Korvosa Quinn and the Hidden Army of the Serpent's Skull! (Inactive)

Game Master pinvendor

Serpent's Skull Adventure Path - Modified


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Ephemeral GameMaster

Harri & Velia:
Harri leads Velia down below to the mess area. The quartermaster's office is nearby, and he readily delivers whatever Velia needs regarding rum rations or food.

Is there anything you are specifically needing other than the rum?

Dark Archive

Velia & Spirit of Pinvendor(Tequila?):
Harri hails the quartermaster with a simple wave; "Hey, don't worry I ain't finished mine. This time Ms Velia wants some rum, is it?"

She looks quizzically to the elven lady.


"Well, m'am, I'd like to ask what the focus of your research is? That is to say why are you heading to the Expanse? I have a few ideas of my own, but I'm curious what another scholar such as yourself has their sights on out here."


Ephemeral GameMaster

Korvosa Quinn:
Ieana raises an eyebrow and gives Quinn an amused smile. "Why the Expanse? For Saventh Yhi of course. All the stories of a lost Azlanti city in the middle of the deep jungle? Far, far from anywhere else the Azlanti ever built anything...the mystery of it all. Why did they build this legendary city in the jungle?"

Ieana laughs. "Isn't that why you're here, Professor?"


Init +1; Perception +8 (darkvision 60); HP 10/10; RC 3

Harri and SoP:

"Well... yes, rum, but not for me. It's for somebody who's hung over. That should help, right?"

Velia would ask for anything that her heal check indicated would be good for a hangover that the quartermaster might have. Cheese, perhaps?


Male Dwarf Alchemist 1 | 13/13 hp

GM & Markesh:
"Sir Brodinger," Rumbur says with a grin, pausing as he picks a card from his hand and lays it on the table, "You are of a brilliant crop. Korvo is lucky to have you."

"Nonetheless, I do not sell the cloak and dagger stuff," he says to the both of them in a more serious tone. However, he quickly lightens up again. "But if you want a good drink, then that is another thing entirely."


Ieana:
"Ah yes, of course. Everyone searches for the city. I just wondered if perhaps you hoped to find anything there. Specifically Azlanti artifacts for any specific purpose." Korvosa is becoming more and more aware of the less and less he knows. Perhaps he should head back to his study . and I read up on this city! "If you're interested in sharing notes about where we can find this mythical site, perhaps pooling our resources would help?"


Ephemeral GameMaster

Korvosa Quinn:
Ieana purses her lips and regards Quinn for a moment. She is obviously weighing something in her mind.

Skill check, sir. Diplomacy DC 12


Male Gnome Wizard/1 Init +4; Senses low-light vision; Perception +3

Rumbur:
"Ooo! That's right. What have you been working on? When you're not...you know..." Markesh makes motion with his hand from his stomach to his mouth and then presenting his palm while puffing his cheeks.

Sasha laughs and Markesh chuckles and plays a card. It's actually a decent play for once.


Ephemeral GameMaster

Harri & Velia:
My search-fu for "old sailor hangover cures" was weak apparently. All I could find was "hair of the dog" related suggestions. Just assume the quartermaster gives you some hard bread, cheese, maybe a bit of jerky, and a bottle of some unknown mixture Rambar the mess cook insists will "cure" anyone's hangover. Said with a leer and an evil chuckle. Of course since seeking a cure for hangovers is Rumbur Gladstone's specialty...if that's what you're after, perhaps you should see what he has to test out today.

The quartermaster doles out the requested provisions somewhat begrudgingly, and then proceeds to make some notes in his inventory log. He seems especially uncertain about the rum seeing Harri standing there, and Velia so...well, let's just say it, full of naiveté.

Dark Archive

GM & Velia:
Harri's eyes twinkle at the quartermaster as he decides upon the rum ration. With her best innocent smile, that fools no-one, she adds; "I've had mine for the day. Don't need no more."


Init +1; Perception +8 (darkvision 60); HP 10/10; RC 3

Hairy GM:
"Oh, no, this is not for Harri," Velia says seriously, "I think the person it's for might hunt me down and kill me if I didn't bring it to her."

