Living in the Lands of the Linnorm (Inactive)

Game Master Aiunder

Savol Kodiakborne is a living legend. Now he returns home to the North to claim his ancestral homelands and with your help he just might get that chance.


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Initiative Order:
Julian 23
Alpha Worg F 21
Jediah 20
Anastasiya 19
Worgs 17
Zethyris 14
Alpha Worg M 12
Thorvald 8
Rutilux 7
Skallagbiorn 5

With a foe now directly before him Jediah slips back and slices with a quick one-two slash that finds the creatures hide with the first but the large Worg's body slips out of the way of the back swing. Anastasiya unleashes a fiery ball of flame at the four worgs that remained with the two larger worgs catching the two in the centre fully while the two farthest apart avoid the brunt of the blast. The two worgs that rushed off in the direction of the horse scent earlier come charging out of the darkness fangs barred. The first one manages to catch Sunfire (DC26 ride to avoid 9 damage on Sunfire) off guard while the second ones leap is too shallow and its fangs snap shut on empty air. Three of the worgs burned by Anastasiya move to surround and bring down Jediah, their teeth unable to pierce his armour while his glaive severs the first ones head and pierces the seconds heart. The fourth burnt Worg rushes straight for Anastasiya but manages to only get close enough by moving all out. Zethyris moves up to flank the large Worg with Jediah as he draws his new blade. Seeing the erupting chaos unfold the large Worg that talked quickly tears the old mans throat out before he can run away. Thorvald brings his mighty wintersbane done upon the Worg harassing his mount slashing away at its haunches before stabbing downwards and severing the beasts spine killing it instantly. Rutilux is forces to change tactics wi a Worg so close so he and Sunfire sidestep away from it and Rutilux stabs twice with his lance. The first blow darts in wide above its head while the second finds purchase in its shoulder wounding it. Skallagbiorn brings forth a spectral weapon that slashes and dart about as it tears into the closer of the large worgs.

Okay, 1 Worg (normal) on Rutilux, 1 normal and one large worg on Jediah with Zethyris flanking the big one. 1 normal Worg adjacent to Anastasiya and the second big one 100ft away from Skallagbiorn, Ana, etc. Jediah is 20ft ahead and Zethryis is 30ft ahead. Julian is 40ft to the right of the first large Worg and hidden. Worgs have base 50ft speed and high athletics to allow them to close the distance so quickly.

DM SCREEN:

reflex save vs fireball: 1d20 + 6 ⇒ (16) + 6 = 22
reflex save vs fireball: 1d20 + 6 ⇒ (3) + 6 = 9
reflex save vs fireball: 1d20 + 6 ⇒ (2) + 6 = 8
reflex save vs fireball: 1d20 + 6 ⇒ (19) + 6 = 25
Worg attack vs Rutilux: 1d20 + 7 ⇒ (19) + 7 = 26Damage roll: 1d6 + 4 ⇒ (5) + 4 = 9
Worg attack vs Thorvald: 1d20 + 7 ⇒ (10) + 7 = 17roll: 1d6 + 4 ⇒ (2) + 4 = 6
Worg vs Jediah: 1d20 + 7 ⇒ (4) + 7 = 11roll: 1d6 + 4 ⇒ (4) + 4 = 8
Worg vs Jediah: 1d20 + 7 ⇒ (5) + 7 = 12roll: 1d6 + 4 ⇒ (2) + 4 = 6
Worg vs Jediah: 1d20 + 7 ⇒ (11) + 7 = 18roll: 1d6 + 4 ⇒ (3) + 4 = 7
Jediah AoO 2: 1d20 + 11 ⇒ (20) + 11 = 31roll: 1d10 + 7 ⇒ (1) + 7 = 8
Jediah AoO 3: 1d20 + 11 ⇒ (18) + 11 = 29roll: 1d10 + 7 ⇒ (2) + 7 = 9
crit confirmation roll: 1d20 + 0 ⇒ (18) + 0 = 18Bonus crit damage: 2d10 + 14 ⇒ (10, 9) + 14 = 33
Thorvald attack: 1d20 + 11 ⇒ (3) + 11 = 14Damage roll: 1d10 + 5 ⇒ (9) + 5 = 14
Thorvald attack : 1d20 + 6 ⇒ (20) + 6 = 26Damage roll: 1d10 + 5 ⇒ (10) + 5 = 15


M Human Skald 1

Seeing Zethyris flanking the giant worg, Jediah lashes out with his stone fist in order to help maintain the flank.

Fist#1Prayer: 1d20 + 9 ⇒ (15) + 9 = 241d6 + 2 ⇒ (3) + 2 = 5
Fist#2Prayer: 1d20 + 4 ⇒ (4) + 4 = 81d6 + 2 ⇒ (5) + 2 = 7


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

Uh oh.

