Kingmaker: The Stolen Lands [Gestalt]

Game Master Æroden

Progress of Exploration, Map.

NPCs...

Loot

Kingdom Stats

Here is the battle map.


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The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Blienka groans.
It is a dead child, probably not the best tactic.


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Valisia watches Imrael ride ahead and address the child. "Oh boy. He cracks me up sometimes." She slaps her knees and chuckles. "Hopefully it doesn't eat his face or anything."


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

"Whoa! Lets see if this works... I have never heard of this tactic for dealing with undead I must say."

Florian says in mild shock.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Round 1

He nods to Valisia but waits for Imrael do his thing. He will have a readied action to charge the thing if it is hostile.


Round 1

Imrael's horse nighs and moves 5 feet further away from the thing. The 'child' cries out horribly and moves towards the horse with grasping hands. The horse is panicked and wants to run, as it will on its turn.

The 'child' all but charges the horse, not able to reach the rider it attacks the horse.

chilling grasp: 1d20 + 5 ⇒ (12) + 5 = 17 touch, cold damage: 1d6 ⇒ 4 plus disease save Fort DC 15

horse fort save: 1d20 + 6 ⇒ (12) + 6 = 18

Round 2

Go!!! Krazok no clear shot to charge it but it would make sense you would move in at least with that readied action. For all purposes Krazok is next to Imrael's horse within reach of the thing.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Round 2

The large Krazok had moved up seeing the hostile actions of the undead. Now adjacent to it he swings his mighty weapon cutting deeply into the flesh and cloth of the undead.

Large +1 greataxe: 1d20 + 12 - 2 ⇒ (10) + 12 - 2 = 20 damage with PA: 4d6 + 12 + 6 ⇒ (1, 1, 1, 3) + 12 + 6 = 24

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Round 2
Unsure of the best route since the diplomacy was at best ineffective, Blienka moves forward and attacks the undead child hoping to slay it so that its corpse can be properly laid to rest.

Move to attack.

Attack-unarmed: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d6 + 4 ⇒ (6) + 4 = 10


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Round 1

Valisia will have cast enlarge on Krazok when he nodded.

Round 2

Casts Bless (+1 morale bonus to hit and for fear saves )


Round 2

The order is not permenant, post when you can so we can know what your character is doing. Even when we have rolled initiative, I want everyone to post their actions ASAP, then I will go down the line of who went first.

Krazok charges in and makes a gaping wound with his axe. The large Krazok takes up extra space now. Blienka moves in as well but the undead thing dodges her attack. Valisia calls upon the divine to bless the party.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Round 2

Arvangail will drop his great sword at the mention of the word undead and will pull out his longbow during his movement in order to be in point blank range and fire in a swift movement

PA Longbow: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 161d8 + 7 ⇒ (2) + 7 = 9 Please add +1 to hit / damage if within 30 ft

Dark Archive

Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing

Imrael sneers down at the child-thing as he scoots his horse to the rear.

As he passes by Krazok, Imrael casts Shield of Faith on the warrior.

+2 deflection bonus to AC. 5' step back.

ride check-TN5: 1d20 + 3 ⇒ (6) + 3 = 9


Round 2

The undead lashes out at Krazok seeing that he did the most damage, yet Krazok dodges the chilling hands. The elf quickly gets to the side and within 30 feet of the creature hits it from the side. The undead's body is mangled from the arrow tearing through the flesh and the strike from Krazok, it looks to be on its last legs.

chilling grasp: 1d20 + 5 ⇒ (7) + 5 = 12 touch, cold damage: 1d6 ⇒ 1 plus disease save Fort DC 15
Krazok Ref save: 1d20 + 5 ⇒ (10) + 5 = 15 DC 15 Reflex save for its shadow

Round 3

GO!


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Round 3

Krazok laughs and swings at the small creature... overconfident he swings just over the thing's head. He scowls at the beastial child and growls out, "Stop moving so I can end you!"

Large +1 greataxe: 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12 damage with PA: 4d6 + 12 + 6 ⇒ (6, 4, 1, 5) + 12 + 6 = 34

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Not wanting to give the strange undead child another chance to attack, Blienka calls on her Shelyn training and attempts to cause the creature to cease its attacks, if only for a moment.