Velia takes the mess of stuff and trots back to the cabin where she's expected. "Hello? I have your stuff."


Ephemeral GameMaster

Harri:
Or so you think you say...How addicted to alcohol do you want to Harri to be? Or is she not "addicted"?


Male Dwarf Alchemist 1 | 13/13 hp

Markesh:
Rumbur frowns at the reference to his seasickness as he places another card on the table. It was an alright move, but he would need a miracle to salvage a victory. "Not soothe syrup, that's for certain," he says with a scoff, "I would have to waste every single night mixing doses of the stuff - I need that time for my research." Leading into the answer to Markesh's question, the dwarf grins.

"It is as I said before. Rum - no, alcohol in general - is a poison. It will give you a good time, but drink too much and it will kill you," he says, leaning back in his chair. "What I seek is the perfect brew, one that will bring an eternity of drunken bliss! All I need is the right ingredient, and it can become a reality."

Dark Archive

GM:
Interesting, I was thinking that she usually drinks at night to try and stave off the nightmares of 'what happened' to her parents. Which forced her to be brought up by her uncle & aunt. But there could be a certain "functioning alcoholic" aspect to her. The main problem is she doesn't want to get help, and if she did it'd sort of break the build.

GM & Velia:
Harri trails behind Velia, knowing that she wants to talk to Lucky and that Harri has to swap shifts with him.


Ephemeral GameMaster

Velia:
Aerys is slow to answer the door as before, but seeing all of the things in Velia's hands her eyes go wide with surprise. When she sees the new bottle of rum, her face takes on a desperate and hungry look. She hauls back in the door, and Velia can hear something heavy scraping along the floor as well as the clink of several glass items most likely empty rum bottles.

"Come on in then." Velia can see the small room is fairly messy containing a bunk attached to the wall, a wealth of empty bottles, and surprisingly a several crumpled scraps of paper with heavy ink writing often crossed out or smeared lay strewn across the floor. The fold-down shelf on the bulkhead has an unkempt pile of pages sitting on it covered in writing as well. An ink pen lays next to a stoppered ink pot which has a string tied around its neck and the other end attached to the chain holding up the desk. Pretty clever that.

Once Velia's inside, Aerys drags the footlocker she had behind the door back in its place and offers it as a seat to Velia. Then she takes the full bottle of rum and the bits of food and kind of flops down on her bunk. She sets the full bottle on the fold down desk and picks up the not quite finished bottle she had before. She starts eating in between swigs. Her pretty eyes look at Velia and after a moment of silence and her eating and drinking, she suddenly blinks and blurts out, "Uh...thanks. Guess I should I have said that. What's your name again? And did you say you know how to heal people or something?"

You will eventually be making a Diplomacy roll. You have currently achieved a +4 modifier for bringing more rum and a +2 for the food. You may be able to earn more, so keep up the RP! +1 RC as it is.


Ephemeral GameMaster

Rumbur & Markesh:
Sasha leans forward and frowns at the current lay of the cards, but her ears perk up at Rumbur's description of a "perfect" brew. "Yar, I know there's supposed to be sumtin' in the jungles which would be good fer that. Iffin it be, you can find it o' course. Think that Aerys girl said something about it once when she was heaving up her dinner after all that rum she's been swillin'. But be reeaal careful with that one. She cut up one the crew something awful for making a flirtin' comment he shadn't aben makin'."

Sasha shrugs and puts down a card she can afford to lose, and Markesh gets the hand. She looks at Rumbur and asks, "So that's what yer up on the Jenivere fer? 'Perfect' beer berries?"

EDIT: +1 RC for Rumbur


Ephemeral GameMaster

Harri:
I wasn't asking if Harri wants to be 'cured'. I am asking if you want the drink to be a mechanic she only uses for the ability, or are you RPing that she's actually suffering as an alcoholic. Lots of people drink. Only some suffer from the need to do so.

As you wander trying to find Lucky, you don't seem to have any luck. The rest of the crew all seem to think that Lucky has already ascended to the crow's nest. In fact, there seems to be some confusion as to the last time anyone has seen him at all.

EDIT: +1 RC for Harri.

