Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
General Discussion Recruitment Play-by-Post Play-by-Post Discussion
PaizoCon 2015

Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Legacy of Fire

Game Master Megan Robertson


3,101 to 3,122 of 3,122 << first < prev | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | next > last >>

Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Since we have a week of real time, I would like to get to know out new bodies a bit better before Princess Almah arrives.

The next day, seeing as Princess Almah has still not arrived, Sonya enters the market once again. Sonya spends the early parts of the day tending to the wounds of those in need. Her afternoon is very different though. She sets through the market speaking to a number of cooks and food vendors. She places a large order to be brought to the temple. Once she is satisfied with the menu, Sonya seeks out each member of their scattered group and personally invites them to a dinner in the temple of Sarenrae just before sunset tonight.


Barezata bores quickly with the downtime, but passes her time training and ensuring her equipment is perfect. The small town, barely able to be called a town in her mind, pales in comparison to Katapesh. She explores everything there is to explore, meets everyone there is to meet and is more than happy to accept Sonya's invitation to dinner.


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Most of the walls of this forlorn ruin still stand, but the interior walls have been demolished and gutted. The skeletons that once littered the interior have been painstakingly removed and burred in the nearby graveyard. Ash and fire still stain the interior walls and ceiling through most of the structure, and signs of violent battle are everywhere, but it is obvious that someone has been hard at work attempting to set the church right. The ash has been swept and the walls washed. Much work remains, but the temple is beginning to shine with the glow it once possessed.

Near the center of the church stands a forlorn stairwell that leads down to a heavily barred door. A strange metal plate with a glowing series of irregularly etched lines mars the surface of the door, casting the stairs in a dull red illumination.

Laid out in an open area are a number of floor rugs laid out for each person surrounding a large decorative rug filled with a variety of food from nearly every stand in the battle market.


Barezata arrives. Her dark clothes are free of the dust of the desert and she still bears her bow and quiver. She nods approval at the obvious recent work that has been performed within the ruin. Not an easy task to bring such a place long abandoned back to life. When she sees Sonya and the rugs, you can see a smile light her eyes and her cheeks rise. "Greetings Sonya and thank you for the invitation. You have done much work here and the feast you have planned looks very inviting."


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Sonya bows the robes of Sarenrae's high priest flowing effortlessly with her movements. "My thanks. I have had help. Cailin has aided me in removing the bodies and giving them the burial they deserved. He has done good works this week. Such discussions should not be the topic of this night. Sit, relax, and enjoy our bounty."


HP 37/37; AC 18 (T 16, FF 12); saves F +2, R +10, W +2; bab: 3; melee 4(+8), ranged +8; CMB 4, CMD 19; speed 30; init +5, Kitsune Swashbuckler Rogue/5
skills:
acrobatics 18, bluff 10, climb 8, diplomacy 7, disable 14, esc artist 8, perc 13, perf: comedy 6, perf: dance 5; craft: carpentry 5, sleight of hand 14, stealth 14, know: local 9

Hijiro accepts the invitation with a little smile and a Blush. After shopping in the market, he arrives and looks around the temple curiously.

He bows and says, "thank you so very much for inviting me."


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Sonya smiles at the little fox. "All are welcome in this house Hijiro. Always." Her eyes follow Kitsune, filled with curiosity. In all her days Sonya had never seen a creature such as him. She had many questions, but was unsure if it would be rude to ask so soon.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 3 / War Priest “Champion of the Faith” 1 | AC 18{19 "20"} T 11 FF 17{18 "19"} | HP 38/38 | F +8{+14 heat} R +2 W +8{+10ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +7, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +3, Pro {Torturer} +7, Sense Motive +7, Spellcraft +5, Survival +7

Silena returned to the Battle market late the night of the full moon but did nothing else except went straight to bed... after a very late and sparce dinner. Taking Kardswann's quarters at the battle market she performed late observances of her Midnight Lord's faith to recover her miracles and refresh his divine power for the next days activities and retired to bed sleeping the reminder of night away.. with only fitful dreams.

In the morning perhaps a little latter than she normally wakes... she took a bath, and did her morning martial exercises and weapon drills.

