Mahorfeus' Legacy of Fire (Inactive)

Game Master Mahorfeus

Battle Market 1st Floor
Battle Market 2nd Floor


851 to 900 of 1,792 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

Sarala whispers to Julius, "Maybe we'll run into your bone golem after all."


Detect Magic (Spellcraft DC 20):
The door's aura can be attributed to the abjuration school of magic. You are not familiar with the exact spell used, but it appears to be a highly advanced version of the arcane lock spell. This particular lock appears to be attuned to a key of some sort. Without the key or some powerful dispel magic, the door is all but impossible to open.


Male Human Oracle / 15 (AC: 22 [T: 9 FF: 22] | HP: 156/156(0NL) | F+17*, R+10*, W+15* | Init: -1 |Perc: +0 | Lifesense 30’)

"It would seem that while the priests could not protect their treasure with their lives, they were able to protect it with the Dawnflower's magic. Without the key, we shall not be opening that door, and even with the key, we might be fools to do so, lest the Pactmasters kill us and take the treasure, whatever it may be."

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Spellcraft: 1d20 + 8 ⇒ (14) + 8 = 22

Julius gives Thurrios a quizzical look when he states the door was closed with "Dawnflower's magic", but he says nothing.

"Thurrios is surprisingly correct regarding our current ability to get past this door."

He stands and turns in a circle. Not seeing any other passage, Julius gestures to those who came behind him and Narkû.

"Well, about face. Everyone who needs it get some red armor and let's get that Pathfinder back to camp. Before we return though, let's agree to keep the contents of this temple a secret for now. It may not do to tip our hand in the knowledge something the Pactmasters may wish kept secret might have been revealed to us."


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

"Narkû can keep quiet. Remember Narkû can Infiltrationate'."

After climbing back up the stairs, Narkû will gather up a couple of sets of armor to carry back to camp.


Male Human Oracle / 15 (AC: 22 [T: 9 FF: 22] | HP: 156/156(0NL) | F+17*, R+10*, W+15* | Init: -1 |Perc: +0 | Lifesense 30’)

"In fact, I recommend none of us take back this armor just now. Best not to tip our hands at what we found here. We can better query Almah then. And no discussing it in front of the other Pathfinder, until we know more" he says as he glares at the other Agents of the Society.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"I will not lie" he says straight faced
"If asked directly i will not tell untruths"

-Posted with Wayfinder

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

"You glare with too much accusation, sir Furious," Julius says with an exaggerated roll of his eyes.

"Sadly, keeping secrets from other Pathfinders is one of our own best internal practices. Fairly well known, in fact. But I'm sure they didn't teach that in 'Dawnflower Magic 101', so you may not have heard."

Julius glances over at Sarala and shakes his head. Assuming everyone goes back up the stairs, he follows up and out of the stairway.

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius looks at Anapa. "Then just say nothing," he says with a shrug. "I mean, you're really, really good at that so far as I have been able to observe."


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"I speak when i have to. During a fight there is no reason to talk. But very well. You do not wish for me to speak... i will not"
He nods

-Posted with Wayfinder

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius laughs—quietly, there's still danger after all!—and says to the ifrit. "You do know I refer to once we arrive back in camp, correct? Not while we're out here infiltrationing. Feel free to sing if you desire. As long as it doesn't bring any gnolls on our heads, I declare you vocally free."


I generally don't keep track of encumbrance, but I do kind of eyeball things. Carrying around 360 or so pounds of something as unwieldy as suits of armor might be pushing it.

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Think you're misreading things, Mr. Mahorfeus. Julius suggested anyone who wants/needs some armor to grab it then Thurrios suggested none at all. Pretty sure no one is suggesting everyone grab a bunch of armor beyond necessity...


More referring to Narku's "couple of sets," which doesn't mean all of them, but still.

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Sorry...missed his enthusiastic looting, lol.

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

"Yeah, I mean, I'll tell Julius pretty much anything, 'cause we're all about gossip, but Pheliped? I don't even know how to spell his name, so he's not gonna be privvy to my vast collection of secrets." Sarala makes a locking gesture towards her head. "No reason to mistrust us on this, anyway, 'cause if the Pactmasters are going to want to kill us over knowing too much, our Wayfinders aren't going to act as some kind of defence against getting our throats slit in the dead of night or anything."

To Anapa she says, "Well, maybe you can just say, 'I would prefer not to talk about it' and put on a haunted expression. The statement is probably true, and expressions don't have a truth value. Like if I do this..." She puts both of her hands on her face and opens her mouth wide in surprise! "I'm not lying about anything. Something to think about."

