Mended Wall's PBP for beginners (Inactive)

Game Master Hoary and Wizened

BATTLE GRID

Current Initative = Illiam, Kairon, Bombardier, Chillel, Dolok, Goruck, Merlokrep


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All of which might be a moot point here in short order, since Goruck's first hit on the chain was a critical strike. :)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

So, the Damaging Objects page says that the broken condition reduces the break DC by 2, which seems low to me. Any chance the GM would see fit to increase that reduction, given that all of the damage to give it that condition was done with one crit, and this is a literal case of a chain being only as strong as its weakest link?

Even if there was no reduction, I still think that pulling on the chain would be the best strategy, since the chain still has hardness, and Goruck's non-crit damage wasn't enough to beat it. If he hits again but doesn't crit, it would take a 7 or better on the d8 to reduce it to 0 HP.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Also note that ANY reduction now means that the chain will break before the stubborn nail, which could affect the breakers' strategy...


Yes, Illiam, I'd be inclined to reduce the DC by 5, making the DC to break the chain a 15, now because of Goruck's critical strike. :)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Syrus Terrigan wrote:
Goruck, I've been meaning to ask: what language are you using for Necril? I keep forgetting, each time you remind us.

Google translate autodetected it as Kurdish. I've added it as such to the CKRD.


Illiam Taal wrote:
Syrus Terrigan wrote:
Goruck, I've been meaning to ask: what language are you using for Necril? I keep forgetting, each time you remind us.
Google translate autodetected it as Kurdish. I've added it as such to the CKRD.

Thank you! :)


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
Kerrdremak of the Truescale wrote:
Meanwhile Kerrdremak spurs his warriors to filter into the cavern at the rear of Hollow's heroes, acting as a rear guard. Gurtlekrep follows along as well. Not a whole lot the kobolds can do at this point as the staging area for the fight is filling up with bodies rather quickly... :D

Just in case nobody noticed, it is the PCs that are taking all the risks against the Forge Spawned, while Kerrdremak and his merry lizards stay safely out of reach.


What?! I'm shocked! Just because there isn't any room to charge into the room and start hacking at the fast healing undead dwarf, you think the kobolds are self-serving cowards?! I never! ... >.>

<.<


Male NG Half Orc Samurai (Shogun) 1/Kineticist 2 Half Orc | HP: 23/35 Nonlethal:| AC: 21/26 with shield (11 Tch, 20 Fl) | CMB: +7, CMD: 18 | F: +9, R: +6, W: +3 | Init: +3 | Perc: +2, SM: +8 | Speed 30ft (20 in armor | Challenges: 0/1 | Resolve: 4/4 | Burn: 6/6 | DR-Adamantine: 1 | Active conditions: None.
Syrus Terrigan wrote:
Goruck, I've been meaning to ask: what language are you using for Necril? I keep forgetting, each time you remind us.

My bad, I forgot to add it to the CKRD.

That point aside, hallelujah to the break DC reduction. Let's see the kobolds try us after going flawless on the forgespurned.


>.>

<.<

*chirp, chirp*

<.<

>.>

*chirp, chirp*

Did you see that??!!


