MiniGM's Council of Thieves

Game Master Vuvu

Council of Thieves Map


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Unnamed

burn, sizzle

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1
MiniGM wrote:

BOOM stable

1d20+9for 1d6+4

Brannock attacks but fails to connect

the beast responds in kind 5d20
to confirm 1d20 no

a sword a bite and two tentacles connect with tram dealing 2d8+2d6+8

He doesnt like me very much does he :(


Unnamed

sorry that is brannock


Unnamed

Brannock is up but he is getting wobbly


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor will fire another Holy Goo bolt...3 left.

Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Running out of ammo! Lets drop this thing before it drops us!

Exxor begins to consider what he and Miro will do if Brannock and Audi fall. The thought of performing a tactical relocation to a preferred area is beginning to cross his mind.


Unnamed

More sizzle and scream.

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Sorry guys. Been dealing with a sick cat.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"Going to try to keep you going Brannock." Audi takes the wand and taps Brannock, closing some of his wounds.
Cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8


Unnamed

Make me a caster level check audi


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Caster Level Check: 1d20 + 1 ⇒ (8) + 1 = 9
I think I only get a +1 since I only have one level of adept.


Unnamed

Correct the spell fails


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"We've got a problem here. Something is keeping the wand from working on Brannock. You'd better finish that thing quickly!"


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

I gotta potion of healing(clw) in my bag!

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

still here just waiting to see if it noms me to death


Unnamed

Waiting on Brannock. I'll bot him later today

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

Attack: 1d20 + 9 ⇒ (17) + 9 = 26

Attack: 1d8 + 4 ⇒ (3) + 4 = 7


Unnamed

Brannock nicks the beast

5d20 ⇒ (16, 12, 5, 19, 2) = 54

Brannock takes two more hits for 2d6 + 4 ⇒ (4, 4) + 4 = 12

GO


Unnamed

Brannock falls to the ground with sizlling wounds.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro puts a healing potion down Tram's throat clw: 1d8 + 1 ⇒ (4) + 1 = 5


Unnamed

1d20 + 1 ⇒ (18) + 1 = 19

Trams wounds stop sizzling and close some.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Audi, grab Brannock!! And be careful!!

Exxor fires his crossbow at the creature, he is afraid that with Brannock and Tram down, they might lose this fight. For a moment he wonders if anyone would even find their bodies…

Attack: 1d20 + 6 ⇒ (4) + 6 = 10

Only 2 bolts left...so, this is how it ends....


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

Audi tries to stay out of reach of the tentacles and attempts to drag away Brannock's body.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

If Tram and Brannock are down, we better get out of here! I can't do anything against it unless it chokes when trying to eat me.


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"I agree Miro! Let's drag them out of here!"


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Get them to safety! I will cover you with my last two Holy bolts and be right behind you!
"I hope" Exxor adds to himself.


Unnamed

Audi drags the brannock back he needs a stabalize roll

1d3 ⇒ 1

The beast then advances on Exxor and bites at him

1d20 ⇒ 11 and it misses

GO


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Miro gives his final potion of CLW to Brannock

CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Will also try dragging him along if possible


Unnamed

1d20 + 1 ⇒ (14) + 1 = 15 his wounds stop sizzling and he wakes up.

Brannock you are awake and unarmed and prone

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

get em guys


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

I think you are 1 hp, so time to inch away if you can.


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor will back up as far as he can and still cover the group. He slips on some slime and fires his bolt into the roof.

$#%@&!! Only one more bolt left!

Attack: 1d20 + 6 ⇒ (3) + 6 = 9


Unnamed

aw man. dice want you to die.

Brannock and Audi have actions

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

aw man you are right I somehow missed you potioning me Miro I am at 1 >.<


Unnamed

Well you are probe and weaponkeas

Liberty's Edge

Male Half-orc Warrior 4/Expert 1
Combat:
Throwing Axe Melee +10 (1d6+4) | Throwing Axe Ranged +8 (1d6+5) | Morning Star +9 (1d8+4)
skills:
Climb +8, Disable Device +5, Escape Artist +5, Intimidate +10, Knowledge (dungeoneering) +6, Knowledge (local) +11, Knowledge (nobility) +6, Perception +7, Sleight of Hand +5, Stealth +8, Swim +8
Vitals:
HP 47/47 | AC:17, T:11, F:14 | CMD:19, CMB:+8 | Save (F+6, R+2, W+3) | Init:+1 | Perc: +7 | Shirona (Pygmy Hippo)

"Let's get out of here.


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

I am right behind and under you. Miro uses his STR 8 to drag Tram or Brannock away.


Unnamed

both of them are awake. Brannock stands and withdraws

Tram?

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

where am I in regards to teh creature? where am I in regards to my weapon? where is the creature in regards to both?


Unnamed

Creature --->5ft--->weapon---->10ft----->you


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"We've got them up. We need to get out. Exxor, you too! Duck around it!" Audi withdraws.

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

He rolled to his feet and moved to his weapon picking it up and feeling instantly better about it in his hands.

Do we even know how to get out of this cursed place?"

He coughed out head still spinning from his wounds. It was funny he didnt think he would have died under his cousins home to a sewer monster fighting for a bunch of peasants... Life certainly was strange.

Does the monster look.. hurt at all? or still totally healthy and hale?


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

We could go back up to the door we came into maybe? We've only been here few hours so maybe we can trey again after gearing up a bit.


Unnamed

Uh you sure? Moving into provoking range of the monster

Dark Archive

Male Human Aristocrat 7 (hp 53/53)(Subdual 53/53)
Defense:
AC=10 (+0 armor, +1 Shield) FF-10 Touch=10 Fort+5 Ref+4 Will+6
skills:
Perception+7,Sense Motive+6,Stealth - 1
Init=+1

nope not sure at all im punchdrunk hmm how does moving oh 30 feet away while removing a crossbow to shoot the peice or walking poo sound?


Male Half-elf Expert 8 / HP:39|40 / AC:20 T:14 FF:16 / F+3 R+9 W+8 / Init +8 / CMB+4 CMD 17 /

Exxor will fire his last bolt, a little bit of spite but mostly to be sure the others got out. Last bolt in one direction, then to "bolt" in the other...

Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 + 3 ⇒ (4) + 3 = 7


Unnamed

Exxor fires and the bolt hits center mass

The feature screams and melts


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Get a move on, Exxor!


Unnamed

Creature


M Human Adept 1/Expert 4 Init +1, Per +10 HP 27/27, AC 15/11/15, Fort +2, Ref +2, Will +9

"Nice shot Exxor! Had no idea it was so close to death. Maybe we should find someplace to hole up and rest."


M Halfling Expert8HP65/65Init+4Per+13|AC22T16FF19|F8(9 poison/drugs)R8W10(11fear)

Someplace less stinky for sure.

Time for the bloodblock? I got two for +5 heal

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