Kobold Godsmouth Heresy

Game Master lunkhead

Mashup of a dungeon crawl and kobolds, what's not to like!?
Map *


51 to 100 of 181 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

Torphrex is ok there... He will let the other ones in first.


I haven't heard from Talnip in a while, hopefully he returns. If not maybe the mentioning of the gender switching room frightened him.


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

Hey, it was just a joke.

Right?


I'm allllllllive. Sorry for the absence folks, a family member was sick and I've been exhausted for the last few days. Will post asap.


Glad to have you back Talnip, no worries. Hope your family member is ok.


waiting on Talnip and Laknir, Stigly can go for his round 2 action as well.


I'm sorry to say this but I'm just gonna have to bow out of this game. As you can tell I'm just not posting much and not keeping up. I'm sorry but I wish you good fortune in your future RP endeavors and hope this game goes on for a good long time.

-Dalgar


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

Good luck, and I hope we meet again in other games.


Appreciate you letting us know. Thanks for being part of the game


Is there a reason our NG cleric is acting like a CN rogue? Did I miss something?


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

Well for one kobolds are a bit spastic as a race, and secondly Sarenrae did not bless Stigly with an over abundance of brains.


You have 10 int and 13 wis, you aren't the village idiot though right?


Kobold Nothing about being spastic. Clever, hardworking...nope no spastic. Dial it back please.


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

Just my 2 cents... let him play as he wants to. Maybe he can change his statistics, or maybe he can be faking it, acting silly while having nefarious plans (ok... he would need to change his alignment then).

Sometimes is nice to have somebody in the group that "moves the action forward". Instead of spending a couple days in real time deciding how to deal with the armor, Stigly made us move fast... that has some advantages, and can get us a very funny game.

At least if he survives. :P


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6
Torphrex the Clever wrote:

Just my 2 cents... let him play as he wants to. Maybe he can change his statistics, or maybe he can be faking it, acting silly while having nefarious plans (ok... he would need to change his alignment then).

Sometimes is nice to have somebody in the group that "moves the action forward". Instead of spending a couple days in real time deciding how to deal with the armor, Stigly made us move fast... that has some advantages, and can get us a very funny game.

At least if he survives. :P

You know I have to admit, I'm usually really heavily on this side of things, and was going to agree before checking the gameplay thread. I was going to add, "unless this was a trap we saw through and he went after it anyway." Well...

Please at the least don't dive into a trap and get other PC's maimed and or killed because "I thought it was funny." I've gotten 3 home games cancelled because of a player doing that garbage, and I really hoped PbP would be a way around that.

Edit: Wait... The serpentine eidolon "stomps?"

On a lighter note. I have 1 alchemist fire. Fear me.


Tail stomp I guess, I imagine its confused with a lot of cockroaches being unleashed on its master thanks to an alley sabotaging it.


just waiting on laknir's action.


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

Is the water pouring going to work? I could use the alchemist fire. But that would go bad. Really, just have some decision paralysis, will post by tomorrow.


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

I don't think it will be effective, but is everything Torphrex could do...


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

Yeah, I kind of uhh, only have the Alchemist Fire to deal with this.


Male Nagaji Bard 1 HP 14 AC 18 (touch 12, flat footed 16) Fort:2 Ref:4 Will:3 (+2 vs mind effects & poison BAB:0 CMB:3 CMD:15 spells:At Will-Detect Magic, Mage Hand, Read Magic, Resistance 1st level(2) - Charm Person(dc13), Cure Light Wounds bardic performance: 6 sense motive:0 Perception:2 Init:2 Active Conditions:None

Stigly has lots of fire and swarms are slow
I suggest running and regrouping.


Are you guys matching stifles speed as he retreats?


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

Yes


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

So swarms can move diagonally around corners, can medium and small creatures do so as well?


They didnt


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

Also, I'm fairly sure Swarms are immune to rays as well as melee and arrows, otherwise I'd have just stabbed them like everything else.


Depends on how target of spell is worded. Effect works target creature does not. You are correct on weapons though. Your mighty weapon could kill a cockroach or even three a round just doesn't disrupt the swarm any


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

"Mighty"*

*Metal toothpicks. Probably actual size.

Edit: In response to bug behavior, I could try Know: Arcana, but I doubt it'd help with bugs. Even magical beasts are Know: Nature. I'll give it a go anyway.


know, arcana wouldn't do anything, know nature for these.


Male Kobold Inspired Blade Swashbuckler 1/Occultist1|| HP: 12/12, AC: 19 (FF: 16 T: 14) || Init: +3, Fort: +3 Ref: +5 Will: +2 || Per: +6

Heh, sorry de10mile, I've just been looking for an excuse to practice lines like that. Thought it'd be a good one.


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

np np. I wouldn't expect anybody in the party to be fond of Stigly.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

Alright, so:

Stigly the Divine Diviner wrote:

Stigly tries to do more intimidating squaking sounds SKREEEEE QUAK SQUAK SREEEE

[dice=intimidate] 1d20

If someone just rolled diplomacy, and your next act is to immediately try to work against that, that's less than cool.