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

Nothing to do with the game. Just another night of drama in the house-bar? that I live in. Feel free to ignore:
WHAT A NIGHT!!! And NOT in a good way! I believe I have mentioned to all of you previously, I rent a room in a house. There is one other guy – for this purpose we will call him ‘Johnny’ (that is NOT his name!) also renting a room, another fella, that rents the basement apartment, and the landlord and his wife in the room adjoining mine. Yesterday during the day (I was not really aware of it because I close my door and stay shut in all day playing on my PlayStation, or my computer, or watching movies on the weekends) but ‘Johnny’ was - according to what my landlord told me later – being ‘drunk-and-disorderly’ let’s say, and according to my landlord, ‘Johnny’ broke his own bedroom door. When ‘Johnny’ left the house, my landlord decided to lock ‘Johnny’ out of the house. The front door has a solid storm/screen door that we renters do not have a key to. About 10pm ‘Johnny’ starts knocking, ringing the doorbell, then banging on windows, banging on the door, etc., etc. My landlord sends me a text telling me not to let ‘Johnny’ back in the house without landlord’s consent period. ‘Johnny’ keeps repeating the entry attempts every hour or so. About two o’clock in the morning he decides to add my bedroom window to the repertoire! This started becoming more frequent also at this time about every 30 minutes, then every 15, then every 5!!! I send ‘Johnny’ a text telling him the landlord told me not to let him in, and that he better stop or the landlord is going to call the cops. About 2 minutes later I hear a commotion in the front room where the front door is. It immediately becomes obvious that somehow ‘Johnny’ got inside and the landlord is there and a screaming match starts back and forth! This is about 4:30am now? This goes on for half an hour or so, during which I hear the landlord yelling at him that he just broke into the house and caused property damage in the process. ‘Johnny’ yells back that yes he did do that - ?!?! WHAT? Wait, yes, you read that correctly, ‘Johnny’ is yelling admitting that he did break into the house and cause property damage while doing so, AND he is sounding all mad about it! In the meantime, the landlord’s wife is yelling that she’s calling the cops. ‘Johnny’ acts surprised that they are actually going to call the cops. According to a text that my landlord sent me at 5am – yes, we live in the same house; my landlord is usually no more than 50? Or so? ft away from me? But he sends me text – the cops said that since ‘Johnny’ is a resident here, than the landlord has no right to lock him out of the house, and that ‘Johnny’ can’t be held responsible for the damage to the property. The Landlord will have to take ‘Johnny’ to court to get him evicted.
After all that I could not get to sleep, finally went to sleep somewhere after 7:30 this morning! Then woke up at 8, 9 and 10 to use the restroom! After the 10 am run I was half awake so got on the computer and decided to write this.

RL Tamlara has told me before that I need to find a new place to live. I believe some of my other friends here may have mentioned it. AND I fully agree!!! but, the truth is that I can’t find anything near this price to rent and as far as the room goes I have a GREAT setup! The rent includes all utilities, free Wi-Fi, a free 42-inch “smart” TV, a mini fridge with separate “real” freezer section, and a microwave – all in the room! I could pay almost double and not have all the amenities! And I would not be able to afford that! Not to mention that my landlord is being nice enough to get me back and forth to work every day right now because my car is broke down! As a matter of fact this past Thursday and Friday he just let me take the van and drive myself back and forth to work! Thursday he was even nice enough to warn me that some people where coming for dinner that he knew I didn’t want to see and he allowed me to keep the van so I could stay away from the house until they were gone!

So, I need to get my car fixed hopefully, and then save up some money, and then yes I need to look for another place to live. There have been a few other episodes of his wife being drunk and things going wrong there recently as well, I just haven’t posted about those. Let’s just say the last time she spoke to me was to tell me to never speak to her again because I “am a two-faced liar”, and to inform me that she will never do my laundry again (oh yeah – until then I had free laundry service as well!), and she said she was going to make sure all the renters get kicked out. The landlord had already warned me she was saying this about kicking out the renters and he assured me that she will be gone before me and the basement guy are, but he was already wanting to get rid of ‘Johnny’ back then.

And thanks for letting me vent! I know Boudacia/Chillel will get excited to see another chapter of my drama life to read! ;)


I think your late-night "sleep static" has been getting channeled through the phone to me. I haven't slept well at all the last two nights -- three hours' worth Fri, and nothing but a "doze" last night.

I hope your residence search goes well. You're tougher than I am, by way of tolerating all that -- I'd be living in my truck and bathing in a backwoods creek by now! Yeesh.

Hang in there, chief.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

Thanks Syrus! Of course the whole, the car's not running thing and getting back and forth to work ... kinda helps ya know what ya gotta deal with.

