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| 101 to 150 of 179 |
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| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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| Hellspawn of Westcrown |
| M(Hp 7/7 | AC 11 | T 11 | FF 10 | CMD 11| F+1 | R +1 | W +2 | Init +4 | Per +5) Tiefling Wizard(foresight school) |
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Round 3
Status: HP 7/7 | AC 11 | T 11 | FF 10 | CMD 11 | F +1 | R +1 | W +2 | Init +4 | Per +5
Actions:
Hellspawn waits for Killarny and Ronwn to clear the Torbles, if it looks like the creatures could outrun us He:
| GM JIB |
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Sewer Goblin 1: 1d20 + 1 ⇒ (13) + 1 = 14
Sewer Goblin 2: 1d20 + 1 ⇒ (2) + 1 = 3
Sewer Goblin 3: 1d20 + 1 ⇒ (8) + 1 = 9
Sewer Goblin 4: 1d20 + 1 ⇒ (17) + 1 = 18
Sewer Goblin 5: 1d20 + 1 ⇒ (8) + 1 = 9
Sewer Goblin 6: 1d20 + 1 ⇒ (5) + 1 = 6
Average 10
| GM JIB |
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Before the party has time to react. They are surrounded by foul smelling goblins, some hold dogslicers (broken swords) while others splash and play in the sewage.
--Round 1---
All of the water is 3ft worth of sewage.
Initiative:
Hellspawn
Morosino
Quentin
Shannon
Killarny
Ronwin
Sewer Goblin(4)
Sewer Goblin(1)
Sewer Goblin(3)
Sewer Goblin(5)
Sewer Goblin(6)
Sewer Goblin(2)
| Quentin Martois "the Red Mask" |
| HP 13/13, AC 17, CMD 14, Fort +4, Ref +6, Will +3, Init +4, Perception +6 |
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Round 1
HP:13/13
Don't want to give away our position just yet. Who knows how far behind us those cops are...
Red Mask moves past Shannon with a muttered "Excuse me..." and engages one of the goblins with his longsword, attempting a diagonal downward slash.
Move to C3
Readied attack for after Shannon acts (hoping for some inspiration) 1d20 + 1 ⇒ (9) + 1 = 10
Damage (if needed) 1d8 ⇒ 4
| Ronwn DeDhaen |
| F (HP 7/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +3 | Init +2 | Per +6) Human (Chelaxian) Witch (Hedge Witch) 1 |
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yippie - I'm first in the second round! I'd normally try to post a highly conditional action, but there's just too many folks still ahead. I'll catch up as soon as i can tomorrow, though it may be evening.
| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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Round 1
HP 6/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +2 | Init -1 | Per +4
+1 to Attack Rolls, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Enchantment.
| Ronwn DeDhaen |
| F (HP 7/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +3 | Init +2 | Per +6) Human (Chelaxian) Witch (Hedge Witch) 1 |
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Round 1
Status: HP 5/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +2 | Init +2 | Per +1
Actions:
(standard) cast sleep (DC 14) (1 1st level remaining) on goblins at c11 (g3, g4) - assuming i'm reading correctly and they haven't been otherwise engaged.
| GM JIB |
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All Move forward and attack.
Goblin 2 Dogslicer: 1d20 - 6 ⇒ (3) - 6 = -3
S Damage: 1d4 - 1 ⇒ (1) - 1 = 0
Goblin 5 Dogslicer: 1d20 - 6 ⇒ (16) - 6 = 10
S Damage: 1d4 - 1 ⇒ (1) - 1 = 0
Goblin 6 Dogslicer: 1d20 - 6 ⇒ (5) - 6 = -1
S Damage: 1d4 - 1 ⇒ (3) - 1 = 2
Jib916
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| M Human Abstract Expressionist 7 / GM 3 |
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Hellspawn turns around and says a few words and instantly the ground is covered in a thin slippery substance.
Cast grease on squares behind him (L56M56)
Morosino crawls up in a ball and yells [b]"Grobbins, I hate Groblins!
Quention Moves up and swings but misses, as Shannon Moves back and starts to sing .
Inspire Courage: +1 Attack, Damage, +1 Saves
Killnary grabs some caltrops and marbles and throws them at the aproaching goblins.
Ronwin Says a few words and the Goblins approaching from the south fall into a slumber.
