Land of the Dead: A Tale of Terror in Ustalav (Inactive)

Game Master Joy

Five brave souls accept a dangerous mission that will take them through the dangerous land of Ustalav.


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Liberty's Edge

I am certainly interested in joining with a halfling rogue.


Here's a Witch submission. I haven't finished his equipment, but he's otherwise good to go, I believe.


Here is a half-elf oracle specializing in the undead.


Equipment finished!

Dark Archive

Pathfinder Adventure Path Subscriber

Items bought


Here are the five character chosen to venture into the land of terror:

Kair Schlachter
Amria Shadowstalker
Horatio "Gnurr" Oddsbodskins
Vasili Ilionescu
Onvyr Callisan

Please go ahead and confirm your continued interest in this campaign in the Discussion thread. After everyone has checked in and put any last finishing touches on their character sheets, I will begin the Gameplay thread.

If anyone fails to check in by Thursday, I will choose a replacement player on Friday.

Thank you all for your submissions.


Good luck, and have fun everybody.


Disscussion


Recruiting one more melee based class. Trapfinding a plus as is fitting into a horror themed game.


I can have something in a little later. How do you feel about skinwalkers? I think the feel is appropriate for ustalov. That being said I was thinking of Werebatkin. Most likely a natural attacking character.


Skinwalkers are definitely suited for any game in Ustalav.

For the natural attacks though, just keep in mind that there will be a variety of opponents with DR. Different types of undead for example. So a plan for how your attacks would work on them would be a good idea.


As one of the players in the game, I'd love to see a Skinwalker added to the group! (Just a note, we're in the first scene, so adding someone won't be too hard or painful.) And there's no shortage of wolves, rats, and bats in Ustalav.

One thing about living in Ustalav I never could stomach; all the damn vampires.


Vasili Ilionescu wrote:

As one of the players in the game, I'd love to see a Skinwalker added to the group! (Just a note, we're in the first scene, so adding someone won't be too hard or painful.) And there's no shortage of wolves, rats, and bats in Ustalav.

One thing about living in Ustalav I never could stomach; all the damn vampires.

They have an easy way of stomaching you, however.

*rimshot*

Thank you, I'll be here all week.

On a related note, I think we have all the roles we may need in the party at the moment, so recruitment should be easier.


Kair Schlachter wrote:
On a related note, I think we have all the roles we may need in the party at the moment, so recruitment should be easier.

Agreed. As our GM noted we could use a melee-based character (though something not melee may be considered given we have a relatively balanced 4 member party). Trapfinding would be nice. (Isn't it always?) But fitting the theme of a horror game and the setting of Ustalav is extremely important.

Also, the sooner applications get made and posted, the sooner you can start playing! (No pressure. As I said before, we're *very* early in the game. Still in the first scene, to be specific. It'd be very easy to add in another character right away.)

And if you have any questions, our GM is *really* fast in response, so feel free to ask away!


Ok as if right now I would love to go Werebatkin barbarian natural attacker. I can submit a backround right now but the crunch will come later. Most likely tomorrow morning.

background:

So I am very interested in this. My current idea for a character would be a Warebat-kin (bloodmarked) named Cruentus Angealous. His story is a complicated one.
When he was young he was born on a vast estate of a Lord Ackles. Born into the slave class of cheliax (although I can alter this to anywhere that would be convenient). His family was under this mans vampiric spell. His family being the subjects of sadistic experiments of the fiend. They were exposed to lycanthropy to become more akin to the creatures his lord preferred.
When the towns folk finally became aware of the immortal nature of his lord they came knocking at his door step with flames and pitchforks. Mistaking the mutated and twisted servants as spawn of Ackles, they proceeded to slay them viciously before the boys eyes, though they never did find his Master.
Happening upon the boy one of the locals named Gravous Lector took the unremarkable child in, thinking it a miracle that this innocent has been spared the ravages of this cursed place.
Then puberty hit... and the boy was at school when another boy had heard of Cruentus's beginnings and began bullying the thin, pale, large eared, bug eyed boy, and had went too far. He and his friends beat Cruentus within an inch of his life and then all of a sudden his latent genes kicked in.
Growing a maw of razor sharp teeth, his jaw elongating, his nose flattening, appendages becoming longer and more lithe, and his eyes turned milk white. Cruentus lashed out at the boy grabbing him like he had seen his old master do to so many, wrenching his head to the side and sinking his awful teeth into the vein of that ignorant boy.
Cruentus had his first taste of blood that day. A taste that would haunt him, not just because he had killed a human being, but because he had enjoyed it. After he had realized the horror of what he had done Cruentus ran. He ran into the woods to a place he often went when he felt out of sorts.
Scared, tired, and alone Cruentus didn't know what to do and finally decided to go home. When he returned though he was not greeted by the loving arms of his adopted father, but rather the burning flames of what used to be his home, accompanied by the screams of his adopted family.
Fortunately for the townsfolk Gravous was a kind a loving father and had instilled in the boy a solid moral base. Though embittered, Cruentus was intelligent and understood why the townsfolk reacted the way they did. He blamed only two people for his family's death, himself and Ackles. With his guilt, new found blood thirst, and need for revenge, he made a vow. He would seek out his old Master and make him pay for this curse and his family's death.
Sorry for the wall of text but I wanted to get a good back story in along with some characters you could possibly use. That all being said I mostly just want to play this race. I am willing to work around the party as to what class.


My previous post should be ustalav, not cheliax. But all in all I would like to either do barbarian or blood Rager.


In the original post, I had limited classes to those found in the Core book and the APG. Though I am allowing archetypes from any book as long as they are Paizo.

And I was wondering about the Cheliax thing in your previous post. Makes much more sense that it was Ustalav. :)


Yeah this was an older concept that didn't get picked, but seemed to fit your theme quite well. But yeah my bad on the bloodrager thing. Forgot the core only rule. Barbarian works out better as is anyway. However if you are ok with letting me use bestial aspect feat to have claws in bat shape form I could go trapper ranger. This would provide the tapfinding the party needs, along with disable device, while still allowing me to persue the natural attacking character I wanted.


I think Barbarian would work better since there is already a ranger in the party.


Still looking for a melee!

I think the current group would love the addition of a barbarian. With or without disable device (or trapfinding), we can always fix those problems the hard way!


Here is my alias for my natural attacking Werebatkin. If selected I can do equipment


Checking out your sheet now. I don't know if you looked over the pre-req's for your feat, but the page I'm looking says they are werebatkin and 13 Charisma. If another page says something different, please link it to me.


No that is my bad, I'll readjust that asap. If everything else is cool though I'll do gear tonight.


Adjusted ability scores around and changed skills and such. Should be good now.


Alrighty, go ahead and do up your gear. You have 1,000 gp.

I will have you join up to the rest of the group in the morning if you are done the.


Would it be unreasonable to later enchantment armor that could shift forms with me?


Will answer in the discussion thread.

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