Dark Archive

Velia & GM:
Harri pats Velia on the back and tells her that she'll find Lucky for her.

Spirit of Pinvendor:
That's cool. Harri finds that she likes the sensation of alcohol, the loss of inhibitions. But she doesn't need it, in fact she's trying to come up with some religious ceremonies and thoughts about alcohol.

'Oh bugger. So much for me helping out.' Harri crosses the deck, she picks up a discarded mop and a bucket. Placing her naked foot upon the buckets lip and pushing slightly, pouring some of the grey water across the floor. With a sopping slap, as of a wet fish, the mop hits the deck and Harri proceeds to clean it.

After a minute of two, Harri shakes her head. It was hard work, good honest work; already the scorching sun beat sown upon her back drying the sweat as it was created. Placing the mop in the bucket; Harri makes up her mind.

'Shirking me duties, but if this is important?' Harri moves to the rigging and grasps the ropes. She hauls herself up towards the crows-nest and hopefully Lucky's berth. Long muscular legs work in unison with her tanned arms, soft curves straining against her cream blouse as it clings to her.

Climb: 1d20 + 2 ⇒ (12) + 2 = 14 (+4 if Acrobatics)


Init +1; Perception +8 (darkvision 60); HP 10/10; RC 3

GM:

Velia eyes Aeyrs a bit uneasily when the woman grabs the rum, but says nothing. She eases down onto the trunk, eyes flickering around the cabin with undisguised curiosity. "It is good to see you eat. That alone should help you feel better, you know. I am Velia of Cheliax and yes, I have some skill at leechcraft. I hope to find out more about native healing in the Mwangi. There is much wisdom even in primitive areas, you know."

As Aerys eats, Velia leaves the perch of the chest and mosies around a little, stopping near the desk. "Oh, are you a writer? It must be difficult when the ship is rocking." She prods an empty bottle with her toe. "If you take these back to the quartermaster, maybe he'll give you refills. Of course, you don't seem to want to leave the cabin. I haven't talked to Lucky yet; one of the crew is going to find him for me. Is it just him, or is something else bothering you? I'll help if I can; you've seen that."

Diplomacy: 1d20 + 4 + 4 + 2 ⇒ (17) + 4 + 4 + 2 = 27


Ieana:
"Well? Don't you think two of us banding together on this one might be beneficial? Do you have a crew lined up for the expedition? Funding? A plan? Believe me sister, I'm not saying I have any of those, but maybe together we can figure it out. DIPLOOOOMACY!: 1d20 + 2 ⇒ (9) + 2 = 11


Male Dwarf Alchemist 1 | 13/13 hp

GM:
Rumbur chuckles and nods as he starts the next round with a high suit. "Indeed. I have heard similar stories here and there about this mystery ingredient. Some say it's a berry, others a fruit or fungus, and some even say it's a root. Not knowing for sure has not made my job any easier," he remarks with a resolute tone, before frowning, "Unfortunately, stories and rumors were hardly enough to get me any official support. Understandable, I suppose. But that's my story - I've scoured the Mwangi for over a decade now, searching for this thing."

He scratches his chin, contemplating on the news about the half-elf. "Aerys, huh? I would never have guessed."


Korvosa waits for Ieana's response and as she mulls over her reply he can't help but think on her question. "Isn't that why you're here, Professor?" A professor? Certainly not me. But maybe. Funny how life works...

Korvosa Quinn and the Card Game of Fate:
"Desna be my lady tonight! Read 'em and weep you ugly bastard!" The man was seated at a table made from the side of a crate on top of a barrel, his wide brim hat on the tabletop next to him. He laid his hand of cards down on the table with a wide grin. "Don't suppose any of ya can beat an Emperor's Run? No? Well alright!" He moved his hands across the table to shovel the pile of silvers into his bags.

Tonight he found himself in a ramshackle bar on one of the islands of the Inner Sea. A smaller port, mostly a known location for smuggling and various other illicit activities and their ilk. The tavern sometimes inn sometimes whorehouse, was at the edge of the docks. Inside there were a handful of tables, a bar directly opposite the front door and a stairway ran up to the second floor along the West wall. The dive was lit by four lanterns scattered about the tables, despite their glow the gloom of the evening still hung about the place.

