Lucendar's Legacy of Fire PbP

Game Master Lucendar


5,001 to 5,050 of 5,802 << first < prev | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | next > last >>

HP 63/63; AC: 25(23)/15/21(19); F+7/R+9/W+4; Init: +3 (+5); Percep: +11 (+13)

Perception:1d20 + 12 ⇒ (1) + 12 = 13 (+4 vs. evil outsiders)

Dazed and confused Quzman moves slowly towards the sound of Eli's voice.

I'm pretty much out of the fight really. It takes a std. action to try and locate someone, and then a move to them for one round and they're free to move away since I can't threaten. It's up to you all to get them.


Grundmoch ignores the blind ranger, looks at the wizard, and screams "HALT!"

Dumah Will save: 1d20 + 6 ⇒ (1) + 6 = 7 vs. DC 14...failure! No actions next Round...see Command description!

He then moves to I17.

Dumah Fort save: 1d20 + 7 ⇒ (16) + 7 = 23
Eli Fort save: 1d20 + 5 ⇒ (14) + 5 = 19
Jameena Fort save: 1d20 + 12 ⇒ (16) + 12 = 28..all save vs. Trog's Stench and are immune to it for 24 hours!


Updated Combat Map

Eli and Jameena to end the Round!


hp 55/55 AC: 26/17/21 F +5 R +11 W +6 {+4 vs bards/sonic/lang; +1 vs traps} Initiative + 4; Perception +9
The_Gnoll_DM wrote:


He then moves to I17.

Don't I get an Attack of Opportunity?

1d20 + 12 ⇒ (9) + 12 = 21 Damage+cold 1d8 + 1 + 1d6 ⇒ (2) + 1 + (2) = 5

"Coward, show yourself! Ah, I understand the might of the Sand Stalkers makes you hide...you do know we are greater than you could ever be." Eli continues his encouraging words as he spins and thrusts Tempest at the Troglodyte.

AC: 25(?) hp: 48/32
Inspire Courage rnd 4; haste
Move Action: Feint
1d20 + 16 ⇒ (16) + 16 = 32
Attack Roll 1d20 + 12 ⇒ (8) + 12 = 20
Damage + cold + sneak attack 1d8 + 1 + 1d6 + 2d6 ⇒ (5) + 1 + (3) + (4, 1) = 14


You are correct on AoO, Eli.

Eli lashes out as the troglodyte passes by him, but the blow bounces off its armor. Grundmoch falls for the feint, but again the protection of his breastplate deflects Eli's blow before it can connect.

The troglodyte smiles, looking at Eli,, "Little man, talk too much. I will shut you up!"


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Eli, you forgot to note the 14 hp worth of channel healing you got from my last channel.

If I try and move through Zayifid's square, will I bump into him?

Concious of her vulnerable position on the floor, Jameena closes her eyes for a moment to center and calm herself. She mutters a brief prayer.

Dawnflower, grant me the grace of the flickering flame. Swift action: cast grace - my movement this turn does not provoke AoO

The slender paladin then rolls back on her heels and makes a backflip, springing into standing position with all the grace of the trained dancer she is.

Once on her feet, she puts a hand on one of her bleeding wounds and once again asks Sarenrae for help.

Dawnflower, let your healing flow from my touch. Lay on Hands 3d6 ⇒ (6, 3, 2) = 11

She then steps towards Quzman and calls out Brave Quzman, move towards my voice. I have need of your blade. 5-ft step to H15. If that means I bump into Zayifid, I step to H14 instead.

AC 27 vs Zayifid, 23 vs Trog. HP 29/61. 3 LoH uses left


hp 55/55 AC: 26/17/21 F +5 R +11 W +6 {+4 vs bards/sonic/lang; +1 vs traps} Initiative + 4; Perception +9
Jameena Al'Qadr wrote:

Eli, you forgot to note the 14 hp worth of channel healing you got from my last channel.

Oops, that means I have hp: 48/46


Jameena Al'Qadr wrote:

Once on her feet, she puts a hand on one of her bleeding wounds and once again asks Sarenrae for help.

Dawnflower, let your healing flow from my touch. Lay on Hands[/ooc]

Jameena, you can't Lay on Hands as you cannot do 2 swift actions in 1 round. Swift action - Grace, move action to get up, 5' step to H15. You have a standard action left. You can channel energy for same amount (no need to reroll) but that consumes 2 LoHs. Let me know. And you do not bump into anyone when you move to H15.


