Medieval Europe PbP campaign (Inactive)

Game Master Michael Johnson 66

Set in a version of 15th century Europe where magic, monsters, myths and legends are real....


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M Human unchained monk 8/paladin 6

BTW, those of you (Rynjin) in my Post-Apocthulhu campaign should check out the recent posts I've posted there....

Grand Lodge

Speaking of Rynjin,...

Have you disappeared? Someone else has been posting as Alphonse "Veritus"; I'm not sure if Rynjin is borrowing someone else's account and making a new Alias or if he's asked someone to do it for him.

Everything okay?


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

might not be able to post til tomorrow night now...power issues at home...using up last of my mobile internet...


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Post incoming.


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

I still prefer my plan of letting Humphrey's older brother John know what's going on and let him judge the trial instead of Humphrey. Humphrey can just wait 'till we leave and have Bolingbroke & Jourdemayne resurrected.

But maybe we'll get lucky and Lucifer wants those two souls now and won't let them come back.

Of course, it could go really bad and Humphrey arrests us for illegally executing prisoners before a trial but, since that might end the campaign, I don't think it'll happen.


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Whoops.


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Don't say it if you don't mean it ;)

I can feel Mike laughing (and if I were to put my head out the window I could probably hear him).

Ah well.
We'll get to see if there's a way to talk out of this or if Humphrey is irredeemably evil.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

You say, " This will end the campaign " Like either A) Everyone will get caught and B) Nacht or someone else doesnt just... kill him.


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Based diplomacy from Iommi. Hisao has some apologizing to do later. Sorry guys :o

Grand Lodge

Really, it's no big deal, I think -- Mike and I were chatting before my Absalom Sandbox campaign this weekend and we figured maybe you were just getting bored and a bit frustrated and wanted to get the action going again. I know my gaming style can do that: slow things down with talk and talk, plan and plan, and that sometimes everyone else just wants to kick down the door, kill the orc and steal the pie.

Besides, I think we're getting out of the woods on this one. We'll see....


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Well Hisao thought it would be much stealthier than it ended up being. They were really close to dead anyway and them just quietly bleeding out wouldn't have been surprising he/I figured. Leaving two powerful and sure to be incredibly angry enemy spellcasters alive when they obviously weren't going to be imprisoned would have still been worse than what's happening right now.


M Human unchained monk 8/paladin 6

By the grace of birth (Iommi-Tyr and Alphonse being regarded as nobility in good standing with England) and fast talking on Iommi's part, The Lusty Fools have narrowly escaped the ruthless and blind axe of "justice".... Lol! Whew! (Wipes sweat from brow)


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Actually, I haven't spent any money since we started at 1st level back at Notre Dame. I ordered some stuff from a contact at The Boar's Head Inn and, even though we had said it was available even prior to us going down to fight the Wererats, I still haven't done that. So let's at least stop by the Boar's Head Inn where I can pick up the items I ordered. Out-of-game, the reason is that I haven't cracked open the book to look for things to buy, and it'll probably be a few days, RL, before I get a chance to.

Can we segue that and just say I bought some stuff, then once I get a chance to peruse the book and decide what to purchase, put in on my character sheet?


M Human unchained monk 8/paladin 6
Iommi-Tyr Magnusson wrote:

Actually, I haven't spent any money since we started at 1st level back at Notre Dame. I ordered some stuff from a contact at The Boar's Head Inn and, even though we had said it was available even prior to us going down to fight the Wererats, I still haven't done that. So let's at least stop by the Boar's Head Inn where I can pick up the items I ordered. Out-of-game, the reason is that I haven't cracked open the book to look for things to buy, and it'll probably be a few days, RL, before I get a chance to.

Can we segue that and just say I bought some stuff, then once I get a chance to peruse the book and decide what to purchase, put in on my character sheet?

Sure, just post what you buy in gameplay when you get the chance.


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

We have a lot of plot threads hanging. Do we want to resolve some of them? Can we even? We've got a real Dauphin vs false Dauphin thing in Paris. We've got a sick boy king still in London.


M Human unchained monk 8/paladin 6

Not to mention some ninja assassins who might be watching you guys this very moment....


