Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion

Pathfinder Roleplaying Game

Pathfinder Society

Pathfinder Roleplaying Game: Beginner Box

Pathfinder Adventure Card Game

Pathfinder Battles

Pathfinder Comics

Pathfinder Comics

Megan's Curse of the Crimson Throne

Game Master Megan Robertson

Paizo's Curse of the Crimson Throne AP, running under the Pathfinder ruleset.

201 to 217 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

Asherick Whiteplume wrote:

Welcome both... !

Yes we use the usual gold as for level 33,000gp at 8th level. We do stats on the standard 20 points

I'll start building a cleric of Cayden Cailean. It'll probably be ready in a few hours.

Here we are. Enjoy.

Character Stats:

Janatris Omak
Female dwarf cleric (separatist) of Cayden Cailean 8 (Pathfinder RPG Ultimate Magic 32)
CG Medium humanoid (dwarf)
Init +2; Senses darkvision 60 ft.; Perception +3
AC 24, touch 12, flat-footed 24 (+10 armor, +2 deflection, +2 shield)
hp 59 (8d8+16)
Fort +9, Ref +3, Will +10; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
Speed 30 ft.
Melee +1 adamantine dwarven waraxe +12/+7 (1d10+6/×3)
Special Attacks channel positive energy 5/day (DC 16, 4d6), hatred
Domain Spell-Like Abilities (CL 8th; concentration +11)
. . At will—dimensional hop (80 feet/day)
Cleric (Separatist) Spells Prepared (CL 8th; concentration +11)
. . 4th—blessing of fervor[APG] (DC 17), blessing of fervor[APG] (DC 17), dimension door[D]
. . 3rd—dispel magic, fly[D], prayer, prayer, communal resist energy[UC]
. . 2nd—grace[APG], communal protection from evil[UC], remove paralysis[D], resist energy, lesser restoration
. . 1st—comprehend languages, divine favor, divine favor, longstrider[D], protection from evil, protection from evil
. . 0 (at will)—create alcohol (ale or wine), detect magic, light, purify food and drink (DC 13)
. . D Domain spell; Domains Liberation, Travel
Str 20, Dex 10, Con 14, Int 8, Wis 16, Cha 14
Base Atk +6; CMB +11; CMD 23 (27 vs. bull rush, 27 vs. trip)
Feats Heavy Armor Proficiency, Power Attack, Quick Draw, Selective Channeling
Traits dangerously curious, reactionary
Skills Appraise -1 (+1 to assess nonmagical metals or gemstones), Diplomacy +9, Perception +3 (+5 to notice unusual stonework), Spellcraft +6, Use Magic Device +14; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven
SQ agile feet (6/day), forbidden rite (liberation), liberation (6 rounds/day)
Combat Gear extend metamagic rod (lesser), wand of bless (50 charges), wand of cure light wounds (50 charges); Other Gear +1 full plate, +1 light steel quickdraw shield, +1 adamantine dwarven waraxe, belt of giant strength +2, cloak of resistance +1, handy haversack, headband of alluring charisma +2, ring of protection +2, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol of Cayden Calean, 600 gp
Special Abilities
Agile Feet (6/day) (Su) For 1 rd, you ignore difficult terrain.
Cleric (Separatist) Domain (Liberation) Granted Powers: You are a spirit of freedom and a staunch foe against all who would enslave and oppress.
Cleric Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Cleric Channel Positive Energy 4d6 (5/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Dimensional Hop (16 5-ft inc/day) (Sp) As a move action, teleport with no AoO to seen destination. Spend an equal distance to carry others.
Extend metamagic rod (lesser, 3/day) Metamagic rods hold the essence of a metamagic feat, allowing the user to apply metamagic effects to spells (but not spell like abilities) as they are cast. This does not change the spell slot of the altered spell. All the rods described here are use-activated (but casting spells in a threatened area still draws an attack of opportunity). A caster may only use one metamagic rod on any given spell, but it is permissible to combine a rod with metamagic feats possessed by the rod's wielder. In this case, only the feats possessed by the wielder adjust the spell slot of the spell being cast.

