Legacy of Fire, beginning on Book 4. A group of mercenaries hired by the Pathfinder Society to retrieve the Scroll of Kakishon from their missing agents.
Zephyr cries out in surprise and pain as she’s painfully scratched by the monstrous guards. She retreats a step and chants a spell imbuing her protective familiar with polymorphic magic. As the nycar hops down from her shoulder it swiftly transforms into a mighty bear.
Stepping back and casting polymorph familiar.
[dice=Claw]1d20+15
[dice=Damage]1d6+11
[dice=Claw]1d20+15
[dice=Damage]1d6+11
[dice=Bite]1d20+15
[dice=Damage]1d8+11
[dice=Grapple]1d20+21
what kind of damage are the attacks? magic? cold iron? silver?
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
Kixzik takes a five foot step back and hastily mixes up a bomb - but he gets his chemical reactions wrong as he trips back in his haste.
He tosses the bomb at 1 and swears.
Goblin:
Damn these new hands - they may be able to climb better but they're clumsy!
To his shock when his bomb hits it sprays acid out in a wide arc.
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
ok looking at how this fight is going and at my lack of ability to post and map, I am going to call the fight.
As the last of the gargoyles fall the Shaitan flees directly into the stone and the Sphinx flies off shouting about a better life and never working for genies again
loot
2500 gold
wand of false life CL 3 8 charges
potion of lesser restoration
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
Kixzik also is pleased, nabbing the potion to reverse engineer it.
Another fine discovery! And so useful!
He whistles as he looks for the shaitan and sphinx.
so thats it folks? nothing, no look around, no perception check, no knowledge check, no, questions for the DM? You just stand there on the platform where you collected your loot and do what?
Churley finds that there is a passage down inside the platform, inside it seems that there is no where to go there is only one small hole that is only big enough for a diminutive creature to get into.
(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9
Knowledge(Planes) 'take 10' = 25.
Seif-al-Din looks at the hole thoughtfully.
"Hmmm... You know, Shaitan may be able to glide through the earthm but they do still need to breathe. I dare say that leads down to their lair; Any suggestions on how we can get down there?"
(AC 25/16/20; HP 86/86; Fort +6, Ref +10, Will +7; Init +7, Perception +0, CMD 12) Samsaran Oracle (Dual-Cursed) 9
"Alright everyone - I have Feather Fall prepared, so we can just jump down. If you have any spells you wish to cast before combat, now would be the time."
Once everyone is ready to jump in unison, Seif-al-Din casts Feather Fall so the party lands without mishap.
Casting Delay Poison, Flame Arrow, Bless, and Divine Favor.
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
Most of my buffs should still be running. Also, someone needs to cast light because I went from darkvision to lowlight vision when I reincarnated.
the sound is covered in mud and everywhere is difficult terrain
This bizarre, sixty-foot-wide chamber suggests the interior of twin
six-stepped ziggurats set base to base; the floor drops away in
five-foot-wide tiers mirrored by similar tiers in the ceiling above.
A shaft extends up from the ten-foot-square area at the highest
point above, while hanging in midair in the center of the chamber
is a blocky structure some twenty feet across, covered in an
intricate lacework of tiny, glowing, golden Terran runes, giving a
dim light to the entire chamber. At the widest point of the room’s
perimeter, where the two inverted ziggurats join, stand four large
stones. Yet in this strange chamber, perhaps the strangest sight of
all is the figure imprisoned in that floating stone block—a snakelike
creature with a feathered reptilian head and delicate humanoid
arms seems to have been fused into the block, coils of flesh and
lengths of arms protruding here and there from the stone, its head
partially encased with only one closed eye free.
also at either end are two large gorilla looking statues, surrounded by stone spikes
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance
Churley, I think it's safe to assume that everything is animate. Can anyone cast detect magic?
M Monkey Goblin Rogue 3/Alchemist (Mindchemist) 5/Wizard (Arcane Bomber) 3
Vitals:
HP 93/93, AC 22 (30), T 19 (25), FF 17 (23)| F 9 R 13 (15) W 8 | CMB +6 CMD 23 (30) | Init + 7 (9)| Perc + 18 | +2 save bonus vs. poison | Defensive Abilities: evasion, trap sense +1, poison resistance