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Pathfinder Adventure Card Game

"Kirthfinder" Aviona PBP

Game Master Kirth Gersen

Playtest for the "Kirthfinder" rules.


4,001 to 4,025 of 4,025 << first < prev | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | next > last >>

Male Hill Dwarf Fighter 5

Will: 1d20 + 3 ⇒ (10) + 3 = 13 Not good!

The chittering invades Kelgan's mind like a swarm of ravenous scarabs. Soon he finds his thoughts not cloudy, just .. missing. He spends precious seconds chasing his thoughts down a mental maze as he tries to respond.


Male Halfling Bard 5 (Minstrel)

DM's call, I was going to get some pieces to feed the thing...

Will save 1d20 ⇒ 5 +7 (+9 vs. fear).

"Feed it!"


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvurn assesses stands back as the door bursts open.

Initiative: 1d20 + 4 ⇒ (10) + 4 = 14

Will: 1d20 + 5 ⇒ (2) + 5 = 7

He grinds his teeth and squeezes his eyes shut as the noise drives away rational thought.


M Goblin Beer Snob 1/Freethinker 3
Caspian Barefoot wrote:
DM's call, I was going to get some pieces to feed the thing...

Caspian's loss of Intelligence (he's currently down to 7) must be showing itself! If you want to spend your next couple of turns chopping up undead bodies and hauling the pieces here, you can.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Will Save: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Once again Jaegr is set up to avoid the tricks of his enemies, but is unable to get it together. His thoughts are hard to come by, and tactics fly out of the window as he moves to hit it as hard as he can. At 5 int, will just move and attack this round

Power Attack with Scything Blow: 1d20 + 10 ⇒ (20) + 10 = 30 Ignore 2 Points of opponent's Armor+Shield Bonus
Damage: 1d8 + 16 ⇒ (2) + 16 = 18

Confirm Roll: 1d20 + 10 + 4 ⇒ (4) + 10 + 4 = 18 Ignore 2 Points of opponent's Armor+Shield Bonus
Extra Damage if confirmed: 3d8 + 48 ⇒ (1, 4, 5) + 48 = 58

Status HP 41/52 Int 5 (Down from 10)


M Goblin Beer Snob 1/Freethinker 3

Jaegr's pick smashes into the creature. Its unnaturally thick hide prevents the crit from being confirmed, and it seems somehow resistant to weapons -- the immense force of his blow has some effect, but very little overall, on the daemon.


Male Hill Dwarf Fighter 5

Int 7, HP 32/52

"Kill it, Jaegr," Kelgan calls out as he fires his crossbow at the wicked thing.

Arbalest, Fell Shot, Deadly Aim: 1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 81d8 + 9 + 6 ⇒ (6) + 9 + 6 = 21 Ignore armor, natural armor, and shield bonus to AC

The bolt goes skittering about the room and Kelgan calls out a belated warning, "watch out for the crossbow!"


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvurn shakes his head and growls. His feral nature coming through, he lopes up beside Jaegr and slashes at the creature.

Longsword: 1d20 + 8 ⇒ (4) + 8 = 121d8 + 4 ⇒ (6) + 4 = 10

Longsword: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 4 ⇒ (2) + 4 = 6


Male Halfling Bard 5 (Minstrel)

The fight rouses the now dopey hobbit from his thoughts and as second nature he begins an inspiration to help the others in their efforts....

Begins playing his accordian....

"Cappy's got a squeeze box, and nobody sleeps at night...."

+2/+2 to all attacks


M Goblin Beer Snob 1/Freethinker 3

The hobgoblin's second blow connects. Wyvurn has gotten accustomed to his ki overcoming all manner of damage reduction, so it's a shock when his blow, striking with full force, fails to have any effect on the fiend.


M Goblin Beer Snob 1/Freethinker 3

The monster, having been injured (albeit only slightly) by Jaegr, attacks him with three of its claws; the other two claws, on the other side of its body, attack Wyvurn.

1d20 + 17 ⇒ (3) + 17 = 201d6 + 7 ⇒ (2) + 7 = 91d20 + 17 ⇒ (14) + 17 = 311d6 + 7 ⇒ (6) + 7 = 131d20 + 17 ⇒ (6) + 17 = 231d6 + 7 ⇒ (5) + 7 = 12
1d20 + 17 ⇒ (9) + 17 = 261d6 + 7 ⇒ (1) + 7 = 81d20 + 17 ⇒ (2) + 17 = 191d6 + 7 ⇒ (1) + 7 = 8

Jaegr would have been injured, but his amulet glows briefly, and the claw is deflected from him. +2 AC, saves vs. evil outsiders due to protection from evil. Wyvurn takes 8 damage.


Male Hill Dwarf Fighter 5

Round 2. Int 7, HP 32/52

"What are you doing? Kill it already!" Keglan snaps as he fumbles with the now-awkward reload mechanism on his crossbow. Suprisingly, his muscle memory seems intact and is capable of reloading without much mental effort.

Sighting the seemingly-impervious insectoid with the iron sights on his arbalest, Kelgan strikes again. He does have trouble leading his target properly, however, and the strike fails to strike.