Nothing game-wise. Me talking/philosophizing? Telling how I made the psychologist jaw drop!:
I remember many years ago ... I was in the hospital due to having congestive heart failure at the age of 37. In my confusion of signing the paperwork I had accidentally checked the "Do Not Resuscitate" box. Hospital Policy meant that even though I explained it was a mistake, they were required to have a Psychologist come in to talk to me just to make sure. Since it was part of the university training hospital they asked if it would be ok if one of the students conducted the questionnaire. Sure I said. He sat down asked a few basics then told me to just tell him about some of the 'highlights'/most emotional moments of my life. I did. I literally watched his jaw dropping further and further as I continued. When I got done, I don't remember his exact words, but the basis of his statement/question was this: How do you get up every morning and continue on with your life?

From the guy studying to be a psychologist to help people? He made me want to kill myself! (Not really, but you get the point!) I just told him, you just gotta do what you gotta do. To 'quit doing' is not an option.

I guess my point is that apparently I have had a rough life compared to some others? But I'm generally happy. And I love my family! (well, I might make some changes to my brother - especially the woman he chose to marry! None of our family likes her!) my parents still live in Argentina and I call them on Skype at least once a week and we always talk for at least 30 minutes and frequently more than an hour. Overall, I feel blessed.

Do I wish I had a girlfriend/wife? At times yes. But then I would not have the time for all my gaming, and I would not be able to live the way I do. (You know, dress how I want, never make the bed, clean house, etc.) So, I'm ok.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Had a really busy day today (more so than I expected), with no time to post until late, and tomorrow might be worse. Busy day running all around Brooklyn and Manhattan, then a late flight home that will probably have to be followed by immediately going to sleep (hopefully AFTER the drive home from the airport), so there's a chance I won't be able to post at all tomorrow. Just a heads-up.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

On a completely different note, tonight I heard of the worst ever evil act in an RPG that I have ever heard of! And I have heard MANY horror stories in my 20+ yrs of gaming!

Not the group I am with now. Another group of players. But the one that did this is our DM in my tabletop.

WARNING!!! NOT FOR THE FAINT OF HEART! READ ON AT YOUR OWN RISK!
He cast enlarge on a goblin, then shoved his gauntleted(?) hand up inside (yes, through THAT hole!). This next part is where it gets VERY EVIL. He then dismissed the enlarge! causing the goblin to go back down to small size while having that gauntleted(?) hand up inside!!!!! He then proceeded to use the goblin as a 'sock' puppet! I have no idea what the purpose or end result was, too lost/shocked in horror to ask!

I DID WARN YOU!!! Don't hate me!


Here's one for you (spoilered, because R-rated, easily):

Spoiler:
Tabletop homebrew (3.5 days, I believe).

Participants: my two twin brothers (TB1 and TB2, respectively), longtime friend (LF), new friend (NF), and yours truly (ST).

LF is DMing the game, and the plotline led the group to a strange village. The natives didn't approve of our arrival, and our attempt to acquire the MacGuffin was laden with the tension of imminent violence. A brief display of power cowed the crowd, but ST didn't trust that they'd remain peaceable as we descended into the complex beneath the village. So it was determined that ST would take point in entering the complex, and the villagers would follow; TB1 was told: "If you lose sight of me (ST) for more than one minute, kill everyone." (It becomes necessary to indicate ST's intention here -- TB1 was to have played "sweeper" on our convoy of village mooks; staying in line of sight would not have been difficult, if not for . . . .) ST leads line of personnel into the complex, while TB1 stays in the village square. ST has no idea that he is not being followed by everyone in the congregation, and he is being cautious in exploring the path ahead. After having LF describe a few rooms and hallways, commenting on the behavior of the attending villagers, TB1 suddenly pipes up: "LF, how long has ST been gone?", to which LF replies: "It's been about two and a half minutes."

Ohboy.

TB1 coup-de-graces a helpless invalid with his longbow of superdeadly bleedification, and on his next action asks: "LF, how many children are in line of sight?"

Yougottabekiddingme.