Startled by the worg directly in front of her, Anastasiya reacts with a mixture of panic and an attempt at a threat: "Wrong spot. Too close. You don't want to be here, doggy!"
Does the Curse of Corruption require an action? If it takes less than a standard action, she is using it on the worg right now.

Then she casts grease on the ground below the worg, hoping that he will slip and fall.
Cast defensively (DC 17): 1d20 + 6 + 5 + 2 ⇒ (10) + 6 + 5 + 2 = 23

And starting to move away, if the worg falls prone.


The curse is a standard action


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

Okay. Please roll extra low on the reflex saving throw, in that case.


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

Zethyris grits his teeth as he sees the worg kill the hunter. He slashes at the worg he is flanking with Jediah, but is too distracted to have the focus required for the Aldori style.

Attack: 1d20 + 10 + 2 + 1 ⇒ (3) + 10 + 2 + 1 = 16 flanking, prayer
Damage: 1d8 + 1 + 3d6 + 1 ⇒ (7) + 1 + (4, 1, 4) + 1 = 18 sneak attack, prayer
If that hits, 3 more bleed damage.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

"Now this is a hunt worthy of Gorum! The lady will bring glory to his name! That one counts as mine!"

Wintersbane one handed rage power attack: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d10 + 13 ⇒ (3) + 13 = 16

Second attack if I don't have to move more than 5ft: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d10 + 13 ⇒ (8) + 13 = 21


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Ride, Cavalier bonus inc: 1d20 + 10 ⇒ (3) + 10 = 13

The worg bites on Sunfire's flank and tears equine flesh, causing the steed to give a rage filled cry.

Rutilux switches to his flail, and works to allow Sunfire a chance to join in and avenge himself a bit.

Ride to allow Sunfire to fight as well, Military Saddle bonus included 1d20 + 12 ⇒ (8) + 12 = 20

Rutilux's flail whips out, "Die, cur."
To hit: 1d20 + 11 ⇒ (4) + 11 = 15
Dmg: 1d8 + 5 ⇒ (5) + 5 = 10
2nd to hit: 1d20 + 6 ⇒ (1) + 6 = 7
Dmg: 1d8 + 5 ⇒ (4) + 5 = 9

And Sunfire brings its hooves down on the same warg that his master works against, and wounded him.

Hooves 1d20 + 8 ⇒ (13) + 8 = 211d6 + 5 ⇒ (3) + 5 = 81d20 + 8 ⇒ (18) + 8 = 261d6 + 5 ⇒ (3) + 5 = 8


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Is Julian within 40 ft yet?


Yes you're 40ft away from the one Jediah and Zethyris are fighting


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Cleric Stats:

Cleric Abilities - (CL 6th; concentration +9)

  ☩ Special Attacks
        ➣ Channel Positive energy (6/6 - DC 17, 3d6)
        ➣ Alignment Channel (vs. Evil)
        ➣ Destructive Smite (+3, 6/6)
        ➣ Ferocious Strike (+3, 6/6)

  ☩ Domain Spell-Like Abilities - (CL 6th; concentration +9)
        ➣ Touch of Glory (6/6)

  ☩ Spells
        ➣ Level 3 (3+1+1/day)
                ■Prayer■
                Inflict Serious Wounds
                Agonizing Rebuke
                Searing Light (Domain)
                Rage (Domain)

        ➣ Level 2 (3+1+1/day)
                Protection from Evil, Communal
                Spear of Purity
                ■Spiritual Weapon■
                Bull's Strength (Domain)
                Shatter (Domain)

        ➣ Level 1 (4+1+1/day)
                Shield of Faith
                ■Murderous Command■
                Deadeye's Lore
                Sanctuary
                True Strike (Domain)
                Enlarge Person (Domain)

        ➣ Level 0 (4 at will)
                Detect Magic
                Purify Food & Drink
                Light
                Stabilize

                ■Used■

♟    ♟    ♟    ♟    ♟    ♟

Assuming Ana is being backed up by Thorvald?

Spiritual Weapon: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13 ...still on the big one near Jediah.
SWDamage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

As Skall closes the distance between himself and Jediah he focuses his attention on the smaller worg, casting Murderous Command in the hopes it will lash out at the larger worg next to it. (Murderous Command Will DC 17)

Murderous Command:

School: enchantment (compulsion) [mind-affecting]
Level: Antipaladin: 1; Cleric: 1; Oracle: 1
Casting Time: 1 standard action
Components: V
Range: close (25 ft. + 5 ft./2 levels)
Target: one living creature
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: yes
Mythic: Has Mythic version
Source: Ultimate Magic
Summary: Target is compelled to kill its ally.
You give the target a mental urge to kill its nearest ally, which it obeys to the best of its ability. The target attacks its nearest ally on its next turn with a melee weapon or natural weapon. If necessary, it moves to or charges to the nearest ally in order to make this attack. If it is unable to reach its closest ally on its next turn, the target uses its turn to get as close as possible to the ally.