Crossbow, Fell Shot, Deadly Aim, Inspiration: 1d20 + 9 - 2 + 2 ⇒ (1) + 9 - 2 + 2 = 101d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19

Double ones to hit ...


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr is confused on what Kelgan is trying to say wjile his mind is clouded, so he shrugs his shoulders and hits the monster.

Power Attack with Scything Blow: 1d20 + 10 + 2 ⇒ (16) + 10 + 2 = 28 Ignore 2 Points of opponent's Armor+Shield Bonus
Damage: 1d8 + 16 + 2 ⇒ (7) + 16 + 2 = 25

Status HP 41/52 Int 5 (Down from 10)


M Goblin Beer Snob 1/Freethinker 3

Jaegr's blow is robbed of some its effectiveness by the monster's damage reduction, but a good part of the force still gets through.


Male Halfling Bard 5 (Minstrel)

Caspian continues to sing his little heart out hoping that this creature is soon defeated....


male Hobgoblin (Elven lineage) 5th (2nd level monk, 2nd level goblin paragon, 1st level worghest)

Wyvrurn howls again and hacks at the beast. Swordsmanship replaced with brute force.

Flank with Jaegr

Longsword: 1d20 + 10 ⇒ (12) + 10 = 221d8 + 4 + 1d6 ⇒ (3) + 4 + (5) = 12

Longsword: 1d20 + 10 ⇒ (14) + 10 = 241d8 + 4 + 1d6 ⇒ (5) + 4 + (1) = 10


Male Halfling Bard 5 (Minstrel)

"Hit it hard, it is hardly felt, whatever the devil it is it's got an incredibly hard pelt, rend it pinned it, skin it alive, all the squishy parts are sure to be waiting just inside!"

Inspiration is +2/+2 bonus to hit & damage


Male Hill Dwarf Fighter 5

Round 3. Int 7, HP 32/52

"Die, devil, die! Die already, or something."

Kelgan's combat quips are somewhat less than witty, but he tries to make up for it with sharp shooting.

Arbalest, Deadly Aim, Fell Shot, Inspiration: 1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 211d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19 (denies target armor, natural armor, and shield bonus to AC)

"Rams-eye!" he yells as the steel-band snaps, before he's even sure if the strike is successful.


M Goblin Beer Snob 1/Freethinker 3

Kelgan's bolt strikes home, although the fiend's damage reduction takes most of the sting out of the hit.


M Goblin Beer Snob 1/Freethinker 3

The monster, lacking imagination, continues to attack Jaegr with three of its claws; the other two claws, on the other side of its body, continue to attack Wyvurn.

1d20 + 17 ⇒ (8) + 17 = 251d6 + 7 ⇒ (2) + 7 = 91d20 + 17 ⇒ (10) + 17 = 271d6 + 7 ⇒ (2) + 7 = 91d20 + 17 ⇒ (1) + 17 = 181d6 + 7 ⇒ (3) + 7 = 10
1d20 + 17 ⇒ (20) + 17 = 371d6 + 7 ⇒ (3) + 7 = 101d20 + 17 ⇒ (2) + 17 = 191d6 + 7 ⇒ (6) + 7 = 13


M Goblin Beer Snob 1/Freethinker 3

Jaegr's amulet continues to protect him from the fiend's attacks. Wyvurn fares more poorly.

Confirm: 1d20 + 17 ⇒ (1) + 17 = 181d6 + 7 ⇒ (3) + 7 = 10

Failed to confirm; Wyvurn takes 9 more damage.

Caspian, then Jaegr, then Kelgan, then Wyvurn.


Male Halfling Bard 5 (Minstrel)

Caspian continues his song, but also gets irritated with the resistance to dying that this stump of a troll has....

"Incoming!"

Alchemists fire 1d20 + 4 ⇒ (5) + 4 = 9
Ranged touch attack On a hit deals 1d6 ⇒ 5
a miss deals 1 of splash damage


M Goblin Beer Snob 1/Freethinker 3

The flask shatters. Wyvurn the Fire-Blessed ignores the splash, and Jaegr's ceramic armor likewise protects him from harm. The daemon doesn't seem to even notice the fire, and keeps attacking. Seeing Wyvurn flanking, it rotates its head and body slightly, in opposite directions, so that three of its claws now face the hobgoblin and one eye can watch each Wyvurn and Jaegr. DC 33 Stealth to continue flanking.


Male Mountain Dwarf Fighter/5 HP 41/52 (0 Temp) DR 3/- ; AC 27 FF 22 T 15 Fort +8 Ref +7 Will +4 Intuit +4; Fire Resist 8; CMD 24; Init +3 (+5 Underground)

Jaegr continues his assault by pounding away at the creature determined that his lack of imaginative attacks will outdo the creature's.

Power Attack with Scything Blow: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22 Ignore 2 Points of opponent's Armor+Shield Bonus
Damage: 1d8 + 16 + 2 ⇒ (6) + 16 + 2 = 24


M Goblin Beer Snob 1/Freethinker 3

What Jaegr currently lacks in brains, he makes up for in determination. Another blow hammers into the fiend's body, again somewhat muffled by its unearthly damage reduction. The horrid thing shows no sign of tiring.

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