Lil"Eschie The Emerald Spire-Team I'm good and I know it! (Inactive)

Game Master Escharid Blackrose

Fort Inevitable Map
Emerald Spire-Map
Forest Ambush
Loot-Good team

Davlamin HP 10/10 AC 12/12/10
Warren HP 10/20 AC 20/11/19
Joza HP 10/18 AC 15/12/13
Rahiv HP 18/18 AC 16/13/13
Zinli HP 17/17 AC 16/14/13
Voyla HP 20/20 AC 17/14/13


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Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Dav behind Warren and Joza.


Will post tonight!Get ready for a fight!


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

@Voyla Sloboda: *wink wink nudge nudge*


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

@Zinli: ;)


you open one of the coffins, and a skeleton start to rise.

In fact,5 of the other tombs open from the inside, and you see six skeleton, with death in their empty eye sockets.

You all have one round to act before the skeletons can get out of their coffins


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

"Crud," Dav quickly says as he casts a magic missile at one of the other skeletons, targeting the one right of Rahiv, trying to keep that one and the other skeleton farthest from the party from flanking his friends.

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"Help me flank this one!"
She takes a 5' step and attacks the red skeleton with both her weapons.
Rapier (Flanking): 1d20 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Damage (Flanking + Trait): 1d6 + 2 + 1d6 + 1 ⇒ (4) + 2 + (1) + 1 = 8
Dagger (Flanking): 1d20 + 1 + 2 ⇒ (18) + 1 + 2 = 21
Damage (Flanking + Trait): 1d4 + 1 + 1d6 + 1 ⇒ (1) + 1 + (2) + 1 = 5


Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7

Seeing the skeletons in the coffins, Warren drops his scimitar and draws his morningstar and then attack the black one in the coffin in front of him.

Morningstar : 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d8 + 3 ⇒ (1) + 3 = 4

He then shouts out to Rahiv, "You may want to channel to damage all of these abominations!"


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

"Eep!" Joza squeaks as all of the skeletons decide to come out to play. The sound might be rather cute if the situation wasn't so dire. Reacting quickly she draws trident and mace, swinging the first at the skeleton in front of her.

Attack vs. Black (Trident; Flanking): 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

"Rahiv, get out of there!" she cries, seeing the shaman standing alone and vulnerable by the southern door.

Drawing her weapons as a move action, then taking a standard to attack.


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

By reflex, Zinli shot the nearest skeleton!

Attack: 1d20 + 7 ⇒ (6) + 7 = 13

Damage: 1d6 + 1 ⇒ (3) + 1 = 4

On the yellow one.


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv looked up rather alarmed as he had placed his bolt pointing towards the open they had planned to open...however all of them arising at the same time was certainly not the plan. He yelped and moved forwards towards the others and once their heads raised above the coffin lids, he released a wave of energy to try to put them to rest.

Channel Positive to damage the undead. DC 13: 1d6 ⇒ 3


Will save vs Channel, Skelly: 1d20 + 2 ⇒ (3) + 2 = 5
Will save vs Channel, Yellow Skelly: 1d20 + 2 ⇒ (6) + 2 = 8
Will save vs Channel, Red Skelly: 1d20 + 2 ⇒ (16) + 2 = 18
Will save vs Channel,Green Skelly: 1d20 + 2 ⇒ (6) + 2 = 8
Will save vs Channel, Orange Skelly: 1d20 + 2 ⇒ (13) + 2 = 15
Will save vs Channel, Blue Skelly: 1d20 + 2 ⇒ (16) + 2 = 18

Davlamin magic destroys a skeleton. Voyla hist the undead with her dagger, but doesn't seem to have damaged her foe. Warren's weapon is much more effective, as the mornigstar breaks many bones.
Zinli's bullet pierce the unliving skull, and another undead will finally rest in pieces. Joza fails to hit, unfortunatly.

So far, your team efforts have payed off!

Skelly Init: 1d20 + 6 ⇒ (15) + 6 = 21
Init, Davlamin: 1d20 + 2 ⇒ (19) + 2 = 21
Init, Warren: 1d20 + 1 ⇒ (9) + 1 = 10
Init, Joza: 1d20 + 2 ⇒ (4) + 2 = 6
Init, Rahiv: 1d20 + 3 ⇒ (12) + 3 = 15
Init, Voyla: 1d20 + 3 ⇒ (20) + 3 = 23
Init, Zinli: 1d20 + 3 ⇒ (17) + 3 = 20

Init
Voyla (23) Now!
Skellies (21)
Davlamin (21)
Zinli (20)
Rahiv (15)
Warren (10)
Joza (6)

GM stuff:

RedS 2/4 Hp
Orange S 2/4
Blue 2/4


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"I'm unable to damage them!"
She keeps attacking the red skeleton.
Rapier (Flanking): 1d20 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Damage (Flanking + Trait): 1d6 + 2 + 1d6 + 1 ⇒ (4) + 2 + (2) + 1 = 9
Dagger (Flanking): 1d20 + 1 + 2 ⇒ (17) + 1 + 2 = 20
Damage (Flanking + Trait): 1d4 + 1 + 1d6 + 1 ⇒ (4) + 1 + (1) + 1 = 7


Volya managed to hit the skeleton strongly enough to break a few bones..only to get attacked by the two remaining undead, ravenous for her flesh!