She heads back up the stairs as she speaks, leaning against the wall outside the door when she gets out.


Sorry, should I move us along to the monastery?

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

I dunno...did we agree we aren't taking any armor and such? If so, I say do it.


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

Sure... Leave the armor here, not like others haven't had a chance before us to take it.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

lets move on

-Posted with Wayfinder

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

Sure, let's timewarp.


Turning away from the mysterious sealed door, the party decides to leave the armor of the dead Pactmaster Guardsmen behind for the time being. With the coast clear, you leave through the way you came, intent on retreating from the village. As you leave the building however, a chill runs down your spines, and from the corners of your eyes there is a flicker of movement.

A figure dressed in orange and yellow robes - much like those worn by the skeletons within the church, except brand new - passes right by you, moving in the direction of the cemetery. Its hands are held together and its head is bowed down, as though in prayer. The figure seems to take no notice of your group, continuing on its way.

GM Stuff:
1d20 + 12 ⇒ (20) + 12 = 32


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

Once again the ifrit says a small prayer in ancient osirian, when his eyes opens, pitch black as he looks at the man who crossed their path

Detect evil. Well. If he does have the same as the skeletons... and the temple was desecrated. He sure as heck not gona trust him

-Posted with Wayfinder


Anapa:
In spite of his priestly appearance, the man's body emits an undeniably evil aura, one of moderate intensity.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"You there! Priest! We would like to have a word with you if possible!" he calls out. And to his team
"Be careful, he is not what he seems."

-Posted with Wayfinder


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

Narkû whispers back, "Is it not a priest of Sarenrae?"

---------------------------------------------
Current Effects: Whetstone edge on falchion and scimitar, +1 damage on next successful hit;


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"A priest? Maybe. Of Sarenrae? Certainly not, he or she radiates evil. So be careful."


Male Human Oracle / 15 (AC: 22 [T: 9 FF: 22] | HP: 156/156(0NL) | F+17*, R+10*, W+15* | Init: -1 |Perc: +0 | Lifesense 30’)

"We were just discussing false followers of the Dawnflower, how fortuitous. Anapa, continue and lead the conversation, and we shall see where it goes."

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

"A spooky ghost, maybe? That reminds me that we should tell scary stories when we get back to the caravan!" whispers Sarala to Julius, before she nods to the others and starts following the figure towards the cemetary.


The priest initially seems to ignore Anapa, continuing on its way. You follow him around the church, finding that he now stands before a large column in the center of the cemetery. At the top of the ten-foot column is a statue of a familiar angelic woman, her arms raises to the heavens - the goddess Sarenrae herself. In the shadow of this statue are five graves, marked by life-sized statues of holy warriors. The smell of rot and decay seems to fill graveyard.

Slowly, the priest turns around to face you; a smile marks his dark-skinned, handsome face.

"Welcome to my church," he says with a grin, his voice deep and jovial.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"This is no church. What do you think you are doing here?" he meets the stranger's gaze head on


The priest cocks his head to the side ever so slightly, his smile never leaving his face.

"Why, tending to my flock of course." He holds his arms out to his sides, gesturing at the entirety of the cliffside cemetary and church.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"I do not think you are being honest with us. I suggest you tell us what you are up to this time of night, dressed like that, in a cemetery?"


Just to clarify, it is still daytime.

"Praising the Dawnflower," the priest replies mockingly, before looking back at the graves, "This is where I belong. Where I have always belonged... in the service of the prophet."


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

my bad.... sorry. Probably cause its 10:30pm here

He does nothing. He simply looks at the so called priest
"I do not think you are what and who you say you are"

-Posted with Wayfinder


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

Narkû taps Anapa on the shoulder and whispers, "Maybe he knows what happened inside the church? And why does it smell so bad around here?

---------------------------------------------
Current Effects: Whetstone edge on falchion and scimitar, +1 damage on next successful hit;


"You are right, perhaps. The Dawnflower abandoned Kelmarane oh so long ago. Even before the red men came. I watch over this place nonetheless."

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

Sarala puts her hands in her pockets and stares blankly at the man in red. "So... what happened here, buddy? How long have you been here?"

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius is impressed that something has finally drawn a responsive and proactive attitude from the oddly heritaged paladin. He holds his tongue for now waiting to see what is going to happen.

He casually draws a javelin however. No need to be too patient.


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

"You are hiding something from us. I would like to know what your intentions are in the graveyard. I hope it is not to desecrate the rest of those layed down here? "

-Posted with Wayfinder

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius whispers to Anapa behind his hand. "Psst...I think this whole place is already pretty well desecrated."