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

attack: 1d20 + 10 ⇒ (2) + 10 = 12ranged attack: 1d20 + 10 ⇒ (16) + 10 = 26damage: 1d8 + 3d6 ⇒ (6) + (5, 1, 4) = 16 Julian lets two arrows fly ...one misses badly but the other hits the worg.



Initiative Order:
Julian 23
Alpha Worg F 21
Jediah 20
Anastasiya 19
Worgs 17
Zethyris 14
Alpha Worg M 12
Thorvald 8
Rutilux 7
Skallagbiorn 5

Julian, now in position to target the worgs vitals lets loose and his arrow buries itself in the large worgs hind quarters. Angrily the large Worg steps forward and bites but Jediah's armour and thickened hide turn its fangs away avoiding any injury. Jediah slips one hand off of his glaive gives the Worg a mighty left cross rattling the beast's skull but the Worg slips below his second swing. Seeing the Worg right in front of her Anastasiya carefully, and guardedly, conjures a pool of slick greases beneath the worgs feet causing it to immediately slip and fall. The Worg spends its full turn carefully standing up. The Worg on Jediah steps up to bite but can't pierce the heavy armour. The last normal Worg bites again at Sunfire but fails to catch any of the horses darting legs. Zethyris repositions and slashes with Clarisse opening wide a gash that keeps bleeding. The second large Worg rushes forward and bites Zethyris, the wound is deep and painful (17 damage) but not fatal. Thorvald moves around Sunfire and Rutilux to slash the other Worg wounding it badly and then Rutilux finishes it off with his flails. Skallagbiorn's summoned weapon fails to wound the large Worg but with a quick prayer to Gorum the other Worg is consumed in bloodlust to attack the large Worg.

DM SCREEN:

attack vs Jediah: 1d20 + 17 ⇒ (6) + 17 = 23damage: 2d6 + 13 ⇒ (2, 5) + 13 = 20
attack vs Jediah: 1d20 + 7 ⇒ (11) + 7 = 18damage: 1d6 + 4 ⇒ (4) + 4 = 8
attack vs Rutilux: 1d20 + 7 ⇒ (8) + 7 = 15damage: 1d6 + 4 ⇒ (6) + 4 = 10
reflex save: 1d20 + 6 ⇒ (2) + 6 = 8
will save: 1d20 + 3 ⇒ (20) + 3 = 23
Julian snipe: 1d20 + 10 ⇒ (12) + 10 = 22damage: 1d8 + 1 + 3d6 ⇒ (5) + 1 + (4, 1, 5) = 16
stealth snipe: 1d20 + 18 - 20 ⇒ (7) + 18 - 20 = 5
reflex: 1d20 + 6 ⇒ (10) + 6 = 16
alpha M vs Zethyris: 1d20 + 17 ⇒ (4) + 17 = 21damage: 2d6 + 13 ⇒ (3, 1) + 13 = 17


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Cleric Stats:

Cleric Abilities - (CL 6th; concentration +9)

  ☩ Special Attacks
        ➣ Channel Positive energy (5/6 - DC 17, 3d6)
        ➣ Alignment Channel (vs. Evil)
        ➣ Destructive Smite (+3, 5/6)
        ➣ Ferocious Strike (+3, 6/6)

  ☩ Domain Spell-Like Abilities - (CL 6th; concentration +9)
        ➣ Touch of Glory (6/6)

  ☩ Spells
        ➣ Level 3 (3+1+1/day)
                ■Prayer■
                Inflict Serious Wounds
                Agonizing Rebuke
                Searing Light (Domain)
                Rage (Domain)

        ➣ Level 2 (3+1+1/day)
                Protection from Evil, Communal
                Spear of Purity
                ■Spiritual Weapon■
                Bull's Strength (Domain)
                Shatter (Domain)

        ➣ Level 1 (4+1+1/day)
                Shield of Faith
                ■Murderous Command■
                Deadeye's Lore
                Sanctuary
                True Strike (Domain)
                Enlarge Person (Domain)

        ➣ Level 0 (4 at will)
                Detect Magic
                Purify Food & Drink
                Light
                Stabilize

                ■Used■

♟    ♟    ♟    ♟    ♟    ♟

Seeing that the smaller worg is angling towards its larger brethren, Skallangbiorn does the same. His great sword held aloft, he charges the larger worg facing Jediah. Skall calls down the might of Gorum causing his sword to burst into grey flames.

