Master of the Fallen Fortress (Inactive)

Game Master Baerlie

The ruined siege castles outside Absalom have long beckoned
adventurers looking to make a name for themselves. Now an
earthquake has cracked open one of these fabled ruins, and
its lost mysteries and fantastic treasures lie exposed for
the first time in centuries.

Fortress Map


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Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sorry, forgot to mention that: DC 15 climb check when you want to enter at ragged remains (1st floor), DC 25 climb check when you want to climb the outside walls.

Silver Crusade

Female Elf Urban barbarian 1 | AC 15 T 12 FF 13 | HP 10/13 | F +3 R +2 W +0 | Init +2 | Perc +6

Has anyone got some rope they feel like tying off up there? Willow could probably shuck off her backpack and climb up, but she's more of an archer than someone likely to just tear up a wall with all her gear. Memo to self: put a rank in Climb next level.

Grand Lodge

Female Human Magus (Kapenia Dancer) 1; HP 9/9; AC 14, T 14, FF 10; CMD 15; F +2, R +2, W +2; Init +2, Per+1

Alexis has rope

Alexis looks up at the tower. "It seems we need to climb up there in order to get in."

Is anybody set up as a climber or should she give it a shot?

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

I'll give it a shot.

"I have rope. I can climb that and lower the rope for others to climb more easily." Puts his pack down and pulls out his silk rope. Walks up to the wall an takes a good measure of handholds, then begins the climb.

Climb: 1d20 + 6 ⇒ (7) + 6 = 13 Guess not

"Ah, it is more difficult than expected."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

For climbing the collapsed remains at the east side of the Tower you need DC 15.

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

Should have declared the collapsed ruins with the DC 15. I fail regardless

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

"Climbing is not my specialty friends" he says as he keeps his eyes in the direction in which the dogs were, aware in case they come back.

perception: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Tûrak:
You don't see any dogs

Silver Crusade

Female Elf Urban barbarian 1 | AC 15 T 12 FF 13 | HP 10/13 | F +3 R +2 W +0 | Init +2 | Perc +6

How high is the pile of rubble? Can Willow put her hands together and give Shin a boost? She shrugs off her pack and gets ready to give the man a lift on his next try. Aiding another: 1d20 ⇒ 8
So much for that idea, at least for the moment.

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

"Thanks." With Willow's help, Shin tries to climb the rubble once again.

climb: 1d20 + 6 ⇒ (9) + 6 = 15

If he makes it, Shin wraps the rope around a sturdy object and drops the remaining rope back to the group while bracing and holding on to his end.

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

Saleem looks at his companions climbing and struggling.
"Why do we not knot the rope first? It'll enable the less accomplish of us to make this climb far easier.?" pointing out that the rope as it is now would make one like him difficult to climb. H emakes ready to climb when it's his turn.

Knotting the rope would make it a DC 5.
Climb, 1d20 ⇒ 13

Liberty's Edge

Female Human (Tian-Min Rogue 1 (HP 9/9 | AC:15 | T:13 | FF:12 | BAB: +0 | CMB: +3 | CMD: 14/FF: 11 | Fort:+1 | Ref:+5 | Will:+1 | Init:+3 | Speed: 30)

Kaede attempts to follow Saleem up the rope.

Climb: 1d20 + 1 ⇒ (4) + 1 = 5

She struggles for a while, but finally makes it. "Climbing is not... what I am best at," she says, huffing and puffing.

Now that she has a better view of the room, she scans it for traps.

Perception: 1d20 + 6 ⇒ (6) + 6 = 12

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The northern wing of the tower seems to have escaped the worst effects of the collapse, but rubble still litters the floor and everything is covered in a thick layer of stone dust. Thick cobwebs cloak the ceiling and hang down the walls like gossamer tapestries. Two archways stand open: one in the southwest wall and one in the nortwhest wall.

Kaede:
When you look around you can see that the southern wing is entirely filled with rubble, leaving only the northern wing (and part of the western wing) accessible. There seem to be no traps in this room.

Squares filled with rubble are treated as difficult terrain.

Silver Crusade

Female Elf Urban barbarian 1 | AC 15 T 12 FF 13 | HP 10/13 | F +3 R +2 W +0 | Init +2 | Perc +6

Willow's not quite prepared to take his weight, but Shin manages to spring over the wall regardless. As he ties off the rope and the others climb up, she retrieves her pack and hopes it won't throw off her balance too much. Climb: 1d20 - 2 ⇒ (20) - 2 = 18 Ha! Of course!