M Human unchained monk 8/paladin 6

Now that you have killed The Witch of Eye, she will no longer be working black witchcraft to make young Henry ill, and he will recover.... But you Lusty Fools might not ever learn this....

Grand Lodge

Happy Greatest Day In History everybody!

I hope you all have a great holiday today; it only comes around once a year.


It must be your birthday, Ray, so Happy Birthday to you! ;)


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

I think Ray is Australian!


Just noticed I haven't been getting notifications for new posts for this thread. Re-dotting.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

I happened to know it was Australia Day...the radio station I listen to had a little feature on it....

Grand Lodge

Australia Day, blech, that's not the REAL reason today is the greatest date in the history of the universe!

And not because it's Douglas MacArthur's birthday, either.
Or even Wayne Gretsky's.

Or Jose Mourinho, Brendan Rogers, Ellen Degeneres, Vince Carter, Gideon Stahlberg, Gedion Zelalem, Sebastian Giovinco, Philip Jose Farmer, Paul Newman, David Straitharn, or Eddie Van Halen!

Nope, none of those birthdays compare to REAL greatness of today!


It can't be that great since you refuse to say what it is.

Grand Lodge

touche'


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

I apologize for my absence, as it was greatly unplanned and annoying. In Kalamazoo, where I currently live, there was a power outage at first about 10 days ago for about 2 days, I was able to use the uni because the campus had generators for most of the important functions. Then not long after it happened AGAIN because of a very bad accident, vehicles were involved. This cut out the power mostly to the area where I lived.

I endevour to catch up to all my games and apologize once more for any interruptions on my behalf.

Grand Lodge

I just feel bad that you live in Michigan.

(Actually, one of the guys in our Homegame is from, I'm pretty sure, Kalamazoo.)


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Kalamazoo isnt that bad, its less city than I'm used to and the pay rate Michigan-wide is crap but Im from Detroit soo...


LG Viking INV: Empiricist-2 / ALC: Mindchemist-5 .... Initiative: +7 | HP: 62 /62
Spoiler:
AC:29 (T/FF: 16/25) | Fort:+11Ref:+11Will:+20 | CMD: 20 | Move: 40

Mike,

Can you remind me, does the latest bauble from my BFF Odin give me Mind Blank & True Seeing or just Mind Blank; I don't remember.


Just Mind Blank.

"A ruddy gold and diamond Necklace of Adaptation and Mind Blank"


M Human unchained monk 8/paladin 6

BTW, you guys would love the tabletop campaigns I am currently running--Ray is one of the players, so I can't give any spoilers here--simultaneously running a Pathfindee campaign that starts in the frontier town of Safeton on the Wild Coast-Pomarj border in the World of Greyhawk; and a 5e D&D campaign that began with the PCs escaping a slave caravan in the Underdark under the Yeomanry in the World of Greyhawk....

Tiamat's greatest fear is that someone might unite all 7 pieces of the Rod of Seven Parts and use it to "unmake" her, dividing her into five individual great wyrms that would hate and work against each other....

To prevent this possibility, Tiamat has hidden each of the 7 parts of the Rod on a different Prime Material World: 4-inch piece on Toril in the Forgotten Realms, 5-inch part in the World of Greyhawk, 6-inch part on Krynn, 8-inch part in the possession of Bargle the Black, outlaw magic-user of Mystara (who has subjugated the humanoids of the Caves of Chaos in Karameikos' northern mountains)--their current mission, 10-inch part in Athas, 12-inch part in Eberron, and 15-inch part in the Wilderlands of Fantasy's City-State of the Invincible Overlord....

The PCs' epic quest is to adventure in each world and unite the Rod of Seven Parts, then challenge Tiamat in Avernus with the artifact and use it to "unmake" the Dragon Queen, ending her evil reign for all time!


HP: 123/125| AC: 34 (38) FF: 32 (36) Touch: 16 (20) CMD: 29 (33)| Init: +5|Fort +14, Ref +12, Will +12| Action Points 2/11| Perception +21 (+23 Underground, +25 vs traps)|Aura: +3 AC/Will, 30 ft.|Current Stance: Riven Hourglass|20% miss vs magic

Nice!

