Lost Lands Campaign (Inactive)

Game Master brvheart

This will be a sandbox campaign in the Frog God Games Lost Land Setting.


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Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Well, if Naomi can't shake this bug, it isn't due to a lack of trying on Dr. Cyrus' part. :)

If this adventuring thing doesn't pan out, it is good to know he should have a good career as standard doc.


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Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

yeah now you just have to convince your patients that the broken staff is a stethoscope or tongue depressor or something, nice roll by the way.

I like the invitation to swap stories, I don't have time to type this afternoon (EST) but I will tonight,


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Yeah I would agree that men chat, generally when its a mixed company I would say less is said, don't know what the "sports" topic is of this age... probably booze hah!


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

I learned in the army that during marches men are usually silent if they do not sing. Women companies during march... OMG
BTW who is lootmaster again?


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

did we decide on who is keeping track of the items we picked up?


Male Half-Elf Rogue (inactive)

I don't know.

I was only paying attention to keeping the masterwork short sword we found.

I'm not going to be much of a party bookkeeper with that kind of attention to detail!


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Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

I have been keeping a running list. The most current one is a few pages back and I have the master copy on my home pc.

I will work on getting caught up today as well, as this weekend was Orthodox Easter, so my time was spent with family holiday insanity. :)


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Thanks for volunteering for the Bookkeeper job, Lucky.


Male Half-Elf Rogue (inactive)

You might not want a rogue who forgets about loot to be handling accounts receivable!


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

brvheart, what was the value on the palanquin, being an antique, now with a really cool affidavit. Seems like it may be the only thing we found worth any value.


Male Human Rogue6/Clr1 Current Map

It did not give a value but so you have something I am going to make it 4000 GP. There was some masterwork items also and a little gold.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

at quick glance these are the items that I located that we found, does anyone remember anything else? We left the horse, oxen and cart there

Guarding the tomb’s entrance are Gerlach and 5 thugs

Two oxen and a cart of mining tools sit nearby. A horse is tied to a tree.

The thugs had crow bars they used for clubs. On each: dice, mining pick, shovel, hammer, chisels, 100 ft rope, 4 sp, 3 gp.

On the rogue: Leather armor, short sword,

Other Gear mining pick, shovel, crowbar, hammer, chisels, 100 ft rope, 9 sp, 6 gp.

masterwork long sword near the makeshift shrine.

The corpse has leather armor so is unlikely the big boss.

A henchman’s soaked body lies sprawled on the floor, his head twisted backward on his neck. His backpack holds 50 feet of rope, a grappling hook, seven pitons, a hammer, thieves’ tools, and a bag of dice and cards. The corpse holds a longsword and wears leather armor.

An ornate palanquin sits atop a raised dais against one wall of the room. Ancient symbols to the vanquished sun god Arden decorate the palanquin. The palanquin glows with a soft, golden light like that of the sun at dawn.

The naked body of a withered human corpse now sits slumped near the divan. The corpse still carries a masterwork short sword. A belt pouch under the leather armor contains 25 gp. The splintered halves of the Scepter lie near the body.

There is an emerald worth 100 GP in the skull of the ghoul.


Male Half-Elf Rogue (inactive)

The Masterwork short sword is the only item I'd want to keep out of that lot as is. Deducting its value from the cash money we can get for all that other stuff and coins, etcetera.


Male Half-Elf Rogue (inactive)

How much cash should we each have after all's said and done?


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Cash
37 GP, 17 SP
10 iron bits (~5cp)
1 emerald (100gp)

Common Items
Crow bars (4)
grappling hook (1)
dice (5)
Mining pick (5)
Shovel (5)
Hammer (6)
Piton (7)
Chisels (5)
100 ft rope (25 ft x 4) 50 ft rope (50ft x1)
Thieves' tools (1)

Arms/Armor
Longsword (1)
MW Longsword (1)
Short Sword (1)
MW Shortsword (1)
Leather Armor (4)

Key Item
Broken Scepter {Discovered in shrine to Arden} [equiv to (2) MW Light maces]

Discussion Items
---Ghoul Bone club *left by body
---Unholy Symbol of Orcus *recommended for destruction and thrown on
floor
--palanquin (4000 gp)

I didn't further break it down by who claimed what, but I can update that once everyone chimes in on what they took on this thread.


Male Half-Elf Rogue (inactive)

The only item I want to keep out of that lot is the masterwork short sword. Otherwise, it'll be the cash. And/or gems to be portable wealth, as gold coins do tend to be a bit heavy.


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Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Naomi will keep the palanquin if you all promise to carry her around in it ;)


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Wasn't there a magical or at least masterwork long sword as well? We need to be sure whoever is using it has noted it, if I remembered correctly.