Possession of a metamagic rod does not confer the associated feat on the owner, only the ability to use the given feat a specified number of times per day. A sorcerer still must take a full-round action when using a metamagic rod, just as if using a metamagic feat he possesses (except for quicken metamagic rods, which can be used as a swift action).

The wielder can cast up to three spells per day that are extended as though using the Extend Spell feat. Lesser metamagic rods can be used with spells of 3rd level or lower.

Requirements: Craft Rod, Extend Spell feat; Cost 1,500 gp
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Liberation (6 rounds/day) (Su) Act as if you had freedom of movement for 6 rounds/day.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Selective Channeling Exclude targets from the area of your Channel Energy.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.

Where She's Been All This Time:

Janatris had the timing of arriving in Korvosa just before the plague struck and has been stuck tending to the sick in places where she could help in seclusion without getting mauled by desperate individuals seeking a cure. Prior to her arrival in Korvosa, Janatris lived the life of an adventurer, exploring forgotten tombs and undertaking dangerous jobs in an effort to carve out her own path.

The daughter of a taverner, she grew up to tales of daring adventurers and discovering wonderous riches. With her coming of age, and under her father's blessing, she set out on her journey lasting several years before finally acquiring enough wealth and stories where she felt like she could start her own temple/tavern and semi-retire. The festive, free natured city of Korvosa seemed like a grand place for it.

Unfortunately, what aid she offered freely sapped much of her stored wealth. Rumors of a mad queen that plots to kill her people didn't help either. Now trapped within the city, Janatris has been working covertly behind the scenes keeping up the spirits of the people while trying to uncover any truth about the rumors.

Grand Lodge

I have Dex sorted out here! Let me know if there is anything I can change around!

The only thing I was not able to find was the HP method. I can get that sorted out quick though!

Ok... Peronally.. I'm of the opinion ...considering how we have such a revolving door in this game of players comming in and leaving.. if ALL three of you wanted in.. I'd be fine with it. But I'll let Ebon Wing and Edmund Gwenn have their piece before we make it a done deal. Megan does not seem to mind how many players we have at all. I'm just interested in having players with staying power. I'm not a 'original' character in the game.. but I AM the ONLY remaining character from the 1st part of the AP#7 "Edge of Anarchy"!

Some context for you new prospective players to be considering... we are in the third part of the AP#9 "Escape from Old Korvosa".

The party is Known as the JUSTICARS... we defeated a temple of Urgathoan's who were spreading disease through out Korvosa working with the Red Mantis Assassins.. apparently under the orders of Queen Ileosa!

With the Aid of the Nosferatu Vampire Lord Arkmino Rimoska who was also an unwilling assistant to the Urgathoans... 'Ashe' {my character} developed a cure for the plague.

Asherick's uncle - Commandant Marcus Thassilonius Endrin tried to assassinate Queen Ileosa in public when she was announcing the disbandment of the Sable Company in favor of her Grey Maiden personal Guard after Ashe informed him of the 'circumstantial' and hearsay evidence pointing to the Queen's involvement in the 'Blood Veil' plague and the Red Mantis plot. It failed spectacularly even though Marcus managed to shoot the Queen with a mortal shot to the head with his heavy Crossbow... to which the Queen pulled the bolt from her head and picking up Endrin by the throat rammed the bolt between his own eyes killing him instantly.

Witnessing Endrin's spectacular failure the JUSTICARS learned from Field Marshal Cressida Kroft that Vencarlo Orsini had told Kroft he might have some clues as to the Queen's new found immortality... but he went missing when the Queen ordered the Old Korvosa isle quarantined 'to keep the plague victims - from rioting across the city'... declaring marshal law in response to the assassination attempt. Kroft believe Orisini knows what is giving the Queen her immortality and perhaps some understanding into the why of the Queen's mad schemes... so she sent the JUSTICARS into old Korvosa to find the duelist master - Orisini, with the warning that the JUSTICARS need to make plans to leave Korvosa soon; as the Queen certainly knows ... if she is behind all these plots~ that the JUSTICARS are on to her and will soon begin targeting us from ruining her mad schemes anymore.

