Lucendar's Mummy's Mask Campaign - The Necropolis awaits! (Inactive)

Game Master Lucendar

Initiative:
Enemies: [dice]1d20+2[/dice]
Alzaar: [dice]1d20+3[/dice]
Anka: [dice]1d20+1[/dice]
Kakra: [dice]1d20+2[/dice]
Jalal: [dice]1d20+2[/dice]
Rhade: [dice]1d20+1[/dice]


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Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Congrats Lucendar! I can understand there might be a slower posting rate for a while...


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Congrats on the impending wedding! Take your time Lucendar. I only asked because in the last week, I've had 3 gm's just disappear with no warning. I was really hoping this wouldn't be another case, since I'm terribly interested in playing this adventure and I like this group a lot. :)


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Just popping in to say I'm still here. Everyone else still waiting?


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Still here.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Still here as well.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Still here. Sure the DM will be back post wedding!


Guys, still around. Just this past 2 weeks of work have been real hectic, trying to get my desk clean before my wedding and honeymoon. Thanks for your understanding and patience.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Not a problem man. I'll be here when you're ready to go again


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Rhade should have both spells left for Burning Hands today. Look out swarms!


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Welcome back Lucendar!

-Posted with Wayfinder


Congratulations on the nuptials, Lucendar!

I didn't notice this game until just now. Reading through to catch up with the story. Loving the early on issues with missing mundane gear!


Lol mark, we were/are the worst prepared adventuring party ever!


Thanks MoB! Yeah Gerald, but it is refreshing that you are! :)


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Let's just hope the bard lives. With rolls I've been having, I fully expect to get whacked by a save or suck after a while. Haha

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Posting this in all the PBPs that I am in, today is my Daughter's 2nd birthday and as such I will not be posting much today.


Akhentepi armor: This suit of +1 stanching padded armor is of traditional Osirian design, consisting of a quilted cuirass of lightweight, breathable linen; a linen kilt; and a teardrop-shaped groin guard of stiffened linen. Besides its anti-bleeding properties, Akhentepi’s armor grants its wearer a sense of impending danger. Once per day as a free action when the wearer attempts an initiative check, the wearer can add a +3 insight bonus on that initiative check.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

You know Rhade could possibly use that armor, if no one else wants it. With it only giving a total of +2 to AC, I doubt anyone else would be interested.

Only a 5% arcane failure penalty isn't too big a deal. Anti bleeding properties and a +3 on Init once a day might be worth the 5% chance.

What does the group think?

Edit: ah I forgot that leather is just a plus two as well, so someone else could probably use the magic padded to replace a suit of that, instead of Rhade.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Aren't you small as well, Rhade? I don't remember the rules for refitting magic armor off the top of my head


For level 2, you have the option of taking 1/2 level +1+Con or taking my roll. Also when you do level up, post your changes in summary: skill allocations, saves, class abilities, etc. Rhade knows as he has played in my games before so you may wait for him to post to the format I prefer.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Rhade will take 3+1+Con for HP.
+1 BAB
+1 Will save
+1 0 level spell prepared per day (currently 5 level 0, and 2 level 1/day)
+1 1st level casting per day (currently 3 + 1 Int mod): 4 spells/day
2 new spells added to spellbook: Magic Missile and Mage Armor
+1 Arcane Reservoir point (total of 2/day)
Skills: 5 (2 + 3 Int) Know. Arcana, Spellcraft, UMD, Know. Planes, Know. History
Favored Class Bonus: HP


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka will take 4+1+Con for HP.
+1 BAB
+1 Will save
+1 Fort save
2 new spells added to spellbook: Vanish, Obscuring Mist
+1 0-level spell prepared per day
+1 1st level casting per day
+1 Arcane Pool point
New ability: Spellstrike
Skills: 5 (2 + 3 Int) Perception 2, Knowledge (religion) 1, Swim 1, Knowledge (Planes) 1
Favored Class Bonus: HP

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Kakra will take d8+1+1(favored class applied) rolled by the GM.
+1 BAB
+1 Will
+1 Fort
+1 0-level spell prepared per day
+1 1st level spell prepared per day
Skills: 4 (2 + 1 human + 1 favored class) Knowledge (Planes), Knowledge (Religion), Spellcraft, Linguistics
Language Learned from Linguistics: Necril
Favored Class Bonus: HP+Skill Point


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

I'm traveling right now with only my tablet. I'll level Jalal when I return home on Monday, but he's taking his second level in Oracle with average hit points.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

I'll have my level up work done after band practice tonight. I'm restringing my bass guitars now so I won't have time until then.


A gambler, Kakra, I like! :)
Here is your hp roll: 1d8 ⇒ 5

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

The gamble resulted in the same amount of HP though.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

I'll have my level up info tonight, but I'm taking the Lucendar gamble on hp. :)


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Alzaar level 2:

HP: Lucendar's Roll
BAB:+1
Saves: Ref and Will +1
Spells gained: +1 first level
Skills: 9 gained, Acro, Esc Art, Dis Dev, Know- Reli, Eng, and Nature, Percep, Spell, and Stealth

Favored Class bonus applied to skills


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Also, 1 zero level spell per day gained, and cure light wounds and Mage hand learned for new spells.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Level 2:
HP: 4+1+1(Con) = 6
BAB: +1
+1 Will Save
+1 0 level spell known - Guidance
+1 spell known from Sorc/Wizard list lower than highest level capable of casting (from Elven Lorekeeper). This spell is treated at 1 level higher - Disrupt Undead
+1 1st level casting per day
Skills: Kn (Planes), Kn (History), Heal, Diplomacy
Favored class: +1/2 level to Spirit Shield. (Now usable as level 3)


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

And that swarm should have had to make a DC 11 Will save to enter Jalal's space. I forgot that was an ability of the Scarab Shield.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Ok, I updated the loot spreadsheet. I just put all the items we've gained recently into the Party stores. Most of it is valuable trinket type items, which we can sell, unless someone finds some attachment to it (the holy symbol being a great example), but we did get some potions too.

