Master of the Fallen Fortress (Table 1) (Inactive)

Game Master TobiasBlues

First Floor : Second Floor : Third Floor : Fourth Floor : Fifth Floor


251 to 300 of 466 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

Taliesin follows the others cautiously into the room. "What is this shrine doing here?" she wonders aloud.

She begins searching the room for anything of interest.

perception: 1d20 + 3 ⇒ (16) + 3 = 19


MotFF Table 1 | MotFF Table 2 | Goblins

Inside and looking around the room, you see that the room definitely is a shine or temple dedicated to Nethys. One side of the room has a white altar, the other a black altar, each represents an aspect of Nethys; Protection and Destruction.

Searching through the room, you see that each altar contains a silver altar service and silver holy symbols of Nethys. Also there is a scroll on each of the altars.

Black Altar, Spellcraft DC 22:
The scroll is one of Shatter

White Altar, Spellcraft DC 22:
The scroll is one of Shield Other

While searching, you also come across a hidden door just north of the white altar. The door appears to be locked.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"I admit,this room makes me uneasy, I've no idea what these scrolls are, allow me to check the altars and the lock on the hidden door."

Perception for traps on altar 1: 1d20 + 6 ⇒ (9) + 6 = 15
Perception for traps on altar 2: 1d20 + 6 ⇒ (14) + 6 = 20
Perception for traps on secret door's lock: 1d20 + 6 ⇒ (5) + 6 = 11

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

spellcraft black: 1d20 + 5 ⇒ (10) + 5 = 15

spellcraft white: 1d20 + 5 ⇒ (10) + 5 = 15

Taliesin shrugs. "Probably some obscure religious scroll..."

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

"Take them along anyway. Kalari, can you open that door?"

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"I believe so good Rhu, a moment..." the wayang says, sliding a set of tools from a pouch on hip. Kneeling down, he goes to work on the lock. If my perception revealed a trap I'll try to disable that first.

take 10 on Disable Device on lock,10+10= 20.

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Spellcraft - Black + guidance: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27
Spellcraft - White + guidance: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18

Kerastes touches his holy symbol before investigating the scrolls.
"The scroll on the black altar is a scroll of shatter."

it seems as if Kerastes is anxious when he proceeds "Here Taliesin, I think you can make good use of it. Please do me a favor and make sure I am not in its area of effect when you use it. I do not know whether I would be affected, but I would rather not find out the hard way"

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"Okay, I'll take the scroll," Taliesin says.

"I guess we are trying that secret door? You guys are really perceptive...I don't think I ever would have seen that! Good job!" she adds cheerily.


MotFF Table 1 | MotFF Table 2 | Goblins

Searching both of the altars and the secret door, Kalri finds nothing out of the ordinary before setting off to unlock said door. He fiddles with the lock for a bit but the mechanism won't budge.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"Hmm." the wayang says. "Might I ask some Guidance from you Kerastes? Or some Saranrae Guidance? It's a tricky lock. I'll take extra care this time.

If they turn me down deduct 1 from the roll. :)

Disable Device take 20, guided, Inspiration Point: 20 + 10 + 1 + 1d6 ⇒ 20 + 10 + 1 + (5) = 36

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

Would I refuse you? ;-) Though, that was a really nice roll! Looks like you had it on your own.

"May the warmth of the Healing Flame steady your hand."

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

"And may Abadar clear your mind from distraction"

Of course you get Abadar's help. Although it is a pity guidance does not stack ;-)

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"That looks so difficult, Kalari! You are very skilled with locks!" Taliesin observes in fascination.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"I discovered early my mechanical mind and playing with 'toy
locks, my teacher's discovered, calmed my racing thoughts
significantly, and has come quite in handy today."
the
dark little wayang says shyly, eyes transfixed on his work.

"I wouldn't be here to do this if it wasn't for you all,
anyway, I'd have been a dog snack if it weren't for you guys..."

he says kind of quietly.


MotFF Table 1 | MotFF Table 2 | Goblins

Wow nice Disable

Kalri begins to work at the lock slowly, methodically, as he talks. It takes a little bit, but soon the lock gives an audible click as the lock is disengaged.

Perception: 1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20 Kalri's Perception at the door w/ guidance

Listening at the door, the wayang doesn't hear anything other than what sounds like the wind blowing, though he does catch the faintest hint of ammonia.

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

What did this part of the tower look like from outside?


MotFF Table 1 | MotFF Table 2 | Goblins

From the outside this level of the tower also had a large section of the eastern part of the tower collapsed.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

Kalari backs up, his work done. "I smell..." he stops for a moment, trying to place the smell. "Is that ammonia?"

"I didn't hear anything but wind, maybe it's the crumbled upper sections of the tower. Shall we have a look?" the wayang asks aloud.

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

"Exploration without looking is quite hard"

Kerastes casts guidance on himself and opens the door, longspear in hand.

