Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Blienka groans.
It is a dead child, probably not the best tactic.
Valisia watches Imrael ride ahead and address the child. "Oh boy. He cracks me up sometimes." She slaps her knees and chuckles. "Hopefully it doesn't eat his face or anything."
Imrael's horse nighs and moves 5 feet further away from the thing. The 'child' cries out horribly and moves towards the horse with grasping hands. The horse is panicked and wants to run, as it will on its turn.
The 'child' all but charges the horse, not able to reach the rider it attacks the horse.
chilling grasp:1d20 + 5 ⇒ (12) + 5 = 17 touch, cold damage:1d6 ⇒ 4 plus disease save Fort DC 15
horse fort save:1d20 + 6 ⇒ (12) + 6 = 18
Round 2
Go!!! Krazok no clear shot to charge it but it would make sense you would move in at least with that readied action. For all purposes Krazok is next to Imrael's horse within reach of the thing.
The large Krazok had moved up seeing the hostile actions of the undead. Now adjacent to it he swings his mighty weapon cutting deeply into the flesh and cloth of the undead.
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Round 2
Unsure of the best route since the diplomacy was at best ineffective, Blienka moves forward and attacks the undead child hoping to slay it so that its corpse can be properly laid to rest.
The order is not permenant, post when you can so we can know what your character is doing. Even when we have rolled initiative, I want everyone to post their actions ASAP, then I will go down the line of who went first.
Krazok charges in and makes a gaping wound with his axe. The large Krazok takes up extra space now. Blienka moves in as well but the undead thing dodges her attack. Valisia calls upon the divine to bless the party.
Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)
Round 2
Arvangail will drop his great sword at the mention of the word undead and will pull out his longbow during his movement in order to be in point blank range and fire in a swift movement
PA Longbow:1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 161d8 + 7 ⇒ (2) + 7 = 9Please add +1 to hit / damage if within 30 ft
The undead lashes out at Krazok seeing that he did the most damage, yet Krazok dodges the chilling hands. The elf quickly gets to the side and within 30 feet of the creature hits it from the side. The undead's body is mangled from the arrow tearing through the flesh and the strike from Krazok, it looks to be on its last legs.
chilling grasp:1d20 + 5 ⇒ (7) + 5 = 12 touch, cold damage:1d6 ⇒ 1 plus disease save Fort DC 15
Krazok Ref save:1d20 + 5 ⇒ (10) + 5 = 15 DC 15 Reflex save for its shadow
Krazok laughs and swings at the small creature... overconfident he swings just over the thing's head. He scowls at the beastial child and growls out, "Stop moving so I can end you!"
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Not wanting to give the strange undead child another chance to attack, Blienka calls on her Shelyn training and attempts to cause the creature to cease its attacks, if only for a moment.
Under the assault of the attacks the small thing falls to the ground, a last child like scream of agony comes from it as it hits the ground. Its body is very misshapen and parts are severed from its body.
End of combat.
Back to exploring, though I am sure your group should Role Play out what you do with the body, where you setup camp and such, perhaps even who is on what shift. March 31/April 1, new survival checks, To 'I' or 'K'? I am just getting ready once you are done with the night situation.
Krazok hits the thing once more, then he stomps off away from the undead thing, he looks like he is ready to smash something else but sees nothing. He swings his axe and fights as if something is before him but none of you see anything. He roars with frustration.
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Blienka shakes her head at the dead child sadly.
We should give it a proper burial so that it does not return once more. I do not know whether its hatred could bring it back, but I am sure that a proper burial will allow its soul to rest peacefully.
With that, she will being to dig a grave and once finished, will bury the corpse and speak appropriate prayers to enable the child's soul to go to Pharasma's Boneyard.
-------
Blienka will once more search for food while the rest of the party is helping to map out the next area.
Valisia will help with the body and also perform some funerary rites. "Its been a while since I had to perform a funeral. Its a bit sad since it was a child. Even more creepy knowing how it may have come about."
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
You guys both have dark vision. You do not need 8 hours of straight rest, just 8 hours. It can be in 2 or more segments. What you need is an hour in the morning to study/pray to get your spells.
Would prefer first or last as a human without darkvision, but will take whatever nobody else wants.
With no one approaching him he continues to swing his axe and appears to be almost raging in his fight against a non existent foe.
Perception DC 22:
It does look like on his exposed scales they seem to darken as if bruised. As if something really is hitting Krazok.
Perception DC 29:
You can see that there is likely something invisible that he is battling. This has been going on for several rounds now.
-----
Once his fight is over he comes back to the group likely a bit bloody. He growls out to you all, "We should not stay here, not near that grave, let us travel at least an hour and sleep near a living tree."
