he can flank against with the eagle? 3 is still at full health, but with some decent rolls, might be down. I don't think their HP is terribly terribly high.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Simon, we are focusing on 4. Goliath is focusing on 2.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Just using the flanking while I can. The Eagles only going to be here for two rounds.

Kiki, I'd suggest moving him down a space, so Goliath can flank with him on two and Aster on 3.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Xanya doesn't have the best defenses yet, she'll become much better when she's able to share the damage with Ikik at level 5 and at level 6 she'll finally get a decent number of spontaneous healing. The damage of these creatures is also incredibly high. Tristalt does increase the potential of our characters, but it doesn't scale up defenses at the same rate as offense. Hence I hadn't expected the offense up the encounters we faced to scale up as much as defense.

@Quassine:I think you can use psionic blast and just hit the chests and the summon if you 5 foot forward then use the 30 foot cone template with a straight edge going from the top end of the corridor to the bottom. You would still need to pass the concentration check though.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Inspire courage itself doesn't have a range, as I just checked, but others do. So I should probably fix my FCB, as I put it as a range increase to inspire courage...


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Range is 30 feet.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

If you check the PFSRD Bard page it lists individual ranges for all bardic performances. For Inspire Courage, it only requires that they can see or hear it. It doesn't list an effective range.


HP: 102/102 | AC: 23 (Current 37), T: 19 (Current 19) , FF: 18, | Fort: 12, Reflex: 8, Will: 11 | CMB: +16, CMD: 36(Current: 46) | Init: +11, Perception: +13 | Panache: 6/6 | Channel 6/6 | Hero Point 3/5 | Charmed Life 4/4 | Ki Pool 6/6

That's because it doesn't have one.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

You guys are correct of course, sorry for causing confusion.

@Kiki: Did you forget to add hp from level 2? 2*d10+2*2con+3thoughness=27

Also Kiki you should be able to drop into their square without landing on them, though since acrobatics would only let you ignore the first 10 feet you would take damage from falling and end up prone. That might still be better than getting grappled though.

Magic missile benefits from inspire courage and banner right? Too bad you only get one missile, the damage is kinda low at level 1-2.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

@Quassine: You can't 5 foot and do other movement I belive. Withdrawing is a full round action and you can't draw a weapon while using it. Though unless I am madly wrong about their AC (if anything it's likely to be higher than the base creature, not lower) magic missile will do way more damage on average than a crossbow since shooting into melee is a hefty penalty. You could 5 foot step away this turn and magic missile or you could simply withdraw.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

The withdraw starts with a 5' movement which is free from AoO, I brought it out as a reminder. Ok about the drawing crossbow even though it does not make sense but those are the rules. The Magic Missile is a more short-term limited resource so they have their advantages and disadvantages. I will probably use magic missile the next two rounds depending on how things go keeping that extra spell for another shield or a heal if I or we need it before we rest.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I just realized that Simon has forgotten to include banner/IC in his ear piercing scream damage rolls.


Aren't you supposed to be in bed? Or are you on baby duty?


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

It specifies melee, does it not?
*looks it up*
Ok, on banner it says attack rolls, which don't apply to ear piercing scream, as you don't roll to hit and it says /weapon/ damage. Do spells count as a weapon for that purpose?

Inspire courage also says attack and weapon damage, but a different bonus, so I guess it's the same question. 2 Damage could actually make a big difference in the way this fight is going.

-------

Yes this does take him out of range for banner. I'll move him back in enough this turn. I think "seeing" the banner in this case means more along the lines of knowing it's there. I think it means that as long as you're within 30 feat (which granted, some aren't) it affects you, not neccesarily that you have to turn and look at it before every swipe of the sword. It isn't like magic that you have to see to take affect, but the presence of knowing it's there drives you forward.

-------

I'm really sorry I keep making dumb mistakes. A lot is going on right now both in game and in my real life with the beginning of midterms, so I'm kind of stressed and strapped for time.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

@CT: Babyduty indeed. Going to work after staying up from like 230 to 430 now...

@Simon: No worries, we all make mistakes. I just hope that you don't get annoyed by me coming with suggestions. You are correct of course that ear piercing cry does not count as a weapon.

Also wow, Goliath didn't drop the mimic after hitting it for nearly 60 damage :o.