Of course your main obstacle will be prying the 15 inch part from my COLD DEAD HANDS.


M Human unchained monk 8/paladin 6
Farrukh Al-Khatel wrote:

Nice!

Of course your main obstacle will be prying the 15 inch part from my COLD DEAD HANDS.

Lol! ;)


M Human unchained monk 8/paladin 6

It will be a fun revisiting of the classic campaign settings created by TSR/WotC over the years....


M Human unchained monk 8/paladin 6

Thought about subbing Golarion for one of the worlds for the PF on Friday nights....


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

gaahh...i am torn....i was thinking of taking TWF and pirahna strike....input?


I don't think your attack bonus is high enough to support both of those, honestly.

Of the two, TWFing is probably better at this juncture. Same hit penalty, but more damage and overall increases your chance of at least landing A hit, if not all of them.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Just a note Nacht has Outflank as well, which teamed with TWF would be quite alot of damage not to mention a hefty reward for flanking.


Speaking of Feats, not sure whether I wat to continue on the Eldritch HEritage route for Alphonse or what. More Str is nice, but not particularly interesting.

Any good new Feats I should know about? I hear there's some good stuff in the Weaponmaster's Handbook.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

there are some interesting feats...what do you want to do though?


Not sure. Something that gives me OPTIONS, primarily. Something to do besides "I whack it", on occasion.

"I whack it plus______" would suffice.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

what about go the intimidate route? you have high Cha...get the feat that adds Str to it and you're a savage....


Ehhh...

I've already done that with several characters. Plus, it would require a lot of skill point redirection, and it doesn't super fit the character. He's more of a goody goody who's a solid fighter than a stone cold badass.

Some way to take hits for allies or something would be cool. Archon Style exists but it sucks hardcore, and requires a ton of Feats to boot. I have Paladin's Sacrifice prepared though, so close enough there.

I was hoping Weaponmaster's Handbook or one of the newer books might have something worthwhile. I know there's not a ton of interesting Feats in most of the other books that work with a 2H non-Reach user.


male teifling Rogue(u) 7/slayer 2, HP 75/75, AC 30, T 18, FF 22, F +13, R +20 W +11, Perception +24(+27 traps); darkvision 120', Initi. +13

i decided to go TWF...also chose dazzling display to go with my high intimidate.....might come in useful...


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Hrm... Hisao has turned into a character who's a total terror as long as there is nothing that beats invisibility which there will be more and more of. Should diversity him somewhat I think.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Yeah you might want to, besides just the Spell See invis and True Seeing, there are some monsters who simply do not have eyes or have alternate ways of seeing.

Hisao still has the common issue of being easier to strike and harm with AOE's, as well as DR or Resistence/Immunity to crits. A lvl 2 barbarian with Uncanny Dodge invalidates alot of what he is.

For Al, I think there was something about Divine Fighting Styles and some Weapon Tricks for 2Handers


Male Human Ninja 10| HP 92/92 | AC 32 (T 20 FF 23) | CMD 25| CMB 7| Saves F 5 R 15 W 5 | Init +14 | Per +13 | Ki 8/8 r 2/2

Le sigh, now I realize that Hisao doesn't even have Power Attack which he really should pick up. Or am I wrong about that?


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Hisao cant pick up power attack (Str too low), perhaps you mean Piranha strike? If so that is indeed a nice feat to have.

The question is, what do you want to do with Hisao?


Hoenheim Dobberkau *Nacht* wrote:


For Al, I think there was something about Divine Fighting Styles and some Weapon Tricks for 2Handers

That stuff looks cool, but none of the Divine Fighting Styles work with a Scythe, unfortunately.

Blade and Tankard style seems hilarious though.


Male Fleshwarped Half Elf Verminous Hunter 4/Medium 4 (Level 8)| HP 59/59| AC 31 T 22 FF 24 | Fort +9 Ref +14 Will +8| CMD 30 | Init +9 | Perception +12 (+18 Wasp Focus)

Its unfortunate but the standard, Intimancer build doesnt fit him either. Luckily he's a Pally rather than Fighter though.. so he has spells and abilities and whatnot. I suppose you could Go Combat Reflexes>Bodyguard>In harms way Route.

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