Use Touch of Serenity

5-foot step to flank if possible

Attack-FoB: 1d20 + 4 + 1 + 2 ⇒ (17) + 4 + 1 + 2 = 24 <-- subtract 2 if flanking not possible
--> Touch of Serenity takes effect
--> DC16 Will, or cannot attack or use spells for 1 round

Attack-FoB: 1d20 + 4 + 1 + 2 ⇒ (11) + 4 + 1 + 2 = 18 <-- subtract 2 if flanking not possible
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Keep hitting it. We can give it a proper rest once it is resting.

Dark Archive

Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing

Imrael summons a pearl-white sphere and throws it at the thing. "Ill-tempered miscreant! Begone with you!"

Ranged Touch-Disrupt Undead: 1d20 + 3 ⇒ (13) + 3 = 16
damage: 1d6 ⇒ 3


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Round 3
Enlarge Person - 8 rounds remaining, Bless - 9 rounds remaining

Valisia moves up a bit so the undead creature is within her channel energy burst, and she holds her symbol aloft, eyes flashing with holy power.

Channel Energy DC 15: 1d6 ⇒ 4


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

round 2

Moving up and attacking the foul creature.

Attack: 1d20 + 8 ⇒ (3) + 8 = 11

Damage: 1d8 + 5 ⇒ (1) + 5 = 6

round 3

Attack: 1d20 + 8 ⇒ (18) + 8 = 26

Attack Confirm: 1d20 + 8 ⇒ (4) + 8 = 12

Damage: 1d8 + 5 ⇒ (2) + 5 = 7


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Round 3

Arvangail now steady in his aim will unleash tow more arrows

PA Rapid Longbow: 1d20 + 9 - 2 - 2 ⇒ (11) + 9 - 2 - 2 = 161d8 + 7 ⇒ (2) + 7 = 9

PA Rapid Longbow: 1d20 + 9 - 2 - 2 ⇒ (3) + 9 - 2 - 2 = 81d8 + 7 ⇒ (8) + 7 = 15

please add +1 to hit and damage if withing 30 ft


Under the assault of the attacks the small thing falls to the ground, a last child like scream of agony comes from it as it hits the ground. Its body is very misshapen and parts are severed from its body.

End of combat.

Back to exploring, though I am sure your group should Role Play out what you do with the body, where you setup camp and such, perhaps even who is on what shift.
March 31/April 1, new survival checks, To 'I' or 'K'? I am just getting ready once you are done with the night situation.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok hits the thing once more, then he stomps off away from the undead thing, he looks like he is ready to smash something else but sees nothing. He swings his axe and fights as if something is before him but none of you see anything. He roars with frustration.

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Blienka shakes her head at the dead child sadly.

We should give it a proper burial so that it does not return once more. I do not know whether its hatred could bring it back, but I am sure that a proper burial will allow its soul to rest peacefully.

With that, she will being to dig a grave and once finished, will bury the corpse and speak appropriate prayers to enable the child's soul to go to Pharasma's Boneyard.

-------
Blienka will once more search for food while the rest of the party is helping to map out the next area.

Survival(Day 1): 1d20 + 9 ⇒ (6) + 9 = 15
Survival(Day 2): 1d20 + 9 ⇒ (5) + 9 = 14

She finds food, just not great food. Anyone one some stewed roots?


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Valisia will help with the body and also perform some funerary rites. "Its been a while since I had to perform a funeral. Its a bit sad since it was a child. Even more creepy knowing how it may have come about."

---

Survival Mar 21/April 1:

Survival: 1d20 + 4 ⇒ (17) + 4 = 21
Survival: 1d20 + 4 ⇒ (8) + 4 = 12

Valisia can take first or last watch, so that she can get uninterrupted sleep. She will summon her Eidolon to assist when it is her watch.

"Everyone, this is Kezelia." A bluish rune glows on Valisia's forehead and that of the tall blue woman with soft feathers standing before the group.


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

Florian assists as he can with foraging, but with no skill isnt useful but is attempting to learn and asks many questions.

"Hello Kezelia, nice to finally meet you."

I would also prefer 1st or last watch

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

You guys both have dark vision. You do not need 8 hours of straight rest, just 8 hours. It can be in 2 or more segments. What you need is an hour in the morning to study/pray to get your spells.

Would prefer first or last as a human without darkvision, but will take whatever nobody else wants.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

With no one approaching him he continues to swing his axe and appears to be almost raging in his fight against a non existent foe.