Joining the others, she quickly looks around for signs of recent passage or presence. Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Willow:
The only passage further into the tower is a archway at the northwest wall. The archway at the southwest wall is blocked by rubble.

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

Finally reaching the top after struggling his way up, his arms burning with the effort. Saleem checks with his companions on their next step.

"Where to next?"

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

For the last, Tûrak takes the rope and try to climb.

Climb: 1d20 - 2 ⇒ (18) - 2 = 16

After reaching the top, he looks around for some dangerous areas or traps.

Perception: 1d20 + 7 ⇒ (2) + 7 = 9

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Tûrak:
There seem to be no traps in this room. The rubble on the floor makes it difficult to walk.

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

Think we still need Alexis to climb.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

ops! I thought I was the last one, sorry!

Grand Lodge

Female Human Magus (Kapenia Dancer) 1; HP 9/9; AC 14, T 14, FF 10; CMD 15; F +2, R +2, W +2; Init +2, Per+1

Sorry for being late... rough real life for the past day or so.

Alexis grabs the rope and tries to climb up. Climb check: 1d20 + 3 ⇒ (3) + 3 = 6

After struggling a bit, Alexis makes it to the top of the rope. "Great plan on tying knots in the rope. That made a huge difference. I'm ready now."

Once she gets to the top, Alexis looks around the area.

Perception: 1d20 + 1 ⇒ (10) + 1 = 11

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

Shin wraps the rope back into a tight coil, staring dishearteningly at his pack on the ground below. I just realized I put my pack down and no one brought it up With that he moves to the passage in the northwest wall.

"This appears the only way to go. I can take point, but if I miss anything, don't hesitate to tell me."

Liberty's Edge

Female Human (Tian-Min Rogue 1 (HP 9/9 | AC:15 | T:13 | FF:12 | BAB: +0 | CMB: +3 | CMD: 14/FF: 11 | Fort:+1 | Ref:+5 | Will:+1 | Init:+3 | Speed: 30)

"Excellent, we are all here. And so to business." Kaede cracks her knuckles surreptitiously. It might be wise to split our party into two groups of three. Do not do so yet. I must check the archways for traps, yes?"

She walks to each of the two archways and examines them carefully, tracing and prodding each outline softly with a finger.

Southwest archway Perception check: 1d20 + 6 ⇒ (5) + 6 = 11

Northwest archway Perception check: 1d20 + 6 ⇒ (11) + 6 = 17

Careful not to step past the threshold, Kaede then sticks her head into each archway and glances around.

Southwest archway Perception check 2: 1d20 + 6 ⇒ (3) + 6 = 9

Northwest archway Perception check 2: 1d20 + 6 ⇒ (3) + 6 = 9

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

@Shin. I can use Mage Hand to get your pack for you. It should be less than 5 Pounds based on your profile.

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

That'd be great. I was gonna cut it as a loss lol

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Alexis + Kaede:
You don't see any traps, but the southwest archway is filled with rubble and not passable.

Grand Lodge

Female Human Magus (Kapenia Dancer) 1; HP 9/9; AC 14, T 14, FF 10; CMD 15; F +2, R +2, W +2; Init +2, Per+1

Alexis drapes her scarf over her shoulders, leaving the ends loose to move with her.

"Yes, let us be off. It looks to me like we can only go to the northwest," as she points in that direction.

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

Shin moves cautiously down the passage, careful of his footing. Keeping his eyes peeled for anything.

perception: 1d20 + 6 ⇒ (16) + 6 = 22

how dark is it?

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Tûrak follows his fellows, always in the back.

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

Saleem keeps close. Always good to be near someone else.

Liberty's Edge

Female Human (Tian-Min Rogue 1 (HP 9/9 | AC:15 | T:13 | FF:12 | BAB: +0 | CMB: +3 | CMD: 14/FF: 11 | Fort:+1 | Ref:+5 | Will:+1 | Init:+3 | Speed: 30)

Kaede lags behind the rest of the group. Better one of her fellow adventurers stumble over a tripwire or step on a pressure plate than her.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The northern wing of the tower seems to have escaped the worst effects of the collapse, but rubble still litters the floor and everything is covered in a thick layer of stone dust. Thick cobwebs cloak the ceiling and hang down the walls like gossamer tapestries. A single archway stands open in the southwest wall.

