Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


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male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

looks like im on a pole.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

I would guess I am on a pole also

"Alright I suppose I will push, I am not terrible with a bow either should it come to that, so who is on who's raft?"

Looking to Naomi because I know she will speak first and last.


Male Half-Elf Rogue (inactive)

"I'm not fussy about what raft I'm on"


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Ulfgard will take the first raft as he is the scout and has a decent perception skill.


Male Human Rogue6/Clr1 Current Map

Raft 1
1- Ulfgard
2-
3-
4-

Raft 2
1- Hagyrm
2-
3-
4-


Male Half-Elf Rogue (inactive)

Turvijagal will join Ulfgard on his raft.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11
Naomi Chadwick wrote:


stepping near the first raft she asks

"do we push off then jump on, or can we climb on and push off with the poles?"

Shrugging her shoulders at Jarvis' question she steps on the first raft with Ulfgard, batting her eyelids and saying sarcastically

"so which two of you strapping young men are going to pole us along?"


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym grabs a pole and starts trying to push the raft down the bog.


Male Human Rogue6/Clr1 Current Map

Raft 1
1- Ulfgard pole
2- Turvijagal
3- Naomi
4- Shandar pole

Raft 2
1- Hagyrm pole
2- Lucky
3- Jarvis pole
4- Galerio

Move if you like.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

and were off!

As Ulfgard and Shandar pole the raft that Naomi is on in a north-easterly direction, Naomi, staying still in the middle of the raft, keeps a keen eye out for anything uncommon.

perception: 1d20 + 7 ⇒ (16) + 7 = 23

as she rides in the raft she thinks about the story the ranger told of tales of monstrous mounds formed from the clay and mud.

Monstrous mounds of mud, hhhmmmm, does that sound familiar?

please pick whichever one fits the roll the best, thanks
Knowledge (dungeoneering) 4
Knowledge (geography) 4
Knowledge (history) 4
Knowledge (local) 4
Knowledge (nature) 4
Knowledge (nobility) 4
knowledge: 1d20 + 4 ⇒ (18) + 4 = 22


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Hagrym lets Ulfguard's boat take the lead, as he didn't have his friends eye for exploring the wilderness. After they took the lead, Hagrym tried to push his vessel in the same general path as the other, staying just a bit behind.


Male Human Rogue6/Clr1 Current Map

@Naomi, hard to tell from the description. Mud Elementals maybe?


Male Human Rogue6/Clr1 Current Map

A raft makes about 5 miles per day, about 10-11 squares on the map so you can make it to the island I to the NW by night fall if you head that direction.

random encounter: 1d20 ⇒ 10


Male Human Rogue6/Clr1 Current Map

stealth: 1d20 + 17 ⇒ (17) + 17 = 34

Those in raft 1 can roll perception to beat the stealth roll.


Male Human Rogue6/Clr1 Current Map

Now one of you might roll a nat 20!


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Naomi continues to look carefully around

perception: 1d20 + 7 ⇒ (3) + 7 = 10

realizing she cannot see a thing she takes off her glasses to clean them.


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5
brvheart wrote:

Raft 1

1- Ulfgard pole
2- Turvijagal
3- Naomi
4- Shandar pole

Raft 2
1- Hagyrm pole
2- Lucky
3- Jarvis pole
4- Galerio

Move if you like.

Galerio will definitely have his new crossbow at the ready and be scanning around.

Perception: 1d20 + 4 ⇒ (8) + 4 = 12


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

Roll it for me please brvheart I'm on tablet in meeting


Male Human Rogue6/Clr1 Current Map

perception shandar: 1d20 + 3 ⇒ (4) + 3 = 7 When you get a chance you want to level up your character?


Male Human Rogue6/Clr1 Current Map

I'll roll the other two while I am at it
perception Ulfgard: 1d20 + 7 ⇒ (6) + 7 = 13
perception Turvijagal: 1d20 + 7 ⇒ (20) + 7 = 27 +10 for the nat 20=37! Roll initiative Turvijagal. You see two lizards in the water about 15' from the raft. The map is up on Roll20


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Natural 20 for the win!


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

HAH! Go brv! Excellent roll!

Jarvis is poling along trying to stay in a rhythm Hagrym, pushing and pulling to try and stay in line with the boat a head of us. Looking about the swamp.

Eh... I hate this smell, stale... dank... sulfur, who knows whats out there, but no one ever became famous from a trip to the swamp... magical nose plugs perhaps... hmm


Male Human Rogue6/Clr1 Current Map

Hmmm, perhaps Jarvis has never heard of Sam Houston?


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

No he has not... Was he an orc?


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

think i got the changes done


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Forgive the old worder, who was Sam Houston. Mind you I went to high school in Houston, but I do not know everything.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Sam Houston no Jarvis he was not an orc, he was either Aasimar or Tiefling, depending on who you talk to, or possibly which side of the river they lived on.