"Wait!" Gork, his opponent, said, This is where I get robbed! Just shovel as many into the bag as I can! "Double or nothin!" The half-Orc cried. At least the man across from him assumed he was a half-Orc, he may have in fact been any mutt of goblinoid blood, they let anybody into this bar the man thought. Only his slouch brought him under 6 feet, his semi milky eyes, and otherwise rather monsterish appearance. No doubt about it. Somewhere back in this guy's family stump there was a bugbear and an Orc engaging in a rather heinous act of questionable morals. The man shuddered.

"Now, how do you plan on doing that Gork? I have all your money all ready." The man stood and began to scoop handfuls of coins.

Gork's beady eyes darted left and right before narrowing their gaze at the man. "Buh! I have... this ."

"Rolled up parchment? Great. That will definitely pay the bills Gork."

"Nah jus any scroll fool," his voice lowering to a whisper. "A map... ta untowld riches." His smile widened, showing what remained of his teeth.

The young man eyed the paper on the table. Smiled. "Really? That? You expect me to believe that ? Does it come with a lamp and genie and a few wishes? Perhaps a scimitar jammed into a boulder that will make me king of Golarion? I think I'll stick with the silver." He stretched out his hand for the pile one more time when the monstrous 'hand' of Gork seized his arm.

"No." Gork laid his other fist on top of the table, this one clenched around a pistol, a crude iron tube fitted to what looked like a knot of wood. Gods I hate being right "Tha's ma silvuh."

I am not dying here. the man began to speak, "Yeah, sure Gork, sure, just-" the man began reaching to his own gun belt with his other hand.

"No. Keep yer hand where I can sees it!"

"Now alright, it's just silver Gork let's not do any thing hasty huh?" Occasionally, Dirk would find himself lamenting the lifestyle he followed that got him into situations where the city watch or guard was unlikely to be of any help. Sweat rolling down his forehead, this was one of those times.

Gork kept the pistol leveled at Dirk as he removed he let go of the man's arm and began filling his own coin purse.

"You bugbears are sore losers you know that?" Dirk said, pulling his arm back.

"Buhg-what?!"

The man grabbed the side of the table and flung it upwards. Boom The wooden slab bucked, the explosion of silver into the air was met with the hand cannon firing its shot wide. Dirk dived to the floor. Standing on his hands and knees he scrambled behind the bar, in the heat of the moment crawling away from the exit. Real good Dirk, you'll get outta this one alive I'm sure. As he came around the bar he runs into the barkeep, also on the ground.

"You folks need to take this outside!" the barkeep said.

"Yeah I'll get right on that, as soon as he stops shooting!" His back against the bar Dirk looks around him and sees two things that catch his eye: his hat and a particular rolled up piece of paper. He grabs up the He draws his own pistol and loads it. "Gork! You stop shooting and take your money! I don't wanna have to kill you."

"Haha! Ya say tha from behind a ba!" Gork laughs and fires another shot. Boom The bar top erupts into a cloud splinters. "That's the way you want it!" Dirk grabs his hat and jams it down atop his head. Stuffing the 'map' into his jacket he crouches and jumped out from the side of the bar, diving towards the stairs. He fires a shot! BOOM and grazes Gorks thigh.

"Agggghhh!" Gork moans as he drumps to the ground and reloads his pistol.

Guess I'm going up! Dirk runs up the stairs along the second floor, Gork in hot pursuit. Both men viciously reloading their hand guns, hoping to come out on top. Dirk reaches the end of his run, bounding up the stairs and around the floor only to be stopped. A dead end. Standing in front of a window he turns-

"Stahp righ thur Dirk! Drawp yo gon!" Gork was too fast on the draw. His weapon already leveled on Dirk.

Dirk drops his weapon to the floor, the pistol spins for a moment and its barrel lazily points toward Gork, as if the weapon itself wants to kill him. Dirk began to focus on his weapon, imagining it in his mind, the familiar grip and tension of the trigger. "You got me! Just, just let me go alright. I'm unnar-" Dirk leapt backwards into the window BOOM and slid down the roof amongst broken glass and tile.

