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Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Dillan works his usual magic on the door - which isn't locked although there is a bolt (unfastened) on the inside. This is an empty privy once used by the guards... there doesn't seem to be anything in here.
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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I don't think I'd care for a haunted rest room!
The next door along opens into a short hallway ending in a reinforced iron and wood door — unlike the other doors in Harrowstone, this particular door remains quite stout and locked.
Dillon, do you want to get your picks out again?
| Dillan Surestep |
| Male Half-Elf Rogue/ 2 |
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:)
The Rogue smiles, interlocks his fingers and stretches them outward; releasing a small popping sound as his knuckles crack. "Now this may prove worth our time I think." Pulling his tools from his pack he sets about the task...
Traps 1d20 + 16 ⇒ (2) + 16 = 18
Disable if needed 1d20 + 14 ⇒ (14) + 14 = 28
Open Lock if needed 1d20 + 13 ⇒ (6) + 13 = 19
Or not...if there is the possibility to take 20 on this door he will; 36, 34, 33 respectively
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Take all the time you wish, Dillan... you find that you need it! But eventually the lock releases.
Cautiously opening the door reveals an exit to an external balcony. A large, rectangular block of stone rests on this weather-beaten stone balcony, while ruined wooden benches line the eastern wall under a row of tiny, barred windows above. A stout wooden door sits in the wall near the northern end of the balcony.
The rain beats down.
| Dillan Surestep |
| Male Half-Elf Rogue/ 2 |
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"Not just rain," Dillans smile continues, "Another door." The rogue moves cautiously across the balcony preferring to stay near the wall then upto the new door to begin his practiced task again.
Traps 1d20 + 16 ⇒ (12) + 16 = 28
Disable if needed 1d20 + 14 ⇒ (10) + 14 = 24
Open Lock if needed 1d20 + 13 ⇒ (6) + 13 = 19
again if it's possible taking 20 would be the preferred method.
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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As soon as the first person - Dillan? - moves out onto the balcony, a pair of skeletal arms wielding a large sythe appear and fly towards him.
Initiative, please, everyone who is on the balcony.
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Animated scythe initiative: 1d20 + 1 ⇒ (5) + 1 = 6
So, what do you all want to do? It's advancing in a threatening manner, making like it was being wielded by a professional headsman...
Please post and roll for your actions, don't worry about order (which is Tre'duinne, Sorin, Barret, Dillan, Merian & the scythe), I'll sort it all out once you've posted.
| Sorin Szekely |
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Male Human (Kellid) Stats:
AC 15/12/13 HP 19/19 F+2 R+2 W+3 Init+2 Per+0 |
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Round 1
"Let's see if arrows do anything to it." Sorin pulls back his bowstring and fires an arrow at the scythe. He groans as his fingers slip on the wet string and the shot goes sailing off the balcony.
Attack (Shortbow) 1d20 + 3 ⇒ (2) + 3 = 5
Damage (Shortbow) 1d6 - 1 ⇒ (6) - 1 = 5
| Barret |
| Kellid Invulnerable Rager 2 (HP 25/25; AC:16, T:10, FF:14; Fort:+5 Ref:+2 Will:+0; Init+2; Perc+5) (Effects: None) |
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Round 1
Barret turns feral while counter-advancing and attempts to break the threatening weapon before it breaks him.
Rage: 1d20 + 8 ⇒ (9) + 8 = 17
Subject of Study: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
| Tre'duinne Braeguldae |
| Male Elf Wizard (necromancy/undead)/2 HPs 12/12 |
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The blood drains from Tre's face as he sees yet another object rise and threaten his friends. Knowing his spells have seemed useless against such an object in the past, he takes his shortbow and fires at the thing.
Shortbow attack 1d20 + 4 ⇒ (5) + 4 = 9
Shortbow damage 1d6 ⇒ 5
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Round #1
Tre'duinne's arrow passes between the skeletal arms and the scythe handle and off somewhere into the grounds. Sorin's shot goes even more wide!