It turns out Orsini had perhaps found out where the Seneschal Neolandis Kalepopolis has vanished to and that the Queen's power might have something to do with an evil artifact Neolandis believes the Queen has in her possession. Clues at his fighting school in old korvosa indicated th elast person he met with was a little known eclectic artist knonw as 'Salvatore Scream'.

A chance meeting at Salvatore's home with a Laori Vause... a high priestess of ZON-KUTHON informed the JUSTICARS that an artifact possible being the 'Fangs of Kazavon'... which might be part of the Queen's new crown was depicted in one of Salvatore's paintings. Laori tells the JUSTICARS that Kazavon was an ancient General and favored of ZON-KUTHON.. a Great Wyrm Blue Dragon known for his cruelty and depravity in the service of ZON-KUTHON... centuries ago who was eventually defeated. It is possible the spirit of Kazavon is somehow controlling and possessing the young Queen Ileosa. Laori was lead to this by rumors of a handful of artists in Korvosa who seemed to have visions depicted in their art of omens holy to ZON-KUTHON that might indicate the resurfacing of artifacts holy to the church of the Midnight Lord. One such artist 'Salvator Scream' was the only one of them who had not committed suicide yet... he was the person Orisini had made contact with who knew where Neolandis was. Laori was seeking the painter as well to learn the source of his artistic inspiration.

The Justicar's rescued Salvatore from the 'self-styled' Emperor of Old Korvosa, an ex-theatre manager of the Macrabre, a scum-bag called Plit's Swastel. Salvatore revealed that yes, Neolandis made contact with him months ago.. half-dead being pursued by Red Mantis Assassins who he claimed the Queen had sent after him when he discovered some wicked plots she was involved with conscerning some artifact she had discovered and a plan to kill King Eodred. Neolandis needed to lay low to figure out who he could trust and who could ptrotect him from the Assassins.. Salvatore suggested House Arkona whom he had the favor of as they seemed to have a 'dark fascination' with his artistic talent. Salvator took him to the House Arkona for protection and never heard from him again, figuring the Seneschal was in good hands.. when the plague broke out. About a week ago Orisini came to Salvatore seeking Neolandis as he had been asked to find him by Cressida Kroft in light of what the JUSTICARS had uncovered int he 'Blood Veil ' plot.. only the Seneschal could remove the Queen from her office.

Salvatore told where he had taken the Seneschal for safety and Orisini went to House Arkona to find out what was the Sensechal's fate. Orisini has not been seen since.


The party assaulted House Arkona's Palace {convieneantly... on Old Korvosa Isle}.. and found out the dark secret that House Arkona is actually completely overrun by Rakshasa... possing as the Noble House!

The JUSTICARS confronted ’Lord’ Golario Arkona learning he was also a Rakshasa and head of the criminal activity all over Korvosa... and beyond. Golario reveled that indeed both Neolandis and Orisini came to house Arkona and they were still here.. but his sister Vimanda Arkona {also a Rakshasa... and sometime lover} had sent them both into the dungeons of the House Arkona a trap-filled maze called the 'Vivified Labyrinth' a place where they not only test their criminal thieves' skills that work for the House, but also a torture chamber for pioneers that they wish to keep out of the way.. or for entertainment.

Golario, fed a story that his sister Vimanda was ploting things he had no knowledge of and he no longer trusted her.. and wanted her eliminated. He offered to tell the JUSTICARS how to enter the Vivified Labyrinth and allow them to take both Orisini and Neolandis if they would kill her.

Ashericke only agreed to NOT kill Golario then and there as time was of the need and the information that both Neolandis and Orisini had was more important than wasting time trying to figure out the way in on their own, but warned Galario should they meet again.. Ashe would not hesitate to END him!

So the JUSTICARS are currently int he Vivfied Labyrinth seeking Neolandis and Orisini... trying to avoid the many traps and magical threats. We just discovered another infiltrator of the Dungeon.. a wizard - Edmund Gwenn, Seeking his son who went missing at a Arkona Gala.

