Mines of Madness - D&D 5th Edition (Inactive)

Game Master wicked_raygun

A really fun adventure (For the DM, at least).
Mine Map
Mine Map 2


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Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

Vasayo draws his sword with his right hand, keeping the bow in his left. With a few quick steps he is behind a cockatrice one of his comrades is attacking and tries to backstab it.

Sneak Attack: 1d20 + 5 + 1d4 ⇒ (19) + 5 + (2) = 26
Damage: 1d6 + 3 + 2d6 ⇒ (1) + 3 + (4, 1) = 9


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

Between Grith's powerful swing and Vasayo's well placed strike, they manage to kill the cockatrice attacking them.

2 Down.

Dexterity Save, DC 12: 1d20 + 2 ⇒ (17) + 2 = 19
Dexterity Save, DC 13: 1d20 + 2 ⇒ (14) + 2 = 16

One of the crafty fowl manages to dodge two different spells of Sacred Flame, but takes an arrow from Alton.

Milo is up.

-Posted with Wayfinder


HP: 0/27 | AC: 18 | Init: +2 | Saves: Str: +4, Dex: +2, Con: +3, Int: +0, Wis: +4, Cha: +1 | Hit Dice Remaining: 2d10+1d8 | Passive Perception: 14 | Spell Save DC: 12 | Spell Slots: 1st: 2/2 | Action surge 1/rest

"oh, arrows work better..."

Dervel retrieves his longbow from his shoulder, nocks and releases an arrow.

Arrow : 1d20 + 4 + 1d4 ⇒ (12) + 4 + (1) = 17
1d8 + 2 ⇒ (1) + 2 = 3


I'm going to go ahead and DMPC, Milo here.

Milo attacks with his handaxes and seriously wounds one of the squawking beasts.

Handaxe 1: 1d20 + 4 + 1d4 ⇒ (5) + 4 + (4) = 13
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Handaxe 2: 1d20 + 4 + 1d4 ⇒ (13) + 4 + (3) = 20
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

But then the two Cockatrices attack him again.

Bite A: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Bear in mind there's no confirmation roll. So I just add a 1d4 to the damage

Crit Damage: 1d4 ⇒ 2
Constitution Saving Throw: 1d20 + 5 + 1d4 ⇒ (3) + 5 + (4) = 12

Bite B: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Milo resists being turned into stone again. But he took 8 damage. He then managed to dodge the second bite. And then an arrow from Derval finished the creature off.

Only 1 chicken is left. And he's attacking Milo. Everyone but Derval can go now.


- INACTIVE (finished campaign) -

Alton takes aim at the nearest cockatrice and let's fly with a well-aimed arrow.

How do you like that, you big chicken, eh?

Rolls:
Shortbow Attack, blessed: 1d20 + 7 + 1d4 ⇒ (12) + 7 + (3) = 22
Shortbow Damage: 1d6 + 3 ⇒ (5) + 3 = 8

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith two-hands his ax at the salad topping.
the cockatrice, not a giant crouton or something
ax: 1d20 + 4 + 1d4 ⇒ (13) + 4 + (1) = 18, damage: 1d10 + 2 ⇒ (7) + 2 = 9

-Posted with Wayfinder


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

With a swift step Vasayo positions himself and attacks the last creature.

Sneak Attack: 1d20 + 5 + 1d4 ⇒ (10) + 5 + (4) = 19
Damage: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (1, 6) = 16


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

The heroes fire arrows, and rush the final cockatrice, ending it's life.

Combat over. Congratulations. None of you turned to stone.

From the overturned cart you hear a small voice. "H-hello. Is - Is the bad chickens gone?"

-Posted with Wayfinder

Edit: Almost forgot to mention. Those who fired arrows can recover half of them with a minute of searching.


- INACTIVE (finished campaign) -

Alton points his bow at the cart. Who is that in there? Answer me, eh?

Alton will take the minute to find arrows after the interaction is resolved

-Posted with Wayfinder


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

The squeaky voice answers back, "I'm Hug-hug. Are - are you going to hurt me?"

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith raises an eyebrow. "A name like that, in a dungeon like this? That spells trouble."
"That depends on you, fella. You keen on eating us? "

-Posted with Wayfinder


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

"Uh, I'm not really hungry," he says. He sounds a bit confused by the question.

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith shrugs and looks at the others.

-Posted with Wayfinder


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

Without a word Vasayo has vanished into the shadows. He has quietly sheathed his sword and is now pointing an arrow at the cart from his hiding place.