LF: "Uhhhhh, . . . At least 10."
TB1: "My first attack will be at the one farthest from me."
LF: "Uhhhhh, . . . Okay. Make your roll."
TB1: "Okay. That's a nat 20." confirm roll "And another 20." rolls third time for first attack "Dangit! 17!!"
LF: "You nail a young child to the side of the house next to the dry goods store. Next attack?"
TB1: "Okay, good. The parents will come back for them -- more targets!!!! Yay!"

already dropped jaws slam into the floor

NOTE: This isn't 100% accurate in recounting, I'm sure, as this went down about 9 years ago, but the content is consistent with the actuality of the gameplay.

I warned ya!


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

I must be too cynical. I found that hilarious.


. . . .

Well, . . . .

I'd probably call that a healthy dose of cynicism . . . .

But, then . . . it's me.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet
Chillel wrote:
I must be too cynical. I found that hilarious.

I concur! Hahahaha! - Evil? YES, ABSOLUTELY! But funny!!!

Another horror story, also r-rated. Warned!:
Then there's the other incident early on in my RPG years, may have even been 2.0 or 2.5 edition days? We captured an ... orc? I think it was? Someone tied his hands and feet together behind his back. Someone else decided to use a pulley and tied him up to raise him in the air a bit, and we decided to interrogate him. he of course didn't cooperate ... at first! Once someone (may have been me? I don't honestly remember who did it!) put their quarterstaff between his legs and used it to press up against his privates with the weight of his body pushing back! He sang like a canary!

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

While we're sharing such stories, I had a player who, pretty early in the first game I DMed, decided as he was fighting a zombie that he wanted to stick his torch up its ass. I rolled my eyes, then thought about the mechanics and tried to come up with an appropriate DC (I was not familiar with the called shot rules, which would have helped). I thought I had made it pretty difficult, but I didn't have much experience with the mechanics yet (IIRC, I only made it a +4 to AC, with a miss still counting as a regular hit if he beat their regular AC, which was way too low and also gave him no incentive not to try it) he had full BAB, high STR, and rolled well, so up it went.

Now, doing this once to a zombie was one thing, but it set a precedent, and after that, every single encounter, he tried to stick that same torch up something's ass. If they killed things before he got the chance to try it, he would want to do it to their corpses. Eventually, I told him that I was changing his alignment from good to neutral, and if he did it again, I would change it to evil. Some time later, he got tired of that character, and wanted to try a different class. I had fun killing that character off, even though it meant I had to tie up some story threads that I had intended to last much, much longer.


Flaming anal probe for the win.

Heh!

Never saw that one tried . . . .


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Illiam- your player with the torch up the anus obsession has a very immature sense of humour. I hope. It is either that or something altogether disturbing.

[Chillel tries to resist the call of the dark side. Adds no story.]

[...Shortly thereafter.]

One very early campaign saw us all playing evil characters. Mine was a dwarf fighter named Shortstuff Bloodsucker. He had an interest in anatomy, which tended to result in a real mess following combat.

Shortstuff also offered enemies quarter on the terms that they would merely be "disarmed and left". A lot of opponents who had surrendered could be found wandering the dungeon distressed and lacking upper limbs.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet
Chillel wrote:
... Shortstuff also offered enemies quarter on the terms that they would merely be "disarmed and left". A lot of opponents who had surrendered could be found wandering the dungeon distressed and lacking upper limbs.

Yeah, the instant I saw the the word "disarmed" I knew what was coming.

Welcome to the Dark-side Chillel! :D ;) :p

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Chillel wrote:
Illiam- your player with the torch up the anus obsession has a very immature sense of humour.

Beyond immature.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
Dolok Pickering wrote:

Yeah, the instant I saw the the word "disarmed" I knew what was coming.

Welcome to the Dark-side Chillel! :D ;) :p

Oh, I have been here for decades.

The formal form of address is Darth Chillel.

Incidentally I once played a Hoojib Sith Lord named Darth Stardly.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet
Chillel wrote:
.... Sith Lord named Darth Stardly.

Literally 'face-palm'.