We could just as well find your new character within for their own various reasons.. but I'll leave that with you to decide. I'd rather you be able to play immediately rather than wait for us to exit... we are not at a good point to find new characters any other way then prisoners of the Arkona or infiltrators themselves.

I'm not sure with how familiar any of you are with the AP..but here is our NPC list of who we have met and dealt with...

NPC List '04-20-2015':

Major NPC's -
Zellara - human/female; Bard {?} / Harrower {?}
- Spirit bound to a Harrow deck she used in life

'Queen' Ileosa Arabasti - human/female; Aristocrat 2 / Bard 4
- Widowed Ruler of Korvosa

Sabina Merrin - human/female; Fighter 10 'Queen Ileosa's Bodyguard'
- Grandmaster of the Grey Maidens

'Commandant' Marcus Thalassinus Endrin - human/male; Aristocrat 1 / Ranger 13 <Deceased - Slain by Queen Illeosa>
- Leader of the 'Sable Company'
- Asherick 'Ashe' Whiteplume-Stolyarev's "Uncle"
- Hippogriff Mount “Blackwind”
* (UPDATE) In an ill-advised assassination attempt upon Queen Illeosa Aribasti, he was killed by the Queen when his attack miraculously failed to end her rule…revealing hereunto thus far unsuspected immortality of the Queen. Currently his body lies in-state under the effects of a Ungent of Timelessness in the Temple Fortress of PHARASMA

'Field Marshal' Cressida Kroft - human/female; Aristocrat 1 / Fighter 9 'Leader of the Korvosan Guard'

Vencarlo Orisini - human/male; Fighter{?} / Duelist {?}
- Swordmaster trained for gentry in Korvosa
- Secretly the Masked Vigilante and hero of the people – BLACKJACK

'Bishop' Keppira d'Bear - human/female; Cleric [PHARASMA] 13

Devargo Barvasi - human/male; Rogue <Arrested / Executed>
- Self-proclaimed "King of Spiders" and sole owner of 'Eel's End'

"Chittersnap" - Ettercap/male{?} <Slain by Asherick>
- Executioner and pet of Devargo

Majenko - pseudo-dragon/male
- Rescued from the Devargo Bravasi the self-styled "Spider King's" captivity by the Justicars
- Adventuring companion to Asherick

Trinia Sabor - human/female; Bard {?} 'Framed for King Eodred's murder'
- Very pretty, Romantic Interest of Asherick Whiteplume

'Way-Keeper of the Skoan-Quah, the Clan of the Skull' Thousand Bones - human{Shoanti}/male; Cleric{?}
- Shaman 'Representing' Shoanti Barbarian Clan interests in peaceful existence with Korvosan settlers
- Grandson killed in 'Vigilante' attack in Korvosa

Vreeg - derro/male; Wizard [NECROMANCER] <Deceased - Slain by Asherick>
- Apprentice of Ryloth
Cabbagehead - ogre/male; Fighter <Deceased - Slain by Varrel>
Ishani Dhatri - human/male; Cleric [ABADAR]
- Cleric called to treat 'Brianna 'Breeze' Saldado

Yvicca - Sea Hag/female; Ranger{?} or Druid{?}
- Newly claimed resident of the 'Direption' wreak in the Jeggare River
- Not apparently Evil
* "Skinshear" - jigsawshark/m; Animal Companion of Yvicca

'Dr' Reiner Davaulus - human/male; Red Mantis Assassin Field Director <Arrested / Executed>
- Masquerading as the Queen's chief physician
- Apprehended/Arrested by the Justicars, alive! Suffering from ‘Blood Veil’
* (UPDATE) Turned over to the Korvosan Guard, tried, convicted, sentenced and executed!