Stigly literally has absolutely no idea that you are even successfully communicating with whoever is behind the door. As far as he knows your attempts at speaking gibberish are less effective than his squawking.

Further:

Torphrex the Clever wrote:
"If you surrender, we will let you live, and exit this place. Last chance!"

Where I personally to be GM I would treat that as an intimidate tactic.

I see no issue with the way he has been roll played thus far.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0
de10mile wrote:

Stigly literally has absolutely no idea that you are even successfully communicating with whoever is behind the door. As far as he knows your attempts at speaking gibberish are less effective than his squawking.

Further:

Torphrex the Clever wrote:
"If you surrender, we will let you live, and exit this place. Last chance!"

Where I personally to be GM I would treat that as an intimidate tactic.

I see no issue with the way he has been roll played thus far.

1. You aren't the DM, and you're the one who rolled intimidate, not the other guy you're trying to drag into this.

2. Two separate players have already mentioned that they'd like to see Stigly toned down when he would obviously be putting the others in danger. Compromise is important to keep a game going so everyone has fun.


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

It's true I am not the DM, but he still did an intimidate action. In any case if you all want to hang out at this door for the next 3 weeks be my guests. Let me know when you want a heal.

Quote:
2. Two separate players have already mentioned that they'd like to see Stigly toned down when he would obviously be putting the others in danger. Compromise is important to keep a game going so everyone has fun.

Stigly has yet to put anybody in danger. You all knew what he was doing since it was spelled out in no uncertain terms. You all were given a choice on where your positioning would be. those of you that got damaged by the swarm were damaged because you chose to be next to the swarm.


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

Torphrex, thinking we have the upper hand, is more on the "intimidate" path of action side...


Excuse me? I got damaged from the swarm because some knuckle head that Perceived the swarm, intentionally antagonized them while I was trying to detect magic. Don't try to justify your actions, you are being a fruitcake.


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

As i said Gathrix, you made the decision to be next to Stigly knowing full well what he was doing and what the consequences where. The Gm gave you an option to position yourself since i took a round to go grab the armor and start running. You essentially chose to stand there aghast instead of moving away.........


Stigly the Divine Diviner wrote:
As i said Gathrix, you made the decision to be next to Stigly knowing full well what he was doing and what the consequences where. The Gm gave you an option to position yourself since i took a round to go grab the armor and start running. You essentially chose to stand there aghast instead of moving away.........

Yeah to do otherwise woulda been meta gaming...ellipsis are cool...

Tell you what, start acting like a NG character and we will be good ok, not some nut job possessed by a trickster god.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0
Stigly the Divine Diviner wrote:

It's true I am not the DM, but he still did an intimidate action. In any case if you all want to hang out at this door for the next 3 weeks be my guests. Let me know when you want a heal.

He did not roll intimidate though. By definition, not making an intimidate action. You did. And three weeks? Are you really that impatient because some of the other players want to try to RP in the RPG? Is that why you're intentionally making things difficult for us? You understand that this will last exactly as long as the GM decides it takes? And it already looks like we're in for a fight anyway.

Also:

Yulantegoni wrote:
I would say I was close enough to see what the items were and cast detect magic, but as soon as I saw Stigly doing his shenanigans I would at least 5' step away

So, everyone did try to get away from your "lolsorandom" behavior. No one "chose" to be in your line of fire.


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

I would contend that Stigly's action to this point have been entirely consistent with the neutral good alignment. Neutral good characters are entirely capable of being insane, whimsical, and unfocused.


Male Kobold Rogue (Snare Setter) 1 | HP 8/9 | AC 17 T 14 FF 14 CMD 11 | F +1 R +5 W +1 | Init +3 | Perc +7 (+1 Trapfinding) Darkvision | Status: Normal

But you have to concede he is not "showing" a Wis 13 kobold.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

Nor is he "showing" a good reason to keep him around really. Luckily, I'm playing LG, so whether or not he likes Stigly, I'm not gonna kill him on purpose.

You also did not answer any of my questions. Are you just going to repeat yourself?


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

excuse me but a 5 foot step is not trying to get away. 30 foot move would be trying to get away. the rest of you successfully avoided the swarm without much effort. as far as rp I encourage it, but if I am not going to be allowed to rp my character, then why should i want to wait around for you to rp yours? Stigly is half mad it is a part of his character. as for not showing 13 wis, i'll concede that mostly, but with moments of lucirity you can see he isnt always a complete idiot..

Quote:
Nor is he "showing" a good reason to keep him around really. Luckily, I'm playing LG, so whether or not he likes Stigly, I'm not gonna kill him on purpose.

If laknir feels that stigly is a threat to the group then by all means deal with the threat. I take no issue with that.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

Most groups frown on PvP. I'm not saying you can't play Stigly. I'm asking why he needs to be intentionally (on your part) lodestoning us. If your only answer is "that's how I want him", you don't see how that's a lame thing to do? Crazy is fine, but why work against us?


