Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


2,251 to 2,300 of 6,772 << first < prev | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | next > last >>

Male Human Rogue6/Clr1 Current Map

Do I tell him now or later this whole section is in the sewers.


Male Half-Elf Rogue (inactive)

I'm sure he'll figure that part out soon enough!


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

well, that's a very interesting story Naomi, listening to the story closely. As it comes to an end she asks Olik, as politely as she can "If you don't mind me asking sir, two questions. Where can we go to meet this priestess Reneth Anora and where would we find this inn 'The Shank'?"

diplomacy: 1d20 + 9 ⇒ (18) + 9 = 27

never hurts to have friends


Male Human Rogue6/Clr1 Current Map

He will introduce you to Reneth once you have rested. The Shank is at Area A on the map.


Male Human Rogue6/Clr1 Current Map

Sahuagin’s Shank or “The Shank”
Despite its name and location, the Shank is a surprisingly less-than seedy tavern. Corruption and underhanded dealings are common enough elsewhere in Bargarsport that the tavern stays relatively free of crime. The Shank serves quality food and drink with prices slightly above the norm. The rooms are well maintained but on the pricey side.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

"To the Shank then. We will be back in the morning to meet with Reneth! A night of sleep in a comfortable bed will do wonders for us all," Hagrym points out, quite cheerfully.


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

i whole hearteldy agree


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

"Anyone up for a little exploration of the city? It seems like an interesting city..."


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric shrugs, "I suppose I can accompany you, Jarvis, if you will have me."

He smiles at Lucky, ruffling his scruff and tossing him a snack. "Shall we go then?"


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

This is a good chance to sell the extra weapons and get a little cash Hearing Jarvis' idea and that Cyric is going with him, Naomi calls out "Hey boys, wait for me, this is a good chance to sell some of those weapons and armor we collected, may give us enough money to afford the inn. You two big strapping men can help me carry it to the marketplace."


Male Half-Elf Rogue (inactive)

"I'm all for looking around here! Just so long as I don't have to do too much swimming again!"

Even though I, the player, knows that's what's in store! :P


Male Human Rogue6/Clr1 Current Map

Olik specializes in quality arms.


Male Half-Elf Rogue (inactive)

Ooooo! I could use a flash new scimitar!


Male Human Rogue6/Clr1 Current Map

He sells masterwork, yes. Book price.


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

im game there a magic shop here


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

"Well we can sell what we can here, then go out looking for magical things also, I am not opposed to that."


Male Human Rogue6/Clr1 Current Map

15,000-gp limit Olik Ashenchisel runs this metal, mineral and gem-importing business. He exports quality weapons and armor, and serves as a middleman to sell Anvil Plunge’s trade and supplies.


Male Half-Elf Rogue (inactive)

If my share of cash from the loot is enough, I'd like to get a masterwork scimitar from Olik's weapon emporium.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Yes I would like the same but maybe cold iron also, and a +strength bow would be nice as well, maybe armor, depends on the take.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

um, the take is negligible, @ 75 gp a person. Combined with the money you have left you can get a couple of items I'm sure. Also remember Naomi's wand is at 28 of 50, we are going to need to buy a new one soon.

After doing a little window shopping and selling the mundane weapons and armor along with trading the silver bars into gold Naomi eventually sells the druids mink stole. If we were near my wardrobe at home I would have kept that, no use for it on the road though. As the boys finished up the evening shopping the team returned to the inn, Once back in 'Sahuagin’s Shank' Naomi asks the proprietor if she can play her mandolin for a while. As she plays she talks to the customers trying to get a little information about Bargarsport.

gather information
# of hours: 1d4 ⇒ 3
diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

I will purchase a regular Cold Iron Scimitar if available, 30gp


Male Half-Elf Rogue (inactive)

I'll make do with the scimitar I have, and wait for Naomi's information gathering.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

After spending a few hours entertaining the locals and gathering what information she could Naomi went to bed. We may as well get over to Olik's and get started. Getting up early she went to each of the rooms used by the boys, banging on the door she would yell "Wake up sleepy heads, we've a sewer to explore!" then heading down for breakfast she asked for some porridge and fruit and a glass of milk. Eating her breakfast she waited for the boys to come down stairs and get ready to go.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

After getting those informations Ulfgard spends a few silvers on old clothes for the exploration of the sewers. Getting up early and oiling the metal parts of his weapons for protection he just nods when Naomi bangs the door.
"You are late!"


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym slept late. He was enjoying the dry feeling, coming from the swamp and preparing to head down to the sewers. As Naomi knocked, he opened one sleepy eye, sighed, and pulled himself together. He gathered his gear before joining the others downstairs for breakfast.


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5

Sewers! First swamps and now sewers. And from what Naomi stated, these were going to be miserable and dangerous sewers. So much for staying clean.


Male Human Rogue6/Clr1 Current Map

Bargersport sewers are fairly clean and generally have walk-ways. They are just narrow and very slippery! Not like some cities that you have to swim in the stuff.


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric groans as he is oft to do, "Great, more drowning..."


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

As the crew comes down for breakfast, Naomi, annoyingly perky in the morning continues chattering, as she finishes her oatmeal. "Eat up boys, we've got a big day of sludging ahead of us!" After the team finishes breakfast they head back to Olik Ashenchisel place of business. I hope we have everything we need As they get there Naomi tells the team, "Boy's if you need anything else, we can probably get it here, look around real quick cause we should be leaving soon. Looking around briefly Men in a weapons supplier, it's like me in a shoe store. she finally approaches Olik. "Sir I believe we are ready to head to the sewers. I do have two questions, is there any gear that we might not have thought of that we will need, and second, will you be able to provide us a guide?" Naomi puts on her best 'play nice' face and listens politely to Olik.

diplomacy: 1d20 + 9 ⇒ (8) + 9 = 17


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric nods, beaming at the man, "A guide and some spelunking gear would be of great help."