Hagrym just wants his share in gold. He doesn't care about any of the items so far.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

second item under arms/armor. it looks like Turvijagal is keeping a MW short sword, sell value is 155 gp, ad that amount to the total divide by eight subtract 155 from his part. right? Or are we going to keep a kitty for stuff.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

I'd wait on keeping a kitty until we gain a couple more levels and start getting better equipment. Then we can set aside a kitty share for those lesser restorations, raise deads, etc.


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Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Hey Lucky, not trying to step on your toes I just got really bored

Broken Scepter {Discovered in shrine to Arden} [equiv to (2) MW Light maces]=not for sale

Cash
37 GP, 17 SP = 38.7
10 iron bits (~5cp) =00.50
1 emerald (100gp) = 100
Sub-total = 139.20

Common Items
Crow bars (4) 2gp/1 gp= 4
grappling hook (1) 1/.5= 00.5
dice (5) n/a
Mining pick (5) as shovel 2/1 = 5
Shovel (5) 2/1= 1
Hammer (6) as shovel 2/1=6
Piton (7) 5cp/2.5= 00.17
Chisels (5) (iron spike)5 cp/2.5 =00.12
100 ft rope (25 ft x 4) 50 ft rope (50ft x1)50ft:10 gp/5 = 15
Thieves' tools (1)30 gp/15 = 15
Sub-total = 46.79

Arms/Armor
Longsword (1) 15/7.50 = 7.50
MW Longsword (1) 315/157.50=157.50
Short Sword (1) 10/5 = 5
MW Shortsword (1) 310/155=155
Leather Armor (4)10/5 = 20
sub-total = 345

palanquin (4000 gp)

Total sell price: 4,530.99/ 566.37 each: except Turvijagal who is at 411.37 and a 310 gp MW short sword

I agree Hagrym, we will need to set aside for another CLW maybe after the next big take.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Are we selling the masterwork long sword? That's fine, but I just want to be sure everyone is on the same page, before we confirm the total for all the goods.

And thanks so much to Naomi, and to Lucky for keeping our crazy selves in check.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

Even if we do not sell the MW sword the amount per person would be the same except for who ever kept the sword. Their total would be 157.50 less or 408.87, similar to Turvijagal's. But they would have a sword that would have cost them 315 gold pieces.

anyway its to late Naomi has spent her's

Master work back pack 50 gp: 4 lbs.
master work chainshirt 250 gp: 25 lbs.
Darkwood heavy wooden shield 257 gp. 5 lbs.
Rations, Trail 6 days: 3 gp. 6 lbs. 2 gp: 4 lbs.
total 8 lbs. more 7 gp. 3 sp. 7 cp.


Male Human Rogue6/Clr1 Current Map

You might want more than six days of rations. Would recommend at least two weeks.


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

she only did six to keep her weight at "light" she will buy more and either drop her pack at the first sign of trouble or ask someone to carry the extra food or buy a pack mule, she has 39 gp burning a hole in her pocket.


Male Human Rogue6/Clr1 Current Map

pack mule. thought that was what dwarves where for<G>?


Female Human Oracle 2 | HP 22/22 | AC 19/T 15/FF 14 | F+2/R+5/W+5 | CMB + 2 | CMD 11 |init +1 | Perc +7/9 | Spell: 1st lvl: 4/5 Thistle HP:30/30 AC: 19(FF:13/T:14) Saves-F+5/ R+5/ W+2 perc + 9/11

giving into peer pressure and refusing to ask one of the boys to carry stuff for her she makes more purchases.

Animal feed (per day@14) 7 sp 140 lbs.
Bit and bridle 2 gp 1 lb.
Saddlebags 4 gp 8 lbs.
Saddle, pack 5 gp 15 lbs.
Donkey or mule 8 gp 600–800 lbs.
Rations, Trail 10 days 5 gp. 10 lbs.
acid flask 10 gp. 1lbs.
34 gp. 7 sp.spent, 4 gp and change left


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

No worries. Date night with the wife catching a Sox game.


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Spent 7 gold for 14 days of rations.
Spent 20 gold on alchemist's fire
Spent 10 gold for acid flask
Spent 25 gold for holy water flask
No other purchases so far.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

I have no need for the longsword, I use a scimitar.


Stuff:
Magus 4 [29/29 HP] [7/7 Arcane Pool] [AC:17 T:13 FF:15] [Perc +4] [F+4/R+3/W+4] [CMB +6] [CMD 18] [INIT +4]
Skills:
Climb +6, Craft (sculpture) +10, Fly +6, Intimidate +7, Knowledge (arcana) +10, Knowledge (dungeoneering) +8, Knowledge (planes) +8, Perception +4, Ride +4, Spellcraft +11, Swim +6, Use Magic Device +7

Purchasing Ioun Stone (dull grey), and masterwork sculptors tools.


Male Human Rogue6/Clr1 Current Map

Jarvis as that is CL 12 I need to see if they are available.
percentile: 1d100 ⇒ 65 70% chance

That would be a yes. Watch your CL's please for anything above 9.