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Gah - this is one of those action economy aspects that totally infuriates me. In my mind, it makes absolutely no sense that I can't use this ability on myself as a standard action if I have not taken any other standard actions in the turn. Especially when the ability is normally a standard action when I use it on others.

But, those are RAW, i suppose. At least i get another 1d6 worth of healing, and Quzman and Eli get bumped all the way to max - 1d6 ⇒ 1 - which means Eli and Quzman are healed 12 hp total as well.

AC 27 vs Zayifid, 23 vs Trog. HP 30/61. 2 LoH uses left


Summary of Round 4:
Zayifid picked up Jameena's scimitar and vanished
Dumah used his ring and attacked
Quzman was disoriented and moved
Grundmoch cast a spell at Dumah and moved next to Eli
Eli feinted but missed the attack
Jameena stood up and healed


Round 5:

Jameena feels a sharp blade perforate her right ribcage and screams in pain, as Zayifid appears before her in G16, as he pulls the bloody blade from the bleeding wound, with a wicked smile on his face. His second swing, however, is deflected by the paladin's armor. "Trying to get another weapon, are we darling? From the blind buffoon?"

First Attack from invisibility: 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34...possible critical!
1d20 + 14 + 2 ⇒ (1) + 14 + 2 = 17...not confirmed!
Second attack: 1d20 + 9 ⇒ (2) + 9 = 11...miss!
Damage: 1d6 + 3 + 3d6 ⇒ (5) + 3 + (6, 6, 4) = 24

Since Dumah is commanded this Round, Quzman is up!


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Attention, paizo web staff - Whatever Lucendar is paying you to roll those damage dice, I'll double it!


Updated Combat Map


Jameena Al'Qadr wrote:
Attention, paizo web staff - Whatever Lucendar is paying you to roll those damage dice, I'll double it!

LOL!! That was a very good roll! But the 1 and 2 on critical confirmation and second attack sucked, so it evens out!


Dumah struggles against the enchantment to no avail. Simple gestures and utterances he mastered a decade ago elude him as his body betrays him. Wary of any additional foes that may be nearby, Dumah continues to fight against the enchantment, hoping to help his comrades before it is too late.


HP 63/63; AC: 25(23)/15/21(19); F+7/R+9/W+4; Init: +3 (+5); Percep: +11 (+13)

Sensing his chance, Quzman lashes out at the sound of Zyifid's voice. "Die you son of a traitorous jackal."

Attack(scim):1d20 + 11 ⇒ (8) + 11 = 19
Damage(scim):1d6 + 5 ⇒ (5) + 5 = 10

Attack(scim):1d20 + 11 ⇒ (7) + 11 = 18
Damage(scim):1d6 + 5 ⇒ (4) + 5 = 9

Attack(dag):1d20 + 11 ⇒ (14) + 11 = 25
Damage(dag):1d4 + 5 ⇒ (1) + 5 = 6

Attack(scim):1d20 + 6 ⇒ (4) + 6 = 10
Damage(scim):1d6 + 5 ⇒ (2) + 5 = 7

Attack(dag):1d20 + 6 ⇒ (5) + 6 = 11
Damage(dag):1d4 + 5 ⇒ (4) + 5 = 9

Miss chance #1 (hit>50%):1d100 ⇒ 94
Miss chance #2 (hit>50%):1d100 ⇒ 95
Miss chance #3 (hit>50%):1d100 ⇒ 82
Miss chance #4 (hit>50%):1d100 ⇒ 19
Miss chance #5 (hit>50%):1d100 ⇒ 47


Quzman lashes out blindly and while most of his attacks miss or clank off armor, one draws blood.

Zayifid grunts, "Grundmoch, take care of this whore once and for all!"

Grundmoch raises his greataxe, steps over 5' to H16, and yells to Jameena, "I smite thee, in the name of Rovagug!" Miraculously, Sarenrae hears her servant's prayers and causes the attack to miss by a mile, leaving the troglodyte aghast in horror at how bad he missed!

Attack: 1d20 + 9 ⇒ (1) + 9 = 10...miss!

WOW! Last 3 d20 rolls - 1,2,1....Never would happen in RL game! That may have saved the party!


Jameena:
If Eli does not heal you before your next turn, you take 3 bleed damage from the Janni's wound, dropping you to 3/61 hps.