We also passed a lot of chests and things, which I think we can just loot now that everything else is clear (oh, except the trap in the fake sarcophagus room)


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Thanks again for keeping track of all the loot, Jalal. That's a smooth spreadsheet.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Well, it's not a holy symbol of my god, so I am not interested in it, but I know that we have a few who do worship Pharasma.


Thanks Jalal for the spreadsheet and oops with the swarm. I forgot about the shield.


Almost forgot, Alzaar's hp roll: 1d6 ⇒ 6


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Lucky Alzaar! I thought he'd get a d8 though...


Oops, good catch Rhade!
1d8 ⇒ 8 hp roll.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

Damn still nice.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Woo Hoo!


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Friggin Alzaar is on fire today!


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Maybe I'll just tell Lucendar what I want to do from now on, and let him roll for me...


Okay, with the Tomb cleared, I assume you search thoroughly any chests or rooms and find the following:

Complete Tomb treasure list:

two vials of alchemist’s fire
two books with thin, gold-plated metal sheets for pages (300 gp)
three funerary masks (225 gp)
MW khopesh
MW spear
Scarab shield (sale value: 2200 gp)
100 gp and 42 sp
Papyrus scrolls (250 gp)
two vials of silversheen
masterwork longbow
10 cold iron arrows
a gold scarab clasp worth 50 gp
an onyx and silver holy symbol of Pharasma worth 100 gp
a silver hand mirror worth 35 gp
a wax-sealed clay urn of nard worth 75 gp
Gold funerary mask of Akhentepi worth 500 gp
Akhentepi’s padded armor (can be sold for 2617.5 gp)
Sack with 500 gp
Small, well-preserved darkwood coffer worth 30 gp
potion of darkvision
potion of lesser restoration
ornate lapis and carnelian pendant worth 40 gp
carnelian, lapis lazuli, and turquoise semiprecious stones worth a total of 40 gp

If you want the chariot, you have to pay a carpenter to disassemble it and then cast Make Whole on it. Don't know if you want to make the effort.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6
Lucendar wrote:
If you want the chariot, you have to pay a carpenter to disassemble it and then cast Make Whole on it. Don't know if you want to make the effort.

Only if we think that doing so would result in profit.


Gnome Unc Rogue 1/Divination Wizard 3 | HP 31/35 | AC (19)15/(19)15/(16)12 | F+5R+6W+3 | Init.+8 | Perc.+13, DD+14 | Lowlight vision | Prescience 6/day

Make claims to the weapons and armor and such, guys. None of that interests Rhade. He might like the chariot, if it's not that expensive, however. Just as a keepsake in his current lodgings, in an inn, I assume. It's his first win, and he wants a memento.


Gunsmoke Mystic 12
Stats:
Hp: 64/64 | AC 29, Tch 20, FF 21 | F: +9, R: +16, W: +17 | CMD: 26 | Init +10, Per: +25, SM: +20[/spoiler\ [spoiler=Skills]Acrobatics +23, Knowledge (Arcane) +17, Profession (Sailor) +17, Stlth +17

Anka doesn't want anything, she's fine with selling all of it.


Elf Oracle (Ancestors) 3 [HP 19/21 | AC 17/10/17 | F+2 R+1 W+3 (+2 vs. Enchantments, -2 vs. Mind Affecting/Swarms, +4 vs. hot, +1 vs fire) | Init +2 | Low Light Vision, Per +2, SM -1]
Spells:
Oracle 1: 3/6

Not even the holy symbol there, Paladin?

And I thought Rhade was interested in that magical padded armor.

Jalal isn't going to let the potions, the silversheen, or the alchemist fire go. And he likes his Scarab shield.

The MW Longbow and Cold Iron arrows could be useful too.

Everything else I can sell


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Alzaar is more interested in masterwork thieves tools and a masterwork whip than any if the items we found.

Scarab Sages

Female Human (Garundi) Separatist Cleric of Nethys 3 [HP 21/26 | AC 20/11/18 | CMD 12 | F+5 R+3 W+6 (+2 vs. death, -1 vs fire) | Init +2 | Per +2, SM +2] Channels 4/6

I also believe we might want to use some of our funds to purchase a wand of cure light wounds, and possibly a few potions of the same.


Male Human Archaeologist Bard 3 Luck 8/8 HP:16/21 AC:16; FF:13,T:13,CMD:15; Init:3; F:1,R:6,W:5;CMB:6(whip), Attacks:M Scim +4, 1d6+1,18-20x2; Scorp Whip +5,1d4+1,x2;
Skills:
Acro:9,Esc Art:9,Dis Device:13,Kn-Arc:7,Kn-Dung:7,Kn-His:7,Kn-Nat:7,Kn-Rel:7,Kn-Eng:7,Perc:8,Spl crft:7,Stlth:10

Agreed. I also took it as my level up spell, for those just in case moments.

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