Davlamin HP 10/10 AC 12/12/10
Warren HP 10/20 AC 20/11/19
Joza HP 10/18 AC 15/12/13
Rahiv HP 18/18 AC 16/13/13
Zinli HP 17/17 AC 16/14/13
Voyla HP 20/20 AC 17/14/13
You see another long corridor, nearly fourty feet long, with two doors, one right in front of you, towards the south, and another, at mid-distance on the east wall.
"Well, at the least the choice of which way to go first seems easy enough this time," Joza whispers as she peers over the others' shoulders into the corridor.
Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7
Warren laughs, "Pretty boy?! I don't think I've ever been called that before and I'd appreciate you not lying like that, but thank you for the compliment." He then smiles at her with his mouth full of pointy teeth.
He then turns to our resident locksmith and asks "Would you care to do the honors."
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
She signals the chunks of masonry to the others, silently.
"So something other than the undead had to have put those there, to keep the door open," Joza whispers when the makeshift doorstops are pointed out. "Maybe it was those spider-things, but somehow I doubt it..."
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
Rahiv looked at the makeshift doorstop and scratched his head. He wasn't sure at all why someone would do it. He shrugged when the others started asking questions.
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Voyla moves to one of the other doors, and peeks beyond it, not opening except what is needed for her to see.
Perception Check:1d20 + 7 ⇒ (5) + 7 = 12 (+4 if hidden)
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
"Through the door," Joza responds, giving Voyla a slightly puzzled look. "Or maybe through that other one at the end of the hallway," she adds, nodding at the southern door. "But we'll have to go through one of them if we want to keep moving, won't we?"
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
She signals the others to stop, while proceeding to disarm the trap.
Disable Device check:1d20 + 8 ⇒ (10) + 8 = 18
After which she will continue forward.
Perception check:1d20 + 7 ⇒ (7) + 7 = 14 (+4 if hidden)
Stealth Check:1d20 + 7 ⇒ (18) + 7 = 25
"Voyla's very good at what she does, isn't she?" Joza whispers to the others, looking impressed. "I wonder if she's able to set traps as well as undo them?"
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Can we continue or she has to disable the trap first?
If the latter, she will take 20 to disable.
"Wow, those are some quick reflexes Voyla!" Joza calls out as the rogue nimbly avoids the pit trap that suddenly opens underneath her. "Of course I guess after that cage trap it makes sense to be on your guard..." she muses.
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Voyla smiles.
"I got lucky, I need to be more careful."
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
Rahiv looked up alarmed when the trap fell and when the mist began to come out he pulled an arm up over his mouth and backed up a few steps. He wasn't sure of any traps that offered beneficial waters.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Dav quickly hurled a magical missile at the spider!
Magic Missile:1d4 + 1 ⇒ (4) + 1 = 5
Sorry Bot-O-Matic! Just so everyone knows, I'm trying to play catch up in all of my adventures while still recovering from Christmas, and look at this! The New Year is about to begin!
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Voyla, from the back, draws and fires from the back to the spider.
Shortbow Attack:1d20 + 4 ⇒ (19) + 4 = 23 Damage:1d6 ⇒ 5
The spider seems unsure of what to do, as far as you can tell, and wasn't ready for such opposition.
Crawling on the wall near the trap door, she sends some sticky web on the nearest target who hasn't acted yet: Warren
Webshooting:1d20 + 11 ⇒ (4) + 11 = 15
Will Warren be entangled in the webs? DC 19 Ref save to get out of the Web
GM stuff:
Spider HP 12/22 AC 14/12/12 Fort +5, Ref +5, Will +3
Melee bite +4 (1d6+1 plus poison)
Special Attacks poison, web (+11 ranged touch, DC 19, 10 hp,
DR 5/slashing)
Poison (Ex) Bite—injury; save Fort DC 15; frequency 1/round for
5 rounds; effect 1d3 Str; cure 1 save.
Hoping to keep up the pressure Joza quickly moves past the others and into the hallway, putting her back to the wall as she stands just behind and to the side of Voyla. She raises her bow and fires...
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Voyla drops her bow, and moves to Warren while drawing her dagger.
"I will get you free!" Dagger Attack:1d20 + 3 ⇒ (5) + 3 = 8 Damage:1d4 + 1 ⇒ (1) + 1 = 2
"Don't worry so much," Joza says as she moves to assist Voyla with cutting Warren free. "These spiders and their webbing would pose a threat to any of us! I am just glad no one was hurt this time."
While Joza and Voyla free Warren from the webs easily now that the spider isn't a threat anymore, Rahiv inspect the dead insect.
This kind of spider must be specific to the Spire, as the shaman has never seen anything like this.
You have two doors near you, one to the north, the other to the south.
Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal
Voyla nods and examines it.
Perception Check:1d20 + 7 ⇒ (5) + 7 = 12 (+4 if hidden)
If safe (or she thinks so), she looks at the others, wait for them to be ready, and opens it.
If not, she tries to disarm whatever trap there is, or open a lock off.
Disable Device Check:1d20 + 8 ⇒ (12) + 8 = 20
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Even when I'm working I can post here and there. Not sure how combat will do but I can also post in the morning, or if you need to bot me I'll post what my character will do while the gm takes control of him.
And hello everyone!
And to let everyone know, my character is a flirt. Hopes that's okay with everyone.
@Rahiv: nice pic!