Gork's eyes went wide. Dirk's pistol hovered in the air, smoke drifting from the barrel. The flesh on his chest bloomed open, the wall getting a hot fresh coat of bugbear paint.

"You shoulda let me outta there pal." Korvosa shook the glass loose from his hat and jacket. Pulling out the map for inspection he puts boots to dirt and made his way to the nearest boat. Wonder if you're worth anything?

Dark Archive

GM:
Pulling her way up the rigging to the crows' nest, Harri calls out. "Lucky? You up there?"


Ephemeral GameMaster

Korvosa Quinn:
Ieana eyes your roguish smile as you offer her your services and assistance. She opens her mouth to say something...but then closes it and shakes her head slightly.

"I...I am not yet ready to part with certain secrets, Professor Quinn," she says. "Perhaps we can talk more about this...another time. For now, I am willing to discuss scholarly things, but I will not answer any questions about my plans aboard the Jenivere." Ieana gives you an enigmatic smile.

Harri:
As it is a nice easy day, you can take 20 to climb the rigging to the crows nest.

Upon reaching the crows nest, your nose is assaulted with a horrible smell like something rotten left to sit on the sun. Peeking over the edge of the basket, you see that Lucky is sitting head down with his legs stretched out before him. One hand is resting on a mostly empty bottle of rum.

Velia:
I said you would eventually be making a Diplomacy roll...there was the possibility you may have been able to add some other modifiers. =P If you would like to keep your good roll, we'll hold onto it and see what your final total is when the roll would actually need to be made.

Aerys' expression becomes surly when you mention her writing, and she looks like she's about to say something angry, but she catches sight of the rum you brought her. She sighs and says, "Yeah I write a little, but it's not for anyone else...not yet. So don't read anything."

Aerys finishes chewing and swallows the last of the bottle of the rum she had kept herself. She sucks air through her teeth and squeezes her eyes shut. With a massive shiver, she opens her eyes and looks at Velia once more.

"Writing on the ship isn't that tough unless the ocean is really choppy." The half-elf shrugs. "You just get used to the motion, you know?" She looks at Velia carefully.

"Alright...so tell me about what kind of stuff your god or goddess lets you do. Do you have access to a remove disease prayer?"

Rumbur:
Sasha shrugs. "Yeah, I know. You wouldn't figger it. Think it's some kinda info she picked up in Port Peril or somesuch."

The woman seems distracted suddenly as she looks up at the rigging. High above, Harri is climbing her way to the top. Sasha's cards are apparently forgotten as they dangle from her hand.


Male Gnome Wizard/1 Init +4; Senses low-light vision; Perception +3

Rumbur:
"Why don't we make this interesting?" the gnome inquires. He tosses up a silver mark on the playing field. He chortles confidently and places a card on the table.

At the sound of the ringing coin, Sasha's head whips around, eyes wide. As she watches it bounce, she licks her lips and plops back down on the barrel she is perched upon with a focus. Her cards once again held tightly, Sasha peers at her hand intently, and then mumbles, "Yup...yup...nows we playin'."

Another silver mark appears on the table. It hits the table with such force, one end slightly embeds in the soft wood. No one even saw if it came from Sasha's fingers, as she's already playing a card as well and then wolfishly turns to look to see what Rumbur will do next.

Rumbur can't help but notice that neither of them have played on suit for this hand. If he has the suit, he'll win...provided he can match the bet, of course.


Init +1; Perception +8 (darkvision 60); HP 10/10; RC 3

GM:

"Oh, I won't read anything you don't want me to. I do like a good read, but privacy is important. I don't want to intrude."

Velia watches Aerys curiously, perched on the chest edge holding her knees with delicate hands as the woman drinks and rambles a bit.

"I can do all sorts of things, though I don't have a god or goddess as such. It's more of a.. um.. principle. Or two. If you know what I mean. It's more... uh... abstract. Like, not a person. Not so much. Just things that are important to me."

"So, like, I can do a lot, but there are a few things that are beyond me. A lot of things, really. I can't remove diseases yet, not by myself, but might be able to use a scroll to do it. I also have ways to help a person fight off diseases on their own."

