Kingmaker Campaign - DM_Kudos

Game Master Kudos

Kingmaker Campaign


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17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

Udo chuckles lightly at Stellan's small joke, and nods in response to Anwel. That sounds like a good plan to me.

Sorry for the short post, I'm not feeling very creative atm. I've been sick lately, so I haven't been up to very much. Hope your computer problems get sorted out soon, and without any detriment, Stellan.


Andrei compares the two rings closely as best as be can given the night time light. The holds one in each hand, turning and spinning, trying to see if there are any similarities.

Andrei:
You can easily tell that both of these rings are very similar. Similar metal and similar styles of engraving. In fact, on the inside of the band, you find on both "To my dearest..."

Looking over the corpse Stellan tries to think of any magical reason this creature is affected the way it is but no answer comes to his head. Necromatic powers must have shrouded his thoughts.

Stellan scans around to take in the weather and it would seem that tonight calls for clear skys, moderate temperature with only a soft breeze throughout the night.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Here is the end a story of great love, I wonder where it started, I suspect it'll be hard to find out now. I wonder if there is a reason there is no name visible name in either that would make it much easier.

"They are a matching pair, maybe their love was so great that not even death could stop him from reaching her. It was a him wasn't it? I think we should bury him with the rings, anyone object?" Andrei asks.


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

Udoeak shakes his head solemnly. "It'd be a shame not to let him be buried with them. Love is hard to come by in this world."


Male Elf Shadowcaster 4

"Who would object?" says Anwel, with a shrug of his shoulders. "It's not like they can do anyone, them or us, any good." For Anwel, the matter's a pragmatic one. What they do now is more for their own sake than for the dead lovers, whoever they might be. Still, keeping the others morale up is important. He walks over to the tree, takes out a piece of chalk, and begins tracing a short epitaph in Taldane.

A matching pair
Together in death

"Anything more permanent is going to have to come from one of you," he says, stepping back from the tree. "I didn't bring a chisel or dagger." Anwel wears a bemused half-smile on his face, from a thought that had come unbidden into his head. Should have put 'a girl and her zombie'. Oh well.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei slides the ring back on the corpes' finger and closes the hand around the other. Then starts to fill the earth in over the body.

After a short lie down it will be his watch. During his watch he'll carve out the epitaph in the tree with his dagger.

If nothing else happens I think we can move to morning, I suspect Andrei will be very tired.


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

Udoeak accompanies Andrei with the body.

I think we're ready to move on, too.


Male Elf Shadowcaster 4

Quite.


The night will pass with the evening being uneventful.

Morning comes with a sunrise breaking out across the land.

You feel refreshed but not completely since that pesky "disturbance" last night ruined a complete night's rest.


Stellan gets up, yawns, and frowns as he notes the lack of rest. He tries to commune with Vinur but is unable to reach the deep connection needed. His spells unrenewed, Stellan works to break camp, help with breakfast, and saddle-up Hjarta.

He breaks the quiet in the morning saying "That night was not restfull, I'll be unable to ward myself in combat today; if a fight breaks out, please keep that in mind, on the trail today.

Once again Stellan checks the weather.

It's early spring in a far northern climate, I thought, or is it different in your view, DM?

Survival1d20 + 7 ⇒ (17) + 7 = 24 Weather for today?


Stellan: Standing tall and looking far and wide you survey the land. You feel that today will be a calm and quiet one. The sun is shining brightly in the distance warming up the lands as it goes. However clouds in the distance might call for some rain. Only time will tell.


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

Keep in mind that any spells you may have had prepared are still good to go. That does not, however, hold true for me. Alchemist Extracts go inert after 24 hours.

Udoeak prepares what he can in the morning, only being able to concentrate enough to get his mutagen and bombs completed.

It's hard to rest indeed when such a thing interrupts sleep, Udo says whilst packing up his gear in preparation to get moving again.


Just a refresher on the map. X marks where the party is located at

MAP


Male Elf Shadowcaster 4

The current date is 27 Calistri, 4711 AR. Golarion's Calistril corresponds to Earth's February.

"We'll keep you safe, Stellan," says Anwel, putting his hood up against the sun. After considering a moment, Anwel concludes that Stellan might need a more concrete assurance. "If you need a ward, say the word."

Anwel looks at his shadow as he packs his bedroll and puts on his pack. That thin shade holds Stellan's ward, but Anwel won't be able to draw from it under the sun. He's glad they're going into the forest northeast of here today. The canopy will give him the shade he needs.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Thank you for the date I'll update my diary with the correct date
Andrei looks a bit concerned "Do you need more sleep? I'm sure no one will mind if you lie in while we get packed up and prepare something to break our fast."

Yawning Andrei looks in the dirrection the dead man came from. "I'd like to try to track where that thing came from. Just in case there is a necromacer or rift in between this world and the world of the dead. I'm no good at tracking but I'd guess it didn't change dirrections much. Does that sound sensible?" Glancing around everyone else. What dirrection did it come from?


