Lucendar's Mummy's Mask Campaign - The Necropolis awaits! (Inactive)

Game Master Lucendar

Initiative:
Enemies: [dice]1d20+2[/dice]
Alzaar: [dice]1d20+3[/dice]
Anka: [dice]1d20+1[/dice]
Kakra: [dice]1d20+2[/dice]
Jalal: [dice]1d20+2[/dice]
Rhade: [dice]1d20+1[/dice]


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Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Lol, oh lord!


I will update game shortly. This week is the deadline for H-1B submissions, so work has been hell.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Awesome. I was hoping we weren't dead in the water.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Everyone have a good and safe Easter weekend! (If you celebrate that particular holiday, if not, then just have a good weekend anyway! :) )


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Are we still active?


I pm'd Lucendar to try to see what's going on...


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Awesome.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

I'm guessing the Gm isn't coming back?

What do we do now? I would rather not lose this game. Is everyone else still active?

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

I'm still here.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Here as well


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

I'm still here too


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Alright, I guess we are just waiting on Rhade now.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

I'm here.

Lucendar told me he'd be back directly, but that was a week or two ago.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Did he give any time estimate on when? At this point the last post in gameplay was March 27th, that's almost a month ago, but all of our players are still here.

I understand perfectly that real life happens, after all I have a broken wrist, which has been broken since Janurary 28th and is awaiting surgery which will likely lead to recovery lasting until at least June, after which I very much doubt my wrist will ever be at 100% ever again.

Our GM's last post in this thread said that he was particularly busy at work, but that too was last month, so I suppose that leaves us with the question, do we wait or try to find another GM?


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

My thoughts exactly Kakra.

We have a good group here, and dedicated (obviously since we're all still here) so it would be a shame to just let it go.

I withhold my judgement until Thade tells us whether or not there was a time estimate. If the estimate is long since passed, we may have to find a new GM, since that would indicate Lucendar isn't coming back.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

For what its worth, he's been posting in the games he's playing it seems, today even here.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

There was no time estimate other than "soon."


How about I will update thread by tonight? :) I have not abandoned ye.

Thanks for all your patience. Work and personal life have been hectic but I am getting a grasp on it.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Yay!! I didn't want to have find another GM. I'm glad you're back Lucendar. :)


If there is an item list of things to be sold, I can give you the total gold.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

I think Alzaar is right on it with his list. The melee sorts should probably be looking for a magic weapon if they are available. I am fine for another level as far as magic goes.

I think Jalal was the accountant wasn't he? Let's see how much gold we have so we can figure out what we can get.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Here's the Inventory.

We found the following on our last excursion:
Mummy Cat
Heavy Brass urns (2)
Lacquered Benches (2)

More Holy water is 25gp per flask. Also, everyone take a look at the party stores. Lots of stuff there for possible use. Let me know if any individual wants something and I'll transfer it to your sheet. Please put it on your character sheet though too.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Those three scrolls are all arcane, I think, Jalal, so I think I'm the only one that can use them. Better transfer those three to me.

I think Alzaar probably needs the potion of Darkvision in the case of an emergency.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Done, though can't Alzaar use the scrolls too since he's a Bard?

Also, Alzaar, did you never level up? You should have BAB+2 at level 3. You might need those extra HPs...


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

I think I did but never changed the level on my status bar. I'll look at his stats when I get home and see what happened.

EDIT: Nope, I never leveled up


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Ah, Alzaar is a bard, isn't he? Completely forgot. I was thinking of him just as our trap springer, and forgot he could use the scrolls too!


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Oops, and Jalal, I was waiting to copy the scrolls onto my sheet until you gave me the go ahead, so I don't remember what the third one was. One was Enlarge Person, another was Frostbite. Do you remember the third?


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Scroll of Shield. It should be on your tab in the inventory spreadsheet.

Let me know if Alzaar wants any of those. Right now they're Rhade's and Alzaar got the darkvision potions.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Alzaar might make better use of the Shield scroll than Rhade. I am not going to write it on my sheet, waiting for Alzaar...


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Alzaar will take the potion of darkvision and the shield scroll. He'll also look to buy four each of alchemist's fire, acid flasks, and holy water.