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Eli and Dumah can see Jameena pale before their eyes as blood continues to flow freely from her wounds.

Jameena is going to wait for Eli to take his action first before acting.


hp 55/55 AC: 26/17/21 F +5 R +11 W +6 {+4 vs bards/sonic/lang; +1 vs traps} Initiative + 4; Perception +9

Eli continues to speak the words that bolister his companions resolve, "Your slanders prove your weakness Zayifid!" Eli steps closer to the Jinn, spins and stabs with Tempest at the foe.

AC: 25(?) hp: 48/48
Inspire Courage rnd 5; haste
5' step to H17
Move Action: Feint
1d20 + 16 ⇒ (10) + 16 = 26
Attack Roll 1d20 + 12 ⇒ (7) + 12 = 19
Damage + COLD + Sneak Attack 1d8 + 1 + 1d6 + 2d6 ⇒ (8) + 1 + (1) + (6, 2) = 18


"You always did play the fool, Vardishal and you should know better than to have your mortal shell try and feint me, the Prince of deception!"

Zayifid recognizes at the last minute Eli's feint and parries his attack with his scimitar!


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Looking worn and tired from her many wounds, Jameena once again heals some of her injuries.

swift Lay on Hands - one use left 3d6 ⇒ (1, 5, 5) = 11

Badly injured and weaponless, with only a fraction of her healing power remaining, she sees no way of fighting the deadly foes. Neither is she likely to survive exposing herself by trying to bend down and retrieve one of Ty's weapons Her only hope is to try and lure them away.

She steps nimbly back, never taking an eye off either opponent, then circles around towards the throne room exit.

"If you want me dead so badly, Janni, try and catch me."

Withdraw action back and round to D19

AC 27 vs Zayifid, 23 vs Trog. HP 14/61. 1 LoH uses left


Summary of Round 5:
Zayifid attacked Jameena from invisibility, hit, then missed
Dumah was halted
Quzman swung 5 times, connecting once in his blind state
Grundmoch attacked Jameena but missed
Eli tried to feint Zayifid, failed and missed attack
Jameena healed herself and withdrew


Round 6:

Zayifid smiles, "Smart move, whore. But I've never wanted your deaths, just the Scroll of Kakishon. So run and hide, you are no threat to me, with your scimitar in my hand. But you, shell of Vardishal, will give it to me now or you will die!"

Vardishal deftly lashes out with his scimitar and on his second attempt, Tempest falls harmlessly out of Eli's hands to the floor!

Disarm Attack vs. CMD 20: 1d20 + 14 ⇒ (3) + 14 = 17..fails
Disarm Attack vs. CMD 20: 1d20 + 9 ⇒ (19) + 9 = 28...success!
Eli, I have your CMD at 20: 10+5 Base attack -1 Str +3 Dex +1 Dodge +2 Deflection from ring of protection, not 15 as listed in your profile. Please amend.


Updated Combat Map

Dumah and Quzman are up!


Dumah will move to C17 and use his bonded object to cast Unseen Servant, manifesting in square F18. I’ll order it to pick up Tempest (I’m guessing it is in square G17, really the only open square between the disarmer and the disarmee) and step to E19, holding it out to Jameena for her to take.

I would expect it to still be a move action for Jameena to take it from the Unseen Servant, but at least she wouldn’t have to move first to do so.


Actually, when you disarm an opponent, the weapon falls at their feet, which I interpret as Eli's square. So for the Unseen Servant to pick it up, he would have to manifest in G18 or G19. Even with the 5' step, he would be at F18 or F19. Quzman is up.


HP 63/63; AC: 25(23)/15/21(19); F+7/R+9/W+4; Init: +3 (+5); Percep: +11 (+13)

Hoping that his opponent did not move from his location, Quzman again unleashes his blind fury in the direction of the traitor's voice.