Vendra Loaggri - human{Chelaxian}/female; Expert/Charlatan
- Owner of "Lavender", a perfume boutiques in Korvosa, just off of Summoning Street. The perfumery has always had a reputation for avant garde creations and brazen promotions — infamous memories of the 'Free Imp with Every Purchase' stunt still linger among residents of the Heights
* (UPDATE) Has apparently paid her fines and fled Korvosa closing up her shop

Girrigz Ripperclaws - warerat/male; Fighter <Deceased - Slain by Asherick>
- Violent warerat provocateur

Ramoska Arkminos - human {Nosferatu – Elder Vampire ‘Ustalav’}, Undead/male; ???
- Master{?}, Conte Senir Tiriac
* Loaned by master to the services of the Red Mantis, tasked to discover source of certain Varisian’s Immunity to Blood Veil. Ramoska’s personal researches are into finding a cure for Vampirism for himself to seek final peaceful death – as a man.
+ Agreed to use skills in disease lore to find cure for Blood Veil in exchange for passage back to Ustalav
* (UPDATE) Discovered with the assistance of Asherick a Vaccination to prevent blood Veil and then an actual Serum Cure…ending the threat to Korvosa. Left contact information with Ashe for future consultation on his own research into a cure for vampirism and parted on friendly terms returning to Ustalaav.

'Lady' Andasian - human/female; Cleric [URGATHOA] <Deceased - Slain by Justicars>
- High Priestess Church of Urgathoa
* (UPDATE) Defeated once in combat by Justicars then was ‘reborne’ by the power of Urgathoa as an Unholy Saint – A Daughter of Urgathoa. Slain AGAIN by the Justicars… hopefully finally.

Ryloth - human/male; Wizard [NECROMANCER] <Arrested / Executed>
- Failed Academae student - expelled for butchering vagrants, stray animals, and anything else he could get his hands on to try to build some sort of golem from their collected parts
* (UPDATE) Apprehended by Justicars from the Temple of Urgathoa assisting the clergy to spread disease in Korvosa. Arrested, tried, convicted, sentenced and executed!

Salvatore Scream - human/male; Mad{?} Artist
- Last known contact with Vencarlo Orsini

Laori Vaus - elf/female; Cleric [ZON-KUTHON] ‘Member of the Brotherhood of Bones’
- Seeking artists who seem to be inspired with dark artistic muse by Zon-Kuthon, Salvator Scream being her most recent attempt as all the other committed suicide
- Revealed that Queen Ileosa is possessed by a crown made of the teeth of a slain dragon warlord named Kazavon. This dragon was empowered by Zon-Kuthon to aid ruler conquer his enemies… then the dragon turned on him and set about forging his own kingdom out of the foolish rulers.
- The Crown of Teeth is believed by Laroi to be influencing the Queen’s actions {artifact possession}
- The Brotherhood of Bones sole purpose is the gathering of Kazavon’s remains to restore the dragon to life.

Pilts Swastel – human/male; Rogue ’Self-styled Emperor of Old Korvosa <Deceased - Slain by Asherick>
- A repugnant sore-covered theater-owner of ”Exemplary Excrables”, a perverse and detestable theater of all things foul, gore-slicked and unnaturally pornographic

Jabbyr - gnome/halfling{?}; Barbarian Pilt’s “Executioner” <Deceased - Slain by Graxer>

’Seneschal’ Neolandus Kalepopolis - human/male; aristocrat 3 / ranger 3 ”Caretaker of Castle Korvosa”
- Korvosan Official with the legal authority to replace a King or Queen of Korvosa
- Found out secret of Queen Ileosa Aribastis’ odd behavior and source of her recently revealed immortality
- Fled Red Mantis Assassins sent by the Queen, to seek refuge with Salvatore Scream who sent him to his artistic patrons in House Arkona – only to be imprisoned in House Arkona’s Vivified Labyrinth!

’Lord’ Golario Arkona - rakshasa/male; rogue 10{?} ”Leader of House arkona”
- Rakshasa shapechanger who is head of house Arknona… clearly not the only one in the Major Noble House , leaving the Question are there any humans still with Arkonoa blood part of House Arkona?