As a Star Wars aficionado, I feel compelled to ask:

whutsa "Hoojib"? 'cuz ah ain't ne'er hurduh wunna thowz.

EDIT: Nevermind. Google has scarred me. Again.


Male NG Human Sarenite Cleric 3 HP 30/30 | AC 15 (11 t, 14 ff) | CMB +5, CMD 16 | F +5, R +2, W +5 | Init +1 | Perc +4, SM +2 | 30' | Surgery 4/5 | Fire Bolt 5/5 | Channel 5/5 | Spell Points: 7/7 - 4 Life/2 Fate/1 Destruction | Active Conditions: --

Howdy, y'all.

Just wanted to give y'all a chance to check out a different version of Kairon. It's a little more involved than our familiar Vancian territory, but check out the spoilered content on his profile page.

What you lose in versatility is paid back in spades with repeatability. At least, that's my opinion.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
Dolok Pickering wrote:
Chillel wrote:
.... Sith Lord named Darth Stardly.
Literally 'face-palm'.

Again? You seem to do that a lot. I am unsure why.

Speaking of evil actions, Gungans in Star Wars, Saga Ed. have a +2 to reflex defence [=AC] and Darth Stardly conducted experiments on them to find out why.

Apparently it is an evolutionary adaptation to be so annoying everyone is always attacking them. [The GM could not stand Gungans either.]


The *real* question is: could anybody?

Other than George Lucas, I mean.


*looks at gameplay thread*

But . . . but . . . but --

Well, dangit!

It was 'cause of the Gungan remarks, wasn't it, Mended?? You a fan of He Who Must Not Be Named, huh??


No, I despise Gungans almost as much as I despise kobolds... ;)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Would my successful knowledge roll (with a 25) on the slurks tell me what would be an irresistible snack for them? I'm thinking a well-placed illusion next round could throw the enemy into chaos, with the slurks following illusory horseflies or some such, and taking their riders with them. Best idea I've come up with so far anyway, given that these guys seem to be considerably tougher than the kobolds we've met thus far.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

So, I know I'm likely to get some 'hate' posts in response to this, but I go with my own opinions and don't just bend along with the wind of the general population (Unless that happens to match my opinion).

I actually liked Jar Jar Binks!!! I thought he was a hilarious character! I know most everybody hates him. I have not heard of any other person liking him. But I did. :P

************************** EDIT ****************************

Sorry I started to post this part in gameplay, then realized I'm way off from my turn.

Earlier I did mention their sudden but inevitable betrayal!!! And PLEASE tell me someone caught my FIREFLY reference?!?!?! I was rather disappointed that no one mentioned it or reacted to it.

Rules question Mended? I occupy a 5 ft cube right? Not just the flat square, so a spell that makes a 15 ft cone (Burning hands) started at a top corner of my square, and angled upward would reach the full 20 ft up since it starts already 5ft above the ground right? Or how do you rule on that? - 3 dimensional battles! Yay! - Sarcasm! Yay!

And since it is not technically my turn, I'm not sure if you would allow this? Dolok would like to say loud and clear, "Bunch 'em together! I'll burn 'em all!" - Though on his first turn he plans to cast Mage Armor!


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

I just realized something. The whole cast of Gilligan's Island, they were an early party of DnD/Pathfinder adventurers! I mean, it stands to reason, they went out for what was supposed to be only a 3-hour tour, yet they took every worldly possession they could carry with them right? Sounds like a typical DnD/Pathfinder adventurer to me!

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Dolok Pickering wrote:
Earlier I did mention their sudden but inevitable betrayal!!! And PLEASE tell me someone caught my FIREFLY reference?!?!?! I was rather disappointed that no one mentioned it or reacted to it.

Yes, got it. Btw, my days of not taking you seriously are certainly coming to a middle. Also, I can kill you with my brain.

