Monster Mashup - Master Thread

Game Master CaveToad

Can you rescue your 'beloved' mentor from the forces of evil? Will you make your way in a world that may not trust you, understand you, or want you? Will you stay true to the path Goodwin set out for you, or revert back to your former life?


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I will open this for non-gameplay items, as usually. This can be used for additional questions not related to recruitment. Also as we move forward and begin setting up the tables and trial period, we can use this as a discussion for that.

Please post or dot in here (with your character) so that your character appears on the Character Tab.


Female Changeling Unchained Rogue/Sorcerer/Brawler 4 (Perception: +9) (AC/Touch/FF: 24/16/18) (HP: 42/42) (Initiative: +6 ) (Fort/Refl/Will: +6/+8/+5)

Dot.


M Wayang Bard 4 / Bloodrager 4 / Oracle 4
Stats:
HP 51/51+, AC 18/16, T 17/14, FF 12/10, Init +5, Fort +5/+7, Ref +10, Will +8, Perception +11, Stealth +16, Intimidate +19/21/+23, Rage 11/11, Perform 16/16
Party Buffs:
Misfortune: immediate re-roll of one d20

Second!


Ok I lied, it actually has to be the gameplay thread before you show up under characters. My bad.


Female Changeling Unchained Rogue/Sorcerer/Brawler 4 (Perception: +9) (AC/Touch/FF: 24/16/18) (HP: 42/42) (Initiative: +6 ) (Fort/Refl/Will: +6/+8/+5)

So should we dot gameplay?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

no problem, gameplay is not ready at this time.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

I am quite literally going mad waiting for this to start. Or was I mad already? Uh wait, am I talking, uh thinking... Writing, to myself? Stop rambling, I can hear you well enough. One would think that waiting 10000 years would teach you patience, but alas. Voices in my head, I am definitely going mad. I am actually the sanest part of your mind. You know I am Cryxial. Time to stop mixing what is real and what is not. I guess you are right...

So, where were we?


Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
CaveToad wrote:
Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.

Ouch, I hate that! I have lost really good posts because of that! I usually hit CTRL+A, CTRL+C before submitting.


Male Lesser Gargoyle Paladin/Bloodrager/Rogue l HP 51/52 [60/61] l AC 22 [20], T 14 [12], FF 17 [15] l F +13 [16], R +11, W +7 [9] l Init +4 l Perc +6

Hello all, excited to get started!


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8
CaveToad wrote:
Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.

If you write the text into google docs first it'll always auto save what you are writing so you won't be able to lose it, even if the power goes out or even if your computer blows up. It requires a few seconds extra work, but it's well worth it since the back button doesn't work very well here. You also get spellchecker.


Quassine Alator wrote:
CaveToad wrote:
Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.
Ouch, I hate that! I have lost really good posts because of that! I usually hit CTRL+A, CTRL+C before submitting.

Yeah, I have gotten into that habit too, but didn't do it this time. Doh!


Male Lizardfolk Druid/Cleric/Bloodrager 2 (Saurian Shaman, Spelleater) AC 18 (ff 14, t 14); HP- 35/35; HP-(rage)- 41/41 F- +8, R- +4, W- +5; Init- +4, Perc- +9 Sense- +8; Aoo's- 5/5 ; channel- 5/5; growth- 7/7; travel- 7/7; fur- 7/7; bloodrage- 11/11; toxic- 6/6

Hseir-shae here, ready to put some prehistoric hurt on some people!


Stats:
Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +,

.


1 person marked this as a favorite.

I am going to link up the gameplay tab here shortly. Feel free to RP in character. The timing is right after Jovar transports you from Goodwin's pocket plane. Please just keep actions to verbal interactions.

Don't wander off, don't use any abilities, powers or skills. Don't interact with the environment. Don't pick up anything or chop down trees or move rocks or attack anyone/anything, or so help me I will turn this bus around :)

Just keep it to some fun light in character banter to get a good feel for each other, and help guide us all in selecting tables for playing.


Male Goblin Alchemist(firebomber)/UCBarbarian(Feral Gnasher)/Druid HP: 75/75 AC:19 F: +9 R: +7 W: +7 Perc: +9

Haha! first in the gameplay thread. Surprised at that.


M Wayang Bard 4 / Bloodrager 4 / Oracle 4
Stats:
HP 51/51+, AC 18/16, T 17/14, FF 12/10, Init +5, Fort +5/+7, Ref +10, Will +8, Perception +11, Stealth +16, Intimidate +19/21/+23, Rage 11/11, Perform 16/16
Party Buffs:
Misfortune: immediate re-roll of one d20

@Hseir-shae: How is your name actually pronounced?


