I did find a few intersting things when applying armor penalty to skills, it was mostly yes and no with one that said double so instead of -2 I did -4 it seemed to make sense to me......at the time
Kirth, I am ready. I just need a Bloodline Arcana and 20th level capstone. I haven't done my familiar yet, but other than that, I'm ready for your review.
Kirth, I am ready. I just need a Bloodline Arcana and 20th level capstone. I haven't done my familiar yet, but other than that, I'm ready for your review.
Looks great! Only very minor nitpicks at this point.
Weapon
Bastard sword: If you never intend to use it 2-handed, given your backstory I'd authorize you to swap the Exotic proficiency from bastard sword to broadsword, which far more closely fits the type of blade you're describing (see description in Weapons document). If you stick with bastard sword instead, you need to pick which Exotic benefit you get when using it two-handed: either (a) 1d10/18-20; or (b) 1d10/19-20 against Medium or smaller opponents, 2d8/19-20 against Large or larger opponents. You don't get both benefits (expanded crit range and higher base damage against Large critters) unless you spend another feat.
Please stat out attacks and damage together with your weapon. I'm not sure where your "+3 Attack/+3 Damage" notation comes in; for using your weapon 1-handed, I calculate the following (depending on which of the above options you go with):
Broadsword +2 (1d8+2/19-20/x3); or
Bastard sword +2 (1d10+2/19-20).
Skills
Athletics is not a class skill for you as currently statted; I'd recommend changing the "Skills" entry for your bloodline to read "Athletics is a class skill for you." The total number of skills you have listed comes out correctly that way: 2 (class) + 1 (human) + 3 (Int) = 6.
In addition to those 6 skills, you get 1 rank in a "secondary skill" per class level (see Skills document). In your case, Craft (smith), Knowledge (planes), and Knowledge (warfare) all seem like choices that fit your "flavor."
Bloodline Arcana
With all that "adopted child of the goddess of death" flavor for your bloodline, I'd recommend the following Bloodline Arcana: "The touch of the goddess of death lingers on the breath of winter. Whenever you cast a spell or use a spell-like ability with the [cold] descriptor that deals hit point damage, it also deals additional negative energy damage equal to the level of the spell. For example, a cone of cold cast by a 10th level oprichnik would deal 10d6 cold damage + 5 points of negative energy damage. The same oprichnik's eldritch blast would deal 5d6 cold + 5 negative energy damage."
I used bastard sword for fluff mainly. I envisioned what is essentially katana with serrated back. It's not a big deal to change it to broad sword.
Skills:
Yeah, I messed up with Athletics. It's not class skill. I'm gonna exclude it, so that would mean 2 (class) + 1 (bloodline - and that would be Bluff) + 3 (Int), right?
Hey Kirth, what would your thoughts be on tying the dex-based ranged attacks into weapon finesse? (Possibly only for weapons with which a character has at least Martial Proficiency.)
Hey Kirth, what would your thoughts be on tying the dex-based ranged attacks into weapon finesse? (Possibly only for weapons with which a character has at least Martial Proficiency.)
I've got a separate feat instead:
SNAP SHOT (COMBAT)
Spoiler:
You are so practiced with ranged weapons that you fire them from pure reflex and “muscle memory” as much as from careful aim.
Prerequisite: Dex 13.
Benefit: When using a ranged weapon, you may use your Dexterity modifier instead of your Wisdom modifier on attack rolls.
If your base attack bonus is +6 or greater, you can apply half your Dexterity modifier on damage rolls. With a crossbow or firearm, you can instead add your full Dex modifier to damage.
If your base attack bonus is +11 or higher, you can apply your full Dexterity modifier as a bonus to damage with ranged weapons. With a crossbow or firearm, you can add your Dex bonus and your Wis bonus to damage.
If your base attack bonus is +16 or higher, you can apply both your Wisdom bonus (if any) and your Dexterity modifier to attacks and damage with ranged weapons.
Source: This feat supersedes the Crossbowman’s Deadshot chain of variant class features, from the Pathfinder Advanced Player’s Guide.
P.S. I'm looking for a better name -- any suggestions?
I have entered new stuff into profile. I just need to do a familiar. The pup is called Mraz (which means "Frost"). How about regular wolf with young template?
I have entered new stuff into profile. I just need to do a familiar. The pup is called Mraz (which means "Frost"). How about regular wolf with young template?
That'll make your familiar too big (Small vs. Tiny), which at first seems like no big deal until you consider that that Small creatures have 5-ft. reach and can set up flanks; Tiny ones have 0 ft. reach and can't -- so in combat it's night and day. However, I'm amenable to a more gradual transition (although it's more work) -- something like this:
Level / Stats
1st / Young dog
2nd / Young wolf (take Improved Familiar as bonus feat)
3rd / Wolf
5th / Dire wolf or worg
7th / Winter wolf
I am using standard familiar advancement rules, and essentially apply them to new base creature at appropriate levels, right?