Silena collects Umdrella and takes her with her around Kalemarane to consult her knowledge of the city as Silena get to work organizing and cataloging the situation. By force of personality and or threat of physical reprisal ...with her Axe - Fiendfell, Silena gets the merchants and residents remaining to give an accounting of the city's current resources and supplies in foodstuffs, water, wealth, weapons, armor, livestock, man power, and support wares for sale or manufacturing {Ultimate Campaign - labor, influence, goods, and magic}. Silena wants a FULL accounting of what Kalemarane's current fiscal records are standing. She spends the day organizing a financial report on the current status of the city, and the rest of the day organizing its security... in men-at-arms to if not secure the city at least have in place a collection of watchmen to keep her informed of brewing trouble or city concerns.

Silena's goal is to have Kalemarene organized and catalogued enough to hand Lady Almah a full report and mostly organized city on her arrival.

Silena will try to convince Umdrella to be her lieutenant to oversee that her orders are followed when she herself is not around to watch the merchants and residents herself. She won't force the issue but she would like to move Umdrella into some appropriate the battle market quarters along with getting 'Umi's' alchemistry as well to make a proper shop of her wears.

There IS an ulterior motive to having Umdrella so involved.. it keeps her from being idle and her nature from resurfacing.. as Silena does not want 'Umi'..sliding back to her Harpy wicked ways.. so she is keeping Umi close and busy.. trying to give the Harpy woman a since of importance and empowerment .. a vested interest in seeing that her position is invaluable and rewarding in the new social structure of Kalemarane.

As for any Gnolls or other monstrous races still present in Kalemarane... Silena does not demand they leave but she does demand that they keep their devotions to their dark gods... like LAMASHTU in their own private abodes and that there be no preying upon the citizens of Kalemarane.. or her Axe - Fiendfell will be their judge, jury and executioner!

Needless to say.. Silena has a VERY busy day! She DOES check in on Kardswann, NOT with Umdrella with her {she keeps the Harpy WELL AWAY from Kardswann}, at least twice during the day to make sure he is being closely watched.. and well taken care of with food and water. She will have any guardsman watching him stay a constant 20'ft away from his cage~ informing them.. 'Kardswann is possessed of a evil spirit.. I want none of you to fall under his influence.'

But finally in the evening a pages does inform her of Sonya's evening meal at the Temple of SARENRAE and she does arrive slightly late and clearly fatigued...

The young half-elven cleric and war priest clearly looking a little haggard from her day's activities... but her weapons and armor are polished clean and instead of her disguise peasant garb Silena is dressed in her usual Nidal Nobility rich clothing.. if not actual court dress as this is not a 'formal' dinner or a courtly affair. For those new to the group who know little of the petulant young woman.. this is the first time they have seen her dressed so richly ...even though clad in armor and weapons clearly.. 'Lady' Silena Dulare comes from a wealthy background.

"Gah! It's like herding rabid kittens getting this city organized! Thank you for the invite to dinner sweet Sonya.. I'm famished!"


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Sonya smiles teasingly replying to her closest friend, "City life seems to suit you. Planning to run for mayor when Lady Almah arrived?"


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 3 / War Priest “Champion of the Faith” 1 | AC 18{19 "20"} T 11 FF 17{18 "19"} | HP 38/38 | F +8{+14 heat} R +2 W +8{+10ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +7, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +3, Pro {Torturer} +7, Sense Motive +7, Spellcraft +5, Survival +7

Silena smiles at the jibe, "...oh no. These lands are far too hot and bright for my liking.. my sensitive eyes long for more cloudy, cooler lands. One of the few useful skills my father had me instructed in was the managing of our house's vast estate of capital and resources within the Nidal nobility. I'm use to city life... but freedom came from being on-campaign as a hired battle priest. Much as I prefer city life.. the open road... offered a freedom from my parent's cruel scheming, so I took it at my first opportunity."

She shrugs, "...but if Lady Almah is looking to retain my services on a more permanent basis.. I~ might be persuaded to consider a offer with some ...amenities to make my continued presence here more comfortable to my needs."


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

"I'm sure you could find a few able bodied men to carry you through town in a well covered litter. Maybe even find some palm branches to keep you cool." Sonya moves in embracing her friend. "Come. Sit. You've kept yourself far too busy.