Male Kobold Cleric 1 HP 11/11 AC 21, touch 13, flat-footed 19 (+5 armor, +2 Dex, +1 natural, +2 shield, +1 size)

I isn't working against you. On the far side of this door is at least one creature that speaks the same language as the creatures that just attacked the snarl. A reasonable assumption would be that the individual is associated with those that attacked the snarl. This being the case there is absolutely no reason the others kobolds should have any objection to storming the room and interrogating its occupant(s) after they have been pacified.

As was indicated in the game post, Stigly does not speak common. Since nobody bothered to tell him what was being said, he took cues from the tone of the occupants on the other side of the door (I can only assume that they are using a hostile/ frightened tone). Based on that and the tone of at least one of his comrades, Stigly decided to try scaring them more with some intimidating squaks (how effective do you really think that was going to be in all seriousness). Sadly the intimidating squaks were a result of one of those moments where he is "showing" his wisdom score.

I assure you there is a lot more thought going on behind the scene that goes into Stiglys actions, and they are not designed to be counter to the goals of the party. They are designed to promote interaction and roleplaying (ohmygosh).Stigly is a half mad, cowardly, vain, spastic, gluttonous kobold with a very short attention span. Apply that to his recent comment about eggs and radishes. Laknir took that to mean that Stigly was making a joke about eating the tribes eggs or possibly even actually doing it. When in fact Stigly was completely off the subject of the mission. He was hungry and thinking about lunch. To him eggs and radishes sounded good.

If you didn't want him squaking, then maybe try telling him to shut-up before you go into diplomacy mode. Instead you wait until after He has made his next action, then complain that I had Stigly do something that was entirely logical (albeit in his own mad little way).

I offered to make Stigly more bland (granted in a very gruff manner), and I am giving you the go ahead on PvP if that is the route you want to take. If you don't want to take either of those options than just let me play my spasbat of a kobold and try to find in game ways of keeping him under control. Plenty of material and mental bartering methods have been presented in stigly's posts that would help keep him under control.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

You are definitely working against us, springing a trap and bringing it to the party, then trying to put the blame on us?

That whole argument is based off the assumption that Stigly knows what Tengu sounds like, and that he's making a reasonable action for the first time, in assuming the sound of the language. No I didn't think squawking would be effective, I thought it would be obnoxious and screw us over.

The third paragraph here tells me you could have been giving us, the players, a decent explanation for his nonsense from the start, and just decided not to, so we had to guess. For the record, Laknir did not respond at all to the egg comment. He responded to Stigly calling the chief a pathetic mortal and the like.

I don't see how anyone should have to jump through mental gymnastics just so one guy can have his fun which is clearly at the expense of others. I also don't see where you ever offered to make stigly "more bland." All I've seen so far is you saying all of the negative things that he's caused are everyone elses fault, somehow. "Oh, you shouldn't have been near me when I ran towards you with a trap I knew I triggered. I'm just playing my character, he would squawk loudly during tense conversations. He's actually smart, guys, you're just not trying hard enough."

And, well, I'm not arguing about this anymore, we've both said our piece at this point.

Edit: But no, I will not in fact 1v1 you.


Wow, sorry I was gone today and was not around for this as it looks like it exploded. Let me try and weigh in and let's make some decisions as a group. First of all I can see points of view from both sides. As a GM, I've highly enjoyed most of Stigly's banters with the group. It has forced some interaction into what is essentially a dungeon crawl and I thought (maybe wrongly) that the group was getting into that a bit. I completely understand why the group is disapproving of his actions with the swarm. I saw it as a potential point of contention which is why I allowed everyone to move away from Stigly as he ran back towards the group. When Yulantegoni said he was sticking up there, I figured he did so knowing what would happen and was just rolling with it. As for this dialogue piece. His actions have not affected the creatures on the other side in any meaningful way. I thought it more as some incompetent fool trying to do something so that he was still participating without affecting anything. Now that we have mechanics out of the way lets talk about how we can come to an agreement.

What I would like to see happen, is for the player behind Stigly to agree to not intentionally act in a way that would harm the party, (bug example) You perceived the trap and could've still been less than lucid about it and just not carried it to the group, while trying to figure out how to get it on then start running. And I would like the group to agree that maybe Stigly as a character needs some big brotherly advice to help him learn from these situations. Would this vein of thought be agreeable? I am enjoying this game, as its grown on me the more its gone on, (maybe not as much today as this happened, but hey what's something good without a few bumps along the road). I'm all for we have to make some character decisions that may not always be true to character because we have an unspoken agreement to work as a group in this rpg game. In such I think this compromise can hopefully make both sides happy and want to continue playing. If I did not address a point being made please let me know, like I said I appreciate all of you taking time to play and invest in your characters and the story being told as a whole.


Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

I think you got to everything I was concerned about, sure. I'm perfectly willing to keep on keeping on if de10mile will compromise here too.


fine by me

51 to 100 of 181 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Kobold Godsmouth Heresy Discussion All Messageboards

Want to post a reply? Sign in.