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"Why does adventuring have to be so stinky? Is there some kind of Pathfinder regulation against having adventures in a meadow that smells of flowers? Or perhaps we could chronicle the different perfumes favored by nymphs rather than studying troglodyte stench? Where is the harm there?" Taliesin wonders as Kerastes opens the door.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"I would quite enjoy that. Maybe thats what, what was it? Venture Captains? Maybe those guys explore meadows while we get to do the fouler work." Kalari says offhandedly as all await the door opening.

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"If that's the case, this has been quite the 'baptism by stench'...I must say." Taliesin pouts.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

Kalari glances at Taliesin and grins. "Why Lady Staccato, you manage to inspire me even when you pout my dear. It's quite the complex reaction really. I'll be sure to make note in my investigation journals back at the Citadel. Perhaps I'll write my thesis on the subject!" the wayang says excitedly.

A Personal Account on the Effect a Charming and Attractive Pathfinder has on the Morale of their Fellow Pathfinders. I'll get an A+ for sure!

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

Taliesin smiles a genuine smile at Kalari, her teeth white and perfectly straight.

"You are too kind," she says. Though I am used to it...

Turning back to the door, she becomes more serious.

"Dearest Kerastes, could you be a dear and hurry with that door? The anxiety is killing me!"


MotFF Table 1 | MotFF Table 2 | Goblins

Opening the door, you find the large chamber to mostly be open to the sky, a light breeze blowing by giving you a bit of relief from the troglodyte stench. The northern section of the chamber does still have a ceiling.

The smell of ammonia seems to be coming from the northern section of the chamber.

GM Rolls:

Taliesin: 1d20 + 3 ⇒ (16) + 3 = 19
Kalri: 1d20 + 6 ⇒ (14) + 6 = 20
Baru: 1d20 - 1 ⇒ (18) - 1 = 17
Kerastes: 1d20 + 7 ⇒ (5) + 7 = 12
Engleaktig: 1d20 + 6 ⇒ (19) + 6 = 25
Rhu: 1d20 + 7 ⇒ (4) + 7 = 11

Taliesin, Kalri, Baru, Engleaktig:

Looking up at the ceiling in the northern section, you notice that the shadows along there seem to be moving, as you look closer, you can see within the shadows, dozens of small forms huddle against the stone of the ceiling. Suddenly you realize, bats, and a lot of them.

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

Rhu has an arrow on the string as he looks into the room.

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"Oh my, that's a lot of bats." Kalari says breathlessly as the smell's origin becomes clear and he points upward to the others.

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

Baru tail produces his wand and places it in his hand. He performs the same theatrics as the party has seen many times before. And another dragon shaped flurry of sparks speeds off to one of the squares occupied by the bats.

fireworks damage: 1d4 + 1 ⇒ (3) + 1 = 4 fire damage

dc 11 reflex = 1/2 damage, no dazzled

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

"What are you doing? Why are you shooting your fireworks at the shadows?"

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

"There are bats up there. Very many of them. Perhaps we should take a step back."

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

"We can't stop here."

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

Kalari readies himself to drink his extract of Shock Shield should the bats attack instead of flee after the fireworks go off.

Readied action to...yeah, said that already! :)

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

"No, no, no, no, NO!" Taliesin shouts. "Just shut the door! The walking dead is one thing, but bats or bugs? No way! E-yuch!!!"

She visibly cringes, though the bats have not yet entered the room.


MotFF Table 1 | MotFF Table 2 | Goblins

Reflex: 1d20 + 7 ⇒ (15) + 7 = 22

Baru's firework explodes among the bats, illuminating the ceiling and showing off many, many more bats than you originally thought. The entire section of the northern room ripples as the bats let loose of their perches and begin to gather together and move toward you as a single mass.

K.Nature:
DC 12: It's a swarm of bats, their bite can cause the victim to continue to bleed.

DC 17: Normal weapons are useless against the swarm, but area spells or effects will do more damage.

GM Rolls:

Taliesin: 1d20 + 8 ⇒ (13) + 8 = 21
Kalri: 1d20 + 6 ⇒ (20) + 6 = 26
Baru: 1d20 + 3 ⇒ (17) + 3 = 20
Kerastes: 1d20 + 2 ⇒ (1) + 2 = 3
Engleaktig: 1d20 + 0 ⇒ (7) + 0 = 7
Rhu: 1d20 + 3 ⇒ (1) + 3 = 4

Bats: 1d20 + 2 ⇒ (11) + 2 = 13

Combat Begins

Combat Order: Round 1
Kalri, Taliesin, Baru, Bats, Engleaktig, Kerastes, Rhu

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

Kalari gulps his extract; electrical current ripples across his coal colored skin. Rapier in hand he creeps into the room to try and find a shadowy spot to hide in, waiting for his moment to strike.

Shock Shield:

Drink Extract of Shock Shield, boosting my AC by 2.