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Have I had time to summon Cryxial yet? I assume "don't use any abilities" means that I can do so yet. How do you feel about me communicating telepathically with Cryxial while he is not summoned?

Is it fine if I theme Cryxial as a sort of schizophrenia that's so powerful that it has turned into reality?

Edit: Ugh, I just realized that I can even deal with the cursed light. That will make it challenging to roleplay as that would be my most instinctive action...


Male Lizardfolk Druid/Cleric/Bloodrager 2 (Saurian Shaman, Spelleater) AC 18 (ff 14, t 14); HP- 35/35; HP-(rage)- 41/41 F- +8, R- +4, W- +5; Init- +4, Perc- +9 Sense- +8; Aoo's- 5/5 ; channel- 5/5; growth- 7/7; travel- 7/7; fur- 7/7; bloodrage- 11/11; toxic- 6/6
Dalang Teniel wrote:
@Hseir-shae: How is your name actually pronounced?

I'm saying it (Ha-sare-shay).

Feel free to pronounce it how you like.


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Seems like the cat is out of the bag... Or rather someone attempted to use a skill...


Male Vanara
Trackables:
Sorc Spells: L1: 8/8, L2 5/5; Rage 15/15; Stunning Fist 4/4; Heavenly Fire 9/9; Hero Points: 3
Barbarian (Invulnerable Rager) 4//Monk (Martial Artist) 4//Sorcerer (Empyreal Bloodline) 4//Rogue (Survivalist) 1
Stats:
HP 76/76, AC 23 (16 FF, 23 T), F +10, R +11, W +11, Init +8

Mlinzi is ready to go.


Male Vanara
Trackables:
Sorc Spells: L1: 8/8, L2 5/5; Rage 15/15; Stunning Fist 4/4; Heavenly Fire 9/9; Hero Points: 3
Barbarian (Invulnerable Rager) 4//Monk (Martial Artist) 4//Sorcerer (Empyreal Bloodline) 4//Rogue (Survivalist) 1
Stats:
HP 76/76, AC 23 (16 FF, 23 T), F +10, R +11, W +11, Init +8
CaveToad wrote:
Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.

I also recommend Lazarus if you're on Firefox or Chrome. It's a handy add-on that auto-saves form data. It's saved my bacon a few times.


Shaeyl's Character Sheet Perc 12, HP 19/23, AC 19/12/19, CMD 20, Save +4/+11/+6 Darkvision 120’

yeah for google docs!

Shaeyl settles down and considers which of his brethren he hasn't pulled a prank on lately.


Mlinzi Nwosu wrote:
CaveToad wrote:
Dagnabbit I had written up a bunch of stuff for the campaign tab and the site barfed it all into oblivion. That will teach me to write it straight into the text field without a master copy in a text editor first.
I also recommend Lazarus if you're on Firefox or Chrome. It's a handy add-on that auto-saves form data. It's saved my bacon a few times.

Ooh nice.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable

@CaveToad - Normally Mind Flayers communicate via Telepathy. Is that still the case for us Mind Flayers?


M Wayang Bard 4 / Bloodrager 4 / Oracle 4
Stats:
HP 51/51+, AC 18/16, T 17/14, FF 12/10, Init +5, Fort +5/+7, Ref +10, Will +8, Perception +11, Stealth +16, Intimidate +19/21/+23, Rage 11/11, Perform 16/16
Party Buffs:
Misfortune: immediate re-roll of one d20

@Shaeyl: Okay, so how is "Nygct" pronounced? (Also, I don't think we're supposed to be from Golarion, though there's no reason that has to change anything)


I wanted to clarify something that I have confused in my telling of the story that has to do with the 10,000 years issue.

In the initial story block Jovar explains how Goodwin was captured almost 10,000 years ago, and you laid in stasis for this amount of time. This is the correct portrayal of the timeline and passage of time. Time in the plane flows the same as it does relative to that outside of the plane. Although, in addition you still do not age while in the plane, so the 10 years you did live there you did not age.

In my explanation of the time passed and in discussion within the recruitment thread I explained that time in the plane passed differently within than it did without, and that your time spent living there for 10 years passed as 10,000 elsewhere in other planes. This was inaccurate. Time passes the same, you have just been magically asleep in stasis for 10,000 years. Goodwin would from time to time take you outside of the plane for trips and visits elsewhere to visit select friends or associates of his or for brief errands.