Barret snarles and charges at the animated sythe, apparently intending to rip it asunder. He gets a good grip on the handle of the sythe but the skeletal arms don't seem to want to let go.
Dillan dodges out of the way as Merian lashes out, missing both the apparition and Barret.
The animated object is locked in a struggle with Barret now, both contesting for control of the blade.
Next round actions & rolls, please.
| Barret |
| Kellid Invulnerable Rager 2 (HP 25/25; AC:16, T:10, FF:14; Fort:+5 Ref:+2 Will:+0; Init+2; Perc+5) (Effects: None) |
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Round 2
Frustrated, Barret tries to destroy the scythe the only way he knows how.
By slicing through it with his claws.
Rage 2/8
Snikt!: 1d20 + 8 ⇒ (18) + 8 = 26
Subject of Study: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Snikt!: 1d20 + 8 ⇒ (19) + 8 = 27
Subject of Study: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13
| Sorin Szekely |
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Male Human (Kellid) Stats:
AC 15/12/13 HP 19/19 F+2 R+2 W+3 Init+2 Per+0 |
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Round 2
Sorin drops his bow and pulls out his shortspear to take a stab at the hands and scythe. Though there may not be anything left after Barrett is done with it.
Attack (Shortspear) 1d20 ⇒ 6
Damage (Shortspear) 1d8 - 1 ⇒ (2) - 1 = 1
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Round #2
Barret's onslaught does indeed rend the scythe asunder. The skeletal arms clatter to the floor, devoid once more of life - no response even if stirred around a bit with Dillan's sword and/or Sorin's spear.
Silence falls. Just the drip of rain...
... then a sudden clatter of wings as a bedraggled-looking raven perches on the balcony, looking at you with beady eyes. It opens its beak, says "CAW!" loudly, then flaps off again.
What now?
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Going back in, then?
It appears that the description I gave you was a bit misleading, sorry. The 'door at the north end' is the one you came out of, the only other exit from here are steps to ground level.
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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There are basically 2 cell blocks on the upper level, and then whatever lurks below.
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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The western cellblock: row upon row of ten-foot-square prison cells line the walls, each separated from the passing hallway by a series of iron bars fitted with a narrow iron door. Skeletons slump in many of the cells, the bones scattered where they lie and coated with a mixed layer of ancient ashes and fresh mould.
Most of the iron cell doors are rusted shut and difficult to open, but some hang open, having fallen away over the years. At one point you see a wood & iron ladder leading up to a trapdoor above.
| Sorin Szekely |
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Male Human (Kellid) Stats:
AC 15/12/13 HP 19/19 F+2 R+2 W+3 Init+2 Per+0 |
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"They may have been prisoners, but what a terrible way to die. We have a task now, but when we are done, I feel we should see to it that these remains receive a proper burial. This could be part of the reason, this prison is so cursed. Do you all want to go up or continue with these cells."
| Merian Benvalla |
| female human oracle of battle 2 |
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Merian nods agreement at Sorin's words, and murmurs a brief prayer of benediction over the remains. "If they were justly imprisoned here," she says, "by any standards they've paid the penalty for their crimes, and deserve the respect we'd show any soul in similar circumstances."
Considering the trapdoor, she adds, "Back out into the rain again, you think?"
| Barret |
| Kellid Invulnerable Rager 2 (HP 25/25; AC:16, T:10, FF:14; Fort:+5 Ref:+2 Will:+0; Init+2; Perc+5) (Effects: None) |
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"Agreed. No one deserves to die like this. They should have bee afforded the chance to die honorably at least."
"Yes, back out into the rain. A little rain never hurt anyone, Tre. The spirits in the rain? Yes, but never the rain itself." Barret laughs at the wizard's disdain for the rain. I rhymed!
Megan Robertson
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| Female Depemds on the game system (human in the real world) |
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Dillan climbs up to check the trapdoor, the rest of you waiting at the foot of the ladder. He finds that a bolt alone fastens it, rusted but still able to move... but even once withdrawn, the trapdoor does not budge.
May I have a strength check, please?
| 1,651 to 1,700 of 2,168 |
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