Stealth: 1d20 + 7 ⇒ (9) + 7 = 16

-Posted with Wayfinder


HP: 24/24 | AC: 18 | Init: +0 | Saves: Str: +1, Dex: 0, Con: +2, Int: -1, Wis: +5, Cha: +3 | Hit Dice Remaining: 2d8 | Passive Perception: 13 | Spell Save DC: 13 | Spell Slots Remaining: 1st: 0/4, 2nd: 0/2

Randal strides into the room looking pleased with himself. " What manner of creature are you? Are you hurt? " he asks, addressing the overturned cart.

He also takes a moment to look at each of his allies looking for wounds.

Did anyone get hurt in that combat? I see Milo took 8... Griff took 3 points? Vasayo is still injured from before?


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

correct

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Indeed.


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

"I'm a goblin. And an adventurer! " he says proudly. "I hid when the bad chickens started turning my friends into rocks."

-Posted with Wayfinder


- INACTIVE (finished campaign) -

Alton keeps his bow pointed at the cart from the hallway, but motions to his companions that he is prepared for them to turn the cart over.


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith approaches the cart and heaves it up.
Strength: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

Having always been a cautious one, Vasayo tries to get a hint if the creature is lying by carefully listening to the tone of its voice and observing its every move once he is able to see it.

Insight : 1d20 + 2 ⇒ (6) + 2 = 8

-Posted with Wayfinder


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

Vasayo can't be sure if Hug-hug is lying or telling the truth. Grith heaves the cart over and finds a goblin blinking at him.

"My saviors, " he shouts in his squeaky voice. He then rushes over to Grith and gives him a big hug.

"Thankyouthankyouthankyou..." he says over and over in a rapid fire way.

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith looks annoyed. "How long have you been here? Did you find anything?"


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

Hug-hug smiles, stops hugging Grith and says, "Yes! I found treasure. Looky."

He then shows you a single copper piece, which he gives to Grith. "Here, you can have it. "

"We've been here about an hour. We heard the chickens and got hungry. But they were really tough. You must be very strong."

-Posted with Wayfinder


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

The one arrow Vasayo shot broke in half when the hit creature dropped dead. Since the goblin doesn't seem to pose any real threat, Vasayo steps out of the shadows.

"One hour you say? Tell us, which rooms did you scout and what will await us there?"

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith takes the copper and rolls his eyes.


HP: 24/24 | AC: 18 | Init: +0 | Saves: Str: +1, Dex: 0, Con: +2, Int: -1, Wis: +5, Cha: +3 | Hit Dice Remaining: 2d8 | Passive Perception: 13 | Spell Save DC: 13 | Spell Slots Remaining: 1st: 0/4, 2nd: 0/2

Randal spends a little time praying for healing and then holds his holy symbol aloft.

Milo, Griff and Vasayo find their wounds closing and bruises fading.

I'm using channel divinity: Preserve life. I get to spread 15 HP around.

Milo gets 8, Griff 2, and Vasayo 5


Hug-hug looks thoughful.

"Um, well, we came in through the front way, and then a bunch of rocks fell on us. We cleared it away. And then we heard the chickens so... we made it right here!" he says while smiling excitedly.


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

Vasayo sighs. He didn't really expect to get much out of the goblin, but was sure hoping for a little more. At least their own troupe had fared better in here then the goblins, for now that is.

"Who lead your group and are there going to come more goblins or is there another group like your's?"

-Posted with Wayfinder


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

"No. No more gobblins. Yellow-tooth led us because he was the strongest. But he's a statue now," Hug-hug says while pointing out one of the petrified goblins.

"But you're the strongest so now you lead. I'm so happy to be part of a new tribe!" he rushes over to hug Vasayo.

-Posted with Wayfinder


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

"Well, what are you good at?"
"I think we may have found ourselves some trap bait..."


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

"Um, I can see in the dark. And, and, and I can whistle. Watch."

Charisma Perform: 1d20 - 1 ⇒ (13) - 1 = 12

Strangely enough, it's not the worst thing you've ever heard.

-Posted with Wayfinder


- INACTIVE (finished campaign) -

Alton relaxes his bowstring.

Well kid, seeing in the dark ain't half bad when wand'ring 'round in dark places.


HP: 0/27 | AC: 18 | Init: +2 | Saves: Str: +4, Dex: +2, Con: +3, Int: +0, Wis: +4, Cha: +1 | Hit Dice Remaining: 2d10+1d8 | Passive Perception: 14 | Spell Save DC: 12 | Spell Slots: 1st: 2/2 | Action surge 1/rest

"Whistling is good, Hughug, but can you stay real quiet?"