Krazok will take on the 3rd watch after getting a few hours of rest. Though before that he looks at the new lady and looks at her interested. He asks a bit confused, "And where did you keep her Valisia?"
-----
He looks at the group and frowns. He growls out, "So none of you have a map, no one has even been keeping record of the places we find nothing or something of interest? I am fine wandering in the wilderness that is what my tribe does normally though I thought this group had a purpose and perhaps something more considering the rumors of leadership and such. Perhaps I should just return to my tribe."
Sense Motive DC 8:
His emotions are pretty clear, he is angry, a bit upset, and frustrated. He also looks almost physically drained. A heal check might reveal more.
Survival Mar 31/April 1:1d20 + 8 ⇒ (10) + 8 = 18Assuming he is still with the group.
Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)
I will help you as well blienka he says assisting her with the grave
Perception:1d20 + 8 ⇒ (1) + 8 = 9
----
Calm down Krazok i may not be any decent map maker but i have a rather good memory of places and things we saw, encountered since the cave with the large chair.
Sense Motive:1d20 + 1 ⇒ (6) + 1 = 7
Blienka i think is doing the map and is she ins't that i will take on that roll. Just give it some time we just go a new group and are slowly getting used to one an other and what task each can take on. So please stay
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Perception: 1d20 + 10 ⇒ (11) + 10 = 21
Sense Motive: 1d20 + 9 ⇒ (3) + 9 = 12
Heal: 1d20 + 6 ⇒ (2) + 6 = 8
And she misses everything.
I agree. My intention is to assure that this child received a proper burial, now that we are finished we can leave this place and find a better site to set up camp.
"Hey there Krazok, whats with your scales? You don't look well. Sure...we can go near a tree....."
Sense Motive:1d20 + 4 ⇒ (16) + 4 = 20
"Why so angry? Of course someone is mapping." She waves her hand vaguely at the group. "And I have a mind like one of these bear traps." She taps the side of her head.
Heal:1d20 + 8 ⇒ (12) + 8 = 20
"Let me have a look at you." Getting out her healer kit, she pokes and prods at him, lifting a scale here and there. "Lizards are weird. Does this hurt?" *POKE* "Hmm...."
"Anyhow, here, take this ball. Squeeze it in your palm whenever you feel stressed. It will give you some relief. Maybe you should take up some meditation with Blienka." she lowers her voice, and puts her hand to her mouth, "Or have a chat with Baldy over there, He will put you to sleep." she points a thumb towards Imrael. "Maybe catch yourself a relaxing nap" she grins winking.
------
Later near watch..."Sure I can take the night watch, I guess."
"Oh Krazok, Kezelia is an Eidolon, when not on this plane she roams one of the outer planes, doing....whatever it is she does there...." A blank look comes over her face. "Hmmm, yes, well, anyhow... She can probably help us in battles, shes good at biting and clawing stuff. She knows how to fix armor too, if we have some tools."
"I can also take whichever watch then, it is of no consequence to me. Krazok I am grateful for your ability to find us food and your battle prowess, I believe we are all appreciative of your actions."
He grumbles some after Arvangail settles his initial thoughts and sits down to chew on some meat waiting for the funeral to finish. As Valisia pokes him he eyes her and lightly growls at her. He takes the ball and squeezes it lightly, then harder as continues to chew.
Valisia:
You can see that he has taken a beating, likely at 1/4 of his Hit points, half of the damage is non-lethal, he looks to have some physical ability score damage as well.
-----
There are typically 5 shifts in a night, each 2 hours long.
He continues to inspect the eidolon with is eyes. Then simply shrugs and winces for the movement.
If he has taken some non-lethal damage, Valisia will channel energy to heal him. As we are going into night, she can expend a few of her channels before night.
Long term Care:1d20 + 6 ⇒ (16) + 6 = 22
Channel:1d6 ⇒ 5 Channel:1d6 ⇒ 5
The channels heal real damage and an equal amount of non-lethal. The heal check should recover another 8 hp by morning as well as 8 points of ability damage for Krazok. She mixes up a tonic with some of her healer kit items. "Here drink this and go rest until morning. No strenuous activity. No heavy lifting, no hunting. Relax and you will feel much better. Kezelia keep an eye on him and make sure he follows my orders." She chuckles to herself as she shuffles the surly dragonkin to his bedroll and having her eidolon keep him company.
"All right now, someone start a fire and I will try my hand at dinner. Anyone have a cook pot?" She stands with both hands on her hips. I could use a good stiff drink, wishing she had brought a flagon of gnomish bitterbrau.
"Ahh that feels better Valisia, thank you, the drink is pretty good too. Ok no shift for me tonight I guess." He says in a groggy voice. He lays down on his bedroll and is out in minutes. The last few moments spent observing the outsider.