"Your existence is an afront to the Lord in Iron, dog!"

Action(s) List
Spiritual Weapon on Jediah's big worg
       Spiritual Weapon: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
       Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Swift Action: Channel Energy into Sword (+1d6 Dam)

Declare Ferocious Attack (+3 Dam)

Greatsword: 1d20 + 8 + 2 + 1 ⇒ (8) + 8 + 2 + 1 = 19 charge Jediah's big worg
      Damage: 2d6 + 5 + 1 + 3 + 1d6 ⇒ (6, 4) + 5 + 1 + 3 + (6) = 25


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

Ana uses the curse of corruption on the worg in front of her, then backs off.


M Human Skald 1

Jediah keeps punching the giant worg
Pow#1Prayer: 1d20 + 9 ⇒ (1) + 9 = 101d6 + 2 ⇒ (3) + 2 = 5
Pow#2Prayer: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 2 ⇒ (1) + 2 = 3

Jediah instead punches himself! Stop hitting yourself Jediah!


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

In pain, Zethyris swipes at the worg between him and Jediah, trying to finish it off.

Attack: 1d20 + 10 + 2 + 1 ⇒ (9) + 10 + 2 + 1 = 22 flanking, prayer
Damage: 1d6 + 1 + 3d6 + 1 ⇒ (6) + 1 + (6, 1, 6) + 1 = 21 sneak attack, prayer

He then dives away from the lead worg, trying to get near Jediah. Move action to tumble, trying to get near some allies and avoid being flanked.
Acrobatics: 1d20 + 16 + 1 ⇒ (14) + 16 + 1 = 31 prayer

How many worgs are left?


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Stealth: 1d20 + 15 ⇒ (14) + 15 = 29 Keep it disoriented, Julian thinks as he darts silently about.


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Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Awesome...an all out jam session on the alpha. Jediah on fist keyboards, Zethyris on the lead aldori guitar, Spiritual Weapon on the cowbell, Skall on the triangle...and a Murderously Commanded worg on the bass...


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Wintersbane one handed rage power attack: 1d20 + 13 ⇒ (3) + 13 = 16
1d10 + 13 ⇒ (2) + 13 = 15

Second attack if I don't have to move more than 5ft: 1d20 + 8 ⇒ (1) + 8 = 9 Damage: 1d10 + 13 ⇒ (8) + 13 = 21


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Rutilux shakes the blood off his flail, and moves to the alpha worg to join in on striking it.

I forgot the prayer bonus earlier
To hit: 1d20 + 12 ⇒ (4) + 12 = 16
Dmg: 1d8 + 6 ⇒ (2) + 6 = 8

As I had to move, not sure I get the second


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

I also forgot the bonuses from prayer. What are they exactly?


M Human Skald 1

+1


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Prayer: Lasts 6 Rounds. Provides +1 to Attack, Damage, Saves and Skill Checks. Also imposes a -1 to all the same rolls for our enemies.



Initiative Order:
Julian 23
Alpha Worg F 21
Jediah 20
Anastasiya 19
Worgs 17
Zethyris 14
Alpha Worg M 12
Thorvald 8
Rutilux 7
Skallagbiorn 5

Realizing that he's exposed his position, Julian ducks back into cover and moves laterally in hopes of that the worgs lose his position. The alpha Worg continues to snap and tear at Jediah, probing for weaknesses and exploiting any openings but the mountain's armour and defences are too strong and the worg's fangs find nothing but hardened steel to bite down on. Despite his ability to defend himself Jediah's one-two punch are easily ducked under by the quick and agile Worg. Meanwhile a short distance away Anastasiya stares down the muzzle of her own angry and hungry Worg, fighting hard to stand up amidst the grease spell, as she concentrates drawing forth the powers buried deep inside her blood causing her flesh to ripple slightly and for a moment she appears more hag than human before the corruptive energy is released and assaults the Worg. The Worg is racked in pain as warts, boils, lesions and other superficial wounds sprout and burst all over its hide and amidst its fur causing it to visibly shiver and quake before turning tail and trying to run which causes it to slip again in the grease spread beneath it. The other remaining Worg, compelled by magic, turns on the larger Worg and tries to bite it managing to a strip out of its flanks much to the annoyance of the larger Worg. The second large Worg, unable to secure a flanking position thanks to Zethryis' maneuvering bites again but only manages to tear up a small piece of Zethyris' pant leg. Thorvald, without any worgs near himself, turns his mount towards the melee and rides up to strike at the encircled Worg. His blow swings true and wintersbane slashes deeply, adding to the large worg's increasing collection of wounds. Rutilux, unable to engage the fully encircled Worg instead maneuvers Sunfire to flank the second Worg with Zethyris as his flail smashes it and tears of many smaller chunks of fur. Skallagbiorn's spiritual weapon slashes again at the surrounded Worg while he moves up and strikes the wounded Worg beside Jediah. The glowing, silvery great sword swings downwards in a colourful arc before severing the worgs head from its shoulders.