Natsume:
A giant arachnid known as a scaleback Spider has made its lair in the north wing. It lurks in its web near the ceiling.

Except the areas exposed to the outside, all rooms in the tower are dark. Difficult terrain in this room because of the rubble.

Surprise round

Init. Kaede: 1d20 + 3 ⇒ (16) + 3 = 19
Init. Saleem: 1d20 + 11 ⇒ (11) + 11 = 22
Init. Tûrak: 1d20 + 5 ⇒ (18) + 5 = 23
Init. Natsume: 1d20 + 3 ⇒ (15) + 3 = 18
Init. Alexis: 1d20 + 2 ⇒ (17) + 2 = 19
Init. Willow: 1d20 + 2 ⇒ (4) + 2 = 6


Combat order:
Tûrak
Saleem
Kaede
Alexis
Natsume
Willow

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Can I move in the map? If no, how can I declare my action? Sorry, but is my first time in PbP...

Grand Lodge

Female Human Magus (Kapenia Dancer) 1; HP 9/9; AC 14, T 14, FF 10; CMD 15; F +2, R +2, W +2; Init +2, Per+1

Is anybody else planning on casting light or lighting a torch? Alexis can do it as needed.

Alerted by some unexpected movement, Alexis takes her bladed scarf off of her shoulders and begins to move it in circles around her body.


Surprise round:
Move action: Draw bladed scarf

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

Tûrak moves out of this room, going back to the another that he comes from and draws his pistol.

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

Saleem claps his hands sending out a tiny bolt of Fire.
Ranged touch Acid Splash but modified to to Fire due to bloodline.1d20 + 3 ⇒ (12) + 3 = 151d3 ⇒ 2

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

Shin goes into a defensive stance waiting to see if the creature will approach.

Liberty's Edge

Female Human (Tian-Min Rogue 1 (HP 9/9 | AC:15 | T:13 | FF:12 | BAB: +0 | CMB: +3 | CMD: 14/FF: 11 | Fort:+1 | Ref:+5 | Will:+1 | Init:+3 | Speed: 30)

Kaede draws her shortbow, nocks an arrow, and aims it at the disgusting creature.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

@ Tûrak: you got it right, you just tell me where you want to go and I will move your token on the map. I couldnt find an online tool where everybody can move his token. But I can set up something like a google drawing if it is easier for you?

Combat order:
Tûrak - move, draw weapon
Saleem - fire damage
Kaede - draw weapon
Alexis - move, draw weapon
Natsume - defense
Willow

I will wait for Willow's post before posting the summury of the round. In the meantime I will roll initiative for the spider

Init. Spider: 1d20 + 3 ⇒ (11) + 3 = 14

Silver Crusade

Female Elf Urban barbarian 1 | AC 15 T 12 FF 13 | HP 10/13 | F +3 R +2 W +0 | Init +2 | Perc +6

Willow slides her halberd from where it's strapped to her pack, slipping through the doorway to defend the path to Kaede and Tûrak. She steps to one side to give them a clear shot.

GM, I'm not sure how easy it is to come to grips with, but I think Roll20 is one of the simpler virtual tabletops out there, if you're looking for that sort of thing in the long run. I've yet to experiment with it myself, though, so I can't really say much about it.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Tûrak moved back when he saw the spider, out of the room to be safe from any attacks and drew his pistol. Saleem immediately shot a fire bolt at at the giant thing at the ceiling, hitting it on the side and dealing some damage. Kaede drew her shortbow and aims at the creature ready to shoot an arrow as soon as it's coming closer. Preparing for an attack Alexis starts circling her bladed scarf around her body. Natsume goes into defensive position, tensing every muscle in his body, waiting for the creature to move in his direction. Willow became ready to defend her collegues in the entrance area and drew her halberd from her back.

Round 1

Combat order:
Tûrak
Saleem
Kaede
Alexis
Natsume
Giant Spider -2HP
Willow

I'm using Roll20 for online gaming, but unfortunately it's blocked by our office firewall (they don't like gaming sites), so I'll not be able to see your movements during the day. The other thing is, that you need an account on Roll20 to be able to use it. It's free, but you still need an account. But if this ok for you all, I will create a Roll20 game. So no map update for now, I will do it in the evening (Europe), but feel free to post your actions in the meantime.