Minor NPC's -
Gaedren Lamm - human/male; Rogue <Deceased - slain by Shakhan>

Gaedren's Cronnies:
Giggles - half-Ork/male; Fighter{?}
Hookshanks - gnome/male; Rogue{?} <Arrested>
Yargin - human/male; Rogue {Escaped}
- knocked out but never arrested
Bloo - Yargin's dog <Deceased - slain by Shakhan>

Amin Jalento - human/male; Aristocrat{?}
- Rescued from rioting mob

'Lord' Amadeus Jalento - human/male; Aristocrat / Expert [Jeweler]
- Owner of "Jalento Fine Jewelry"

Vimanda Arkona - human/female; House Arkona Nobility
- Verik's "girlfriend" who insisted him to desert
- Gave Verik a Raktavarna disguised as a silver dagger to spy on his activities

Gaekhen - human{Shaonti}/male; Barbarian{?} <Deceased>
- Grandson of Thousand Bones
- Body was stolen and dismembered by Necromancer's apprentice {Recovered by Justicars}

Nexus - derro/male; Commoner{?}
- Ex-Servant of Ryloth, Rescued by Asherick - shown mercy and turned over to clergy of PHARASMA to try to repent and change his natural inclinations towards evil deeds

Tayce Saldado - human{Varisian}/female; Commoner
- Possesses a simple beauty, scarcely hidden by her disheveled appearance and wan features
- Mother of 3, 2 sons, 1 daughter

Brienna 'Breeze' Saldado - human{Varisian}/female; Child - Age 8
- Tayce's daughter, First victim of modified 'Vorel's Phage' - "Blood Veil"

'Magistrate' Garrick Trann - human/male {Magistrate of Commerce}
- "The most hated man in Korvosa" the tax collector
'Senior Arbiter' Zenobia Zenderholm - human/female; Aristocrat 1 / Expert 9 {Judge and middle-ranking cleric of Abadar}
- "The Hanging Judge"
"Guildmaster" Boule - human/male; Rogue 4 {Guildmaster - The Cerulean Society}
- Guildmaster of the Thieves Guild [only "legal" guild in Korvosa]

Eries Yelloweyes - warerat/female;
- Contacted to deal with violent wererat provocateur

Ruan Mirukova - human {varisian}/male;
- One of the few Varisian’s naturally immune to Vorel’s Phage and thus the Blood Veil plague

Grey Maiden NPC's -
‘Field Commander’ Dame Hilgar Vanyar - human/female; Fighter <Expelled form Grey Maidens>
- Grey Maiden Commander of Evening shift of Grey Maidens at the Hospice of the Blessed Maiden
* Assisted the Justicars in securing the Hospice when proof of criminal activity was revealed

Sable Company NPC's -
Dalvun Krand - human{Varisian}/male; Sable Company – Stableboy
- One of the few Varisians naturally Immune to ‘Blood Veil’. Rescued from Temple of Urgathoa experiments.
’Squadron Leader’ Alexander Asquith - human{Chelaxian}/ male, Sable Company Officer
- ”To date, all leaders have been pureblood Chelaxians from noble families…” {Guide to Korvosa, p. 39}

Korvosan Guardsmen NPC's -
'Commander' Gerd Ashan - human/male; Fighter{?} 'Korvosan Guardsman - Castle Korvosa Watch Commander'
- Silver ring bearing the inscription "For Emmah — the light in my nights,"; not returned

'Watch Sergeant' Verik Vancaskerkin - human/male; Fighter 'Ex-Korvosan Guardsman'
- Deserter once held up in 'All the World's Meat' Butcher shop

'Private' Parns - human/male; Warrior{?} 'Ex-Korvosan Guardsman'
- Deserter, previously a butcher before included in the "Cowhammer Boys"

Caleb Fredlich - human/male; Warrior{?} 'Citadel Volshynek Armory Quartermaster'
- Grumpy old warrior too old and lame to fight

'Lieutenant' Erin Greenleaf - half-elf/male; Fighter{?} 'Adjutant to the Field Marshal'
"Fred" - half-orc/male; Warrior{?} 'Assistant Citadel Volshynek Armory Quartermaster'
'Lieutenant' Trowden - human/male; Warrior 'Korvosan Guard Night Patrolman'
- Widowed father of Daniel, age 10 {In training for Korvosan Guard}