One goblin(g2) makes its way through the grease, while the other one falls, and swings his sword and misses. While the other two attack Quention with no succsess
| Hellspawn of Westcrown |
| M(Hp 7/7 | AC 11 | T 11 | FF 10 | CMD 11| F+1 | R +1 | W +2 | Init +4 | Per +5) Tiefling Wizard(foresight school) |
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round 2
Hp 7/7 | AC 11 | T 11 | FF 10 | CMD 11| F+1 | R +1 | W +2 | Init +4 | Per +5
| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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Round 2
HP 6/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +2 | Init -1 | Per +4
Continued Bard Song: +1 to Attacks, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Charm
Get behind me, Shannon tells Morosino in a soft voice, a considerable change from his performance bravado, attempting to switch places with the terrified lad.
Casting Ear-Piercing Scream (DC 15 Fort for half damage and to avoid being dazed for 1 round) on g6.
1d6 ⇒ 6
| Ronwn DeDhaen |
| F (HP 7/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +3 | Init +2 | Per +6) Human (Chelaxian) Witch (Hedge Witch) 1 |
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Ronwn gathes the lad from Shannon, putting an arm around him. With her other hand she draws her knife, and prepares to defend Morosino.
Round 2
Status: HP 5/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +2 | Init +2 | Per +1
Actions:
(move) position herself to gather up Morosino and physically shelter him.
(move) draw knife and wave it menacingly.
| GM JIB |
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Hellspawn draws a dagger and throws it at the on coming goblin, missing horribly, he yells "Thrice damned spawn of filth!"
Quentin swings his longsword at one of the goblins attacking him, slicing the foul creatures arm.
Longsword Attack Vs Sewer Goblin(5) 3 damage
"Get behind me", Shannon tells Morosino in a soft voice, a considerable change from his performance bravado, attempting to switch places with the terrified lad. The boy switches places with the lad. as Ronwn gathers the lad from Shannon, putting an arm around him. With her other hand she draws her knife, and prepares to defend Morosino.
And then Shannon continues his bard song, only this time, adding a slow and graceful flourish with an outstretched arm, directed towards the goblin in the water who threatens to hop up and flank Quentin. The bard's vocalization begins in the register of middle C and climbs into a high C like a shrill storm wind through a dead tree's canopy. His voice surpasses the high C and becomes a piercing G# before it seems to vanish into the sounds of combat. His outstretched hand thrusts in the goblin's direction and the sewage water ripples, reacting subtly to the diva's intense barrage of the goblin's eardrums. The goblins squints, but otherwise does not seem to be affected.
Continued Bard Song: +1 to Attacks, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Charm
Sewer Goblin(6) Fort Save: 1d20 + 1 ⇒ (15) + 1 = 16
Cast Ear-Piercing Scream Vs Sewer Goblin(6) 3 damage
Killarny pulls a hand out of his pocket and swings a small blackjack at the goblin in front of him. Drawing some blood.
Sap Attack Vs Sewer Goblin(2) 3 damage
| GM JIB |
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Sewer Goblin(1) gets out of the grease and moves up next to Kilnary, as the goblin next to him swings both of his dogslicers, at him missing both. The goblins next to Quention, swing four dogslicers at the man, neither landed a hit
| Quentin Martois "the Red Mask" |
| HP 13/13, AC 17, CMD 14, Fort +4, Ref +6, Will +3, Init +4, Perception +6 |
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Round 3
Quentin draws his pistol in his off-hand and attacks the goblin again with his longsword. Shannon sure does make me feel brave. Like I'm in a real bard's tale.
Attack 1d20 + 2 ⇒ (15) + 2 = 17
Damage 1d8 + 1 ⇒ (7) + 1 = 8
| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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Round 3
HP 6/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +2 | Init -1 | Per +4
Continued Bard Song: +1 to Attacks, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Charm
Hellspawn, I noticed in your attack and damage roll that it is missing the +1 from bard song.
1d20 + 7 ⇒ (2) + 7 = 9
| Ronwn DeDhaen |
| F (HP 7/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +3 | Init +2 | Per +6) Human (Chelaxian) Witch (Hedge Witch) 1 |
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Round 3
Status: HP 5/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +2 | Init +2 | Per +1
Actions:
attack: 1d20 + 0 + 1 ⇒ (15) + 0 + 1 = 16
damage: 1d4 + 0 + 1 ⇒ (2) + 0 + 1 = 3
| GM JIB |
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Hellspawn jumps into the sewage water exclaiming "I hate these sewers!" and meets the upcoming goblin face to face. Swinging his staff, he does not land a blow. as Morosino continue's to stay in a fetal position below Ronwin, ready to strike at any creature coming nearby.
Quentin draws his pistol in his off-hand and attacks the goblin again with his longsword. The Sewer goblins arm is chopped off and blood squirts all over the man.