You will get, (with Cha 14) 1d6 channel 3/day at level 1.
By level 4, your regular channel will be 2d6, 3/day, and your archetype channeling will add 1d6, 5/day.
Thats' two separate pools of channeling.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Looking forward to playing my first pbp pathfinder game! I've done some gming in the past where one player rped a gargoyle Druid and a half goblin paladin. Ah that was such an epic campaign!
So a bit nervous. I might pick up dragon disciple as well later on.
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
Big fan of his guides, they are very very good. I like to think I've done my best to keep all of the wisdom in them in mind as I've played my characters.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Ah thank you! The no wall of text was a surprise. In past pbp (mainly it was storytelling rping) so walls of text were expected. I'll try to limit myself on how much rp. Being a writer helps I guess.
But this is my first time doing a pathfinder pbp, but I guess the nervousness is because I'm excited.
And even if I don't get picked I don't get upset. It just means I have an opportunity to enhance my character's background and make it better. And I try to have a wide variety of characters so I'll be able to take part in any ap or campaign. But again even if I'm not picked I always always have fun designing these characters!
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
I have to agree I enjoy creating the characters and making up the stories to bring them into the fold of the various APs and campaigns people have put up. I have to say that I really enjoy PbP compared to a lot of my tabletop games as you actually really get into the story and character. I don't make as many backup characters for campaigns as far as PbP goes because I like the character I made too much and spent time working on them.
You're welcome! PbP is definitely a lot of fun. Though I enjoy my tabletop games, I jumped into PbP because I wanted a deeper roleplaying experience and because I thought it would be a good exercise in creative writing. The format has its downsides to be sure, but in the uh...year and three months that I've been applying to and playing in PbP games, the positives have more than outweighed the negatives :)
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorry about that y'all. iPhone decided to act up today. Oh well I got a 20 in diplomacy and a 23 in knowledge arcana. I'll copy and paste what I wrote and post in the right spot. Not sure about the rolls though. I'll just reroll then. Again sorry about that. My iPhone despises long posts and any site that isn't mobile. Which I guess includes this site.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Okay...my iPhone must be really acting up! I try to edit in the roll for arcana skill check and it deletes my post! Starts banging head against register.
I'm just going to wait until my break to post. I go on it at 7 pm est.
Anyone else have this much trouble doing a post on their first pbp?
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Ah finally! I finally got my iPhone to work right! Sorry about the mishaps y'all. I hope I did the local and religion skill checks correctly as he's untrained in both.
speaking: When do you want us to start? (no commas)
action: the young man was still sitting on the small chair, but it was clear he was ready to go right now and embrace a new life as an adventurer (no need for brackets)
thinking: This IS the real life! No more work in dad's and mom's backery!
Please space your post so they are easy to read, and post your dice roll after the description of the action, like this:
They have no chance against me! I will be your champion!
The young man rises from his chair, and slams his fist on the table
Intimidate:1d20 + 4 ⇒ (3) + 4 = 7
...but only manages to hurt himself
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Okay! Again sorry for the mishaps yesterday! A question about the history skill check: do I get the same info one would get from a successful local check? And did Davlamin find a way to bypass the guards? Maybe spotting a large crowd that would distract the guards for awhile?
And thank you for posting on how to post! It'll take some getting used to but I should manage. Painting my house this morning so I'll be slow posting. Sorry about that yall.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
There is something to be said about the fact that people don't use their 0 level spells often enough. It truly makes me blue.
Nah, I myself have a wonderful sense of humor and love to play with it. Rahiv is a bit of a sad sack since he's been torn from his people forced into servitude and only recently gifted back his life so to speak. Hoping that the party will change his attitude over time so that he isn't so somber.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Lol! Actually I tend to use my level 0 spells a good bit. I can't tell you enough how many times detect magic has helped out or how ray of frost/acid splash has saved my party from a tpk!
And hey maybe Rahiv might be able to keep Strider and Davlamin in line with their flirting of poor Joza. Although I must say that Joza's reaction to the sudden summer shower was excellent!
Not to mention our gnome gunslinger seems to have taken a shine to your undine.
And to Strider, sorry if it seems that my sorcerer is a bit attracted to your character. I did some more research into the faith of Calistria and saw that followers of the Savored Sting are open minded and tend to have multiple lovers and romantic partners. I guess it fits my character since he was raised by two priests (actually his mother was a mystic theurge).
Since I'm planning to pick up dragon disciple I'm not sure if I should pick up cleric and mystic theurge. Might be too many classes for me. What do y'all think?
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
No worries Eschie! And thanks, her reaction all depended on whether or not she could catch Rahiv casting...sudden storm showers really are a sign of Gozreh's displeasure, lifted right from Inner Sea Gods hehe.
Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18
The things going through Rahiv's mind is currently...should he offer up more thoughts on how to appease, or since it wasn't her gods should he sneak back and eat up the offering to not offend them.
well I just learned that climb speed of 20ft means I always can take 10 even when threaten. I only have to roll if my DC would be more difficult then taking 10+skill. That interesting. So I can nearly climb anything inside a city wall or dungeon provided there any thing to use to climb. however I need 8 more points to climb anything without rolling. I find that fascinating. Of course thats DM dictated.
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Ekrin, our fighter, has he not been found or is he MIA. Haven't seen posting from him and we are going to spire with out the wall,NOOOOO. Quick grab a hellknight for a meat shield......
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13