The second alpha Worg remains. Everyone but Anastasiya and Julian are within a 5ft step of it. Julian has successfully hidden himself again and can move and sneak attack it this round. The last normal Worg is stuck on Anastasiya's grease spell and is openly trying to flee from Anastasiya

DM SCREEN:

alpha attack vs jediah: 1d20 + 17 - 1 ⇒ (7) + 17 - 1 = 23damage: 2d6 + 13 ⇒ (1, 4) + 13 = 18
will save: 1d20 + 3 ⇒ (7) + 3 = 10
reflex save: 1d20 + 6 - 4 ⇒ (7) + 6 - 4 = 9
worg attack vs alpha: 1d20 + 7 - 1 ⇒ (13) + 7 - 1 = 19damage: 1d6 + 4 ⇒ (4) + 4 = 8
alpha attack vs Zethyris: 1d20 + 17 - 1 ⇒ (2) + 17 - 1 = 18damage: 2d6 + 13 ⇒ (6, 6) + 13 = 25


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

attack: 1d20 + 10 ⇒ (11) + 10 = 21damage: 1d8 + 1 + 3d6 ⇒ (7) + 1 + (1, 6, 6) = 21ki attsck: 1d20 + 10 ⇒ (8) + 10 = 18damage if hits: 1d8 + 1 + 3d6 ⇒ (8) + 1 + (4, 1, 6) = 20


M Human Skald 1

I'm the Mountain! Time to crush some skulls!

Jediah 5' steps away and slashes twice with Earth's Vigil

Glaive attack#1: 1d20 + 11 ⇒ (17) + 11 = 281d10 + 7 ⇒ (6) + 7 = 13
Glaive Attack#2: 1d20 + 5 ⇒ (17) + 5 = 221d10 + 7 ⇒ (3) + 7 = 10


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

Ana continues to get some distance between herself and her worg while firing three magic missiles at it.

1d4 + 1 ⇒ (2) + 1 = 3
1d4 + 1 ⇒ (4) + 1 = 5
1d4 + 1 ⇒ (4) + 1 = 5


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

"We can't let any of the worgs survive at this point, they'll report." Rutilux says, and hammers a flail down on any target he can without getting caught in a grease spell.

To hit: 1d20 + 12 ⇒ (10) + 12 = 22
Dmg: 1d8 + 5 ⇒ (2) + 5 = 7
To hit: 1d20 + 7 ⇒ (3) + 7 = 10
Dmg: 1d8 + 5 ⇒ (3) + 5 = 8


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Cleric Stats:

Cleric Abilities - (CL 6th; concentration +9)

  ☩ Special Attacks
        ➣ Channel Positive energy (5/6 - DC 17, 3d6)
        ➣ Alignment Channel (vs. Evil Outsider)
        ➣ Destructive Smite (+3, 5/6)
        ➣ Ferocious Strike (+3, 6/6)

  ☩ Domain Spell-Like Abilities - (CL 6th; concentration +9)
        ➣ Touch of Glory (6/6)

  ☩ Spells
        ➣ Level 3 (3+1+1/day)
                ■Prayer■
                Inflict Serious Wounds
                Agonizing Rebuke
                Searing Light (Domain)
                Rage (Domain)

        ➣ Level 2 (3+1+1/day)
                Protection from Evil, Communal
                Spear of Purity
                ■Spiritual Weapon■
                Bull's Strength (Domain)
                Shatter (Domain)

        ➣ Level 1 (4+1+1/day)
                Shield of Faith
                ■Murderous Command■
                Deadeye's Lore
                Sanctuary
                True Strike (Domain)
                Enlarge Person (Domain)

        ➣ Level 0 (4 at will)
                Detect Magic
                Purify Food & Drink
                Light
                Stabilize

                ■Used■

♟    ♟    ♟    ♟    ♟    ♟

Skallangbiorn revels in the bloodletting, seeing the alpha's head cleaved from its body. He steps over to the fallen form of the old man. His red eyes from behind the visor of his helm search for life in the old man who'd lied for them, wondering if the spark of life still exists.

Rutilux's call beings his attention back to Ana and her opponents. He gestures towards his Spiritual Weapon and directs it against the remaining alpha worg. Then he raises a hand, ready to unleash the fury of Gorum's radiance, but he waits. I will need an array of energies to face the witch who controls these dogs. Skallangbiorn instead retrieves his crossbow and readies it for firing.

Action(s) List
Perception: 1d20 + 3 ⇒ (4) + 3 = 7 ...is the old man still alive?