The creature came walking towards you from the south. Please note on the map the orientation of south as well.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Gorax wakes ready for a new day, sleep is always welcome, it allows him to remove his armor and stretch his muscles free from the weight. An weathered and muscular arm, extends skywards as the big man sighs. "Breakfast? What've we got?" he turns his attention to refreshing the fire, orange and yellow flames consuming what branches and wood they were able to collect. His hands extend as the warmth and the rising sun banish the cold night from his body.

As the group discuss the day ahead, Gorax chimes in, "South, we should go south. Just to check there's no more walking dead that way. Can't be too careful, not that I know much of them creatures." He drinks of the hot beverage, a golden liquid, water infused with a mint tasting herb, he lets out a sound of approval. In between mouthfuls, he doesn't talk much about the confrontation last night, as though he is disappointed with his own contribution to the groups efforts. But still he smiles at the prospect of a new adventure and life ahead of him now.

Survival 1d20 + 4 ⇒ (12) + 4 = 16 to tend the fire and cook.


Male Elf Shadowcaster 4

"Can we go south?" says Anwel, arching his eyebrow and looking critically at the sun. There's a note of annoyance in his voice. He hadn't expected or wanted to endure her for another day, much less more. "We planned a short reconnisance around the trading post lasting three days that is, the 26th, 27th, and 28th of Calistril[/b]. Will the food hold out for an indefinate trek south? Are we prepared to fight a necromancer, or the fortress of the Stag Lord we know to be waiting somewhere in the south?"[/b]

Anwel looks from Gorax to Stellan to Bimbur, the trackers of various skill levels. "Before we make a decision, can we look for the thing's trail? See if it'll be easy or difficult to follow? It might make the difference."


I know that I have my cantrips and one sleep spell and my hexes but my defense was in the mage armor, just warning in character that I'll be less bold.

Stellan turns to Andrei and says, "I'm not sure that I can get enough additional sleep to matter. Best if we go on."

Stellan eats quickly of what supplies they have after tending to Vinur and Hjarta and any other animal that is not otherwise taken care of.

At Anwel's comments Stellan checks the tracks.

Survival 1d20 + 7 ⇒ (2) + 7 = 9 How good is the trail of the undead creature?

"I thought we were going a bit south anyway, we could go the day and turn back if nothing is found in that time. Hmm, I seem to have something in my eyes."

Stellan tends to his eyes, trying to clear his vision.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Gorax points to the ground, "What do you think, could these be the tracks. Let's follow these and see what transpires?"

Survival 1d20 + 4 ⇒ (16) + 4 = 20


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"If we can follow the tracks I think we should. Carefully and if they start to look like they go..." Andrei pauses and consults his diary "... 70-80 miles we should turn back before encountering this Stag lord's fort. Our companions seem adequate at finding food and I have enough food for the group for a bit over a day if need be. However you know all this so I suspect there is some other issue, even if you can't say exactly what it is if you say tell us we must turn back I will back you."


Male Elf Shadowcaster 4

"Oh, I was looking forward to a day under the trees," says Anwel with a sheepish half-smile at Andrei. "It would have been easier for me to ward Stellan there than it will be under the sun." He steps gingerly away from the area Gorax is searching, and crosses his arms in front of his chest.

"What's more," he says, a note of fear in his voice, "I don't think we're really equipped to deal with what we might find. You know that, Andrei, given all I've said about this whole mission, and the bravery, power, and luck one needs to deal with something that can make the dead walk. Staying near the trading post seems safer to me.

"That said," he sighs, "thank you for supporting my foolish caution. In return, I will support this foolish bravery." Andrei's guesses were shrewd, and he probably guessed more than he was willing to confront Anwel with. That being the case, Anwel knows he has to follow, or risk his loyalty to the group being called into question before he's ready to share his secret and ask for their aid.

Since no one but me was opposing the move south, and since that opposition is now diffused, can we move on?"


Stellan looks over the tracks that the undead left behind in its journey here but he quickly loses the trail. Sighing, he gives up his search and lets Gorax give it a try.

Crouching down where the trail was lost by Stellan, Gorax takes a look and is able to pick it up. Again he sees that is continues onward south. Following the pattern of footprint and drag-mark, from the limp foot, he leads the group towards the origin.

The trail leads them southward for a while until, in the distance, you notice something out of the ordinary. Instead of the traditional green open plains with a peppering of trees your eyes give way to what seems like a large collection of bones strewn across the land.

The area stretches rather wide and from what you can tell, possibly 400-500 feet wide. From this distance, it is difficult to make what creatures exactly made up this collection of bones, but give the shapes and colors (as well as a buzzard in the air) it is easy to infer that it is a sort of graveyard. At the moment you are about 300 yards away and with the clear sky, it is not hard to see things at this distance.