Perception DC 22:
It does look like on his exposed scales they seem to darken as if bruised. As if something really is hitting Krazok.

Perception DC 29:
You can see that there is likely something invisible that he is battling. This has been going on for several rounds now.

-----

Once his fight is over he comes back to the group likely a bit bloody. He growls out to you all, "We should not stay here, not near that grave, let us travel at least an hour and sleep near a living tree."

Krazok will take on the 3rd watch after getting a few hours of rest. Though before that he looks at the new lady and looks at her interested. He asks a bit confused, "And where did you keep her Valisia?"

-----

He looks at the group and frowns. He growls out, "So none of you have a map, no one has even been keeping record of the places we find nothing or something of interest? I am fine wandering in the wilderness that is what my tribe does normally though I thought this group had a purpose and perhaps something more considering the rumors of leadership and such. Perhaps I should just return to my tribe."

Sense Motive DC 8:
His emotions are pretty clear, he is angry, a bit upset, and frustrated. He also looks almost physically drained. A heal check might reveal more.

Survival Mar 31/April 1: 1d20 + 8 ⇒ (10) + 8 = 18 Assuming he is still with the group.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

I will help you as well blienka he says assisting her with the grave

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

----
Calm down Krazok i may not be any decent map maker but i have a rather good memory of places and things we saw, encountered since the cave with the large chair.

Sense Motive: 1d20 + 1 ⇒ (6) + 1 = 7

Blienka i think is doing the map and is she ins't that i will take on that roll. Just give it some time we just go a new group and are slowly getting used to one an other and what task each can take on. So please stay

diplomacy: 1d20 + 2 ⇒ (10) + 2 = 12

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Sense Motive: 1d20 + 9 ⇒ (3) + 9 = 12

Heal: 1d20 + 6 ⇒ (2) + 6 = 8

And she misses everything.

I agree. My intention is to assure that this child received a proper burial, now that we are finished we can leave this place and find a better site to set up camp.


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Perception: 1d20 + 7 ⇒ (16) + 7 = 23

"Hey there Krazok, whats with your scales? You don't look well. Sure...we can go near a tree....."

Sense Motive: 1d20 + 4 ⇒ (16) + 4 = 20

"Why so angry? Of course someone is mapping." She waves her hand vaguely at the group. "And I have a mind like one of these bear traps." She taps the side of her head.

Heal: 1d20 + 8 ⇒ (12) + 8 = 20

"Let me have a look at you." Getting out her healer kit, she pokes and prods at him, lifting a scale here and there. "Lizards are weird. Does this hurt?" *POKE* "Hmm...."

"Anyhow, here, take this ball. Squeeze it in your palm whenever you feel stressed. It will give you some relief. Maybe you should take up some meditation with Blienka." she lowers her voice, and puts her hand to her mouth, "Or have a chat with Baldy over there, He will put you to sleep." she points a thumb towards Imrael. "Maybe catch yourself a relaxing nap" she grins winking.

------

Later near watch... "Sure I can take the night watch, I guess."

"Oh Krazok, Kezelia is an Eidolon, when not on this plane she roams one of the outer planes, doing....whatever it is she does there...." A blank look comes over her face. "Hmmm, yes, well, anyhow... She can probably help us in battles, shes good at biting and clawing stuff. She knows how to fix armor too, if we have some tools."


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

HAH! Stress ball

"I can also take whichever watch then, it is of no consequence to me. Krazok I am grateful for your ability to find us food and your battle prowess, I believe we are all appreciative of your actions."

Diplomacy aid: 1d20 + 7 ⇒ (7) + 7 = 14


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

He grumbles some after Arvangail settles his initial thoughts and sits down to chew on some meat waiting for the funeral to finish. As Valisia pokes him he eyes her and lightly growls at her. He takes the ball and squeezes it lightly, then harder as continues to chew.

Valisia:
You can see that he has taken a beating, likely at 1/4 of his Hit points, half of the damage is non-lethal, he looks to have some physical ability score damage as well.

-----

There are typically 5 shifts in a night, each 2 hours long.
He continues to inspect the eidolon with is eyes. Then simply shrugs and winces for the movement.

Dark Archive

Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing

Imrael assists Bleinka with the burial. He promised the child all the repose of Iomedae, and he intends to deliver.

As to the watches, he still has no preference.

Didn't we have a watch schedule earlier? Seems like we could just keep to that one.