☩ Move Action
       Redirect Spiritual Weapon tobthe alpha worg on Ana
       Spiritual Weapon: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26
       Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

☩ Switch Weapons to Crossbow


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

Zethyris sidesteps to get behind the alpha, then strikes. Tumbling if necessary to get a flank.

Attack: 1d20 + 10 + 2 + 1 ⇒ (13) + 10 + 2 + 1 = 26 flanking, prayer
Damage: 1d6 + 1 + 3d6 + 1 ⇒ (3) + 1 + (2, 3, 2) + 1 = 12 sneak attack, prayer


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Able to press a full attack Thorvald ravages the wolf before him with Wintersbane and his own teeth.

1d20 + 15 + 1 ⇒ (3) + 15 + 1 = 19
1d10 + 13 + 1 ⇒ (8) + 13 + 1 = 22

1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21
1d10 + 13 + 1 ⇒ (4) + 13 + 1 = 18

Animal Fury Bite: 1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22
1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9



Initiative Order:
Julian 23
Alpha Worg F 21 (dead)
Jediah 20
Anastasiya 19
Worgs 17
Zethyris 14
Alpha Worg M 12
Thorvald 8
Rutilux 7
Skallagbiorn 5

Julian peeks out from hiding and fires a pair of arrows, double knocked, that bury themselves in the Alpha worgs sides as they slip between ribs. The Worg flinches which gives Jediah a chance to step back and to the side bringing Earth's Vigil to bear as he slashes a clean X in the worgs other side. Anastasiya continues to backpedal away from her Worg as it clambers to get out of the grease. She causes a trio of energy bolts to target and savage the Worg as it finally clambers out of the grease and begins running away back towards the open ground. The second Worg snaps at the Alpha tearing flesh and fur out of its back leg. With the Alpha Worg caught between Jediah, Rutilux and himself, Zethyris easily maneuvers himself to bury Clarisse several inches into the Beasts hide before twisting the wound open. Snarling in pain the Worg snaps at Zethyris tearing its own vicious wound in the poor half elf (24 damage) moments before the furious Thorvald buries the razor sharp edge of Wintersbane in the worgs back causing it to slump lifeless lay to the ground from a combination of the wound and the weight of the blow. With the Alpha down Rutilux turns his flail on the ensorceled Worg smashing its skull in with a heavy one-two backhand. One last Worg remains running away so Skallagbiorn commands his spiritual great sword towards it and the weapon soars through the air before impaling the Worg where it stands.

No more Worgs remain and none of them had a chance to let out a howl

DM SCREEN:

attack vs Zethyris: 1d20 + 17 - 1 ⇒ (11) + 17 - 1 = 27damage: 2d6 + 13 ⇒ (6, 5) + 13 = 24
attack vs Alpha: 1d20 + 7 ⇒ (15) + 7 = 22damage: 1d6 + 4 ⇒ (3) + 4 = 7


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Cleric Stats:

Cleric Abilities - (CL 6th; concentration +9)

  ☩ Special Attacks
        ➣ Channel Positive energy (4/6 - DC 17, 3d6)
        ➣ Alignment Channel (vs. Evil Outsider)
        ➣ Destructive Smite (+3, 5/6)
        ➣ Ferocious Strike (+3, 6/6)

  ☩ Domain Spell-Like Abilities - (CL 6th; concentration +9)
        ➣ Touch of Glory (6/6)

  ☩ Spells
        ➣ Level 3 (3+1+1/day)
                ■Prayer■
                Inflict Serious Wounds
                Agonizing Rebuke
                Searing Light (Domain)
                Rage (Domain)

        ➣ Level 2 (3+1+1/day)
                Protection from Evil, Communal
                Spear of Purity
                ■Spiritual Weapon■
                Bull's Strength (Domain)
                Shatter (Domain)

        ➣ Level 1 (4+1+1/day)
                ■Shield of Faith■ CLW
                ■Murderous Command■
                Deadeye's Lore
                Sanctuary
                True Strike (Domain)
                Enlarge Person (Domain)

        ➣ Level 0 (4 at will)
                Detect Magic
                Purify Food & Drink
                Light
                Stabilize

                ■Used■

♟    ♟    ♟    ♟    ♟    ♟

Assuming Zethyris is down from his wounds.

Skallangbiorn shoulders his crosswbow and is on the move even as his Spiritual Weapon buries itself into the fleeing worg. As the battle reached its climax, the cleric had seen Zethyris go down, torn and thrown by the last alpha. He races across the battlefield, pulling his healers kit along the way.

"Gather wounded," he calls to the party. "I'm going to call down the healing power of the Lord in Iron to set his wounds." Skallangbiorn's hands fly of their own accord, working the healing rituals and applying the unguents of his trade to mend the gashes and bites in the half-elf's body.