Sonya leads Silena in to the table and joins the party. "Hijero, Barezata, what brings you into the Lady Almah's service?"


HP 37/37; AC 18 (T 16, FF 12); saves F +2, R +10, W +2; bab: 3; melee 4(+8), ranged +8; CMB 4, CMD 19; speed 30; init +5, Kitsune Swashbuckler Rogue/5
skills:
acrobatics 18, bluff 10, climb 8, diplomacy 7, disable 14, esc artist 8, perc 13, perf: comedy 6, perf: dance 5; craft: carpentry 5, sleight of hand 14, stealth 14, know: local 9

"I've been traveling in the west now for some time... I'm looking for my twin brother Seijiro, who went missing some time ago. He was working on a merchant marine ship headed south. The last I heard he jumped ship in the city of Katapesh and I was unable to pick up any news of him for some time. Finally, someone told me he was seen among a group headed to Kelmarane, so here I am, looking for him, and I just sort of fell in with you folks. I can't say I have any real grasp of what's going on, who this Almah person is, or why we're fighting gnolls... Have you, perhaps, seen a fellow who looks like me? We are twins and most folks can't tell us apart. Maybe you could fill me in on YOUR mission here, too?"


"I am a newcomer to this part of Katapesh. I grew up on the streets of Katapesh. For reasons that are my own, those streets became unfriendly. I came west thinking I might continue to Osirion and found myself here. I have no love for the gnolls. They are the worst of Katapesh and those I have met on my journeys are worse. I am good at killing them. Lady Almah said you had gnolls that needed killing. So here I am." Her dark eyes settle on Hijiro. "I do not know your brother. Most do not travel west in Katapesh. He must have had a good reason."


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

Sonya listens to each of their stories, picking at the food in front of her. "I can not say I've ever seen one such as you Hijiro. Not ever in my life. I am sorry."

"We each work for Lady Almah, a trade princess from Katapesh. I know little of the woman to be honest. Most of us have come here seeking personal goals as well. Our mission from Lady Almah is to clear the town and prepare it for her to settle it. We have done much of the work clearing the gnolls that ran this town out. All that is left for us lies behind that door."

Sonya's eyes fall to the heavily barred door by the stairwell in the center of the room. "We have come to learn that those glowing lines on the plate of that door are part of a seal to which Lady Almah has the key. Behind that door is a demon, sealed away in days past. He is the true cause of this cities troubles. The genie we captured is being controlled by the demon below our very feet. That is our mission here. To see to the safety of all who will come to redeem this fair city."


HP 37/37; AC 18 (T 16, FF 12); saves F +2, R +10, W +2; bab: 3; melee 4(+8), ranged +8; CMB 4, CMD 19; speed 30; init +5, Kitsune Swashbuckler Rogue/5
skills:
acrobatics 18, bluff 10, climb 8, diplomacy 7, disable 14, esc artist 8, perc 13, perf: comedy 6, perf: dance 5; craft: carpentry 5, sleight of hand 14, stealth 14, know: local 9

"Oh... well are we supposed to vanquish this demon then? That sounds hard. I wish I was equipped to fight demons but I'm really not... maybe there might be things in the town that could be used to do so? Don't you need special metals or such to fight such beings? Or will this Lady help provide such before she opens the seal?"


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

"I do not know. She has been mostly hands off with our work. I have been blessed by the Dawnflower herself with magics that will aid in keeping the demon's mind controlling magics from affecting you. Fear not the demon. We have the Everlight on our side."


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 3 / War Priest “Champion of the Faith” 1 | AC 18{19 "20"} T 11 FF 17{18 "19"} | HP 38/38 | F +8{+14 heat} R +2 W +8{+10ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +7, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +3, Pro {Torturer} +7, Sense Motive +7, Spellcraft +5, Survival +7
Hijiro wrote:

"I wish I was equipped to fight demons but I'm really not... maybe there might be things in the town that could be used to do so? Don't you need special metals or such to fight such beings? Or will this Lady help provide such before she opens the seal?"

Sonya Amir wrote:
"... Fear not the demon. We have the Everlight on our side."