Male Half-Elf Rogue (inactive)

Turvijagal will also buy a masterwork backpack. Just to make it easier to carry a wee bit more stuff.

That should be 50 gp, yes?

And another 7 days' worth of trail rations, for a total of 14 days.

I think with all that together, his encumbrance should be 66 lbs, which should be light encumbrance, just, because of the MW backpack.


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

Stealing from Naomi
Animal feed (per day@14) 7 sp 140 lbs.
Bit and bridle 2 gp 1 lb.
Saddlebags 4 gp 8 lbs.
Saddle, pack 5 gp 15 lbs.
Mule 8 gp
Masterwork transformation Dwarven waraxe 300
Breastplate 200
Selling old mail +20
66 gold left


Male Half-Elf Rogue (inactive)

Oh, yes; one other item.
Masterwork Thieves' tools.

That should be another 100 gp.

So, I think my shopping and loot should work like this:

411 gp 3 sp and 7 cp (gotta keep track of the small change!)

MW backpack; 50 gp
7 days' rations; 35 sp
1 thieves' MW tools; 100 gp

total cash on hand after that; 276 gp, 8 sp, 7 cp
(although my character won't have a spreadsheet on a laptop!)


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Lucky's shopping:
Master work back pack 50 gp: 4 lbs.
Darkwood heavy wooden shield 257 gp. 5 lbs.
Rations, Trail 7 days: 3.5 gp. 7 lbs. 2 gp: 4 lbs.
Crossbow, light 35 gp 1d8 19–20/×2 80 ft. 4 lbs.
20 bolts (2gp 1lb)
2 potions of CLW
Bandolier (5sp - )

~118 gp 7 cp remaining


Male Half-elf Protean Sorcerer 4 | HP: 21/21 | AC: 13 (17) Tch: 13 FF: 10 | CMD: 14 | Fort:: +2 Ref: +4 Will +6 | Init: +5 | Perception: +5

Galerio's shopping list

Trades up for a masterwork crossbow, masterwork backpack, potion of cure light wounds, and enough trail rations for 14 days worth

Remaining money: 172gp, 2sp, 5cp


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Good idea, all.

Hagrym will buy two potions of Cure Light Wounds for 100 gold. That will end his shopping trip.


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Rdy!


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

i might be intrested in thew chain shirt


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

im trading my heavy cross bow for a light crossbow


male human evoker 5 (human)(human) Init +2; AC 16, touch 12, flat-footed 14 (+2 Dex) hp23 (1d6+2) Fort +3, Ref +3, Will +5 Speed 30 ft.- Str 14, Dex 14, Con 14, Int 14, Wis 14, Cha 13 Base Atk +1; CMB +2; CMD 14 - Str 14, Dex 14, Con 14, Int 14, Wis 1)

ill also get a mw backpack for 50gp


HAH! I am totally sorry I figured a dead Ioun stone was fairly common, especially at 25gp I never even bothered to look at the CL, thanks for the fortuitous roll!

(also 2 weeks rations)

Remaining 479.37


Male Human Rogue6/Clr1 Current Map

I am having to kind of fudge all of this as after I started this I talked with Greg Vaughan at Frog God and he informs me that all of this is on the continent of Libynos which they have not done yet! So bear with me some as we make this our own here:) It was either that or I all the sudden transport the group to another continent while they are walking towards Bard's Gate and I though, nahhh, will just find alternate locations for everything:) So I am having to add a huge swamp that is not on the original map, no real biggie right?


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

If it's good for you, DM, it's good for me. We are in your world...if a swamp needs to be added, go for it!


Male Dwarf
Crunch:
HP53/57, In+1 Perc +9 F+6 R+5 W+3 AC19 FF18 T11 Darkvision, 20 ft
Ranger 6

It is a big world. Sending a level 2 party to another continent.. well reminds me the cross continent run in everquest to qeynos.


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Chain shirt

Chain shirts might be your best bets. +4 AC with only a -2 ACP.

Better than hide, lower weight and still dwarvish enough to pass the sniff test.


Male Human Rogue6/Clr1 Current Map

They definitely have chain.


Male Human Cleric 2
Combat Stats:
| *8/14 HP [AC:13 T:11 FF:12] [Perc +6] [F+4/R+1/W+4] [CMB +1] [CMD 12] [INIT +1]

Maybe see if they will "loan" you a chain shirt using your other armor as repayment if you run off with it?


Paladin (Stonelord) 5 | AC 20/12/18 | DR 2/Adamantine | HP 40/57 | F+8,R+3,W+5 | (+5 vs. spells, and SLA's) (+3 vs. poison) | Immunt to Fear | Init.+2 | Perception +1 | Sense Motive +6 | Darkvision 60'

Good question, DM, is there a loan program for a chain shirt? If I leave my armor behind, they'd be making out good on the trade if I decided to run off with the chain shirt.

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