HP: 102/102 | AC: 23 (Current 37), T: 19 (Current 19) , FF: 18, | Fort: 12, Reflex: 8, Will: 11 | CMB: +16, CMD: 36(Current: 46) | Init: +11, Perception: +13 | Panache: 6/6 | Channel 6/6 | Hero Point 3/5 | Charmed Life 4/4 | Ki Pool 6/6

If the parry hit on a 17 I probably dropped it, have to wait on CT to see.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

I think Goliath hit on a seventeen earlier. Aster didn't because his 17 included flanking he didn't actually have.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

You are correct, he did hit on 17 earlier. I'm sorry :(.
I assume he's grappled then. If Quassine doesn't step out of the way on his turn Xanya will just throw her javelin anyway despite the cover.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Nothing to be sorry about. You're just sleep deprived and don't know what's going on. :P


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
Xanya Zellor wrote:

You are correct, he did hit on 17 earlier. I'm sorry :(.

I assume he's grappled then. If Quassine doesn't step out of the way on his turn Xanya will just throw her javelin anyway despite the cover.

Yeah, it does not matter with a NAT 20. Although, I am not sure Quassine would count as soft cover or am I thinking too realistically? There is definitely a shooting/throwing into melee penalty.

Is there "a taking a knee" rule like it would be in real combat? I am currently looking for one but have not found it yet.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
Quassine Alator wrote:
Xanya Zellor wrote:

You are correct, he did hit on 17 earlier. I'm sorry :(.

I assume he's grappled then. If Quassine doesn't step out of the way on his turn Xanya will just throw her javelin anyway despite the cover.
Yeah, it does not matter with a NAT 20. Although, I am not sure Quassine would count as soft cover or am I thinking too realistically? There is definitely a shooting/throwing into melee penalty.

My confirm will probably fail if there is cover though.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
Xanya Zellor wrote:
Quassine Alator wrote:
Xanya Zellor wrote:

You are correct, he did hit on 17 earlier. I'm sorry :(.

I assume he's grappled then. If Quassine doesn't step out of the way on his turn Xanya will just throw her javelin anyway despite the cover.
Yeah, it does not matter with a NAT 20. Although, I am not sure Quassine would count as soft cover or am I thinking too realistically? There is definitely a shooting/throwing into melee penalty.
My confirm will probably fail if there is cover though.

That will be an 18, if we are hitting on a 17, that should be a confirm.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Did everyone take the weekend off? I hope it's not another tree troubling CT. We are waiting for an answer to Goliath's question right?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Sent you an IM CT, when you get a chance.


f
skills:
Stealth: 30 Acrobatics: 14 Climb: 30 Bluff: 8 Diplomacy 7 intimidate 7 Craft(alch)10 Escape atrist 16 Knowledge(nature) 12 Knowledge(martial) 8 Perception: 10 Sense motive 9 Slight of hand 11 Survival 12
Spiderling (UC)rogue(vexing dodger)/swashbuckler(mouser),Warlord/druidHP: 52/52 init: 10 per: 9 saves: 7, 10, 6 AC: 22 20 15 Rage rounds 7/7
Xanya Zellor wrote:

@Kiki: Did you forget to add hp from level 2? 2*d10+2*2con+3thoughness=27

Fixed, but I still need to update the profile soon


Xanya Zellor wrote:
Did everyone take the weekend off? I hope it's not another tree troubling CT. We are waiting for an answer to Goliath's question right?

Sorry, I was hoping to post on the weekend, but things got crazy. It may be hard through most of October for me to get many posts in on the weekends. November may return to normal for me. We have quite a few weather dependent projects to complete before winter comes. I need to get the garden and yard stuff done, and replace windows, reinsulate, and re-drywall a room before it gets too cold.


Xanya Zellor wrote:
We are waiting for an answer to Goliath's question right?

What question are we waiting on?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

It's cool that it was a quiet weekend, almost turned into a weather event for us until Hurricane Joaquin changed its direction but there was enough rain to majorly change our plans for the weekend.


Combat Round posted!


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

Oops, I forgot the Mimic in melee penalty in which the attack should have been 20 but that is still a hit just in case it is pointed out. I am aware of it, just forgot to include the penalty.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Are the mimics flankable or not? It seems like you go back and forth on the issue :p.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

It's fine with me. Quiet weekends mean I can do college work. -_-

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