Sorry for the confusion! It doesn't really change anything, but I wanted to clarify two opposing explanations and portray the accurate one.


Male Gnoll Warleader 1 [ HP: 17/17 | AC: 19 T: 15 FF: 16 | F: +5 R: +5 W: +3 (+2 vs. poison, spells and spell-like abilities) | Init: +7 Per: +5 | (O) 1st: 5/5 | (S) 1st: 3/3 | RS: 8/8 ]

Dotting.


Shaeyl's Character Sheet Perc 12, HP 19/23, AC 19/12/19, CMD 20, Save +4/+11/+6 Darkvision 120’

Nygct, pronounced nite.

Okay, so would that mean that some of those issues with know skills will change? If people have been leaving and entering Goodwin's plane for the last 10 years, the acquisition of current books and information should be plausible.

Whether the 10k year sleep was planed, an attack, or an accident, one of the first missions after realizing the time lapse would be to discover as much about the current world as possible.

10k isn't enough to make significant geological changes (unless there was an 'Age' end in there that was caused by an extinction level event (god war, asteroid, massive geo changes from a wizard war, etc). 10k years would be enough for forests to change, shorelines, rivers, volcanic activity to create some new islands, etc. Maybe an ice age in there too.

Which means that all of the populations are likely to have changed, maybe even new races (or we might have members of now extinct races). This could also explain the dilution factor as to why our characters have racial abilities greater than the norm.

Ooh, could I play an original Azlanti?


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
Shaeyl Nygct wrote:


Ooh, could I play an original Azlanti?

GM said no Templates so that would count as a Template. In addition, he said that his race choices were set.


Stats:
Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +,

I don't think that counts as a template as it doesn't change anything mechanically about the original race, however the Azlanti were human which is not an available option.


**INACTIVE - SPECIAL** Mind Flayer "Male" Adult
STATS:
Tristalt, L6 | HP:78/78 | AC:32(34)/T:32(34)/FF:32(34)/HLP:18(20) | Init:+12 | Prcptn:+13/15/16(+DS/TF) | F:+8/R:+11/W:+9, SR:17 | CMB:+12/14, CMD:+26/28 | Spd:50' | AR:6/9, Ki:8/8
MORE STATS:
Hero Pts:3/3 | SP1:6/6 | SP2:5/5 | SP3:3/3 | +4/8 AC - Spells | +2 SV Traps/Death Magic/Enchantments | Auto-stable
Eleanor Sibyl wrote:
I don't think that counts as a template as it doesn't change anything mechanically about the original race, however the Azlanti were human which is not an available option.

Is that the same as True Azlanti with +2 in every Attribute?


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

How tall is Tavros? In fact it would probably be nice if everyone could list their height and weight on their sheet of they haven't already.


Shaeyl's Character Sheet Perc 12, HP 19/23, AC 19/12/19, CMD 20, Save +4/+11/+6 Darkvision 120’

That was rhetoric...


Shaeyl Nygct wrote:

Nygct, pronounced nite.

Okay, so would that mean that some of those issues with know skills will change? If people have been leaving and entering Goodwin's plane for the last 10 years, the acquisition of current books and information should be plausible.

Whether the 10k year sleep was planed, an attack, or an accident, one of the first missions after realizing the time lapse would be to discover as much about the current world as possible.

10k isn't enough to make significant geological changes (unless there was an 'Age' end in there that was caused by an extinction level event (god war, asteroid, massive geo changes from a wizard war, etc). 10k years would be enough for forests to change, shorelines, rivers, volcanic activity to create some new islands, etc. Maybe an ice age in there too.

Which means that all of the populations are likely to have changed, maybe even new races (or we might have members of now extinct races). This could also explain the dilution factor as to why our characters have racial abilities greater than the norm.

Ooh, could I play an original Azlanti?

Oh, it doesnt change anything. You travelled with Goodwin out of the plane 10,000 years ago. You have been asleep since then.


Male Lesser Gargoyle Paladin/Bloodrager/Rogue l HP 51/52 [60/61] l AC 22 [20], T 14 [12], FF 17 [15] l F +13 [16], R +11, W +7 [9] l Init +4 l Perc +6

Found a different avatar that I like a little more. It's not ideal, but not as dehumanized as my last one. Still searching and open to suggestions.