She stares through the wall for a moment, pondering dreamily. "If I could remove disease, I could make a lot of money at the brothels. They pay well to keep the girls healthy."

Her fuzzy focus returns to Aerys. "I wouldn't charge you, though. I like you."

Dark Archive

GM:
Slowly climbing to the top of the main mast Harri's heart drops; [i]'Oh bugger, he gone done and got himself drunk on duty. If Alton, or worse still , find out about this... he's in trouble.'[i]

Quietly she climbs up and crouches beside the man; gently tapping his face. "Ey up, you've been a rum 'un. Not you'll need to sober up, my lad."

Heal: 1d20 + 4 ⇒ (7) + 4 = 11

She checks him out carefully, making sure that it is just the drink that has got him. The stench that comes from the man especially baking in the hot sun is impressive. Harri uses her hat to create a bit of shade for the man.


Ieana:
Thinking he understands her meaning, "Ah, well alright then, perhaps when we reach port. Until then, I was wondering if you maybe had anything I could... um read? I didn't, how you might say, adequately prepare for the length of this voyage." If she won't talk maybe one of her books might.


Male Dwarf Alchemist 1 | 13/13 hp

GM:
"Interesting indeed," Rumbur says with a small smirk, digging out a single silver piece from his belt pouch. He presses it onto the table, sliding it forward with his finger. Rather confident that he could win the hand, he plays a card on suit.

Dark Archive

GM:

Harry sits down next to the hopefully unconscious man, she knows that it's the best cure for him. 'That is if he's just drunk. I'll have to get him some water soon, lest sunstroke get him.' she thinks peacefully.

She always enjoyed watching from the crows nest, the word seems so insignificant and her troubles far away. Left behind in Cheliax like her uncle and the sop they wanted to marry her off to. Well to feel the sun on your skin & wind in your hair was so much better.

Keeping her legs tucked under her, she scans the deck then the horizon. Trying to spot anything unusual, or ships or land.
Perception: 1d20 + 8 ⇒ (3) + 8 = 11

'I wonder where we are heading the Captain ain't acting right. Now between him and Ieana they have done something to t' first mate. This really ain't right... I hope we ain't gonna be sold into slavery or marooned on a coast. she speculates wildly. Despite her self-assurance there was a wild streak to her, a fiery temperament reflected in her hair. Though which came first was debatable.


GM:
None of you other dorks better have clicked on this! It says GM only!


Ephemeral GameMaster

Velia:
Aerys looks rather disappointed at the pronouncement of the lack of remove disease powers. Then she waves it away and sighs. "Eh...not every prayer is easily answered I guess. Whether it be to a god or an idea, I suppose it just doesn't always happen when its convenient."

Aerys looks at Velia and smiles. "So, I suppose I should be a right better hostess now." The pretty woman reaches down into the clutter and fishes out a wooden mess kit. She unrings a mug and pours some rum into it. Standing she crosses the brief distance ad offers Velia the mug.

"Here, have a drink with me. And tell me more about your godly ideas. Or ideas of gods. Whichever is more appropriate."

Harri:
Your healing prowess may be limited, but you know dead when you see it....even if the shock of it doesn't fully allow it to sink in until after you've been sitting there looking around for a minute or two. Lucky has clearly been gone for days. You can see the now dark stain spread across his chest and pantaloons; blood that ran and dried from the large gash in Lucky's throat.

Korvosa Quinn:
Ieana shrugs. "I have plenty of books and scrolls...but only a few in a tongue you would likely be able to read. I can find something and bring it to dinner tonight. We can talk of the jungle again. Maybe you will impress me enough that I will tell you a secret or two I have heard that should interest a treasure hunter like you."

Rumbur:
Sasha's mouth drops open as she realizes that Rumbur has clearly taken the hand. "What the...! You guldern gnome! You played the wrong suit and threw me all out of it."

She throws her hands up and flops back against the ship railing. "Bah! Take yur winnings then, Master Dwarf." Then a sly smile appears on her face and she cocks an eyebrow over narrowed eyes. "Course...we could bet some real scratch and use gold coins...Then you'd all be dazzled by me playin'."