Hp 28/28 AC 19 / 14 / 15 (+8 Perc; +6 Init; Fort +4, Ref +5, Will +3)
We report to no one. We have a charter to: "to explore strange new Hex, to seek out new life and new civilizations, to boldly go where no adventuring party has gone before"
Using whatever pots she can get, or using sticks for kabobs, Valisia prepares dinner for the group. "Well, I hope you like it, I may have burned some of them. "
Outsider WarPriest 6 | HP 48/48 | AC 20/13/16 | Init +7 Perc: +6 | 1st: 5/5 2nd: 4/4 | Fervor: 4/4 ||Atk: +10/2d4+10 w/REACH |FX: +1 save War blessing
Imrael waves his hands over Valisia's dinner, and Prestidigitates some seasoning.
"Don't worry, lass, I've got it. You all like cinnamon and garlic, right?"
Krazok luckily sleeps through dinner but when he wakes up to try the kabobs he asks, "What are these strange smells, this does not even smell good."
He decides to eat some of the raw meat instead. He does some stretches gingerly and then into his morning exercises. As a certain clawed humanoid tries to get him to settle down and not push it he agrees and goes over to Valisia, in likely the nicest voice you have heard from Krazok he says, "Valisia, your spells and healing has done its work. Will you please have your friend stop doting on me."
Once his exercises are done he looks around and then asks the group, "Anyone have create water? I need a bath, no magic cleaning either!"
Valisia gives Krazok a skeptical eye and checks his scales and wounds. "Ok you are cleared. Kezelia we can leave Meat-breath to his bath." Valisia utters the words to create water and a gush of fresh water splashes Krazok. "You got a wash cloth or a basin I can fill? I'm NOT going to bathe you. Why do lizards have that lizardy smell? You don't even sweat, do you?" Valisia ponders for a moment and then wanders off to get ready for the day, prepping her spells and saying prayers. "Find me when you need water."
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Blienka laughs at Valisia doting over Krazok:
Hey, I can do that too.
She also casts Create Water causing a moderate amount of water to rain down on the usually grumpy dragon.
Krazok produces a cloth and his waterskin. As the water rains down on him he scrubs himself down. Only his loin cloth is left on his person for his shower.
"Thank you. I can bathe myself just need the water. I sweat and each of you have your own smells as well. I am sure that you don't notice it as much as I or a wolf would." He says rather simply once again not a growl.
He smiles when he gets more water from Blienka his voice not having its normal growl he says, "Thank you Blienka, yes just like rain water! Now I am done." He finishes cleaning a few scales and then takes the rag to his armor. He puts on his mithril breastplate and thanks Sly for his help getting the few buckles he normally has trouble with.
It appears that Krazok forces a smile and says, "Thank you Arvangail."
Then in response to Imrael's question Krazok thinks to himself, "I believe we should head South, South East, South, or South West. Anyone have any thoughts on the subject. South West is my suggestion."
Now clean, armor clean, and axe bloody he checks his gear. Eats some more cinnamon garlic meat, 'Yuck!', and mounts up on his Axebeak.
Female Human(Taldan) Monk(Monk of the Lotus/Ki Mystic)/2 - Shaman(Speaker of the Past)/1 - HP: 30/30; AC20, T20; FF16; CMD23; F+7,R+7,W+12; Per +10; Init +3
Blienka nods in agreement, taking out the sheet of parchment upon which the party has been keeping track of the exploration thus far. Spreading it upon the ground, she point to where the party is currently.
We are about as far north and west as the Charter allows. I think that we should proceed south and east, into the forest. There are a number of areas there that we have not yet searched. She points to G, I, J, K, L. If we head straight to the southeast, we should be able to make this area fairly quickly. She points at "I". Then, we can make a circle of the other areas finishing relatively close to Oleg's to sell anything we find and restock. As she says circle, she points at I, K, L, J, G in order.
So first off, do you all know of each other? If not, you are to meet the representative of the Dragonscale Throne in the Dragon's Draught. This is an inn barely North of the South Rostland Road, some 30 miles away from the last scene of civilization Oleg's Trading Post before the Stolen Lands.
Well it seems like 3 of are us tied via the Lebeda household at least, and Fizz was tied to me through our Caravan travels, and Fionn through Vik. Who am I missing?
Male Human male, Fighter-2, HP: 16, AC: 16 Fighter
Well Vik may alread be in Restov. I can see that the SwordLord there, Jamandi Aldori, would have given him access to the charter. I cannot see it having come from House Lebeda.