Diplomacy: 1d20 + 14 ⇒ (1) + 14 = 15
Diplomacy misfortune: 1d20 + 14 ⇒ (19) + 14 = 33


Male Human Rogue6/Clr1 Current Map

"Reneth can provide you guides when you get to the temple."


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

when we get to the temple Naomi smiles at Olik and asks "So will you be guiding us to the temple yourself or will you have one of your employees?" looking at the group she nods to Cyric and then back to Olik. "I believe we are ready to go, do we need to wait until it is closer to noon or can we leave now?"


Male Human Rogue6/Clr1 Current Map

"There is no going into the sewers before noon now. i will guide you."


Male Half-Elf Rogue (inactive)

Turvijagal wrinkles his nose. "I for one don't mind delaying a trip to the sewers! I'm still not too happy about swimming in that Orc's mud hole!


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

ill agree with that


Male Human Rogue6/Clr1 Current Map

Winding, narrow steps end in a small building deep under Bargarsport’s streets. This building once was part of Clandestine’s parsonage. It now serves as an entrance hall and welcoming chamber. Two brick-lined passages lead from opposite sides of the room. The front door opens into a wall of settled ash and dirt. Bricks cover the windows.
Several plump candles on brick shelves provide illumination. A solid wooden table and chair sit between the passages, and a large gong hangs from the ceiling behind the table. A greeter awaits you and guides them throughout the temple.

Roll20 map is up. I would strongly suggest using the magnifier at no larger than 50%


Male Human Rogue6/Clr1 Current Map

Once Otik explains why you are here, the greeter leads you to the Iron Chamber to await the high priestess (K-4).


Male Human Rogue6/Clr1 Current Map

Lavish furnishings decorate this brick-hewn chamber. A chandelier hangs from the ceiling, and multiple candles light the chamber. Several soft couches surround a small table. Silver serving platters laden with fruits and candies surrounded by silk napkins sit upon the table. A crystal decanter of wine and eight matching goblets sit on a serving cart. Despite its grand appearance, the ornate room reveals little clue
of its true purpose.
Greeters lead visitors through a wooden door and leave them here to wait alone. The door is actually iron painted to resemble a common
wooden door.
A fireplace in the corner warms the room. The mantel displays ornate urns encrusted with many grape-sized jewels. Two longswords are mounted behind a shield above the mantel. The swords are made of wood, but painted to appear incredibly realistic.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

what a very interesting room as the team is left in the 'iron chamber' to await the high priestess, Naomi walks around the room a little, admiring the quality workmanship of the different items. "What do you boys think, are we in the right place?"

perception: 1d20 + 4 ⇒ (7) + 4 = 11
appraise: 1d20 ⇒ 9


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym picks up a peppermint candy, and gobbles it down while he looks the room over. "I'd imagine it is. Not seen a room this luxurious in maybe ever.". He holds his hands out over the fire, warming them as the others mill about.


Male Half-Elf Rogue (inactive)

Turvijagal will also have a quiet look around the room to see if there are any interesting things about.

perception: 1d20 + 8 ⇒ (6) + 8 = 14


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Jarvis whistles,

"This is definitely something I could become accustomed to, sure beats swamp trudging that is a fact!"


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Perception: 1d20 + 3 ⇒ (3) + 3 = 6


Male Human Rogue6/Clr1 Current Map

After about fifteen minutes a woman in robes walks in with three guards. "I am Reneth Anora, the high priestess of Clandestine. What brings you to Bargersport?"


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Ok this must be her Naomi steps forward and nods to the priestess, and answers ”The bried explanation is we were sent by High Priest Brovok from Anvil Plunge he and his priests have reforged the relic “Scepter of Faiths.” He told us you would be the next person who may be able to help us restore it.” She then waves at Hagrym to have him show the priestess the rod.

diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10 well that bites


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

"Well... we were sent here, because we were told you could help to stop the worst menace this country has seen in many years. Show her the scepter."


Male Human Oracle (Dual-Cursed) 4 / Cleric (Devoted Pilgrim) 1; HP 32/32, Init +0, Perception +12, AC 18/FF 18/T 10; Fort +3, Ref +1, Will +9; CMB +3, CMD 13; Luck 6/6, Channel 8/8, Doorsight 6/6

Cyric attempts to smooth over Naomi's total lack of social graces, bowing smoothly and picking up where Naomi makes any errors in tact.

Diplomacy: 1d20 + 14 ⇒ (12) + 14 = 26 And you can misfortune reroll if you want (1/day/person).


Male Human Rogue6/Clr1 Current Map

"And what is it that you think I can do for you? I have a menace of my own currently. Recently, a necromancer moved into the far side of the sewers, a section long abandoned and left mostly in ruins. Worse still, undead minions following the necromancer sealed off entry into the area, slaying the scouts I sent to spy on the sorceress."


Male Human Rogue6/Clr1 Current Map

Role playing is a lot more than just making die rolls. Ok, you rolled a 26, now give me some role-playing worthy of a 26!


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24

Naomi smiles at the priestess, "It is our hope that the scepter will be imbued with additional powers to bring it up to par with the original scepter. That way we can return the undead to its grave. We have a common problem, ours is an undead that needs dealt with, yours apparently is undead and the necromancer which creates them, maybe we could help each other!"

2,251 to 2,300 of 6,772 << first < prev | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Lost Lands Campaign Game Play All Messageboards

Want to post a reply? Sign in.