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

If he has taken some non-lethal damage, Valisia will channel energy to heal him. As we are going into night, she can expend a few of her channels before night.

Long term Care: 1d20 + 6 ⇒ (16) + 6 = 22

Channel: 1d6 ⇒ 5
Channel: 1d6 ⇒ 5

The channels heal real damage and an equal amount of non-lethal. The heal check should recover another 8 hp by morning as well as 8 points of ability damage for Krazok. She mixes up a tonic with some of her healer kit items. "Here drink this and go rest until morning. No strenuous activity. No heavy lifting, no hunting. Relax and you will feel much better. Kezelia keep an eye on him and make sure he follows my orders." She chuckles to herself as she shuffles the surly dragonkin to his bedroll and having her eidolon keep him company.

"All right now, someone start a fire and I will try my hand at dinner. Anyone have a cook pot?" She stands with both hands on her hips. I could use a good stiff drink, wishing she had brought a flagon of gnomish bitterbrau.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

"Ahh that feels better Valisia, thank you, the drink is pretty good too. Ok no shift for me tonight I guess." He says in a groggy voice. He lays down on his bedroll and is out in minutes. The last few moments spent observing the outsider.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

I'll take over your watch as weel Krazok then says arvangail


Valisia, cooking profession check...

Nothing attacks the group during the night and Arvangail hears an owl in the area.

March 31/April 1, survival checks=56 rations for the 8 days, 7 mouths to feed, exactly the amount needed. To 'I' or 'K'?


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

"So who is it we report to after the areas are pacified? Are you recovering well Krazok?"


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

We report to no one. We have a charter to: "to explore strange new Hex, to seek out new life and new civilizations, to boldly go where no adventuring party has gone before"


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Cooking: 1d20 ⇒ 7

Using whatever pots she can get, or using sticks for kabobs, Valisia prepares dinner for the group. "Well, I hope you like it, I may have burned some of them. "

Dark Archive

Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing

Imrael waves his hands over Valisia's dinner, and Prestidigitates some seasoning.
"Don't worry, lass, I've got it. You all like cinnamon and garlic, right?"


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok luckily sleeps through dinner but when he wakes up to try the kabobs he asks, "What are these strange smells, this does not even smell good."

He decides to eat some of the raw meat instead. He does some stretches gingerly and then into his morning exercises. As a certain clawed humanoid tries to get him to settle down and not push it he agrees and goes over to Valisia, in likely the nicest voice you have heard from Krazok he says, "Valisia, your spells and healing has done its work. Will you please have your friend stop doting on me."

Once his exercises are done he looks around and then asks the group, "Anyone have create water? I need a bath, no magic cleaning either!"


Eidolon:
Eidolon: Kezelia 11/11 hp, Perception: +4 Init: +1
Female Aasimar Cleric 3/Summoner 3(Master Summoner) || HP: 32/32, AC: 20 T: 15 FF: 16 Perception +7, Darkvision 60 ft., Initiative: +4/+6, Fort +5 Ref +5 Will +7, CMB: 0, CMD: 15, Speed: 30 || Spell Resistance: 11

Valisia gives Krazok a skeptical eye and checks his scales and wounds. "Ok you are cleared. Kezelia we can leave Meat-breath to his bath." Valisia utters the words to create water and a gush of fresh water splashes Krazok. "You got a wash cloth or a basin I can fill? I'm NOT going to bathe you. Why do lizards have that lizardy smell? You don't even sweat, do you?" Valisia ponders for a moment and then wanders off to get ready for the day, prepping her spells and saying prayers. "Find me when you need water."

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Blienka laughs at Valisia doting over Krazok:
Hey, I can do that too.

She also casts Create Water causing a moderate amount of water to rain down on the usually grumpy dragon.

See, just like rain water, perfectly clean.


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

[b]"Maybe magic for a lavender scent?"[b]

Florian says with a little chuckle.


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

Krazok produces a cloth and his waterskin. As the water rains down on him he scrubs himself down. Only his loin cloth is left on his person for his shower.

"Thank you. I can bathe myself just need the water. I sweat and each of you have your own smells as well. I am sure that you don't notice it as much as I or a wolf would." He says rather simply once again not a growl.