The cleric's hands glow with divine power, swirls of red and blue and orange as he prays to his god. "Great Gorum, you've given your servant and his comrades a great victory this day. I ask you to direct your will towards reforging the flesh of this weapon, renew his constitution so that he may live to shed the blood of your enemies again." Skall's hands hover over Zethyris then pass outwards in a circle to encompass his comrades.

--------------------
If Zethyris isn't down, then the Heal Check below can stack with the healing channel and spell. I think that roll will get you an additional 9 pts (1 per level + wis modifier)

Action(s) List
Healing: 1d20 + 15 ⇒ (19) + 15 = 34 ...stabilize Zethyris

Channel Energy: 3d6 ⇒ (5, 5, 2) = 12 ...to all

Cure Light Wounds: 1d8 + 6 ⇒ (7) + 6 = 13 ...converted spell specific to Zethyris

---------------

If he's still in the realm of life, Skallangbiorn will also see to the old man who tried to hide our presence at the onset of combat.

Healing: 1d20 + 15 ⇒ (11) + 15 = 26 ...stabilize the old man

Didn't we have a wand of CLW with Isham?


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

Ana runs towards the others and looks at the fallen, then at Skall and asks: "Can you save them?"

"We don't have much time to loose. We need to intercept the Verisse before she notices something happened to her worgs, if we want to catch her by surprise."

She turns to one of the surviving trappers and asks, in a commandin voice: "You, tell me: How long does it usually take lady Verisse to get here, after her worgs arrive. Does she expect any message back from the worgs after they secured this place?"


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

Yep, that hit knocked me down to -10 HP. That'll remind me to get healed up between fights!

Zethyris groans as he is brought back to consciousness. He pushes himself up with his elbows, feeling at the now-healed wound. "Thank you, Skall. That worg really had it in for me."

Zethyris stands up, still sore and wounded, but realizing there is more work to be done. "Do we try and clear away these worg bodies? It is unlikely we can sustain our ruse now that the worgs will not report, but at least it won't be immediately obvious that there is danger for the Jadwiga."


M Human Skald 1

Jediah starts slinging worg corpses to hide the evidence.


M Human AC19 F:+3, R:+9, W: +4 Ninja 8

Stealth: 1d20 + 15 ⇒ (9) + 15 = 24. Julian repositions himself and applies Black Adder poison to an arrow.


Male Halfling (Lightfoot) Sorcerer -2 (HP:14/14)(AC 13/13t/11ff ; F+3, R+3,W+4 with +2 Bonus vs fear)

Rutilux pats Sunfire, glad the horse's injuries are healing thanks to the brave cleric's channeling, but then he throws his effort to helping with the worgs.


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

Thorvald sheaths Wintersbane after a wipe down on the Alpha. Returning it to its dragon hide health the Barbarian pauses to get his breath.

"Yes, we must prepare to attack her. I will inform the scaled ones that the wolves here are theirs to do with as they please, but the hunters are to remain unharmed. In turn the hunters must leave the scaled folk alone."

Thorvald goes off in search of the Kobold Champion.


During the battle all of the nearby trappers and hunters fled the area but a few have at least stayed close enough to see who won. Unfortunately the survivors don't know any specifics about Verisse or her hunting practices. A few explain that she normally started her hunt at the mercy of her whim. Some time when she was in a foul mood she would demand that the hunt begin immediately while other times she would wait the entire day out and begin at or after dusk. One trapper does point out that last time when the kobolds attacked and killed a few of her worgs she attacked immediately giving the trappers no warning.

Gnasher and a dozen and a half kobolds allow themselves to be seen further into the broken ground and Gnasher moves up by himself when signalled by Thorvald before waving the rest in to 'deal' with the Worg corpses.

"Now what you do? Witch's puppies won't be going back," as the big kobold chuckles, which sounds like a choking hiss, "Witch gonna be real mad now."


Male Human, Ulfen Init +3 Senses +10, AC: 23, T: 12, FF: 23 vs traps 25, hp 91, Fort +8, Ref +5, +7vs traps, Will +5

"Yes. Heh heh, I suppose she will be mad about their loss, but I need to know what other minions and tricks she has revealed in the past. We intend to take the fight to her. However, if it is better for us to fight her here we need to know. Should we fail her wraith will be terrible."

"We are dedicated to this cause now. Can you tell me if you know of this crown we have come seeking? What lies in the caves and tunnels below? We have been told a great terror may be present."


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

"If need be, I can track the worgs' backtrail. Perhaps if the witch is expecting their return, we can use that to our advantage." He awaits Gnasher's response.

Was I able to save the old trapper?