Attack(scim):1d20 + 11 ⇒ (20) + 11 = 31
Damage(scim):1d6 + 5 ⇒ (2) + 5 = 7

Attack(scim):1d20 + 11 ⇒ (3) + 11 = 14
Damage(scim):1d6 + 5 ⇒ (3) + 5 = 8

Attack(dag):1d20 + 11 ⇒ (1) + 11 = 12
Damage(dag):1d4 + 5 ⇒ (4) + 5 = 9

Attack(scim):1d20 + 6 ⇒ (5) + 6 = 11
Damage(scim):1d6 + 5 ⇒ (3) + 5 = 8

Attack(dag):1d20 + 6 ⇒ (17) + 6 = 23
Damage(dag):1d4 + 5 ⇒ (3) + 5 = 8

Miss chance #1:1d100 ⇒ 61
Miss chance #2:1d100 ⇒ 17
Miss chance #3:1d100 ⇒ 74
Miss chance #4:1d100 ⇒ 92
Miss chance #5:1d100 ⇒ 91

Confirm #1:1d20 + 11 ⇒ (9) + 11 = 20
Damage:1d6 + 5 ⇒ (3) + 5 = 8

"Fight me you wretched cur. Your lizard may be close, but I can still smell the taint of foulness from your soul nearby!", Quzman shouts as he lets loose.


G18, please. May I amend the instruction to allow Eli or Jameena to take Tempest from it?


Dumah wrote:
G18, please. May I amend the instruction to allow Eli or Jameena to take Tempest from it?

Sure.


The Janni yells in pain, as two of the ranger's attacks hit.

Grundmoch looks around, "Z, let me heal you, so we can kill 'em all!" With that, the troglodyte casts his spell in safety with Eli weaponless and some of the Janni's wounds close. He then 5' steps to I16.

Zayifid smiles, "Blessings upon Rovagug's servant. Now, no more mercy, we kill 'em all!"

Cure Serious Wounds: 3d8 + 5 ⇒ (8, 6, 6) + 5 = 25

Eli and Jameena are up. Tempest is being held by the Unseen Servant in G18 and it is a move action to grab it.


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0
The_Gnoll_DM wrote:


Tempest is being held by the Unseen Servant in G18 and it is a move action to grab it.

So close, yet so far away. Fortunately, upon careful inspection of Quzman's sheet and the veritable arsenal he is carrying, I found something I can use.

Dawnflower, let your healing flow from my touch. Lay on Hands 3d6 ⇒ (5, 2, 6) = 13

Jameena uses the last of her healing energy to close another of her many wounds, then steps up behind Quzman. Swift heal, then 5-ft step to E18

I hope you won't mind if I borrow this old thing, do you Quzman? I think it's time this trusty old blade was used again, she says gently, as she draws Quzman's old non-magical scimitar from its scabbard. Then she calls upon Sarenrae to aid them all in the fight.

Dawnflower, bless these heroes so they may triumph over evil!. - cast bless - all Sand Stalkers gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

AC 27 vs Zayifid, 23 vs Trog. HP 27/61. Bless, haste, inspire courage - armed and dangerous.


hp 55/55 AC: 26/17/21 F +5 R +11 W +6 {+4 vs bards/sonic/lang; +1 vs traps} Initiative + 4; Perception +9

AC: 27(?) hp: 48/48
Inspire Courage rnd 6; haste, bless, Combat Expertise (+/- 2)

"Better fiends than you have tried to finish us, your goddess fears us but we have never fallen to her pathetic followers. WE ARE THE SAND STALKERS!" Eli grasps Tempest from the air and slashes at the Jinn.

Attack Roll 1d20 + 11 ⇒ (19) + 11 = 30
Damage Roll + cold 1d8 + 1 + 1d6 ⇒ (7) + 1 + (3) = 11

CRIT Check 1d20 + 11 ⇒ (3) + 11 = 14
Possible Crit Damage 1d8 + 1 ⇒ (7) + 1 = 8


Summary of Round 6:
Zayifid disarmed Eli
Dumah cast Unseen Servant
Quzman full-attacked
Grundmoch healed the Jinn
Eli grabbed his weapon and cut the Jinn
Jameena cast Bless


Round 7:

Zayifid looks around and says, "Your advantage is short-lived, Vardishal, I will be back!" With that, he vanishes from sight, yet again!

Concentration check: 1d20 ⇒ 18...success!

Updated Map

Dumah and Quzman are up!


Can Dumah tell what means Zayifid used to disappear? Invisibility, Dimension Door or something else? If not...

Dumah will cast See Invisible and look for Zayifid.

Possible skills to help ID his means of disappearance:
Knowledge Arcana 1d20 + 14 ⇒ (5) + 14 = 19
Knowledge Planes 1d20 + 15 ⇒ (17) + 15 = 32
Spellcraft 1d20 + 14 ⇒ (13) + 14 = 27


Dumah wrote:
Can Dumah tell what means Zayifid used to disappear? Invisibility, Dimension Door or something else? If not...