Male Vanara
Trackables:
Sorc Spells: L1: 8/8, L2 5/5; Rage 15/15; Stunning Fist 4/4; Heavenly Fire 9/9; Hero Points: 3
Barbarian (Invulnerable Rager) 4//Monk (Martial Artist) 4//Sorcerer (Empyreal Bloodline) 4//Rogue (Survivalist) 1
Stats:
HP 76/76, AC 23 (16 FF, 23 T), F +10, R +11, W +11, Init +8

I think I have my height listed somewhere, but if I don't, Mlinzi is 5' 4" tall. Still, you might not want to poke fun at his size, or you'll find that height is not always an indicator of strength. He doesn't look too strong, but he is swinging around a 20-pound hammer with ease, and he's got the ability to get a LOT bigger. On the other hand, he's a pretty nice guy, so he might just laugh with you about it.


Stats:
Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +,

<--- 4'7

You won't here anything from me Mlinzi.


1 person marked this as a favorite.
Male Vanara
Trackables:
Sorc Spells: L1: 8/8, L2 5/5; Rage 15/15; Stunning Fist 4/4; Heavenly Fire 9/9; Hero Points: 3
Barbarian (Invulnerable Rager) 4//Monk (Martial Artist) 4//Sorcerer (Empyreal Bloodline) 4//Rogue (Survivalist) 1
Stats:
HP 76/76, AC 23 (16 FF, 23 T), F +10, R +11, W +11, Init +8

Hseir-shae Sendorus might actually be able to legitimately make fun of Mlinzi's size, though. I've seen his build. He's playing Godzilla.


Male Lizardfolk Druid/Cleric/Bloodrager 2 (Saurian Shaman, Spelleater) AC 18 (ff 14, t 14); HP- 35/35; HP-(rage)- 41/41 F- +8, R- +4, W- +5; Init- +4, Perc- +9 Sense- +8; Aoo's- 5/5 ; channel- 5/5; growth- 7/7; travel- 7/7; fur- 7/7; bloodrage- 11/11; toxic- 6/6

Haha, thanks!

In his natural form, I see him being 6'10, 225 lbs.

The eventual plan, however, at least 6th druid level, at least one mythic tier, is to wild shape into a gargantuan allosaurus.

It's huge normally, which is the largest available through wild shape.
But with Mythic Powerful Shape,I can apply the Giant Simple template to any form I take.

With Mythic Wild Shape, one form I choose no longer takes uses of my wild shape.

Basically, unlimited Gargantuan Allosauruses, as early as 6th if we're mythic by then (doubt it).


Female Derro (Summoner/Barbarian/Alchemist)
Stats Xanya:
Ablative(30)| Init:+10 | HP:124/124 | AC:33 T:23 FF:28 | DR 2/- | F:+16 R:+14 W:+16 (+2 vs posion/spells/SLA) | Perc:+9 | SR:12 | Rage:17/17 | Channel: 7/7
Stats Cryxial:
| Init:(-)+1 | HP:70/70 | AC:30 T:20 FF:27 | F:+10 R:+9 W:+5 (Evasion, +2 vs sleep, stun & paralysis) | Perc:+8

Xanya is about 2' 11 so she won't be poking fun at anyone's size... There is a psionic power that increases your size twice that I am hoping Wilder get access to so I can have a Large character riding a huge mount eventually (and with lead blades using a huge lance).

Are anyone planning to go into crafting? I haven't really planned that for Xanya, but that's mostly because I haven't planned that far. Mechanically she should be decent at it, but thematica I am not sure she has the patience. At least she will brew potions. Crafters is something we should split between tables. Though thinking about it more I am definitely getting leadership and getting a crafter cohort could work quite well.

The recruitment thread said we'll get mythic around 9th.


Male Minotaur
Trackables:
Arcane Pool: 6/6 | Ki: 5/5 | AoO: 4 | Stun/Fatigue Fist: 4/4 DC 15 | 1st: Shield | Hero: 2/3
UCMonk/UCRogue/Kensai 4 HP 64/64 | AC 25 (26 vs traps) T 21 FF X | F 7 R 7 (+1 vs traps) W 7, +2 vs charm, compulsion, emotion; addition +2 vs enchantment | Init 5 | Perception 12

Minotaurs, not being a typical "race", don't come with a handy random size/weight guidelines, so I left it out. Looking at the size guidelines, large creatures are between 8 and 16 feet tall and 500-4000 lbs. Which seems a bit weird to me given that 15' is the size of a huge creature. Of course, humans aren't exactly 5 feet wide either.

I'll say he's probably young-ish, so maybe put him at 11 feet tall, 1800 lbs with the idea that he might still grow a foot or two? I'm pretty bad at deciding these things though, so... *shrugs*

Also, people going the mythic route with crafting mastery (archmages have it, not sure about anyone else) make the best crafters as that gives them basically all of the feats. I hadn't particularly been planning on going that route, but I could also see Tavros as a crafter. Especially a blacksmith-type character.


