Legends of Cadranite
(Inactive)
Game Master
Fallen_Mage
Season 1 - Shadows of the Past
Combat Map
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Waiting for calamine spray to dry, so the itching will stop while I still have a little skin left. Then I can go to bed.
-Posted with Wayfinder
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Is it just me, or does this fight seem completely unbalanced and one sided?
-Posted with Wayfinder
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Oh.....and lets not forget that we have grenades. I'm thinking about shoving one in his damn mouth.
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Yep, waiting for the other shoe to drop. Like the bad guys are just innocent civilians in some crazy illusion.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Lol......
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Or even worse, our parents. *Gasp!
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
No....no way man. There's this silver skinned a@#**&%, a dwarf, an elf, the human weapon creep, and some strange bastard in the back. I don't think any of them could be our parents......
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
And then it's revealed that I'm behind it all!
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Boy you two are paranoid.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Make that three.....so, what are my chances of shoving a grenade down this bastards throat and or pants?
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
I really wouldn't mind blowing his junk to bits.
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Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
I'm glad she's on my side.
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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
GM Scary Ceiling Voice wrote: Boy you two are paranoid. Not paranoia if you're right.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
F Human
Wait if they are illusions then that is visual. Terra identifies people by non-visual means. and knowing Flynt's parents then she should be able to pick up on weather they are here or not correct?
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Fair enough, then maybe polymorphed against their will!
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
F Human
Christophe Debroux wrote: It's all a dream... shared dreaming?
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
Note to self sanding around going toe to toe with a dwarf barbarian...bad idea.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Yep, we've just been Inception-ed.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
I said we have grenades....is anyone opposed to putting a couple of them down his pants? I'm not....in fact I could grab the weird stone rope, and then as we are all running out, toss a few grenades inside. I'm sure that'll make their day a little less happy.
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
Inception-ed YOU SAY?
@ Gashka, that would be awesome.
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Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
I thought it would be....be ready to throw grenades and run then in that case. We may not be able to come back to this town after wards though. LOL They already broke the roof though...so a few grenades shouldn't make that big of a difference, no?
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♂ N Half-Orc Hunter 4
What if we never woke up in the Pipers dungeon?
O.O
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
So how do we pull off "The Kick"?
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Oh that is deep. We just dreamed that we grew up 10 years but we're still just kids. Or this is Lost which would make me upset.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
So, what does that make me? Asho was an illusion and I'm really him?!
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Oohhhh....that's too much to wrap my brain around.....it's making my head hurt thinking about it.
Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Or just a figment of our imagination.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
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♂ N Half-Orc Hunter 4
You're the diver come to wake us up but you've forgotten yourself.
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
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Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Are you sure it's a good idea to be discussing such juicy ideas with me around? <insert evil laugh>
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Male Human Witch 7 HP: 31/31; AC: 14(18), T: 11, FF: 10; Fort: +4, Ref: +7, Will: +6; Initiative: +1, Perception: +3
Gashka's just afraid I might try to one-up anything you do.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Who me? I ain't afraid of nuthin! It's one of my flaws....hehehe
FYI, I added Pins of the different Deities on the board.
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
Female Human (1/2 Minkai) Rogue 7 (Knifemaster)
HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
I gotted a fone! also, wayfinder is pretty "cool"
-Posted with Wayfinder
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
We are very happy you got a phone....just be careful not to let it fall into smaller distructive hands.
-Posted with Wayfinder
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
And yes, wayfinder is way cool!
-Posted with Wayfinder
HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
DANGIT I WANT TO LOOK SO BAD!!! stupid perception...
HP 70/70 Panache=5 Swashbuckler 7 Init +6 AC/FF/T 21/15/16 | F+6 R+12 W+3 | Perc +8 +scent
crap on a stick... I just noticed that SS is still in the initiative order... this is gonna suck... can you still see him Terra?
Female Half-Orc Brawler 7 HP: 59/66; AC: 19, T: 14, FF: 15; Fort: +5, Ref: +7, Will: +3; Init: +3; Perception: +11, Sense Motive: +11, Intimidate: +16
It's okay Tikkle.....probably just another mind blowing twist.
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