GM Aneirin |
@Arrius: He is now on the ground between the two downed goblins.
The creature roars out as the arrows from Nariella, the bolt from Torbin and Arrius catch them. Raising their javelin, they chuck it at Arrius in a fit of rage before closing on Peren (allowing Peren to attack him immediately).
Spear Attack: 1d20 + 4 ⇒ (13) + 4 = 17
Spear Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Arrius Bersk |
A small puff of frost shards scatters as the spear breaks through the last of Arrius' spell and scrapes his side. Arrius then retaliates with another crossbow bolt.
Crossbow: 1d20 + 5 ⇒ (20) + 5 = 25, Damage: 1d8 + 3 ⇒ (6) + 3 = 9
Crit damage: 1d8 ⇒ 6
Egad, my dice are hot in this fight!
GM Aneirin |
Peren's sword bites deep into the creature but as he swings with his second blade it's a miss as it sinks to the floor, a crossbow bolt now embedded in it's forehead. It's hood falls back to reveal a scarred face of a bugbear, anger etched into it's every line.
Further up stream, the sounds of rocks moving can be heard as the water appears to be rising once more!
GM Aneirin |
Good point on the rounds, this has been a little nuts battle-wise. Yes it is now round three.
Yes, Torbin, you may scramble to a little nook in the wall to avoid the waters if you wish.
As Nariella rounds the corner, her arrow flies true, catching one goblin in the back. Screaming in pain and anguish, it turns and scrambles towards her as the other, now all by their lonesome, tries to finish demolishing the small rock wall to flood the intruders out.
Closing the, goblin pulls a curved blade from it's waist and slashes at the Elven archer.
Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 2 ⇒ (5) + 2 = 7
Arrius Bersk |
Seeing what the goblins are up to, Arrius will try to take out the last one that's working on the flood trap.
Moving toward him, then crossbow.
Crossbow: 1d20 + 5 ⇒ (19) + 5 = 24, Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Peren |
Then move I will!!
Peren move towards the one attacking Nariella and strikes at it with his shortswords.
Attack-melee: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Attack-melee: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Crit Damage: 1d6 + 2 ⇒ (3) + 2 = 5
GM Aneirin |
Combat now over!
As the water continues to trickle, now a little redder from goblin blood, the sound of battle wanes.
After several moments, a groan can be heard as the human the goblins were preparing to trade or what not begins to move some, though still thickly bound up. "I... Ugh... What's... Where?" A loud cough comes from his hoarsed throat.
Nariella Fuinel |
Sheathing her rapier, Nariella turn and walks back to the hostage. Still in mission mode from the stressful past few minutes, Nariella instinctively answers his question with a military formality.
"You were captured by goblins. We are in their cave now, but they have all been dealt with. We were hired to guard Gundren's wagon and we came here looking for him when we found your caravan overturned on the road. Any information you could provide..."
Starting to calm down, Nariella trails off, realizing how unsympathetic she is being. This man has probably been through hell... Nariella thinks as she looks over his wounds.
Medicine: 1d20 + 0 ⇒ (20) + 0 = 20 I have found my calling at long last!
"...But before we start with the questions. Are you okay, sir? Do you need anything? Taking her backpack off and rummaging through it, she gets out her waterskin and offers it to the man. "We have food too, if you feel able to eat."
Torbin Juventus |
Torbin jumps out of his space with his crossbow at the ready to fire on any Goblins left.
"Hah!"
He grins sheepishly when he realizes his companions have defeated all of the Goblins...
He heads over to the wounded Human, Do we recognize him? and begins to heal him.
Cast Spare the Dying Don't have my books with me at work, what is the roll? Thanks DM.