Longsword Attack Vs Sewer Goblin(2) 8 damage
Sewer Goblin(2) Dead
Shannon continues the Performance, pausing for a second. The sound of barking dogs can be heard behind the goblins fighting Quentin as he continues his song. The Sewer Goblins seem to ignore the sound and concentrate on Quentin
Inspire Courage: +1 to Attacks, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Charm
Sewer Goblin(5) Will Save: 1d20 + 1 ⇒ (14) + 1 = 15
Sewer Goblin(5) Will Save: 1d20 + 1 ⇒ (13) + 1 = 14
Killnary give the goblin a good uppercut with his nightstick, knocking him out cold. The Sewer Goblin, flies up in the air landing head first.
Knightstick Attack Vs Sewer Goblin(5) 5 damage
Sewer Goblin(5) Dead
| GM JIB |
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Sewer Goblin(6) ears still bleeding, attacks Quentin with both dogslicers, the broken items not able to land a hit , as the other goblin next to Hellspawn has the same luck. The sound of snoring can be heard from the other goblins down the tunnel.
| Hellspawn of Westcrown |
| M(Hp 7/7 | AC 11 | T 11 | FF 10 | CMD 11| F+1 | R +1 | W +2 | Init +4 | Per +5) Tiefling Wizard(foresight school) |
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round 4
@Shannon thanks for the reminder
Hp 7/7 | AC 11 | T 11 | FF 10 | CMD 11| F+1 | R +1 | W +2 | Init +4 | Per +5
Hellspawn once again swings at the goblin. I'm beginning to wonder if it would not have been safer to stay and try to fight it out against the Hellknights!
| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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Round 4
HP 6/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +2 | Init -1 | Per +4
Continued Bard Song: +1 to Attacks, +1 to Damage Rolls, +1 to Will Saves vs. Fear/Charm
| Ronwn DeDhaen |
| F (HP 7/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +3 | Init +2 | Per +6) Human (Chelaxian) Witch (Hedge Witch) 1 |
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"Morosino, we need you. Which way are we to go? Be a brave lad - the men are finishing the goblins, but you can do something very important and lead us."
Round 4
Status: HP 5/7 | AC 12 | T 12 | FF 10 | CMD 12 | F +1 | R +2 | W +2 | Init +2 | Per +1
Actions:
| GM JIB |
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Hellspawn steps up and swings his staff at the goblin, the green skinned creature dodges away, as Morosino continues to curl up in a ball. "Are dey dead yet?"
Ignoring the blood dripping down his face, Quentin attacks the remaining goblin next to him. The goblin falls face first in the sewage.
Attack vs Sewer Goblin(6) 5 damage
Sewer Goblin(6) Dead
Shannon Reaching into a side pocket, the bard slips a small nail file into his free hand, the one not carrying a potion. Though this doesn't appear to be the opportune time for a self-manicure, he nonetheless arms himself against hangnails. Or goblins. Whichever comes first. One sapphire blue orb of light brightens and skyrockets towards Quentin, illuminating his battle with the goblin as though a spotlight were upon him. Another drifts over Hellspawn and Killarny's heads, spotlighting their struggle against their own goblins. The third casually hovers over the slumbering goblins like pale moonlight. The man starts to sing.
"A gentle light yet shown
Lighting my path
And my heart
Confident that new battles must be fought
To end wars we never thought could end."
Killarny continues to swing at the goblins in front of him, slicing the goblin and his imaginary friend both in half.
Attack Vs Sewer Goblin(1) 2 Damage
Sewer Goblin(1) Dead
Ronwn says "Morosino, we need you. Which way are we to go? Be a brave lad - the men are finishing the goblins, but you can do something very important and lead us."
The boy replies. "Look for the mark, i think it was over there." he points to a recently slang goblin, its blood splashed all along the wall.
Sewer Goblin(3) and Sewer Goblin(4) are still asleep.
| Shannon Rhys |
| M (HP 8/8 | AC 9 | T 9 | FF 9 | CMD 7 | F +0 | R +1 | W +4 | Init -1 | Per +6) Human (Chelaxian) Bard (Chelish Diva) |
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Trying not to panic over the knowledge that the Dottari are right on their tail, Shannon sweeps a kerchief from his sleeve and uses it to smear the goblin blood around the wall, expecting it to reveal the subtle grooves of a carved arrow or directional symbol more readily than the naked eye could see.
Perception: 1d20 + 4 ⇒ (7) + 4 = 11
| 101 to 150 of 179 |
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