Dolok Pickering wrote:
Rules question Mended? I occupy a 5 ft cube right? Not just the flat square, so a spell that makes a 15 ft cone (Burning hands) started at a top corner of my square, and angled upward would reach the full 20 ft up since it starts already 5ft above the ground right? Or how do you rule on that? - 3 dimensional battles! Yay! - Sarcasm! Yay!

At least. I would consider a human's space to be two 5-ft cubes, one above the other. This would mean that by swinging a typical (sword-sized) one-handed weapon, he should be able to reach beyond 10 feet off the floor (especially if you allow for a vertical hop) about as well as he could attack something five horizontal feet away. My horizontal reach is significantly shy of 3ft, while my vertical reach standing flat on the ground is over 7ft, so I think the math on that works out (at least, it works out better than if you consider a human's space to be a 5ft cube).

Halflings (and other "small" creatures), on the other hand, would only have a space of one 5ft cube.

Dolok Pickering wrote:

So, I know I'm likely to get some 'hate' posts in response to this, but I go with my own opinions and don't just bend along with the wind of the general population (Unless that happens to match my opinion).

I actually liked Jar Jar Binks!!! I thought he was a hilarious character! I know most everybody hates him. I have not heard of any other person liking him. But I did. :P

I did not like Jar Jar, nor did I hate him as much as popular opinion would seem to dictate. I don't particularly like any of the prequels, but the dirty little secret of Star Wars is that the original trilogy wasn't that great either, absent the nostalgia and the cultural reverberations. The cultural phenomenon of Star Wars was always FAR better than any of the movies.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
The World Around You wrote:
the ceilings in this part of the caves are 30' high at the lowest position, and the slurks are all 20' above ground level or higher... Goruck, Chillel, batters up.

Mended Wall- How high is the ceiling where the room meets the cave? I want to know if we can fight in the doorway, with Goruck holding the line and the rest of us providing spell support/ artillery. This won't work if the can just come in over the top.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
Illiam Taal wrote:
Would my successful knowledge roll (with a 25) on the slurks tell me what would be an irresistible snack for them? I'm thinking a well-placed illusion next round could throw the enemy into chaos, with the slurks following illusory horseflies or some such, and taking their riders with them. Best idea I've come up with so far anyway, given that these guys seem to be considerably tougher than the kobolds we've met thus far.

Maybe a female slurk in heat? Then the males would all race after her to slurk their lust.


[Sarcasm]There was a Firefly reference in there? Really? Are you sure?[/Sarcasm]

Just 'cause you make it to the edge of the joke and read a vasty nothing from us, it don't mean you gotta get all fibbledy about it.

:)
__________

*And* you just had to go naming things . . . . That's just ugly, dude. I mean, c'mon!!


So I think there are three questions in here for me...

1) Does your knowledge check allow you to know what would be an irresistible snack, or as Chillel suggests, horny toad illusion... I mean, sure, but your talking about trained combat mounts here, who follow the direction of their riders. They're not going to suddenly forget that they're in combat because a female slurk in heat shows up, or a swarm of botflies springs to life...

2) Can my burning hands reach 20' up? Yes, 25' up actually, as Illiam astutely pointed out, your character actually takes up two vertical 5' cubes because they are "medium" sized humanoids. Small humanoids only take up one 5' square. So firing off a 15' cone from the top of your square gets you 25' (10' + 15' = 25') off the ground.

3) How high is the ceiling juncture where the caves meet the masoned-stone room you are all currently in? The cavern ceiling and room ceiling are both 30'. I also forgot to mention that the ceilings in the caverns and caves are populated, albeit sparsely, with stalagmites that could provide cover for the slurks and their riders. There are none big enough in the "hallway" the group of four are attacking from, but as you move deeper into the caves, slurk riders hiding behind stalagmites is a real possibility to be aware of. :)

Did I miss anything? Oh! Jar-Jar Binks... Trash. Absolute trash. nothing more than an author's tool for providing needed location changes and deus ex machina moments, all with a completely intelligence-disrespecting amount of what, I believe, was supposed to be comic relief. Sad. But, I actually completely agree with Illiam, besides the wonderful mythology and universe that was created by Lucas' films, they weren't really all that spectacular. Part of the draw of the original series was the, then, cutting edge special effects. Lucas also created a great deal of buzz about the original film because it did not start with opening credits, which actually got him fined by the director's guild for Empire.