What else should we pick up for party usage? Any scrolls or potions?


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Just went through the list of items on the inventory sheet. Gorguk doesn't need anything off of there but for an alchemist fire to replenish his stock. I would recommend that those that don't have ways of taking on swarms follow Alzaar's lead and pick up fire, acid and holy waters.

As for party fund the ever popular cure light wounds wand is always nice if there is one for wale. Even a partially used one would be good.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Rhade needs two alchemist's fire and two acids. I've got two holy waters right now.other than that, Rhade is ready to go.

I second the motion re getting a CLW wand, if possible.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Jalal evidently bought one previously and I had forgotten about it. Sorry.

So we have one CLW Wand. All 50 charges.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

Ah well then all is good with the wand. Carry on then brothers, and Kakra of course.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

I will have Alzaar updated on Thursday. It's been a busy week for me.

So, the only thing I am waiting on is the amount we receive for the artifacts, and how much we have individually. After that, a little role playing in the Tooth and Hookah, and I assume we are off to our next venture?


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Yep, waiting on the pricing of what we found in the tomb.


Jalal Hammada wrote:

Here's the Inventory.

We found the following on our last excursion:
Mummy Cat
Heavy Brass urns (2)
Lacquered Benches (2)

More Holy water is 25gp per flask. Also, everyone take a look at the party stores. Lots of stuff there for possible use. Let me know if any individual wants something and I'll transfer it to your sheet. Please put it on your character sheet though too.

Treasure:

Mummified Guardian (sale value: 1500 gp)
Pentheru’s gold funerary mask (150 gp)
Gold-and-turquoise scarab pendent (50 gp)
2 brass urns (30 gp)
Benches not considered treasure


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

So, 1790 in total gain, and 358 apiece. I can't think of anything in particular that Alzaar needs, so I am just going to buy 2 each of Alchemist's Fire, Acid Flasks, and Holy Waters for now.

What do you guys think we should grab as far as potions/wands go? I'm thinking a wand of Burning Hands would be useful as all hell for swarms.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

I'd say so long as we all buy two or three alchemist's fires, we should be okay. Before, we've not been on a time limit, so if we need to run away and return restocked, I'd imagine we could do that as needed.

I'm going to add the 358 to Rhade's sheet, but if someone wants to try and afford a magical weapon, I'd gladly kick that over to the group for that purpose.


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

I think that the alchemist fires and such would be god enough as that way all can use them if needed. As for magic weapons, that sounds nice but I can wait for now if others want one. With smiting I can ignore DR anyways so I have at least 1 way of getting around it. Eventually you are right though and we will have to start getting them.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

358gp added to everyone's inventory sheet.

Jalal has purchased 1 alchemist fire and 2 holy water.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Alzaar leveled up. Purchased 4 alchemist fire, 2 holy water, 2 acid flask, and 2 CLW potions.Ready to rock.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

So I goofed, Kakra needs a pair of platinum rings, lol. She preped Shield Other, but does not possess the rings to cast it, guess that spell can only be used for spontaneous Cure for now.


If you have the gold for it, Kakra, we can say that you bought them. I'm flexible.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

According to Jalal's sheet I do, after all it's just: a pair of platinum rings worth 50 gp worn by both you and the target


male Half-orc Paladin 3 HP: 23/25 AC: 22/10/19 saves: F7+, R4, W5

On vacation for the next 5 days with spotty wifi. Please bot as appropriate and I will post when I can. thanks and good luck everyone. Hopefully being botted will result in some better rolls for saves. Yeesh.

I thoughy my build was decent but if anyone has suggestions I will take them unless you think it is just horrible luck and rolling bad at the wrong times.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Nothing you can do about crappy rolls. Just grin and take it. When the rolls turn around, enjoy it, lol.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Man, don't even get me started on my bad rolls in the first dungeon. I spent the first what, 3 fights getting knocked unconscious in the surprise round?


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Yeah, I think you're fine. With Divine Grace, saves should go your way most of the time. You just fell afoul of the dice roller.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Bless is active right now, but it's only +1 on saves if it's a fear effect.

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