Barin, does an exagerated gesture putting his left hand on his hear and cupping it... then he laughs, seemingly at Koraq's words:"Can't hear you... Koraqy! You move your mouth but all I can hear is defeat!"
It's all for fun, Koraq, building on the friendly rivalry here! On a more serious note: let's see what this suicidal elemental does, they seem pretty single minded...
Rasil sees the other two Varisians looking about in the dark alleyway. They don't see him as he quickly slips past the alley's mouth.
He makes his way forwards along the front of the building. As he reaches the corner, he has a brief moment to see a veiled Varisian woman in full gypsy regalia standing there as she casts a spell at him.
Fort save DC 16 or be blinded
Meanwhile, downstairs, Barin and Koraq nearly have the last elemental ground to dust.
The remaining elemental continues to pound on the foundations. Significant cracks have started to appear in this stone as well. Fortunately, they seem to have this creature nearly destroyed.
That's alright, this is twice now that there's been an update to the Gameplay tab, but it didn't show a new post on my generic campaign page. I find that a little weird.
** spoiler omitted **
Ditto. I only realised it was my turn because of the comments in the discussion thread :/
Uhh, hmm. No idea what to do :p
Simza now that the elementals are defeated, and the immediate threat neutralized, moves back over towards the trap-door, leaving room for the others to get past her as she tries to figure out what the previous flash was.
Move to K33 and make a perception check on the trapdoor.
"So? What's going on with this hatch? Shouldn't we try to open it? It seems to me we repelled Mikobar's underground assault but I'm eager to tell him a few choice words personally, and he's not here, unless I've suddenly gone blind..."
Baring moves up the stairs and tries to open the hatch
Rasil feels momentarily drowsy, but he shakes off the magical sleep.
Barin pushes against the door. Though you don't remember any kind of locking mechanism, it's definitely held somehow. It doesn't feel like a bar or heavy object however, as no part of the hatch so much as budges.
"Heh, I win's more like it, Barin!", boasts Koraq as he sluggishly moves to the open doorway to inspect inside. He pauses to pat Simza on the shoulder, muttering a quick "Thanks", on the way to the door.
Koraq moves to look inside the corner room via M32 and looks inside for anything suspicious.
Koraq sees nothing suspicious, just shelves lined with jewels, half-finished jewelry and a few completed pieces. A small stand, suitable to display a necklace or pendant, lies on its side on the floor.
Rasil hears a hiss of annoyance, then footsteps moving wide around him to his left. He hears a woman's voice whisper loudly to someone, and a man's voice respond. He thinks they're speaking Varisian.
Gentlemen below, you may attempt a Strength check to force open the trap door. The DC is 25, so you'll have to work together, and two can work at one time. One of my house rules is that in most situations I don't require you to declare ahead of time a primary and assisting skill user. Both make Strength checks: the higher will be the primary, and the other the assistant (assuming the lower result is at least 10). There's nothing worse than trying to open a door and the guy with the +4 bonus rolls low, and the +1 guy rolls 20s to open the DC 20 door.
However, before you can get too cozy with the trap door...
...another earth elemental glides up through the cellar floor and renews the assault on the foundation stones!!!
How many 2nd level spells does this bastard have! Well, he's a summoner I suppose, so with the snake gone... *sigh*
Simza goes slightly pale as yet another elemental arrives. They were in real trouble if this guy just kept sending them in here, she wasn't sure how much punishment the place could take before it either collapsed on top of them or pitched over the cliff, but the elemental's single-mindedness meant they'd find out if many more arrived...
She wondered what was going on above, allowing herself the indulgence of hoping Issceran and Rasil could stop the summoner alone, but quickly discarded the idle thought.
"Barin. We've got another elemental." she warned the dwarf in case he was still too preoccupied with the trapdoor, stooping down as she did to grab a handful of rocks, though hesitating.
Are Barin or Koraq hurt badly? Wait for the answer before posting actions.
If you attack with only one weapon, no penalty. You only apply the penalty if you're making an attack with both, which means you have to decide in advance if you're using both or not. Usually, that's not a problem, except for the times after the first hit when an enemy goes down and you would rather move afterwards towards a new target - if you were using two-weapon fighting, you're stuck because you had to use a full round action to TWF.
Very faintly down below (and much louder for Rasil), you hear Issceran's imperious voice. "Halt, woman! By the authority of the City of Magnimar, I place you under arrest for the magical assault upon an officer of the City Watch. Surrender yourself at once!"
Rasil can tell that she's somewhere back the way he came, towards Rimblesnuffin's.
As he approaches the trapdoor Barin cannot resist the urge to give Koraq another sample of his pointed sense of humor:"Getting lucky, aren't we? But as my unlce said.... a lucky fool is helps you more than a dead hero... so good job!"
Barin unleashes a flurry of heavy blows against the trapdoor smashing through it and emerging above with a dangerous look in his eyes. Yet he suddenly stops in his tracks and turns back to speak with Simza and Koraq.
"I wonder if Mikobar will try to send another rock monster or two down there. I don't know if it's wise to leave the basement undefended now that I think of it"