He smiles when he gets more water from Blienka his voice not having its normal growl he says, "Thank you Blienka, yes just like rain water! Now I am done." He finishes cleaning a few scales and then takes the rag to his armor. He puts on his mithril breastplate and thanks Sly for his help getting the few buckles he normally has trouble with.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Arvangail will cast a prestidigitation in order to "clean" Krazok's armor There you go my friend

Dark Archive

Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing

"So where to next, intrepid adventurers?"


Vital:
HP: 46/49, AC: 23 _ T: 14 _ FF: 19 _ Perception +5, Darkvision 60 ft., Initiative: +4, Fort +8 _ Ref +5 _ Will +4 (+7 vs. fear), CMB: +11, CMD: 31, Speed: 30, 1 non-lethal damage
Skills:
Acrobatics +9, Bluff -1, Climb +11, Diplomacy -1, Escape Artist +4, Handle Animal +5, Heal +3, Intimidate +8, Linguistics +1, Ride +9, Stealth +4, Survival +8, Swim +11

It appears that Krazok forces a smile and says, "Thank you Arvangail."

Then in response to Imrael's question Krazok thinks to himself, "I believe we should head South, South East, South, or South West. Anyone have any thoughts on the subject. South West is my suggestion."

Now clean, armor clean, and axe bloody he checks his gear. Eats some more cinnamon garlic meat, 'Yuck!', and mounts up on his Axebeak.

The Exchange

Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3

Blienka nods in agreement, taking out the sheet of parchment upon which the party has been keeping track of the exploration thus far. Spreading it upon the ground, she point to where the party is currently.

We are about as far north and west as the Charter allows. I think that we should proceed south and east, into the forest. There are a number of areas there that we have not yet searched. She points to G, I, J, K, L. If we head straight to the southeast, we should be able to make this area fairly quickly. She points at "I". Then, we can make a circle of the other areas finishing relatively close to Oleg's to sell anything we find and restock. As she says circle, she points at I, K, L, J, G in order.


Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)

Works for me. So South East it is


Swashbuckler 1/Magus(Kensai) 2 || HP: 30/30, AC: 19 T: 17 FF: 14 Perception +6, Darkvision 60 ft., Initiative: +7, Fort +4 Ref +7 Will +7, CMB: +7, CMD: 17, Speed: 30

"Perfect then we are off!"

Continuing to "assist" with finding rations with Krazok and Blienka.

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Silver Crusade

Nearly Gods Upper and lower

So first off, do you all know of each other? If not, you are to meet the representative of the Dragonscale Throne in the Dragon's Draught. This is an inn barely North of the South Rostland Road, some 30 miles away from the last scene of civilization Oleg's Trading Post before the Stolen Lands.


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

Well it seems like 3 of are us tied via the Lebeda household at least, and Fizz was tied to me through our Caravan travels, and Fionn through Vik. Who am I missing?

Silver Crusade

Nearly Gods Upper and lower

Well it looks like you are all tied together pretty well, the only thing to figure out is who is with who, and who gets to the Dragon's Draught first?


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Well Vik may alread be in Restov. I can see that the SwordLord there, Jamandi Aldori, would have given him access to the charter. I cannot see it having come from House Lebeda.

Silver Crusade

Nearly Gods Upper and lower

You are correct Vik, you may be the transporter of the official Charter if you choose. Or, you may escort him/her. What do you think?


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

Well thus far due to Lebeda ties I'm connected to everyone but Fizz at least slightly. Sajan is distantly related, Cousin through my adoption, so whether he fully remembers me is up to him. Vik was the trainer for my family a few years back and has less then fond memories of Alexandra :) An incident where during sparing she lost her temper and unleashed a "shocking" punch. And I'm Fionn's ward, so he's sworn to me. It really worked out quite well, and I'm talking with Fizz but I think he's happy just coming along with Sajan, which works just fine with me.

So with that in mind I would be with Fionn and my entourage and would most likely arrive last as I have people to tend to me and groups always move slower.


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

No worries, I wouldn't know either. First Kingmaker game for me.

But I think Vik is right, it would make the most sense for him to receive the charter, as both Alexandra and I are the 'enemy'.


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Sure Vik would love to be the bearer of the charter. It somewhat legitimizes him in the eyes of the Swordlords and House Lebeda. Also please see PM I sent about possible small changes to character.
thanks


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Well in your case Sajan we are more 'birds of a feather', but he really doesn't not think much of Alex!!