Ephemeral GameMaster

Korvosa, you may have +5 RCs for your rousing backstory...even if it does have a few too many guns for Pathfinder. Lol, if two people in a hundred miles of one another have firearms outside of the Mana Wastes it's probably a statistical anomaly and indeed a good day to gamble.


Male Dwarf Alchemist 1 | 13/13 hp

GM:
Rumbur grins zealously as he scoops the three pieces of silver right into belt pouch. After checking the weight of his funds, he sits back, chuckling as he considers Sasha's offer. "I am regretfully going to have to pass, Miss Nevah. In my experience, people get a whole lot better at these kind of games when the real money's on the line." The dwarf surrenders the remainder of his hand, tossing the cards onto the table. "Besides. I might have already used up my daily allowance of luck."


Init +1; Perception +8 (darkvision 60); HP 10/10; RC 3

GM:

"Oh, well, about.. um..." Velia takes a delicate sip from the cup and her eyebrows rise. "I spent a lot of time outdoors as a kid. You know. Elfing. But then the elves didn't like me anymore so I had to go elsewhere. Did a lot of moving around. It was a good thing, you know? So the thing I saw the most in the wild, out near the sea-cliffs, was how much people respected a good storm. Or lack of one. No rain, too much rain, lightning, wind, the hot sun - folks respect it and there's a lot of power there. Heck, you can feel that power in a storm, right? Especially on the sea?"

Velia takes another sip and sneezes, then sets the cup gently aside.

"So one day I was out traveling, taking the road because it's quicker than bumbling through briars, yeah? And these guys came up. Well, guys and gals. Anyway, they weren't very nice. I was minding my own business, enjoying the storm that was blowing in, hoping for one of those whirlwinds - they're fun to watch. So my gold, I earn it. I don't have much, but I do earn it. These folks didn't want to earn it. They wanted mine. And it sort of riled me up, it really did. But there were too many. To fight, I mean."

Dark brows contract in a scowl above her mismatched eyes and a frown bends her pretty lips. "So, I was standing there and they drew on me and the wind blew up. And there was a BANG! Then they were lying on the ground, kind of smoking. A few were twitching, you know? Anyway, I didn't rob them. I left 'em there. They couldn't move, really, buried up to their necks. And the sign I left said only the truth - that they were highway robbers. I don't know what happened to 'em, and I don't care. But after that I realized that the weather meant power and I could touch it if I thought about it... and the road was where I belonged. So. Makes sense, yeah?"

Velia cocks her head curiously as she watches for Aerys' reaction, smiling. "So what about you? What do you do?"

Dark Archive

GM:
Harri plonks herself upon the heavy wood of the nest beside the body. She looks out across the water below her, the waves eternally roiling back and forth. 'Poor Lucky's soul can join in their games.'

The heavy stench tries to make her stomach revolt, decay and rot having set in during the baking sun. Only as she controls her gut does the truth dawn on her. 'Damn and blast. By Besmara's Bounteous Bosom I've been frelling set up. They knew it were my turn to be in the crows' nest, they sent me up here. And bloody Alton framed me - he even told me he were sending Lucky up here in my stead, giving me motive. Is it that Ieana's doing?'

Her thoughts spin in wild directions as the whole consequences sit heavilly upon her shoulders; her parched throat begs for alcohol - however she knows she must keep her wits about her. 'I'm gonna be keel-hauled, if I'm lucky.' the last thoughts draws her eyes to the man beside her. Tears spring to her eyes, she's not to proud to admit the tears were not solely for her friend.

After a moments recollection and trying to compose herself as she had been taught by her Master aboard the Sea Slug. The meditative process focusses her mind, slowing her breathing. 'Now after a couple of days in the sun...' she leans over and looks at the wound.

Can she tell anything of the wound? Sword, knife, garotte? Does it look like he was snuck up on from behind and throat slit. Or a friend approached him and slit his throat face to face. Oh and was he dragged up here?
Perception: 1d20 + 8 ⇒ (1) + 8 = 9
Did Lucky carry anything special on him? A rabbit's foot, compass or something? A coin purse, is that still there? (No, Harri is not gonna rob him.