"...And my familiarity with such fiends with the power of the Midnight Lord - ZON KUTHON to scourge our foe! Demons are harmed by cold iron... and magic... though the most powerful need both and potentially 'good' aligned weapons. Devil are harmed by silver... and magic much the same. As a war priest.. I'm quite familiar with fighting and hurting various fiends both on the battlefield or in the torture chamber..."

Silena then hefts, FIENDFELL, the great axe she claimed from Kardswann, "This is Fiendfell... it is a magical great axe specifically enchanted to harm lawful outsiders.. like devils. And I personally as a War Priest & Champion of the Faithful of ZON-KUTHON... I can harm by granted power those fiends of the Chaotic ilk... namely Demons. The Midnight Lord cares not if evil fiends suffer the wrath of his faithful.. as long as there is suffering inflicted in HIS name. I shall, of course, prepare you all with the tactics and if possible needed weaponry to fight any fiend we should find behind those warded doors. Do not be afraid Hijiro."

[OOC: I've not made a Kno: Planes roll here... but from the VERY start of Silena's presence in the game.. I have made clear her weapons and armor are built with cold iron and alchemical silver properties as she specifically has ALWAYS been ready to fight both Demon or Devil.. and as a professional torturer.. she specializes in know how to hurt her victims .. mortal or otherwise. Thematically and with her ...dark past.. it seemed appropriate for her to know such things already.]

- But just for dotting 'i's' and crossing 't's'.. here is Silena's Knowledge planes check

Kno {Planes} 1d20 + 5 ⇒ (14) + 5 = 19


HP 37/37; AC 18 (T 16, FF 12); saves F +2, R +10, W +2; bab: 3; melee 4(+8), ranged +8; CMB 4, CMD 19; speed 30; init +5, Kitsune Swashbuckler Rogue/5
skills:
acrobatics 18, bluff 10, climb 8, diplomacy 7, disable 14, esc artist 8, perc 13, perf: comedy 6, perf: dance 5; craft: carpentry 5, sleight of hand 14, stealth 14, know: local 9

"Well, I have no special weapons, cold iron, silver, or magical, so I will have to let you take point in such a fight."

Hijiro is like WAY behind in wbl, if that makes a difference, having really only a +1 cloak of resistance and +1 armor, which is like a total of 2.15k gold value when character wbl for 5th is 10.5k


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

We're all kind of in that boat on the WBL. I'm sitting close to 1,000 GP or so.

"Today was meant to be a time of peaceful conversation, let us not fall too deep into the days that will come."


"I suppose it is the conversation that falls most naturally to us. At least to me. But I think you are right Sonya. There will be time enough for that discussion later. Tell me more of your hopes for Kelmarane. Would the Dawnflower see it return as a trading town or as a new outpost against the gnolls like Solku to the south? Or does she have another plan altogether?"


Female Human (Keleshite) Oracle 5 Init +2 hp 37/37, AC 17, T 12, FF 15, F +3 (+5 vs hot weather) R +3, Will +4

"I have never, and likely will never, claim to speak for the Dawnflower's plans." Sonya replies quickly and adamantly. "I know she brought me here. I believe she wants the demon ejected and her temple restored. Other than that, I can not say what her plans are for me. I know personally what I want. Behind that door is the crypt. A holy and sacred place where the High Priest of Sarenrae should be properly interred. Instead, I have been forced to lay him under rocks and sand. I wish to return him to his rightful place."


Barezata doesn't give up that easily. "Of course. An evil that cannot be redeemed. Destroyer of fiends, undead and other horrors. The proselytizers in Katapesh speak of that, but also of love, acceptance, generosity, redemption and other good works. Which will it be? Sword? Or loving embrace? What will Kelmarane become? A northern Solku, bulwark against the gnolls? A chess piece for the Pactmasters, reinvigorating the trade routes north into Osirion? Or something new and different? You speak of tomorrow. I will stand with you against the demon. But what of next year? Or the next ten? Isn't that the real question?"

3,101 to 3,122 of 3,122 << first < prev | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post / Wareagles Legacy of fire All Messageboards

Want to post a reply? Sign in.

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.