Ooh... good question. Because a worg, for example, uses your level - 4 to determine familiar abilities, whereas a Tiny puppy would be using your full level. I'll let you decide at each level whether (a) you want to advance your familiar's abilities by 1 level (and thereby put off the next size/type jump by another level), or (b) whether you want to keep them the same and thus get to the next size/level "step" that much faster. Or (c) you can advance it every level, but then lose all those abilities when it grows to the next step, signifying that as it matures, it gets a bit rebellious and more distant from you.
All this is telling me, very clearly, that I need to redo the familiar and animal companion rules ASAP, to streamline them in terms of some sort of "CR by level" limit.
... and speaking of familiar abilities, you pup gives you Skill Focus (Perception) and Skill Focus (Survival); you'll need to update your skills accordingly.
I've lost track of all the work being done on your houserules. I'm thinking of running a Carrion Crown FG campaign using them. Would you be so kind as to send me your master document in its current form if you can? I know a lot has changed since TOZ posted them and I just haven't kept up. My email is a yahoo address--mjhsmh23
I've lost track of all the work being done on your houserules. I'm thinking of running a Carrion Crown FG campaign using them. Would you be so kind as to send me your master document in its current form if you can? I know a lot has changed since TOZ posted them and I just haven't kept up. My email is a yahoo address--mjhsmh23
I wouldn't mind at all, but sadly I won't be able to do it until this weekend at the earliest. (Texas is in a state of rolling blackouts, and all those docs are on my home computer.) Along those lines, posts on the PBP game will probably drop off as well for the next few days. Apologies -- I hadn't quite realized how primitive this place was before I moved here.
I'm following the IC thread. I am assuming I am not there but still back at the bar. Just wanted to check in to let everyone know I have not disappeared.
I'm following the IC thread. I am assuming I am not there but still back at the bar. Just wanted to check in to let everyone know I have not disappeared.
Yeah, I've pretty much given up on the Sheriff's janitor here, trying to head back your way now. :-)
I'm following the IC thread. I am assuming I am not there but still back at the bar. Just wanted to check in to let everyone know I have not disappeared.
Yeah, I've pretty much given up on the Sheriff's janitor here, trying to head back your way now. :-)
I was out sick last week and while home feeling miserable playing some BG2 to pass the time, my monitor died. So feeling better and back to work and back to having a working monitor as of yesterday, should be back to posting more regular again.
Leaving the jailhouse, you have a feeling you might have been missing something, but then realize it's probably just that the deputy/janitor was creeping you out.
The bar is well-lit, lively, and crowded. It's packed with locals, most in farmers' attire, who are downing wooden mugs of ale and singing along with the piano player. Four people, sharing a table, are not smiling, nor singing. They wear black, cloaked uniforms with white trim worked into the stylized falcon-and-fir-tree symbol of the Kingdom of Aviona, and appear to be drinking wine and watching the rest of the patrons and the door.
Vanya
Spoiler:
They wear the uniforms of the Chancellor's Battalion, now officially disbanded. You feel uneasy just looking at them.
Kirth, what about your rules for Mojo (or gp value equivalent of gear)? Are they on?
Yes! Good reminder.
Everyone should have a minimum of 1,650 gp worth of magic gear (and optimally close to 3,000 gp): Caspian's ring, for example, is worth 2,000 gp, as is the +1 dagger you guys found, so people with those are in the right general range. Jaegr's armor is worth only 1,000 gp, so he's behind the curve a bit (not that he really needs a boost!). If you want to amp up your gear a bit (Caspian, invisibility 1/day for your ring at CL 3 would cost 2 * 3 * 2000 / 5 = 2,000 gp -- so you'd be eligible for it next level!), go ahead and do so until your total is no more than 3,000 gp (not including bonded items and family heirlooms).
Try to stick with items you already have, instead of adding new ones; remember that in Kirthfinder you don't take a cost increase for multiple properties on the same item, and specific "slots" aren't enforced. For example, a +1 resistance bonus to saves from an item costs 1,000 gp. Caspian (if he wanted to) could conceivably learn that his ring also confers that power (total 3,000 -- right at par), or he could declare that one of the coins he found is his "lucky gold piece" (same +1 resistance to saves), but it would be fairly lame to just say he found a cloak of resistance +1 by the side of the road somewhere.
Be as reative as you like, within the general bounds of the story, and I'll approve most reasonable requests.
Guys, I have to go on a business trip that will last till the end of the week. I will try to find the time to post, though, but not today. Kirth, please DM my PC.
Sorry for my absence, guys. I'm afraid that my health has deteriorated and I'll have to undergo a minor surgical procedure. It's nothing life-threatening, or even painful (at least that's what the doctors are telling me), but necessary preparations and tests are taking almost all of my time, and bureaucratic nonsense that I have to go through before I even reach the doctors is mind-staggering. So, I'm sorry to say that I'll not be able to participate in the game for a month at least (it will take me two weeks to get to the procedure, and about ten days for the recovery). I will be present on the boards and I fully intend to get back to my games after I recover, but I will not be able to give the game the full attention it deserves. So, sorry once again.