MiniGM's Council of Thieves
Game Master
Vuvu
Council of Thieves Map
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
MiniGM wrote:
BOOM stable
1d20+9for 1d6+4
Brannock attacks but fails to connect
the beast responds in kind 5d20
to confirm 1d20 no
a sword a bite and two tentacles connect with tram dealing 2d8+2d6+8
He doesnt like me very much does he :(
Unnamed
Brannock is up but he is getting wobbly
Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /
Exxor will fire another Holy Goo bolt...3 left.
Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 3 ⇒ (2) + 3 = 5
Running out of ammo! Lets drop this thing before it drops us!
Exxor begins to consider what he and Miro will do if Brannock and Audi fall. The thought of performing a tactical relocation to a preferred area is beginning to cross his mind.
Male Half-orc Warrior 4/Expert 1 skills: Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Sorry guys. Been dealing with a sick cat.
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
"Going to try to keep you going Brannock." Audi takes the wand and taps Brannock, closing some of his wounds.
Cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8
Unnamed
Make me a caster level check audi
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
Caster Level Check: 1d20 + 1 ⇒ (8) + 1 = 9
I think I only get a +1 since I only have one level of adept.
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
"We've got a problem here. Something is keeping the wand from working on Brannock. You'd better finish that thing quickly!"
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
I gotta potion of healing(clw) in my bag!
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
still here just waiting to see if it noms me to death
Unnamed
Waiting on Brannock. I'll bot him later today
Male Half-orc Warrior 4/Expert 1 skills: Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Attack: 1d20 + 9 ⇒ (17) + 9 = 26
Attack: 1d8 + 4 ⇒ (3) + 4 = 7
Unnamed
Brannock nicks the beast
5d20 ⇒ (16, 12, 5, 19, 2) = 54
Brannock takes two more hits for 2d6 + 4 ⇒ (4, 4) + 4 = 12
GO
Unnamed
Brannock falls to the ground with sizlling wounds.
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
Miro puts a healing potion down Tram's throat clw: 1d8 + 1 ⇒ (4) + 1 = 5
Unnamed
1d20 + 1 ⇒ (18) + 1 = 19
Trams wounds stop sizzling and close some.
Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /
Audi, grab Brannock!! And be careful!!
Exxor fires his crossbow at the creature, he is afraid that with Brannock and Tram down, they might lose this fight. For a moment he wonders if anyone would even find their bodies…
Attack: 1d20 + 6 ⇒ (4) + 6 = 10
Only 2 bolts left...so, this is how it ends....
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
Audi tries to stay out of reach of the tentacles and attempts to drag away Brannock's body.
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
If Tram and Brannock are down, we better get out of here! I can't do anything against it unless it chokes when trying to eat me.
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
"I agree Miro! Let's drag them out of here!"
Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /
Get them to safety! I will cover you with my last two Holy bolts and be right behind you!
"I hope" Exxor adds to himself.
Unnamed
Audi drags the brannock back he needs a stabalize roll
1d3 ⇒ 1
The beast then advances on Exxor and bites at him
1d20 ⇒ 11 and it misses
GO
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
Miro gives his final potion of CLW to Brannock
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
Will also try dragging him along if possible
Unnamed
1d20 + 1 ⇒ (14) + 1 = 15 his wounds stop sizzling and he wakes up.
Brannock you are awake and unarmed and prone
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
I think you are 1 hp, so time to inch away if you can.
Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /
Exxor will back up as far as he can and still cover the group. He slips on some slime and fires his bolt into the roof.
$#%@&!! Only one more bolt left!
Attack: 1d20 + 6 ⇒ (3) + 6 = 9
Unnamed
aw man. dice want you to die.
Brannock and Audi have actions
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
aw man you are right I somehow missed you potioning me Miro I am at 1 >.<
Unnamed
Well you are probe and weaponkeas
Male Half-orc Warrior 4/Expert 1 skills: Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
I am right behind and under you. Miro uses his STR 8 to drag Tram or Brannock away.
Unnamed
both of them are awake. Brannock stands and withdraws
Tram?
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
where am I in regards to teh creature? where am I in regards to my weapon? where is the creature in regards to both?
Unnamed
Creature --->5ft--->weapon---->10ft----->you
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
"We've got them up. We need to get out. Exxor, you too! Duck around it!" Audi withdraws.
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
He rolled to his feet and moved to his weapon picking it up and feeling instantly better about it in his hands.
Do we even know how to get out of this cursed place?"
He coughed out head still spinning from his wounds. It was funny he didnt think he would have died under his cousins home to a sewer monster fighting for a bunch of peasants... Life certainly was strange.
Does the monster look.. hurt at all? or still totally healthy and hale?
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
We could go back up to the door we came into maybe? We've only been here few hours so maybe we can trey again after gearing up a bit.
Unnamed
Uh you sure? Moving into provoking range of the monster
Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53) Init=+1
nope not sure at all im punchdrunk hmm how does moving oh 30 feet away while removing a crossbow to shoot the peice or walking poo sound?
Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /
Exxor will fire his last bolt, a little bit of spite but mostly to be sure the others got out. Last bolt in one direction, then to "bolt" in the other...
Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Unnamed
Exxor fires and the bolt hits center mass
The feature screams and melts
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9
"Nice shot Exxor! Had no idea it was so close to death. Maybe we should find someplace to hole up and rest."
M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)
Someplace less stinky for sure.
Time for the bloodblock? I got two for +5 heal