Unfortunately the old man's wounds were much too severe and he died almost immediately leaving no opportunity for first aid or emergency treatment.

"She has her Worgs and anyone who has joined her hunt, maybe a few more fighters. There's a cave several hours away that is so terrifying no one who goes near It has returned. Some nights there is a frightening wailing that can be heard from deep within. After Verisse is dead I'll take you there."


Male Half-Elf Rogue 6 / Aldori Swordlord 1 / Duelist 1 (HP: 64/64 | AC:24 T:18 FF:24 [+2 vs traps, +4 vs movement AoO]| F:+6 R:+14 (+16 vs traps) W:+6 | Init +7 [+9] Per +15 (+18 vs traps)

"Well, we've managed to reduce her forces. Let's get ready for when she arrives - she'll probably be on her guard," Zethyris suggests.

"Skall, if you have magic to spare, could I trouble you for a little more healing? Those worg bites cut deep, and I fear the pain will dull my reactions."
Currently sitting at 15/48 hp. Do we have a wand of CLW?


M Human Skald 1

None here


Male Human (Ulfen) Cleric 8 [HP 52/52 | AC:19 F:18 T:11 | CMD:18 | Save F+7 (+2 Cold} R+3 W+9 | Init: +3 | Perc: +5 | Channel 6/6 (DC 20)

Cleric Abilities:

  ☩ Special Attacks
        ➣ Channel Positive energy 3/6 (DC 17, 3d6)
        ➣ Alignment Channel (Evil Outsiders)
        ➣ Destructive Smite (+3, 5/6)
        ➣ Ferocious Strike (+3, 6/6)
        ➣ Touch of Glory (+8 Social, 5/6)

  ☩ Domain Spell-Like Abilities - (CL 6th; concentration +9)

  ☩ Spells
        ➣ Level 3 (3+1+1/day)
                ■Prayer■
                Inflict Serious Wounds
                Agonizing Rebuke
                Searing Light (Domain)
                ■Rage■ (Domain) CSW

        ➣ Level 2 (3+1+1/day)
                Protection from Evil, Communal
                Spear of Purity/smaller]
                [smaller]■Spiritual Weapon■

                Bull's Strength (Domain)
                Shatter (Domain)

        ➣ Level 1 (4+1+1/day)
                ■Shield of Faith■ CLW
                ■Murderous Command■
                Deadeye's Lore
                Sanctuary
                True Strike (Domain)
                Enlarge Person (Domain)

        ➣ Level 0 (4 at will)
                Detect Magic
                Purify Food & Drink
                Light
                Stabilize

                ■ Used

           ♟    ♟    ♟    ♟    ♟    ♟

Skallangbiorn stands from where he's inspecting the dead trapper. Great Gorum, this man stood his ground, wielding a lie in place of a sword. But he stood, and died like a man. Grant that his spine be a forge in which his people can sharpen the iron of their spirits. His prayer finished, the Blackraven strides over to Zethyris.

"Hmm, a dull blade is no blade at all, Zethyris. Even in your skilled hands." Once more he signals to the others, especially Rutilux and his mount. "Those still wounded, remain close."

He closes his eyes and focuses his will upon Gorum. "Great Lord in Iron...father of conflict...wielder of the Final Blade...I call on you once more to answer your weapon's call. Hone this blade before me, set his wounds and arm him for the great battle to come...cleanse him of the foul touch of this witch's dogs."

The healing energies flow thru the group and then coalesce about Zethyris, knitting together flesh and sinew. Once done, Skallangbiorn grins at the half-elf. "Perhaps I will find you a tower shield...or a proper longbow..." He let's out a short laugh that seems out of place. But the wash of battle and communion with his god has put a mood on the big cleric.

To the rest of the group he contemplates the strategy. "Why not take the battle to her? Are we certain the witch will commit to our choice of battleground if her puppies have not returned?"

Action(s] List
     ➣Channel Energy: 3d6 ⇒ (4, 5, 4) = 13 ...for all

     ➣CSW: 3d8 + 6 ⇒ (1, 4, 6) + 6 = 17 ...for Zethyris


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

"Yes, I agree. We should take her by surprise, before she even realizes something has happened here."

Suddenly realizing something, Ana casts detect magic and scans the bodies of the worgs for signs of magic.
Are there any magic auras on the worgs, such a lingering aura from a scrying spell that might have been active while we killed them?


Yes there is a magical aura around the first alpha Worg, or more specifically around its left ear. Spellcraft check to identify please...


Female Human Sorcerer 8, HP 63, AC 13, touch 12, flat-footed 11, Fort 5, Ref 3, Will 6 (+2 vs. charm, cold, fear, fire, sleep)

spellcraft: 1d20 + 5 ⇒ (7) + 5 = 12

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