Male Lesser Gargoyle Paladin/Bloodrager/Rogue l HP 51/52 [60/61] l AC 22 [20], T 14 [12], FF 17 [15] l F +13 [16], R +11, W +7 [9] l Init +4 l Perc +6

Gargoyles also don't have details about their size or weight, but I'm guessing from their strength and constitution bonuses they're pretty big for medium creatures. Or just really dense maybe?


Shaeyl's Character Sheet Perc 12, HP 19/23, AC 19/12/19, CMD 20, Save +4/+11/+6 Darkvision 120’

Shaeyl intends to do some crafting.

I was under the impression that we were frozen in the demi-plane. Where were we frozen?


Male Vanara
Trackables:
Sorc Spells: L1: 8/8, L2 5/5; Rage 15/15; Stunning Fist 4/4; Heavenly Fire 9/9; Hero Points: 3
Barbarian (Invulnerable Rager) 4//Monk (Martial Artist) 4//Sorcerer (Empyreal Bloodline) 4//Rogue (Survivalist) 1
Stats:
HP 76/76, AC 23 (16 FF, 23 T), F +10, R +11, W +11, Init +8

I play crafters in all my other games. I love crafting, but I need to try something different. Still, I'll probably be picking up an item crafting feat or two, since, as full-level caster with a glut of feats, it feels like a waste not to pick up at least Craft Wondrous Item and Craft Magic Arms and Armor. Still, probably no mundane crafting skills for me this game.


Male Lizardfolk Druid/Cleric/Bloodrager 2 (Saurian Shaman, Spelleater) AC 18 (ff 14, t 14); HP- 35/35; HP-(rage)- 41/41 F- +8, R- +4, W- +5; Init- +4, Perc- +9 Sense- +8; Aoo's- 5/5 ; channel- 5/5; growth- 7/7; travel- 7/7; fur- 7/7; bloodrage- 11/11; toxic- 6/6

I can't see Hseir, as a super-nature-focused lizardfolk, doing any crafting at all.
Unless he just made like, tribal items out of like, animals or something.
Crafting just doesn't fit.

As for lizardfolk, it sets them at 6-7', and 200-250 lbs.
They, too, have +2 Str/Con, so maybe you could use those for a guideline, Goivan?

Edit: I'd like to request a spot with one of these crafters. As for what I can offer, bodyguard maybe? :)


Stats:
Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +,

I played with the idea for both leadership and crafting.

Crafting: It would depend on whether or not the party size or overlapping roles has us competing for loot. Though I don't really see this character as a crafter.

Leadership: Much more appealing with the theme I was going for and Mythic makes it soo much more fun to play with.


Tavros wrote:

Minotaurs, not being a typical "race", don't come with a handy random size/weight guidelines, so I left it out. Looking at the size guidelines, large creatures are between 8 and 16 feet tall and 500-4000 lbs. Which seems a bit weird to me given that 15' is the size of a huge creature. Of course, humans aren't exactly 5 feet wide either.

I'll say he's probably young-ish, so maybe put him at 11 feet tall, 1800 lbs with the idea that he might still grow a foot or two? I'm pretty bad at deciding these things though, so... *shrugs*

Also, people going the mythic route with crafting mastery (archmages have it, not sure about anyone else) make the best crafters as that gives them basically all of the feats. I hadn't particularly been planning on going that route, but I could also see Tavros as a crafter. Especially a blacksmith-type character.

I'm going with 9-10' tall and 800-1000lbs. One of the other minotaur players messaged me and referred me to the Labyrinth Minotaur entry which states that they are larger and bulkier than regular minotaurs, and gives their size at 11' tall and 1200 lbs. So if you had a high Str and Con, you would be on the upper end of 9-10' and 800-1000lbs.

Sound reasonable?


Stats:
Init: + | HP: | AC: | FF: | Fort: + | Ref: + | Will: + | Perception: +,
3.5 MM wrote:
A minotaur stands more than 7 feet tall and weighs about 700 pounds.


Goivan wrote:
Gargoyles also don't have details about their size or weight, but I'm guessing from their strength and constitution bonuses they're pretty big for medium creatures. Or just really dense maybe?

I would say anywhere from 5' to 7' and although they have a tough stony appearing hide they are still flesh and blood, so not really the density of stone. I would put their weight range in that of humans as well, with high Str and Con characters reasonably higher up if you wanted to be beefy and bulky (or maybe just overweight and out of shape).

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