War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
Right from the Ultimate Equipment book
This ring generates a shield-sized (and shield-shaped) wall of force that stays with the ring and can be wielded by the wearer as if it were a heavy shield (+2 AC).
This special creation has no armor check penalty or arcane spell failure
chance since it is weightless and encumbrance-free.
It can be activated and deactivated at will as a free action.
My reading would be that you don't need the shield proficiency, mainly due to the second sentence.
However, I think the GM has to make that call in the long run. :)
Other than that, I have no issues with giving it to either Kelvin or Elektra. :)
I agree. You do not need shield proficiency to use it. Elektra and KeLvin will benefit the most, with KeLvin maybe having an edge, since he would end up in melee more often than Elektra. But that is my opinion. It is the party's item. You can do with it as you wish.
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
For the next couple of weeks, I might be haphazard on the posting.
I am helping someone move over 2000 km, so posting will be dependant on the places where we will be stopping.
If I am dealing with the treasure sheet, I will update it when I can.
To GM’s please check on my profiles to ensure that I have everything that you will need to bot me as necessary.
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
Yes, I do care, plus keepsakes so they don't want to sell.
Level up
HP:1d10 + 2 ⇒ (9) + 2 = 11
FCB +1 Skill
Skills
+1 Survival
+1 Ride
+1 Perception
+1 Heal
+1 Handle Animal
+1 Craft Armour
knocking the dents out of his armour from the crabs sqeezing. :)
Feat Mounted combat
new class ability Banner
Banner (Ex) (APG 34): As long as your banner is clearly visible, all allies within 60 feet receive a +2 morale bonus on saving throws against fear and a +1 morale bonus on attack rolls made as part of a charge.
To Elektra, Garrath and Kelvin, my apologies for throwing in a wandering encounter that does not include your characters. I will try not to that again in the future.
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
Ok, got the treasure sheet sorted out.
I have redone all the gold values found, to now show what has NOT been divided.
Yes, I went through and recalculated from all of our encounters up to thistletop, kind of an exciting read at points. :)
Our list of gear from thistletop, is on there, and has not been sold yet. I figure that will have to wait until we get back to sandpoint.
One other thing, I noticed that stone didn't find the gold symbol of Sarenrae in the wall of text, but I did, and just tagged it as his.
Edit, one thing that I was thinking of, and might make our life easier.
I placed a communal column on there, and would like to ask everyone to do an initial donation of 200gp, after that, I will give it a share of the money as we go along.
This will be where we can dip to fund wands of healing, scrolls for communal things, diamond dust, etc.
The silk gown is of contemporary origin, collected in a Goblin raid. If laundered, it is of a very fine quality, a fitting attire for any lady of high standing.
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17
How much ready coin do we have now? I mean after selling all unwanted items, how much gp does everyone get. So that Elektra can start working on some items.
:) As promised when I opened Burnt Offerings that there will be some side quest. The Sandpoint Devil is one of them. I will be sprinkling in Book Two items too when I can sneak them in. Where you go and how you approach taking out this beast will be up to you. Also, where it lairs will be up to you to discover.
Cleric of Sarenrae Init +4; Perc +4 AC 23 T 13, FF 21 Fort +9, Ref +5, Will +11 5/5 Channel 5d6
1 no
2 not sure but if they wants to come hunt the devil with us that could get him a share. I believe Electra wrote a contract for Orik. As for Shelalu I do not know what was worked out with her.
3 keep the magic sell the rest
2 - Orik should get a fair share, and Shalelu should get a small cut. Lyrie was not looking to help us, she was looking for an escape. Once Orik said he was going to help us, he did so completely, even when things looked grim for him.
War Horse (Charger) (HP82/82),(AC29, T12, FF25), Save(F+9, R+9, W+4), (CMB 13, CMD 27), Init 3, Perc 6. Scent and Low Light Vision
Dwarf
daily use:
Challenge 3/3, Tactition 3/3
Cavalier 7/Fighter 3
Main Info:
(HP77/77), (AC21/20, T11, FF20/19(With/Without Shield)) +4 vs Giant Subtype, Saves (F+10,R+5, W+4)(+4 vs Spell, SLA, and +2 vs Poison),(CMB 15, CMD 27), (Init 2, Perc+14-+2 vs stonework)
GM, there was a Jade Amulet from the crabs room, which I wasn't able to find a value for.
Also, if you look on our treasure sheet column N for the value of sold items.
Just wondering if we can sell it all here, or do we have to go to a bigger centre ?
Selling things in Sandpoint is not a problem. Buying things, on the other hand, is. Particularly Magic Weapons and Armor are very rare items in Sandpoint. You can find a variety of potions and scrolls though.
Many of the merchants also deal in polished coral 50g each and pearls valued at 100g each. Platinum, minted from all over Golarion, is also available. This should help lighten the load.
From my post on April 28th. The Scimitar from Ripnugget's horde radiates magic. The Jade Amulet from the Crab's horde also radiates magic.
Spellcraft Scimitar DC 18:
+1 Scimitar (2000gp).
Spellcraft Amulet DC 20:
+1 Amulet of Natural Armor (2000gp).
Elektra successfully identified both. I just didn't list all the details in the spreadsheet. I really like pbp but it does have its limitations.