Male Human Rogue6/Clr1 Current Map

He was half Cherokee though. Leader of the Texican Army that defeated Santa Anna at the Battle of San Jacinto (said swamp) and brought about Texas' independence from Mexico in 1836. He became the first governor of the Republic and State of Texas. Several of my ancestors were murdered at Goliad and one of my wife's fought at the Battle of Bexar and the Battle of San Jacinto. He was one of three men responsible for the capture of Santa Anna after the battle. Sorry, I can't spent five minutes around here without my wife looking up one or another of her relatives from back then! Ulfgard, he would be the Otto Von Bismarck of Texas!


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

(-:


Naomi Chadwick wrote:
Sam Houston no Jarvis he was not an orc, he was either Aasimar or Tiefling, depending on who you talk to, or possibly which side of the river they lived on.

LOL! Well said.


Male Human Rogue6/Clr1 Current Map

Meanwhile back to the game...


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

I'm here, just waiting for Turv and the others to start the party!


Male Half-Elf Rogue (inactive)

Sorry I didn't respond yesterday. Had to get my root canal finished and then lost my wallet on the bus (and against all odds, got it back from a good Samaritan sort of thing.
But anyway, getting back to the game...

"Keep alert, everyone!" Turvijagal says, loud enough for everyone to hear.

"We're being followed by some lizards in the water."

He'll fire a crossbow bolt at the nearest one.
light crossbow: 1d20 + 6 ⇒ (13) + 6 = 191d8 ⇒ 2


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

ohh toasted lizzarsds!!! ummmmm


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

it's been so long I had to go back and see who rolls initiative

Naomi, coming out of a daze, when she hears a crossbow twang, looks up as Turvijagal calls out. Drawing her bow back and searching the swamp-water, looking for a target.

init: 1d20 + 4 ⇒ (12) + 4 = 16


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

init: 1d20 + 2 ⇒ (4) + 2 = 6


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

ini: 1d20 + 1 ⇒ (9) + 1 = 10


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Initiative 1d20 + 2 ⇒ (17) + 2 = 19


Male Human Rogue6/Clr1 Current Map

It is the surprise round so only Turvijagal gets to act.
Everyone on raft 1 take shock: 4d8 ⇒ (4, 1, 4, 6) = 15 of electrical damage. Reflex save DC 12 for half. Everyone else can now roll init for round one.

initiative lizards: 1d20 + 6 ⇒ (7) + 6 = 13


Male Human Rogue6/Clr1 Current Map

Glad you got your root canal finished and your wallet back. There are some of us left out there that turn wallets in or look for an ID!


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5

Initiative: 1d20 + 5 ⇒ (2) + 5 = 7


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

reflex: 1d20 + 2 ⇒ (7) + 2 = 9
init: 1d20 + 2 ⇒ (5) + 2 = 7
im down -3


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

refl.: 1d20 + 7 ⇒ (20) + 7 = 27 does the nat. 20 mean she jumped right when the hit the raft? She rolled Init. 16, earlier

OW


Male Human Rogue6/Clr1 Current Map
shandar milsap wrote:
[dice=hitpoints]1d6 +0; .

Here is your hit point roll Shandar, +2 for CON. You should be at 0. Dang, it didn't show, it was a 5 as I looked it up.

Edit, actually I just checked the map and Shandar you are just out of the AOE.


Male Human Rogue6/Clr1 Current Map

Got it Naomi, need Lucky, Jarvis and Turv.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Initiative: 1d20 + 4 ⇒ (3) + 4 = 7

Continues holding his pole so the raft does not capsize,

Someone can use my bow if need be! I will try to hold the boat steady.

Longbow

Also I had to look him up too...


Male Human Rogue6/Clr1 Current Map

init Turvijagal: 1d20 + 7 ⇒ (17) + 7 = 24
init Lucky: 1d20 + 1 ⇒ (19) + 1 = 20

Still waiting on reflex saves from Turvijagal and Ulfgard.


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Turvijagal
Lucky
Hagrym
Naomi
lizards
Ulfgard
Galerio
Jarvis
Shandar
Turvijagal you can go as soon as you make your reflex save.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

electric lizards? You’ve got to be kidding me.

Seeing the source of the electric shock Naomi points out the two lizards as she fires an arrow at the nearest one on the bank.

”Hey boys, their over by the bank on the left, let’s be careful I don’t want shocked again!”

shortbow attack: 1d20 + 5 ⇒ (19) + 5 = 24 for damage: 1d6 ⇒ 5


Male Human Rogue6/Clr1 Current Map

"This dog-sized lizard has two horns, one on either side of its head, and green scales that crackle with sparks of lightning."

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