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General Discussion Recruitment Play-by-Post Play-by-Post Discussion

Pathfinder Roleplaying Game


Pathfinder Society


Pathfinder Adventure Card Game


PaizoCon 2016

Legacy of Fire

Game Master Megan Robertson


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HP 42/42; AC 20 (T 16, FF 20); saves F +3, R +11, W +3 (5vsfear); bab: 4; melee 5(+9), ranged +9; CMB 5, CMD 20; speed 30; init +5, Kitsune Swashbuckler Rogue/6
skills:
acrobatics 20, bluff 12, climb 9, diplomacy 8, disable 15, esc artist 9, perc 14, perf: comedy 7, perf: dance 7; craft: carpentry , sleight of hand 15, stealth 15, know: local 13

Hijiro stays downstairs.. waiting for those who went up to return.


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena avoids both the eggs and the monitor lizards, giving them a wide berth, heading for the exit to the West.. to look through that door way.

Liberty's Edge

Female Depemds on the game system (human in the real world)

An archway to the west opens into a small semi-circular chamber with a low, curved ceiling. A mix of rubbish and dried mud seals a doorway in the western wall, though something has smashed a sizable hole through the wall just south of the doorway.

One troglodyte sidles up beside Silena.

"No go there, lair of Grundmoch! Not safe, not at all. Gargler will eat you, he will."


"Grundmoch and Gargler. Two creatures? What do they look like? Do they come to eat your people? Or only people who enter their lair?"


Female Half {Drow}-Elf {Nidal} Fighter "Unbreakable" 1 / Cleric [ZON-KUTHON] 4 / War Priest “Champion of the Faith” 1 | AC 21{22 "23"} T 11 FF 20{21 "22"} | HP [56] 44/44 | F +10{+16 heat} R +3 W +10{+12ench} | Init +1{+2} | Perc +6
Common Skills:
Diplomacy +8, Heal +7 {+12, +17}, Kno {Dungeon/Engineering/History/Planes/Religion} +5, Perform {Dance} +8{+10}, Pro {Torturer/Soldier} +7, Sense Motive +7, Spellcraft +6, Survival +7

Silena ponders the prospect of two foes in close-quarters.

Leaning close to Barezata she whispers, "...I think I'll switch back to Leopard form with a silence spell to cover my approach... perhaps I can get the jump on the two foes...while you gather the party? In my Leopard form.. without silver weapons the foes are at a BIG disadvantage to hurt me. Were the rooms more open.. I'd prefer swordwork and your archery, but this might be the safer approach?"


Barezata whispers back, "I'm not hopeful, but perhaps they can tell us more about the area beyond the hole if anyone has ever returned. I'll get the others and then help cover you when we go in." Once the troglodytes have offered what information they can, Barezata goes back downstairs to get Hijiro and Sonya.

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