The Exchange

PFS# 76925-21| Male Ifrit Sorceror (Elemental:Fire) 4 HP: 26/26| AC: 13/13/10 | Fort: +3| Ref: +4| Will: +3| Init: +9| Perc: -1| CMB: +2| CMD: 15| Ray: +5;1d6+2| Ray 7/7day
Skills:
Acrobatics: +3| Bluff:+9| Diplomacy: +6| Intimidate: +12| K.(Arcana): +4| K.(Planes): +4| Linguis: +1| Stealth: +3| Spellcraft: +4|

Saleem will stay out of the way and continue using his innate magic, sending magic flying towards the Spider to burn it.
Acid Splash modified to Fire, ranged touch 30feet. 1d20 + 3 ⇒ (15) + 3 = 181d3 ⇒ 1

Liberty's Edge

Male Human Monk (Qinggong Monk) Init: +3 | HP: 9/9 | AC: 16 | FF: 12 | Touch: 14 | CMD: 15 | Fort: +3 | Ref: +5 | Will: +4 | Perception: +6

I still have my crossbow. Shin draws his crossbow, takes aim and fires a bolt at the spider.

ranged attack: 1d20 + 3 ⇒ (12) + 3 = 15 damage: 1d8 ⇒ 2

Liberty's Edge

Female Human (Tian-Min Rogue 1 (HP 9/9 | AC:15 | T:13 | FF:12 | BAB: +0 | CMB: +3 | CMD: 14/FF: 11 | Fort:+1 | Ref:+5 | Will:+1 | Init:+3 | Speed: 30)

Kaede fires her arrow at the spider.

Attack: 1d20 + 3 ⇒ (18) + 3 = 21

Damage if hit: 1d6 ⇒ 2

She nocks another arrow immediately after firing the first.

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

On round 2, I'll delay my turn, ok? I think google drawing is a better option.

Grand Lodge

Female Human Magus (Kapenia Dancer) 1; HP 9/9; AC 14, T 14, FF 10; CMD 15; F +2, R +2, W +2; Init +2, Per+1

Round 1

Alexis moves north, then northwest, and northwest again. Do you want us to move our tokens ourselves or would you prefer to do it?

Once she has reached her destination, Alexis casts Ray of Frost on the spider. Ranged touch: 1d20 + 2 ⇒ (12) + 2 = 14 damage: 1d3 ⇒ 1


Action summary
Move: N, NW, NW
Standard action: cast ray of frost

Silver Crusade

Female Elf Urban barbarian 1 | AC 15 T 12 FF 13 | HP 10/13 | F +3 R +2 W +0 | Init +2 | Perc +6

Willow scrambles over the rubble as best she can, trying to leave space for rays and arrows while she moves towards the spider. She levels her halberd, determined that the creeping thing won't get past her.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

@Alexis: I moved your token, but you can also do it yourself. Please check if this is the location where you want to be.

@Tûrak: do you want to do an action in round 1?

Grand Lodge

Stuff:
Wand of CLW: 46 charges; Healer's kit: 20 usages; Arrows: 37; Arrows (blunt): 20; Arrows (cold iron): 30; Arrows (raining): 4; Arrows ('silver'): 10
Half-orc LN Alchemist (Grenadier) 5 - Init +3, Senses: Darkvision 60ft, Perception +8, AC 17/ touch 13/ ff 14; temp hp: 5/9; hp 33/33, F+8, R+10, W+4, Speed 30 ft., Explorer 1/1; Bombs 12/12

I'll delay my turn in round 1 too, ok?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

@Tûrak: It's ok, just tell me when you want to take your action (after which player) and I will adjust the order.

Saleem shot another fire bolt at the spider, hitting her on her head. Kaedes bolt hit the spider directly between her leg and her chest. Alexis shots a ray of frost at the spider, successfully. Natsume fires another bolt at the spider, hitting her on the side.

The spider, still sitting in her net on the ceiling, tries to entangle Natsume with a web, but missed the target.

Ranged Touch Web Attack: 1d20 + 5 ⇒ (1) + 5 = 6

Willow enters the room, carefully not to fall down, waiting for the spider to crawl towards her.

Spider -8HP

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