For Dumah:
Actually, your knowledge of magic tells you that the arcane gesturing he did prior to disappearing reminds you of powerful magic that is said to not only made you invisible but ethereal as well.

Do you still cast the S.I. spell?


Yes, Dumah will still cast See Invisibility. Thank you!


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Seek, boy, seek....that's a gooood wizard. We'll hunt down that waskely janni in no time.


Dumah wrote:
Yes, Dumah will still cast See Invisibility. Thank you!

Dumah:
You cast your spell but you do not see him anywhere in the room.

Well Grundmoch. It looks like your Janni ally has abandoned you!


"Bah! Rovagug demands your deaths! And you have yet to harm me!"


HP 63/63; AC: 25(23)/15/21(19); F+7/R+9/W+4; Init: +3 (+5); Percep: +11 (+13)

"Come to me lizard! I shall change that for you."

Perception:1d20 + 13 ⇒ (9) + 13 = 22


With the sound of the squishing tentacles in the background, Quzman has no idea where Grundmoch is.


The troglodyte smiles, as he steps back 5' to J17, pulls out a wand, and uses it, causing a semi-ethereal greataxe to shimmer into existence. The axe takes a swing at Jameena but misses!

Spiritual Weapon attack on Jameena: 1d20 + 8 ⇒ (8) + 8 = 16..miss!


hp 55/55 AC: 26/17/21 F +5 R +11 W +6 {+4 vs bards/sonic/lang; +1 vs traps} Initiative + 4; Perception +9

AC: 27(?) hp: 48/48
Inspire Courage rnd 7; haste, bless, Combat Expertise (+/- 2)

"You are a fool and the servants of Rovagug are weak! You act brave but you soul cowers at the mere thought of us...admit it!" Eli presses on the troglodyte, shifting his footing and leaning away from the true direction of his attack with Tempest.

5' step to I17
Bluff to Feint 1d20 + 16 ⇒ (15) + 16 = 31
Attack Roll 1d20 + 11 ⇒ (1) + 11 = 12
Damage Roll + Cold + Sneak Attack 1d8 + 1 + 1d6 + 2d6 ⇒ (2) + 1 + (1) + (4, 3) = 11

Do the tentacles behind him give me a flanking bonus? Not that it matters with that roll X{.


hp 61/61, AC 22/15/17, F +13 R +12 W +11 Init: +4, Perception: +0

Eli:

The tentacles may not give you a flanking bonus, but you could have given me one, if you had stepped to I16 instead of I17. Now I can't get into flanking position because of the tentacles. If we are going to get any use out of our new Outflank feats, we have got to be better at acting like a team.

Ignoring the spectral axe, Jameena moves to stand besides Eli, Quzman's scimitar in hand. Move to J18

"Your abominal god won't help you. Soon you will fall before the combined might of the Sand Stalkers, made strong by the blessing of the Dawnflower," she tells the troglodyte, her voice ringing with fiery determination.

Intimidate - demoralize 1d20 + 7 ⇒ (16) + 7 = 23

There, that ought to sink his Reflex save down nice and low. See if you can do anything with that, Dumah.

AC 27 vs Zayifid, 23 vs Trog. HP 27/61. Bless, haste, inspire courage.


Summary of Round 7:
Zayifid vanished from sight
Dumah cast See Invisibility
Quzman was lost
Grundmoch pulled out a wand and cast Spiritual Weapon at Jameena
Eli feinted and missed the troglodyte
Jameena intimidated Grundmoch, who seemed hesitant

Round 8:

Zayifid is still nowhere to be seen
The Haste spell's magic dissipates
Dumah and Quzman are up


Dumah will move to D23 and cast Lightning Bolt on the trog.

Damage 7d6 + 3 ⇒ (6, 1, 3, 3, 2, 1, 6) + 3 = 25. Reflex DC 17 save for half damage.

If I read everyone's movements right, that should cut between Eli and Jameena and hit the trog and a line of tentacles behind him.

Hit points 54/54, Armor Class 16, Bless, Inspire Courage.


Grundmoch tries to move out of the way but is too slow and gets blasted by the lightning bolt, as it passes through his body!

Save: 1d20 ⇒ 11...fails!

5,001 to 5,050 of 5,802 << first < prev | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Lucendar's Legacy of Fire PbP All Messageboards

Want to post a reply? Sign in.