Male Anubian Ifrit
Vitals:
(HP 36/36; AC 18, FF 17, T 11, CMD 18; F 8, R 5, W 7 (+1vsfire,+4vsHot); Perception +0, Init +5
Paladin 4
Skills:
Diplomacy +10 (+10 to influence friendly or helpful creatures), Handle Animal +8, Heal +6, Knowledge (religion) +7, Linguistics +2, Ride +0, Sense Motive +6

Anapa gives a very small nod

-Posted with Wayfinder

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius nods much more pronounced than Anapa did and has a self-satisfied look. Leaning over to Sarala, next to whom he stands, the arcanist whispers, "See? Studying magic in all its forms helps one recognize things that are normally reserved for the god-blesseds' intuition."

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

Sarala nods seriously towards Julius and replies, "Thanks for the help on that, Julius, I was pretty sure up until now that the whole place was intact."


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

Narkû nods also, so not to be left out of the nodding festivities.

Maybe Narkû should make little people with nodding heads to sit on wagon seats, Narkû thinks as he watches the others.

---------------------------------------------
Current Effects: Whetstone edge on falchion and scimitar, +1 damage on next successful hit;

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Julius' expression turns into a pout. "Well, if you're just going to be all funny about it...after all, just because things were ruined doesn't mean the holy energy would have been tainted! I was just excited about being correct..."

Grand Lodge

Female Vanara Monk 4 (AC 18 [T 18, FF 14]) HP 32/32, Fort +4, Ref +7, Will +4 | Init +3 | Per +10

Sarala reaches to pat the arcanist on the head, "There, there. I get what you mean, I'm not really attuned to holy or unholy energy or anything like that the way you fellows might be. And it's good for you that you can celebrate the times that you are correct."


"I have always been here. This is my home," the priest says unhelpfully, his voice growing increasingly menacing. At Anapa's question, he looks to the five graves once more. "Desecrate? Surely not. I am merely honoring the greatest heroes of Kelmarane." With a sudden crazed glint in his eyes, he staggers forward, taking a single step toward you. "Perhaps I, Halruun, shall feed them your souls?"

Initiative Rolls:

For the sake of simplicity, I will just omit Marossa from this combat; you can assume her Inspire Courage is up.
Anapa: 1d20 + 5 ⇒ (11) + 5 = 16
Julius: 1d20 + 1 ⇒ (11) + 1 = 12
Narku: 1d20 + 3 ⇒ (16) + 3 = 19
Sarala: 1d20 + 3 ⇒ (6) + 3 = 9
Thurrios: 1d20 + 9 ⇒ (9) + 9 = 18
Halruun: 1d20 + 8 ⇒ (20) + 8 = 28

>Halruun, Narku, Thurrios, Anapa, Julius, Sarala

Map!

The dark blotches on the map represent the walls of the church, the statue of Sarenrae, and the five gravestones; this is all impassable terrain. I arranged your icons in the usual formation, but go ahead and let me know if you want a different starting position - then I'll post Halruun's action.

Dark Archive

AC:11 (T:11; FF:10) | CMD:13 (FF:12) | HP: 20/20 | F+3, R+2, W+4 | Init: +1 | Perc: +6 (+7 if opposed)

Silliness:
I want to start within arm's reach of Halruun!

..................

Okay, that's lie.

Assuming Julius isn't knocked out/killed/stunned/fascinated, etc.:
As if he had somehow suspected it might come to this, Julius hurls his readied javelin at the priestly specter.

Javelin of Weird Priest Bane (not really): 1d20 + 2 ⇒ (11) + 2 = 13

A savage sigh comes from the arcanist as his javelin flies wide. Glancing around at his comrades, Julius shrugs and says, "Yeah, I know. One day, I promise I'll hit something with one of those."


Male Half-Orc (Sandkin) Cavalier (Beast Rider) 4 [Order of the Flame]
Quick Specs:
HP 48/48; AC 17, T11, FF 16, CMD 18; F+7, R+2, W+1; Init +3; Prec +0 (Darkvision 60’); Challenge 2/2 day;

I am fine with Narkû starting position, but he does get an immediate action when initiative is rolled and he gets 11+ on the die. Narkû can move up to his base speed (20') and is not considered flat footed. This is an ability of the Order of the Flame Cavalier build.

Narkû senses the opponent getting twitchy and makes a Foolhardy Rush forward.

Immediate action: Narkû moves to R9 (20')

---------------------------------------------
Current Effects: Whetstone edge on falchion and scimitar, +1 damage on next successful hit;

851 to 900 of 1,792 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Mahorfeus' Legacy of Fire Campaign All Messageboards

Want to post a reply? Sign in.