Realized I missed answering Dolok's question about voicing strategy out of turn. The rules explicitly say that you can talk outside of your combat turn as a free action. Throughout the course of my gaming career I've used that rule liberally, to discuss strategy in-character, even when it was not my turn, to make sure everyone is coordinating their attacks. :) So, yes, speak away... ;)


And to get back to my interjection regarding Kairon's hospital internship:

Sometime in the waybackwhen, I think I put a little content in my campaign journal that explicated the extent of Kairon's activities in Almas:

* - three week hike from Triela to the Sarenite temple in Almas
* - report directly to Bishop Whatshisname
* - basically get hauled down to the docks by Scipio while dead on his feet
* - boat ride to the Hollow


Duly noted about Kairon's backstory, I must have misremembered. Apologies.


Pfft. No need for that! :)

I mean, you're the GM -- we can retcon where needed. I was just pointing to something I had said so long ago.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
MendedWall12 wrote:
1) Does your knowledge check allow you to know what would be an irresistible snack, or as Chillel suggests, horny toad illusion... I mean, sure, but your talking about trained combat mounts here, who follow the direction of their riders. They're not going to suddenly forget that they're in combat because a female slurk in heat shows up, or a swarm of botflies springs to life...

In other words, no, Illiam can't think of an illusion that he could create that would be irresistibly attractive to the slurks. Crossing that idea off the list. I wonder how they would react to a bunch of chokers swarming out of the elevator shaft...

Probably best to just follow Kairon's plan of getting into the storage room if we can, then color spray them when they try to follow. I'm also working on some ideas to use silent image to hinder them in combat, like just filling the area with illusory fog. They would get an opportunity to save immediately, but chances are most of them would fail, while Illiam could tell the party it's an illusion, making them automatically succeed on saves, which could flip the tables in terms of visibility issues in the dark...

Based on the fact that they're walking on the walls, Create Pit seems worse than useless in this particular combat, at least until the slurks have been neutralized.

Question for the GM: Arcane bond says "A bonded object can be used once per day to cast any one spell that the wizard has in his spellbook and is capable of casting, even if the spell is not prepared." I assume this applies to all spellbooks in the wizard's possession (since it is possible for a wizard to create multiple spellbooks), which means Illiam could use it to cast a spell that he has deciphered but not copied from Alturk's spellbook (which at this point is essentially Illiam's second spellbook). Do you agree?

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Forgot about Grease. In theory, greasing a slurk or the area it's holding onto should immediately make it lose its grip and fall, but our encounter with Grulk makes me doubtful that this would actually work. Still, if we can get 4 of them onto 10ft square patch of ceiling, it might be worth trying.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

I don't have any innovative ideas like Illaim [congrads].

But if we can defend a doorway, I can use spells and the slumber hex. Slumber hex then Gorulk can belt whatever is asleep.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Speaking of slumber hex, it would be nice if the kobold next to the doorway was asleep so that we could get through without taking AoOs. Also, I believe it's your turn.


Illiam, yes, I'm fine with your bonded object casting a spell from Alturk's book, you've deciphered them. You'll be able to prepare them, you can certainly cast them out of the bonded object. Also, I think grease is an excellent option. If you can bunch a group of the slurks up and grease the area they're on those that miss their reflex saves will fall to the ground! Those that make the save, I'll just have "jump" to the nearest adjacent square that doesn't have grease in it. I'd allow that those that made the save and "jumped" to a new square would even provoke AoOs if they were moving through threatened squares. So, all in all, depending on circumstances, grease could be a very effective option. Of course, color spray is always a good option too, one of my favorite spells of all time, that one.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Illiam- I hexed the Kobold as you suggested.

If can get ourselves organised maybe it is time for an Aggressive Thundercloud.

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