'Gunnery-Sergeant' Sinon Dale - human/male; Warrior {?} 'Korvosan Night Watch'
Benthyn - human/male; Warrior 'Korvosan Guard'
Felahal - human/female; Warrior 'Korvosan Guard'
Larkin - human/male; Warrior 'Field Marshal's Aide'

‘Ensign’ Hilgar Vanyar - human/female; Fighter <Korvosan Guardsman>
- Ex-Grey Maiden Commander expelled for assiting the Justicars in uncovering the criminal activity taking place at the hospice of the Blessed Maiden but recruited by Field Marshal Kroft fo the Korvosan Guard at Asherick’s recommendation

Clergy NPC's -
Molly - human/female, Cleric [CALISTRA]
- Pantheon of Many 'shrine-keeper'
Zenani - elf/female; Cleric [SARENRAE]
- Not good with Scimitar

'Father' Sandor - human/male; Cleric [ABADAR]
'Mother' Lianna Bahri - human/female; Acylote [PHARASMA]
- Runs Orphanage

Silvanus - elf/male; Acolyte [PHARASMA]
'Corporal' Adrianna Daver - human/female; Cleric [IOMEDAE]
- Shrine-keeper at the Pantheon of Many

'Deacon' Phillidia - human/female; Acolyte [PHARASMA]
- Worshiper giving liturgy during the 'Night of the Pale' Festival

'Corporal' Shandril Arunmark - human/female; Cleric [IOMEDAE]
- "Night Vigil" Shrine-keeper at the Pantheon of Many
Brevis - half-elf/male; Acolyte of Pharasama
Crace - human/male; Cleric [PHARASMA]

Shoanti Clans -
Skoan-Qua 'Clan of the Skull' - ???
Skylar-Qua '???' - ???

Acadamae Staff NPC's -
Erin - human/male; Wizard
- tall thin with straggly blond hair

'Dean' Heresta Tarlan - human/female; Wizard [ENCHANTRESS] 11
- Dean of Enchantment, Acadamae
'Professer' Belkin - human/male; Wizard 'Acadamae Instructor'
'Duty Wizard' Calatin ab'Halla - human/male; Wizard
- Owl Familiar

Encountered NPC's -
Kester - human/male; Commoner 'Eldest of Lamm's Lambs'
Dasa - human/male; Commoner{?} 'Jalento Manor kitchen Boy'

Aroyma - elf/male; Expert{?} 'Shopkeep of "Jalento Fine Jewelry"...'
- Very small & Extremely Beautiful!

Arrin- human/male; Expert{?} 'Shop Assistant of "Jalento Fine Jewelry"...'

Theandra Darklight - human/female; Expert{?}
- 'The owner of the Three Rings Tavern in Five Corners'
- As All women with the last name of Darklight... a Chelaxian Spy/Informant

Jope Chantsmo - human/male; Shop-owner of 'Trapper's Hole'
- Retired Sable Company Marine

Bass 'The Ogre' Kabira - human/male; Barkeep of 'Dragon of the Guard'
- Former Cage-fighter

Darvayne Gios Amprei - human{chelaxian}/male; Aristocrat {?} 'Ambassador from Cheliax' <Disreputed>
- Sought to discredit Korvosa to his Chelaxian masters to spark a trade war for his benefit

"Spider King" Cronnies -
Rajeek - human/male; Co-Owner of the Twin-Dragons Gambling Hall
- {Eel's End} Shop owner
Idren - halfling/male; Server
- {Eel's End} Twin-Dragons Gambling Hall employee
Tuggins - gnome/male; Co-Owner of the Goldenhawk Inn
- Wall-eyed, patchy beard, crumpled hat; Eel's End Shop owner
Endrean - human/male; Servant
- Eel's End employee
Yacomb - Half-ork/male; Fighter {?} 'Pit/Cage Fighter'
- Defeated by Shakhan
- Saved by Asherick

Bendig Parsloe - human/male; Expert {?} 'Butcher'
- Owner of Locally furnished Butchery

Dion - human/male; Commoner{?} 'Freerunner Youth'