Well thus far due to Lebeda ties I'm connected to everyone but Fizz at least slightly. Sajan is distantly related, Cousin through my adoption, so whether he fully remembers me is up to him. Vik was the trainer for my family a few years back and has less then fond memories of Alexandra :) An incident where during sparing she lost her temper and unleashed a "shocking" punch. And I'm Fionn's ward, so he's sworn to me. It really worked out quite well, and I'm talking with Fizz but I think he's happy just coming along with Sajan, which works just fine with me.
So with that in mind I would be with Fionn and my entourage and would most likely arrive last as I have people to tend to me and groups always move slower.
Male Human male, Fighter-2, HP: 16, AC: 16 Fighter
Sure Vik would love to be the bearer of the charter. It somewhat legitimizes him in the eyes of the Swordlords and House Lebeda. Also please see PM I sent about possible small changes to character.
thanks
I was wondering if I could have one of you help me bookkeep, not for sure what it will entail just yet, but as I look through the material I may need some help, looking for interest.
Those small orange icons at the top of the page on the right, there is one for the gameplay thread, one for discussion,and one for recruitment (next to the facebook and twitter icons).
You can either set them up in your browser (firefox allows you to set them up as a dropdown bookmark), an application, or you can set it up to google reader I think as well.
HP 17/17 STR-1 DEX 0 CON+1 INT +2 WIS 0 CHA +1 Armor 3 XP 3
sorry to be late to the party, i did not see that post that the gameplay and discussion were up until just now
DM made the change you suggessted. Currently i am out of the USA on the other side of the planet, so my posting is at a wierd time right now, and I am about to turn in for the night, but I made Fizzy's big entrance
If I need to elaborate on something just tell me, your combined total of information:
4 hazards: Quicksand, moving vines, nesting beasts(wyrms, animals, dire), thorn bushes, razor grass
6 landmarks
Bokkens hut – old man is good with potions.
Rickty bridge – bad place, can cross but bad thing comes from the water to stop biggies from traveling over.
A very old castle – skeletons and zombies keep up the caslte so there is very little degeneration.
A big ruin of a castle – fresh palasades, strange biggies and many biggies.
An old beacon used as a watch tower, bottom of map.
I know I have not been the best example, but what happened to at least 5 posts a day? Has anyone heard from Sajan?
I am not for sure about your schedules but the Tuesday and Friday will likely be slow days for me. Don't you just love it when your schedule changes? Do we want to make it just two posts for Saturday and two more for Sunday, or just one a day?
I can understand that Alexandra has kinda set the pace for us, going on her own and having you stand guard, and in those instances it is fine.
I have sent Sajan a message and no response, do we want to replace the open slot or just go with what we have?
I would like to see more people doing interactions for roleplaying purposes. Anyways just do your best and on with the show...
Male Human male, Fighter-2, HP: 16, AC: 16 Fighter
I am sorry but it is difficult to be active when there is an army of NPC's around to do the work. Vik is a fighter, but we have a whole army travelling with us, so he really has nothing to do. As Alexandra has control of all these extras, it is difficult for me to see a role for Vik, as he is not a noble, and in fact dislikes them, while the rest of the party is part of Alexandra's entourage...
I am not being bitter or saying I dislike the game or anything like that, but I am having a hard time justifying my characters role in this group, that is all....Alex is doing a great job as the spoiled princess, and Fizzy is a hoot!!!! Even Fionn acts as the commander of her troops...it does not really leave a niche for Vik to fill....
LOL, yeah I see your point Vik, but the NPC will likely stay at the outpost once the bandits are dealt with, or likely will be dead. We will see, you all might want to recruit a healer NPC, for Fizzy is the only one with much healing....dum dum dum...
Male Human male, Fighter-2, HP: 16, AC: 16 Fighter
Yeah I know..and I know Vik will get more 'face' time once we start fighting and such...but as for posting right now...well there is not too much Vik has to say at the moment....but when he does...look out lol
I was thinking about that but where do you find a mute healer? Giving lines to all these minions is giving me a headache. I'm sorry to hear that Vik, you will find your place, and the NPC's will become background fixtures for the outpost momentarily, have no worries.
Male Human male, Fighter-2, HP: 16, AC: 16 Fighter
Oh I know, and it must be hard to keep up with all those 'extras'. Like I was saying, Vik will get his chance but for the time being he will just bid his time and wait for Alex to fall flat on her face...then he will graciously point it out to her!!lol he really does not like nobility!!
I love the theme, it's good to have someone willing to tell Alexandra what a flighty bird she is. I second the vote to replace (perhaps temporarily) Sajan, preferably with a full healer or a non-social rogue (we have two faces, two tanks, a half-healer [no offense Fizz] and an arcane already so those are the only two spots we really might need filled).