Silver Crusade

Male Half-Elf Cavalier/2
info:
Hp 17/17 Ac:20_T:12_FF:18 Perception +1, Initiative +4 F +5 R+2 W+1 CMB + 6 CMD = 16 Speed:30

That's alright with me, as well.
Nice ta see ye prickly bastards again!

Silver Crusade

Nearly Gods Upper and lower

I was wondering if I could have one of you help me bookkeep, not for sure what it will entail just yet, but as I look through the material I may need some help, looking for interest.


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

Well I'm always happy to volunteer since you've got plenty on your plate. PM me if you get details you want sorted and I can let you know for sure.

Silver Crusade

Nearly Gods Upper and lower

Is there anyway to know when someone has posted besides refreshing? such as with your phone, an app, or such?


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

I have discussion board and gameplay board set up as rss feeds, not instant but pretty close

Silver Crusade

Male Half-Elf Cavalier/2
info:
Hp 17/17 Ac:20_T:12_FF:18 Perception +1, Initiative +4 F +5 R+2 W+1 CMB + 6 CMD = 16 Speed:30

Can I link it to my phone? Not a smart phone..


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

Probably not...could be wrong, depends on the phone model I guess

Silver Crusade

Nearly Gods Upper and lower

Rss?
And how would I do that?


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

Yeah RSS feeds,

Those small orange icons at the top of the page on the right, there is one for the gameplay thread, one for discussion,and one for recruitment (next to the facebook and twitter icons).

You can either set them up in your browser (firefox allows you to set them up as a dropdown bookmark), an application, or you can set it up to google reader I think as well.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

sorry to be late to the party, i did not see that post that the gameplay and discussion were up until just now

DM made the change you suggessted. Currently i am out of the USA on the other side of the planet, so my posting is at a wierd time right now, and I am about to turn in for the night, but I made Fizzy's big entrance


M Human
Vitals/Stats:
Lv 2 Monk of the Lotus HP: 16/16, - AC: 15/T: 15/FF: 13 - Perception: +7 - Initiative: +5 - F: +5 / R: +4 (evasion)/ W: +6 - CMB: +3 (+5 grapple) - CMD: 18 (20 vs Grapple), Speed: 30
skills:
Acrobatics +5, Climb +6 , Diplomacy +3, Disable Device +5, Intimidate +6, Knowledge (history) +4 Knowledge (religion) +5, Perception +7, Sense Motive +7, Stealth +5

Just stopping in to see how things are going. Looks like you guys are off and running in the Dragon's Draught. Careful in that place...

Silver Crusade

Nearly Gods Upper and lower

LOL, don't give away my secrets...


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

traveling day for me tomorrow, might get a post or two in, but might not. 18 hours of flying


Male Human Evoker (Admixture)
Info:
Lvl 2 HP:12/12 - AC:12 T:12 FF:10 - Perception +2 - Saves: F: +2 R: +2 W: +6 - CMB: +1 -CMD: 13

That's quite a flight, ouch!

Silver Crusade

Male Half-Elf Cavalier/2
info:
Hp 17/17 Ac:20_T:12_FF:18 Perception +1, Initiative +4 F +5 R+2 W+1 CMB + 6 CMD = 16 Speed:30

Alright, I'm at work now, and its a Friday night so it should be a little busy, but I'll be updating as much as possible!

Silver Crusade

Nearly Gods Upper and lower

Anyone know how to change the GM alias at the top to a different Alias?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

good rumors! once the deal with these approaching bandits is dealt with i will share some of that

Silver Crusade

Nearly Gods Upper and lower

If I need to elaborate on something just tell me, your combined total of information:
4 hazards: Quicksand, moving vines, nesting beasts(wyrms, animals, dire), thorn bushes, razor grass

6 landmarks
Bokkens hut – old man is good with potions.
Rickty bridge – bad place, can cross but bad thing comes from the water to stop biggies from traveling over.
A very old castle – skeletons and zombies keep up the caslte so there is very little degeneration.
A big ruin of a castle – fresh palasades, strange biggies and many biggies.
An old beacon used as a watch tower, bottom of map.

Creatures: boggards, Trolls, Vermin – spiders, centipedes, Kobolds, Mites, Lizardfolk

Where men gather: North camp, The Glenebon Uplands: The westernmost quadrant of the stolen lands


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

DM can you put the link to the map in the campaign info? I am having a tough time finding it again

Silver Crusade

1 person marked this as a favorite.
Nearly Gods Upper and lower

Will do Fizzy, here it is too... Oleg's Map


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

you are a gentleman and a scholar!