Claw, YSk: 1d20 + 2 ⇒ (15) + 2 = 17Dmg: 1d4 + 2 ⇒ (1) + 2 = 3

Claw, YSk: 1d20 + 2 ⇒ (11) + 2 = 13Dmg: 1d4 + 2 ⇒ (4) + 2 = 6

Claw, BSk: 1d20 + 2 ⇒ (15) + 2 = 17Dmg: 1d4 + 2 ⇒ (4) + 2 = 6

Claw, BSk: 1d20 + 2 ⇒ (9) + 2 = 11Dmg: 1d4 + 2 ⇒ (2) + 2 = 4

Their claws rip her flesh, their eyeless skulls enjoying her pain.
It seem they want to show the thief bones under the clothes of her skin, to invite her skeleton to join them for eternity.

9 damage total for poor Voyla


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"Help!"


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

Round 2

Joza quickly steps toward one of the skeletons clawing at Voyla and attempts to return the favor in her own way!

Attack vs. Blue (Trident): 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d8 + 3 ⇒ (7) + 3 = 10

Attack vs. Blue (Light Mace): 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Taking a 5 foot step to the east and then making a full attack. Will move myself on the map when I get home.


Unfortunatly, Joza, you act last. We're waiting for Dav"actions.
Init
Voyla (23) Done
Skellies (21) Done
Davlamin (21) Now!
Zinli (20)
Rahiv (15)
Warren (10)
Joza (6)


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Dav casts another magic missile at one of the other remaining skeletons.

Magic Missile at Skeleton right of Voyla: 1d4 + 1 ⇒ (2) + 1 = 3


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

D'oh...some games I'm in follow strict initiative order and others have things in a 'block' format and sometimes I get which uses which confused. You didn't see anything >.>


Davlamin's spell shatters another skeleton, leaving only one to destroy and maybe saving Voyla's life!


Now waiting for Zinli


Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

Unfortunately, the last skeleton wasn't in Zinli's firing angle. She moved to be able to shoot it, and loaded her gun.


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv backed up a bit and turned his concentration towards his allies this time pulling out the wand and giving Voyla a poke.

Healing: 1d8 + 1 ⇒ (1) + 1 = 2


Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7

As he moves forward, Warren says to Rahiv "Excuse me, I have some undead to make dead." and then attacks the skeleton.

Morningstar : 1d20 + 5 ⇒ (11) + 5 = 16 Damage: 1d8 + 3 ⇒ (7) + 3 = 10


Warren smash the last skeleton, and Rahiv pokes Voyla with the wand, curing her most minor wounds

@Rahiv: could you post how many charges are left in the wand each time you use it, from now on??


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv seeing the last one go down and noticing how little her wounds closed, gave Voyla another prod.

ClW 46/50: 1d8 + 1 ⇒ (2) + 1 = 3

Rahiv began to look at the wand as if it had done him some wrong and wiped it off on his tunic before giving her another poke.

CLW 45/50: 1d8 + 1 ⇒ (4) + 1 = 5

10 total healing from 3d8+3...wow, very low on the rolls


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla, shivering, hold out to Warren. She turns to Rahiv as he heals her.
"Thank you. I thought I was not going to make it."


Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7

Warren turns to Voyla as the last one drops, "Glad I could be of service this time. I just wish I could have gotten here before it attacked you. Anything else in the coffins?"


@Rahiv: the Wand of CLW wasn't full, it had 20 charges left, so you are now at 15 charges

In one of the coffin-the one near Joza-you find a small bronze horn.
Maybe the man who was buried there was a musician.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

"I'm just glad that we were able to take care of them quickly," Joza comments as she keeps an eye on the southern door. "That was quick thinking Rahiv!"


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Dav sighed in relief.

"May I see that horn please?"

Dav cast detect magic on the horn while hoping to identify it in case it's magical.

Spellcraft: 1d20 + 10 ⇒ (7) + 10 = 17


Dav:
The horn is magic, you are sure of that, giving a faint conjuration aura. You don't know what are the properties of the horn.It calls someone, or something.


So where to now? The south door near Zinli or back to the previous room with the dead twitching corpses?


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

South door...


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Female Gnome Gunslinger (Firebrand) (1) (Favored Class; +1 Skill) Level 1 HP 11/11, AC 17/ T 15/ FF 13/ Saves: Fort +3, Ref +5, Will +1 (/+3 against emotion, fear, and illusion spells or effects)/ Perception +7, Init +3/ Grit 0/3

Zinli patted Warren's arm:

"That, my good sir, was officially pure badass. Congratulations."