Was Lucky in support of the Captain. Or was he vocal in his opposition?

After checking out the dead young man, her own age, but he would not have a chance to grow any older.
Harri looks down to the deck; 'I need allies, someone who didn't do this... Rumbur & Markesh could never have climbed up here.' Checking herself for blood-stains, then Harri quickly lowers herself down into the rigging. With marsupial zeal, she scrambles quietly down the ropes keeping her back to the sun. Hoping that she'd just be a silhouette to any observers.

Climb: 1d20 + 2 ⇒ (12) + 2 = 14
Stealth: 1d20 + 2 ⇒ (7) + 2 = 9

Once upon the deck Harri looks around for the pair at the card table, before moving forward.

Dark Archive

GM, Rumbur, Markesh:
Moving from the grey of shadows towards the card-table, Harri emerges. There's a tight wariness in her sapphire eyes, marred by the crimson signs of emotion.

She flicks some ginger locks across her face; "Hello. I've slight situation, could thee help w' it."

Looking around the table, there's a nervousness to her wary voice.


Ieana:
"Thanks, I'd appreciate that." He turns to leave. "Though I'm not just a treasure hunter. I do mean that." Quinn had been afraid of this, that his past as a scoundrel would keep him down in this new endeavor. It had happened at the University and it continues. So be it.

Quote:
Korvosa, you may have +5 RCs for your rousing backstory...even if it does have a few too many guns for Pathfinder. Lol, if two people in a hundred miles of one another have firearms outside of the Mana Wastes it's probably a statistical anomaly and indeed a good day to gamble.

Obviously! That's why he took the chance and went for it. Duh! mmmm RCs!


Male Dwarf Alchemist 1 | 13/13 hp

GM, Harri:
"Aye, Harri!" Rumbur says with gusto, surprised to see the crew member again so soon. "I thought for sure that you'd be kept... busy?" The dwarf's expression quickly falls when he sees the look on her face, even more so when he hears her pensive tone. He immediately sits up, already growing more wary by the second. "Cayden's boots, lass. What happened?"

Dark Archive

GM & Rumbur:
Looking around like a trapped mouse, she tries to spot any other crew members.
"So, tha' knows how I were meant t' be in Crows' nest looking out; but I were mucking around w' you.
Well, t' Mate sent Lucky up there."
she keeps her voice low, continually looking around.
"I say he sent him up. Well he didn't, he were up there. Try to set me up or summat, I think it's t' do wi' t' mutiny. Or summat." The words are tumbling out with barely a thought between them, becoming more incomprehensible as the brogue thickens.

"They want me keel-hauled." she adds urgently.


Male Dwarf Alchemist 1 | 13/13 hp

GM & Harri:
"Whoa, now hold on there, Harri," the alchemist says with a grimace, joining her in glancing about warily. He got the gist of what the woman was saying, but the implications of her words were none too desirable. When Rumbur is certain that no other other crew members are about, he appraises her with a dire expression, before speaking in a hushed tone. "Now, calm down. Mutiny? Keelhauling? What are you talking about?"

Dark Archive

GM & Rumbur:
Harri takes a couple of deep breathes, her cream shirt clinging to her as the sun beats down upon the ship. Composing herself momentarilly, she starts to talk slowly and methodically - laying out the problem as her tutors taught her.

"Well it's like this, Lucky..." she snorts at the irony; "he's up in t' crows nest. Throat slit from ear to ear, has been for past couple of days." There's a green cast as she announces this news, similar to Rumburs' earlier.

"Now it were my turn up there, this morning. But First Mate Alton, said he'd get Lucky to go up there, in me place." Harri says quietly; "So he must know about Lucky. They are setting me up."

"I were meant to go up there and find t' body. Then they'd blame me and keel-haul me." she shakes her head; "I should have known summat were up, ever since Alton talked to the Captain about the way we are going off the sea-lanes to somewhere random."

The young sailor puts a hand against her warm face deep in thought.


Korvosa leaves Ieana and makes his way topside to see how the game is faring.

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