Jelani |
we have... a magus, an oracle/gunslinger (without the gunslinger), a cleric and the new guys
as for the Tiefling, i'd rather you use a normal Tiefling...
So my count is Madwand (Magus), Agia (Cleric of Hanspur), Sunset (Oracle/Gunslinger?), Durgen (Inquisitor), Hashar (Cleric of Gorum).
Looking at that party I think I'd be better off playing an urban ranger. We've got three full divine casters and two gish-type casters. Need some beef, that can also disable traps.
Valen Romani
N Human
Urban Ranger 1
1st: Ranger; Favored Enemy (Humans), Track, Wild Empathy, Point Blank Shot (Free), Precise Shot, Rapid Shot, Traits (Reactionary, Heirloom Weapon (Longbow))
Str: 14
Dex: 20
Con: 14
Int: 10
Wis: 12
Cha: 7
Init:+7 (+5 Dex, +2 trait) Speed: 30 ft.
HP: 13 (1d10+3) AC: 18 (+3 Armor, +5 Dex)
Fort: +4 (+2 base, +2 Con) Ref: +7 (+2 base, +5 Dex) Will: +1 (+0 base, +1 Wis)
BAB: +1 CMB: +3 (+1 BAB, +2 Str) CMD: 18 (+2 Str, +5 Dex, +1 BAB)
Attack:
longbow +5/+5 (1d8 x3) 110'
or
greatsword +3 (2d6+3 19-20x2)
Skills: Acrobatics +5 (1 rank, 5 dex, -1 cap), Disable Device +8 (1 rank, 5 dex, 3 class, -1 cap), Escape Artist +5 (1 rank, 5 dex, -1 cap), Perception +5 (1 rank, 3 class, 1 wis), Stealth +8 (1 rank, 5 dex, 3 class, -1 cap), Survival +5/+6 tracking (1 rank, 1 wis, 3 class), Swim +5 (1 rank, 2 str, 3 class, -1 acp)
Gear: Studded Leather (25gp), Greatsword (50gp), Longbow (75gp), Acid Flask x2 (20 gp), Waterskin (1gp), Sunrod x1 (2gp), Backpack (Common) (2gp)
Total: 175
Gold: 175
He's in Sandpoint for the same reason as before, he's on the run from some Sczarni from Magnimar. They hired him to assassinate someone. Once he realized that the target were the innocent wife and baby of a prosperous merchant, he couldn't follow through with the deal and left town in a hurry.
Aden of the Shield |
If you need one more here is Aden. He is a Honor Guard, Stratagist Cavalier. Plays as a tank and his main focus is Tactician. He makes the melee lovers MORE awesome with the teamwork feats he hands out. And the honor guard archetype trades his mounted stuff for buffing allied AC and blocking enemy movt.
Also I know two 7's can.scare.some DM's but unless you play a ranger (Good will save, TWF while ignoring dex) it's quite Hard to make a melee that will be able to make the high TWF preqs and without a crap will save (so you don't get possessed and kill your friends).
I was gonna play him as a horse.whisperers son, who never went to school because they were serfs and it was only his physical presence that caught a wandering shield knights eye. Hence the archetypes- he was given a horse but actually is not much of a charger. He prefers to fight on foot, flanking with his mount.
Consequently he HATES nobility and wants to earn as much gold/fame as he can to better the lives of Sandpoints poor. He lacks Charisma and covers it by displaying a drill sergents attitude. 'Think R Lee Emery from Full Metal Jacket.' He is not smart but makes decent descisions based on experience.
And if the 7 Int IS a drama I can drop Str to 17 and Wis to 12 leaving enough points to get Int to 10.
vonklinen |
I would love to join this campaign, but it looks like you have plenty of players. If that ever changes I would like to enter, with a backstory of course. I have a Half-Elf Bard that I would love to play. If not, I also have a summoner, a ranger, a monk or a druid that I could introduce somewhere. Thanks.