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

Wow that is a fantastic Map! really puts me to shame lol

Silver Crusade

Nearly Gods Upper and lower

Just taken from the PDF, no crafting on my part.

Silver Crusade

Nearly Gods Upper and lower

I know I have not been the best example, but what happened to at least 5 posts a day? Has anyone heard from Sajan?

I am not for sure about your schedules but the Tuesday and Friday will likely be slow days for me. Don't you just love it when your schedule changes? Do we want to make it just two posts for Saturday and two more for Sunday, or just one a day?

What are your busy days?


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

I think sajan has bailed. I am trying to post whener something has occurred, but I have not made 5 per day

Silver Crusade

Nearly Gods Upper and lower

I can understand that Alexandra has kinda set the pace for us, going on her own and having you stand guard, and in those instances it is fine.
I have sent Sajan a message and no response, do we want to replace the open slot or just go with what we have?
I would like to see more people doing interactions for roleplaying purposes. Anyways just do your best and on with the show...


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

Sorry about that all, if I'm getting too active just let me know as I feel that way sometimes and I hate to take over everyone's game :(

Silver Crusade

Nearly Gods Upper and lower

No that is fine Alexandra, I would hope that others would be more active like you and Fizzy.


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

I am sorry but it is difficult to be active when there is an army of NPC's around to do the work. Vik is a fighter, but we have a whole army travelling with us, so he really has nothing to do. As Alexandra has control of all these extras, it is difficult for me to see a role for Vik, as he is not a noble, and in fact dislikes them, while the rest of the party is part of Alexandra's entourage...
I am not being bitter or saying I dislike the game or anything like that, but I am having a hard time justifying my characters role in this group, that is all....Alex is doing a great job as the spoiled princess, and Fizzy is a hoot!!!! Even Fionn acts as the commander of her troops...it does not really leave a niche for Vik to fill....


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

I HAVE IT

Vik I dub thee Captain of the Fizzwiddle Guard!

Kneel...better go prone you are still too tall.


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

HAHAHAHA....it he was not such a stick in the mud that would be awesome!!!!

Silver Crusade

Nearly Gods Upper and lower

LOL, yeah I see your point Vik, but the NPC will likely stay at the outpost once the bandits are dealt with, or likely will be dead. We will see, you all might want to recruit a healer NPC, for Fizzy is the only one with much healing....dum dum dum...


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Yeah I know..and I know Vik will get more 'face' time once we start fighting and such...but as for posting right now...well there is not too much Vik has to say at the moment....but when he does...look out lol


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

I was thinking about that but where do you find a mute healer? Giving lines to all these minions is giving me a headache. I'm sorry to hear that Vik, you will find your place, and the NPC's will become background fixtures for the outpost momentarily, have no worries.


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Oh I know, and it must be hard to keep up with all those 'extras'. Like I was saying, Vik will get his chance but for the time being he will just bid his time and wait for Alex to fall flat on her face...then he will graciously point it out to her!!lol he really does not like nobility!!

Silver Crusade

Nearly Gods Upper and lower

LOL, a noble and her onteroge, and a noble hater. Just seems ironic.


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

See if we can get a new player from the boards

and i really think that you should think abot it Vik, there are many perks in the order of the Fizz


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

well tell me about the perks....free healing?!?!


Female Sorcerer 2
info:
Lv 1 HP: 15/15, - AC: 13/T: 13/FF: 10 - Perception: +4 - Initiative: +3 - F: +2 / R: +3/ W: +4 - CMB: +4 - CMD: 15, Speed: 30

I love the theme, it's good to have someone willing to tell Alexandra what a flighty bird she is. I second the vote to replace (perhaps temporarily) Sajan, preferably with a full healer or a non-social rogue (we have two faces, two tanks, a half-healer [no offense Fizz] and an arcane already so those are the only two spots we really might need filled).


HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3

is that a short joke!

Vik:
You must join to learn them! But let us just say that they begin with pie and end with pie, and the things in between...well don't worry about those.


Male Human male, Fighter-2, HP: 16, AC: 16 Fighter

Wellll...pie is good!!! Wait!! What kind of pie!! Not a cow pie is it!! I'm not falling for that again!!
A full healer would be nice...

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