"Oh dear," Laya mutters as her companions freeze up from fright. "This will never do." She calls out to the vargouille, "Oi! Come and get me!" Then she turns and runs.
She runs in a straight line as far as she can get in the direction of G53 until she meets an obstruction or uses up her movement. She can go 80 ft total, which will take her off the edge of the map, so I can't be sure exactly where she ends up. G53 is about 50 ft.
She's hoping to lure the vargouille out of sight of the others so that its scream effects will dissipate.
Laya is momentarily startled by the vargouille's response. "You...you wanted help for something? There is no cure for your condition, you know. You're too far gone. And you've caused a lot of suffering as a result."
Now that Sir Mital Cobbers is hovering a few feet above Laya, he should be out of sight of the others (since she's not in the same room), so Heward should be free to move.
Laya stares up at the vargouille impassively. "Would Sir Mital Cobbers, knight of Magnimar, inflict this curse upon others, like you have? Would Sir Mital Cobbers, knight of Magnimar, cause suffering and harm to innocent people?" She gives him a sympathetic smile. "It must be a terrible agony you are going through, but you must accept the facts. You were Sir Mital Cobbers once. You are he no longer."
"Those robbers who set me free? Their own fault for daring to defile my tomb. They had no right and deserved what they got! And now it's my turn. This thief here who stole my house has returned with my diamonds. If Wynoma is dead, you will find a priestess of Pharasma to undo what she did and give me back my body."
Heward is definitely freed, but Awgin can just barely see the creature. However, he was coming out of paralysis this "round" anyway. Calatin is still frozen.
"And what of the people those robbers then harmed in their new condition?" Laya snarls. "Did they deserve it, too? And the thief who stole your house? This hasn't been your house for many years. You give yourself away with every word, sir. You are not Sir Mital Cobbers. Sir Mital has been dead for many years. You are nothing more than a monster."
Belated Laya Acrobatics check: 1d20 + 2 ⇒ (16) + 2 = 18
Laya manages to move full speed in her retreat into the pitch blackness of area B. She gets stopped by a wall she didn't see and ends up in H53. She can hear that the vargouille has come closer from its voice, but is unable to see it, so please ignore all those descriptions about its appearance and assume those emotions are conveyed in its voice. Laya also hears a banging sound, like somebody trying to break down a door in the back of the house.
Okay, Awgin wasn't where I thought he was either. He, too, became free when Sir Mital moved into the other room, and I see now that the vargouille moved out of the area Calatin can see due to poor lighting in the dining room, so he's free as well (though currently unable to see where the creature is). I had thought Awgin had made it a lot further around the balcony than he had, but he's still up at the north end, which means he completely can't see the creature from his current position.
The creature is somewhere in area B. Laya has no map since she can't see anything. If you need a reference point, just look at Heward or Calatin's.
Awgin has to get almost all the way around before he can just make out some tentacles hanging below the ceiling in J57, barely within range of his dark vision 60 feet away. He can jump down from the balcony, probably using Acrobatics to avoid damage, but no way he can get any sort of attack this round.
Calatin moves thirty feet towards the sound of the vargouille, stepping into the pitch blackness. He's about to take another step before he feels tentacles slapping him in the forehead. It would seem he nearly walked right into the creature.
His spell illuminates the creature (and Laya pressed up against a wall but fortunately twenty feet away).
Reflex save: 1d20 + 4 ⇒ (8) + 4 = 12 (guessing from memory, but that probably fails)
Damage: 2d4 ⇒ (2, 3) = 5
Heward takes a couple steps toward the room with the fighting and sees that the action is taking place in darkness. Thinking quickly*, he returns to the hall to retrieve the lantern and circles back to the left hand room.
Dance around the map, ending at K59. Assuming that picking up the lantern is a free action while on the move.
Sit Mital flaps up and away from Calatin and Awgin (withdrawing only, and not within reach of Laya). It flaps off into the dining room and into the darkness Laya can't see through, and is blocked by a wall from Awgin. You currently have no idea where it is, save that it's in area E (the dining room that Laya is hiding in), unless it managed to make it all the way through said dining room and into the central hallway (Awgin saw an open doorway behind the stairs that looks like it should lead into area E).
At the end of a move action, Heward still won't be able to see the creature. Only once he moves completely into the hallway behind the staircase can he see the creature back up on the mezzanine. With Heward pointing him out, Awgin loses no more time heading for the stairs, but he doesn't get up them this round.
Calatin comes to meet Awgin (taking the short cut out of the now pitch black dining room), frantically staunching his wounds with a hanky.
Laya, then Sir Mital. Laya can see the light from Heward's lantern through the door that goes from the dining room directly to the hall behind the stairs, but where she currently is is pitch black.
Heward clutches his lantern and javelin and follows in the varguoille's wake, waiting for Mital to make his move.
If Heward come across Awgin before Mital, he will call to the halforc and toss him a javelin if he wants it. If Heward reaches the javelin he's already thrown and it's easily retrievable he will slip it back into his quiver.
The javelin he threw is closer towards the front door.
I really wish the mechanics for passing objects were a bit more clearly defined in the rules. What kind of action is it? Does it provoke? Can you pass an object on your turn, then move off, and the other person retrieves the object on his turn, meaning the object is "hovering in mid-air"?
It seems to me that what would make sense would be a move action on the part of the passer to hand off the object, then an immediate action on the part of the passee to get it. That would make passing the object provoke an AoO, but getting the object wouldn't, since it would be a swift action.
The other way would be for the passee to use the Steal action against the ally to "steal" the item, making it a standard action for the passee and no action at all for the passer. The passee would have to make a Steal check, but only against a DC of 10 plus size modifier, since the passer wouldn't be resisting.
Doing it like either of these ways would mean that Heward wouldn't be able to pass one until this turn.
As for why Awgin didn't get an AoO, the thing has Spring Attack. Seems that in addition to keeping its memories and personality, the damned thing also kept its fighter levels...
Via C62, Sir Mital swoop attacks Awgin once again. No attacks of opportunity for either of you this time.
Attack: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Damage: 1d6 ⇒ 3 Fort save DC 13
I didn't get one from you last time, so now you owe me two, Awgin. The "poison" is such that it only prevents healing magic from curing the damage, not any sort of ability damage, etc.