South


Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7

Warren blushes if that is possible for him, "I thank you for the compliment, but I don't think I did anything all that extrodinary. Thank you." He then moves to the south door. Once everyone is ready he opens it.


The floor of this small hallway is partially blocked by heaps of stone rubble.Difficult terrain

A skeletal human hand protrudes from one pile of rubble. The debris looks old, and the few sagging strands of web draped over the rubble seem to have been here for some time.

You see two doors, one on your left, another facing you.


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Dav also congratulated Warren.

"No need to be humble, Warren. You did an excellent job," the half-elf said as he also agreed that they should go south as well.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla turn to see Warren, and nods to him, smiling.
She goes to check the hand, fearing a trap.
Perception Check (Trapfinding): 1d20 + 12 ⇒ (12) + 12 = 24
Disable Device Check: 1d20 + 8 ⇒ (18) + 8 = 26


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

perception: 1d20 + 7 ⇒ (13) + 7 = 20

Dav looks around the room, seeing if he could help Voyla find any traps or hidden treasures.


Volya finds out a trap, a pit opening in the west dead end part of the corridor.
Neither door seems to be trapped, or even locked.

Dav:
You see, in the rubble, something round but whiter than the other stones.


HP: 17/17 l AC: 15, T 13, FF 12 l CMD 16 l F +3, R +6, W +2 l A Sure Thing (1/day), L1: 3/3 l Init +7 l Senses: Perception -1
Skills:
Acrobatics +8, Climb +6, Diplomacy +9, Kn. Arcana/Local/Nobility +7, Kn. Dungeoneering +6, Prof. Farmer +4, Spellcraft +6, Stealth +7, Swim +6
Female NG Human Farmer 2 | Active Conditions:

As Voyla and the others begin to scout ahead once more, Joza brings up the rear of the group. Her bow is drawn and her eyes are open for any signs of trouble, whether from ahead or behind.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

"Be careful! There is a trap there!"
Does she disable it? She rolled a 26.


It's a simple pit trap, so you just have to mark its place (using rubble, or chalk) and no one of your group will fall. Unless they do it purposely, just to annoy you.^^

Joza sees nothing odd, but remains cautious.


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla puts some pebbles to mark the trap place.
She checks the eastern door for sounds, and if nothing signals the others to be ready with her head and opens the door.
Perception Check: 1d20 + 7 ⇒ (15) + 7 = 22 (+4 if hidden)


Male Fighter 4| AC 20 T 13 FF 17 | HP 53/53 | F +7 R +4 W +6; +1 v Fear| Init +3 | Perc +7

Seeing the others searching the room Warren keeps and eye out for trouble and he spots it! He moves toward Voyla as she is opening the door without anyone covering her and gives her a stern look but says nothing so he doesn't alert anyone in the next room.


I should have read better, this door is locked, but nothing Voyla can't handle after a few minutes work

Hearing nothing strange, Voyla is a little surprised when the door doesn't open. She takes out her tools and soon open the lock.

She seems a small room, with wisps of decayed and sagging spider webs droop from the walls.
The room appears to be empty except for the long-dead, dismembered corpse of a giant spider and a stout, freestanding wooden closet in the southwestern corner.
The ceiling is covered with dusty spider webs bulging down from a grid of wooden beams and plaster fifteen feet above the floor.

Faint moans and plaintive sobbing come from the closet.


Male Half-elf
Quick Stats:
Init +2, hp 10/10, Senses low-light vision; Perc +7, AC 12, T 12, FF 10, Fort +0, Ref +2, Will +3, +2 vs. enchantment spells and effects, Base Atk +0; CMB +1; CMD 13
Sorcerer 2
Quick Skills:
Diplomacy +5, Knowledge (Arcana) +12, Knowledge (History) +5, Perception +7, Spellcraft +8, Spellcraft (identify magic items) +10

Snap. I forgot the object I spotted.

Before following the others, Dav looked at the object he found and put his hand on it, removing it from the debris.


Shaman (Witch Doctor) 2 AC 16/13T/13Fl +6 Perception, +3 Initiative HP 18/18

Rahiv followed along behind the others up till he heard the sounds of sobbing. He stepped forwards towards the sounds and up to the closet. He looked back to Voyla and Warren. "I'll open the door, please be ready to save me should it not be living." he said as he looked at the closet and took a long slow breath. "Don't be alarmed, we're not dead. I'm going to open the door so don't be scared" he said as he attempted to open the door.

Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17


Female Human (Varisian) Inquisitor 7 (Desna / Freedom) | HP 40/41 | AC 19 T 14 FF 15 CMD 21 | F +5 R +6 W +8 (+2 vs Fear) | Init +7 | Perc +18 | Status: Normal

Voyla draws her weapons and stands behind Rahiv, nodding at him. She also looks at Warren, and winks, smiling.

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