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

"Being nearly eaten by a maw and now hugged by a goblin adventurer. Today's a hell of a day," Vasayo though and patted the small creature on the back.

-Posted with Wayfinder


Dervel Diamonddew wrote:
"Whistling is good, Hughug, but can you stay real quiet?"

Hug-hug pointedly said nothing, but nodded instead. But he nodded so vigorously that his head almost seemed like it would simply flop off.

Next Room? With Hug-hug as your trap tripper?


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Sounds like a good plan.


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

Area 4 In the southwest corner of the cavern you find a mine shaft with the name Braumordo written in Dwarvish script.

You stand at the top of a 10 foot wide shaft of uncertain depth. Dangling above it from the ceiling is a rickety lift - a wooden framework with no walls and a floor made of dusty planks - fastened to a system of frayed ropes, iron pulleys, and stone counterweights.

-Posted with Wayfinder


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

"Does anyone want to try this thing out?" Vasayo asks, pointing at the lift with the arrow in his right hand. "I'd really prefer to find another way down"

Or finish exploring this level of the mines first.


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith glances down at the goblin.

-Posted with Wayfinder


"Hello, Master. Do you want a hug?" Hug-hug says while smiling at Grith and opening his arms in expectation.


Dwarf 6 | D&P: 4, T: 8/8 | F: 8, W: 4 | Init: +4 | Senses: perception +5 <darkvision>

Grith looks incredulous. "How about getting on there and seeing where this lift goes?"

-Posted with Wayfinder


"Okay! This is gonna be fun!" he says as he claps his hands in excitement and jumps onto the lift with no regard to its structural integrity.

"Anyone else wanna come?"


HP: 0/27 | AC: 18 | Init: +2 | Saves: Str: +4, Dex: +2, Con: +3, Int: +0, Wis: +4, Cha: +1 | Hit Dice Remaining: 2d10+1d8 | Passive Perception: 14 | Spell Save DC: 12 | Spell Slots: 1st: 2/2 | Action surge 1/rest

"May the blessings of your gods go with you, Hughug, but I don't like heights myself..."
Dervel looks away, a little ashamed at himself, torn at the thoughts that perhaps this goblin is a good soul.


Looks like no other volunteers.

After a few moments, Hug-hug begins to move the rope that lowers the lift. He hums happily as he does so. You can hear his joyful, trusting humming reverberating all the way down the shaft.

Eventually the rope goes taut.

"Okay!" you can hear faintly. "I'm at the bottom! Hey! There's something glowing down here. Should I touch it?"


Male Human Rogue (Thief) 3 | HP: 0/21 | AC: 14 | Ini: +3 | Passive Perception: 14 (Darkvision 60ft.) | Saves: -1 STR, +5 DEX, +1 CON, +4 INT, +2 WIS, +0 CHA | Shortsword or Shortbow +5 (1d6+3)

Brave little brat, Vasayo thinks.

"If it looks safe, why not? Anything else you can see?"

He leans over the edge and tries to observe the goblin down the shaft.

-Posted with Wayfinder


HP: 0/27 | AC: 18 | Init: +2 | Saves: Str: +4, Dex: +2, Con: +3, Int: +0, Wis: +4, Cha: +1 | Hit Dice Remaining: 2d10+1d8 | Passive Perception: 14 | Spell Save DC: 12 | Spell Slots: 1st: 2/2 | Action surge 1/rest

"Can you give us more detail before you touch it? What colour is it? Where is it? Is it moving at all?"


- INACTIVE (finished campaign) -

Alton leaps over to the shaft. No! Don't touch it! Don't do anything to get yourself hurt, eh? Come back up here and tells us everything you saw, eh?


Male Human Rogue 2
Stats:
HP 11/11 | AC 15 | HD 2/2d6 | Init +2| Spd 30ft.| STR 9 DEX 14 CON 10 INT 12 WIS 8 CHA 5; Prof +1 |Rapier +3/1d8+2| Shortbow +3/1d6+2 {37 arrows}

"It's a skeleton holding a glowing sword, " you hear. "I'll come up now."

Eventually, you notice the rope of the lift move once again, and you hear Hug-hug's joyful humming again. Finally he's at the top.

"Hello, masters. That was fun. Can I go again? "

-Posted with Wayfinder


- INACTIVE (finished campaign) -

A skeleton holding a bloody glowing sword, eh? No, you may not touch it. Nor may you go down again. Sorry, hughug--he would split you open with that sword if he noticed you, eh?

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