Elkaris - human/male; Commoner
- Seller of corpses, peddler of other ''unmentionables'
- Sold Gaekhen's body to Rolth

Josepp - human/male; Barkeep of 'The Hand'
- Old acquaintance of Shakhan

Sephira - human/female; Rogue
- Pickpocket thief abducted, feebleminded and drugged to serve as a 'fake' Trinia Sabor at execution
- Rescued by the efforts of Asherick, Varrel, Diggle and Hytogg

Phaeton Skoda - human/male; Wizard 'Shopowner of "Hedge Wizardry"
- Drop out from the Academae, Owns Alchemy shop

Gerard - human/male; 'Assistant at Hedge Wizardry'
- Gawky Youth

"One-Eye" - human/male; Commoner
- Grizzly, Elderly, beach scavenger

Cantrell - human/male; Expert - Dog Breeder
- flowing black hair, spaniel-like ears

'Captain' Callatra - human/male; Expert 'Fishing Boat Captain'
- Fishing Boat, "Starfish"

Rois Vindmel - human/male; Urgathoan Cultist <Deceased-drowned>
- Only corpse found on the Direption wreak

Famio Delorossa - human/male; Weaponsmith and Armorer
- A burly Cheliaxian who apprenticed at Haanderthanes of Westcrown. Owns Small Smithy in Midland.

Olen Hanch - human{Varisian}/male; Cobbler
- One of the few Varisians naturally Immune to ‘Blood Veil’. Rescued from Temple of Urgathoa experiments.

Liberty's Edge

Excellent summary.

I look forwards to welcoming some new players to the game :)

Grand Lodge

Happy to hear! Definitely let me know what you think! Loved the summary! Should everything be good to go ahead I will read up back to get myself caught up!

I am super active here on the boards, so you won't have to worry about me vanishing! I'm happy to fit Dex in however it works best instead of waiting just let me know what works best! I'm easy going!

The only item I have outstanding on my sheet is Hit Points...I'm unclear which way is in use.

Ah sorry.. I meant to answer that... Megan does not care which method you use.. either roll or take the Pathfinder Organized play Average for your hit die. Of course, first hit die in a class is maxed.

Grand Lodge

No worries! I just grabbed the average!

I think I am all sorted out now! :)

Asherick Whiteplume wrote:
Ok... Peronally.. I'm of the opinion ...considering how we have such a revolving door in this game of players comming in and leaving.. if ALL three of you wanted in.. I'd be fine with it. But I'll let Ebon Wing and Edmund Gwenn have their piece before we make it a done deal.

I'm okay with it. Ebon's a quiet character - he needs people to bounce off. Probably a mistake in hindsight.

The more the merrier. More escaped prisoners?

Silver Crusade

I have an Inquisitor of Iomedae if you are looking for another still....just need to fix the background and stats.. should be ready in a few hours.

Ok. That makes three.

Dex Camulus - male human Brawler 8
Janatris Omak - female dwarf Cleric [CAYDEN CAILEAN] "Separatist" 8

...and Tharasiph's character Inquisitor of IOMEDAE.

Three is about all we need. So... Tharasiph post your character before someone else submits another completed character... and that will close our recruitment.

Silver Crusade

I'll try I've run into delays. called a 2 year old.. if i miss out i do.. but it'll be good if i get there.

Jord reporting in Inquisitor (Sanctified Slayer) of Iomedae. (Tharasiphs character).

Still has some equipment tweaks to do but is basically all there.

Awesome... So recruitment is officially closed again.

Megan.. I'll leave it to you to give the details of getting these three new players with the group.

Liberty's Edge

OK. Let me have a (quick) think... I'll try to get to this at the weekend.

Welcome aboard, by the way.

Asherick Whiteplume wrote:

Awesome... So recruitment is officially closed again.

Megan.. I'll leave it to you to give the details of getting these three new players with the group.

drat, I'm late.

201 to 217 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Recruitment / Megan's Curse of the Crimson Throne Recruitment All Messageboards

Want to post a reply? Sign in.

©2002–2015 Paizo Inc.®. Need help? Email or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.