This spell creates an invisible shield similar to but not as strong as the shield spell. This shield hovers in front of you and negates magic missile attacks directed at you. The disk provides a +2 shield bonus to AC. This bonus applies against incorporeal touch attacks.

At any time, as a free action, you may dismiss your shield, at which point it deals 1d6 points of electrical damage to all creatures within a 5-foot burst, including you. A Reflex saving throw halves the damage.

Moving 10 and Stealthing in a dark corner afterwards if possible.

Stealth: 1d20 + 14 ⇒ (18) + 14 = 32

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

"I share the bard's opinion. We could simply shut the door and leave these creatures be. They're not evil, and I doubt that a swarm of bats could be in collusion with the troglodytes."

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

"I've got NO problem by-passing these vermin, but I would wait until our shadowy friend disperses the charge he's building up before we shut the door, preferably after he runs in, discharges, then runs back out! Some folks are more prone to self destructive behavior than others!"

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

Kalari whispers from somewhere in the shadows "I have no intention of doing anything quite so crazy. Just being cautious, I can come back in if we'd rather bar the door. My extract is meant purely for protection at the moment."

Was there another room? I was under the impression this was the only way we had left to explore. If not then we can try and avoid the bats, I dislike bats greatly.

edited to add: Going back and re-reading this seems to be our only unexplored room. We came all this way to run away from bats? Mayhaps there's another door or hidden chamber in the section containing the bats? I don't think we've missed anything so far.

Dark Archive

Male Tiefling (Grimspawn) Alchemist(Grenadier)/2: HP (12/17): AC (18/touch=15/flat=15): Saves (Fort=4/Ref=6/Will=-1): Initiative +5: Perception +1: Sense Motive -1

I'm pretty sure there's another level we haven't been to yet.

Grand Lodge

Active Spells:
Heightened Awareness
HP 36/36 | Ac 19 +2 shield | T 12 | FF 17 (+2 vs Rays) | I+7 | F+7 R+5 W+9 | Diplomacy+7 Intimidate+9 Perception+11+2 SenseMotive+13 | Spells 0/4+3/3 | Bane 2/5 | Deflection Aura 1/1 | Determination 2/2 | Discern Lies 5/5 | Judgement 0/2 | Reroll 0/1

Kerastes stands transfixed in the doorway, things are happening a bit to fast for his stony brain to comprehend.

And his initiative count has not come up yet


I think the fireworks may have commited us to the bats, if we'd rather not fight them I'll scoot back on my next turn and we can shut the door mebbe? We can go check and see if there's another level to explore. I've never done this module before :)

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

IIRC, the stairs continue up from here.

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

Kalari, if you wish to fight the bats, I'll back you. Whatever you want to do.

Sovereign Court

Human Bard 5 | HP 36/36 | AC 17; Tch 12; FF 15 | F +3; R +7; W +4 | CMB+3; CMD 15 | Speed 30 ft | Init +9 | MW Longspear: +4 (1d8/x3) | Perc +9

We can fight them if you want...Taliesin will probably just scream and run, be we can fight them.

Grand Lodge

Male Tiefling (Asura-spawn) Monk (zen archer)/5 HP 41/41 0 NL| AC17 T17 FF15| Fort +7/Ref +8/Will +8| Init +7| Perc +11| Sense Motive +7|Active conditions none

Some of us can; OOC, I know that bat swarms are immune to damage from weapons and single-target spells, but are vulnerable to AoE spells (so the swarm should have taken 150% damage from Baru's fireworks). Rhu has a couple of flasks of alchemist's fire to hand, which will help.


MotFF Table 1 | MotFF Table 2 | Goblins

One this floor, this was the last room to explore. The stairs do continue up to the next floor, so for all intents and purpose you guys can avoid this fight if you want to. It is up to you.

And yes Rhu, I read the fireworks description a couple of times but the bats will have taken 150% damage from the firework.


Ok cool we can bypass the bats then if that's party consensus. :) Kalari will dart into the safe room and let the door be closed on his next init GM.

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

Up to you, Kalari. Happy to go either way. :-)

Dark Archive

Male Wayang Impiricist 1 [10/10HP][17AC 13FF 15T ][F2 R6 W3][CLW Extract Prepared, Shock Shield Extract Prepared][Percep 6][Init: 6][Speed20][Darkvision 60]Stealth 14[Inspiration 4 per day, free use on Knowledge, Spellcraft, and Linguistics]

"Let's shut them in!" Kalari says, as he dart's back into the other room.

Let's bypass them, if we need to come back we can, bat's seem pretty content where they are haha

Silver Crusade

Male Aasimar Cleric (Theologian) 1 | HP 10/10 | AC 16; Tch 10; FF 16 | Fort +3, Ref +0, Will +6 | Init +0 | Perc +6

"As you wish."

Engleaktig falls into marching order his slot in the conga line of doom.

"I am ready to proceed upstairs if you are."

1 to 50 of 466 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Master of the Fallen Fortress (Table 1) All Messageboards

Want to post a reply? Sign in.