Tracks however seem to head off in a direction that does not collide with this area. They seem to travel away from it.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"A little disturbing, a site of a battle maybe?" Looking around at others. "Or some nature graveyard where animals come to die? Might this be Anwel's location where the boundary between the world of the living and dead is thin? What ever it is I think it can wait for a little, the creature seems to come from somewhere else and I don't want to lose the trail just yet."

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

"Creepy place, best let it alone for now. Leave the dead to rest there, let's see if we can follow the tracks we have." Gorax shivers almost as if a cold presence had walked up his spine. His eyes dart nervously as he continues to look for tracks.

Survival 1d20 + 4 ⇒ (9) + 4 = 13 tracking


Male Elf Shadowcaster 4

"We can't go yet," says Anwel, heavily, setting down his pack. He pulls out his map, his inks, and the spellbook they'd found under the tree for a hard surface. "If we do want to come back here for some reason, or if Andrei's right and we want to be able to warn people away from this place, we should mark down its location as quickly and precisely as possible."

Anwel begins to draw, his eyes flickering from the map to the sun. He doesn't want to meet the eyes of the others; at least one of them is liable to be glaring at him in annoyance. "I'm sorry," he says, "but this might take awhile. The maths are hard enough with a sextant." He looks up at the sun again, resisting the urge to blink. He'll bear the pain.

Kudos, are we in a new hex or not? Oh, and can we get the current map in the "Campaign Info" tab?


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei nods at Anwel "Good point. Everyone else keep your eyes open a place like this might well attract something nastier than buzzard." Andrei pulls out a waterskin from the packs on the mule takes a sip then offers it around.


Stellan backtracks the undead for a while but is distracted by Vinur's chase of a rabbit. Gorax finds the trail again so nothing is lost.

"Good eyes Gorax, hard to convience Vinur that trailing undead is better than chasing rabbits!"

Stellan studies the odd gravesite silently from a distance. He tries to see if there are clues as to what creature or creatures are gathered there.

Perception 1d20 + 8 ⇒ (1) + 8 = 9

Survival 1d20 + 7 ⇒ (8) + 7 = 15

At Anwel's and Andrei's exchange Stellan comments, "Possibly, but often fae or spirits guard such places as holy ground. But it never hurts to be watchful, especially given the ominious, wild, reputation of these lands."


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

"I find that it never hurts to be cautious, whatever the circumstances. Everything can go wrong in an instant if you let your guard down," he says, eying the graveyard warily as he moves towards Anwel.

Udoeak will help Anwel with the map as best he can. He may not be great at it, but he's got Profession Cartographer at a +2.

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

"Do we have to, I mean we don't know what's there and its a place for the dead, not the living." says Gorax uncomfortable with being this close. He does however stay ready with his weapons drawn, ready to defend his friends.


@Anwel - Yes we have moved on to a new hex and the map is now on the campaign tab.

Gorax continues his tracking of the undead but it seems that with the commotion of the grave site that he's lost the trail. It will take a bit to find the trail again.

Stellan looks at the site and tries to see if the details will reveal themselves to him at this distance but it is not working out. The sun must be obscuring his sight. However, looking at the trails leading to the area it appears to be creatures of all sizes; small animals to larger ones.


Male Elf Shadowcaster 4

@ Udo: Strictly speaking, the checks that we could be making to draw the map, but aren't, would be Craft (cartography). If you wanted to go into business selling the maps, Profession would let you do it. Craft is used to make things or money; Profession is only used to make money.

That said, and sorry to metagame, creating a "typical" or "high quality" map would be a DC 10 or DC 15 Craft (cartography) check respectively, and Craft can be used untrained. So Anwel, with a +5 INT mod, taking 10, can make the Craft DC to create a "high quality" map. Udo aiding with his +3 mod is gravy, and much appreciated.

@ Kudos: Ah, excellent. Thanks.

"Well said, both of you," says Anwel, sparing a glance for Stellan and Udo in turn. "And Gorax," he says, turning back to the work, "I think we do. Each time we return to the trading post, we'll be watched by Garess and his Restovites. How might he react if we return from our trek not having attended to our cartographical mandate?" Udo can see a twinkle in Anwel's eye and a smirk on his face that's hidden by his hood from everyone else.

"Why, he might not pay us our no salary, or he might run us out into the wilderness in which we'd have already been roughing it for days." The smirk vanishes and Anwel's voice drops to just above a whisper. "Or he might decide that, since we're in deriliction of duty, we're no better than bandits and bring out the sword or rope.

"Udo," says Anwel, looking up again, this time in the direction where they came. His voice is back at its normal volume, though still as breathy as ever. "Would you say we're closer to eight or ten miles away from our camp under the oak?"


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

Crafts can be used untrained anyway, and I've actually got slightly higher with that. My comment was mostly to show that he would at least kinda know what he's doing. :P

Udoeak chuckles lightly at Anwel's comments, his laughter ceasing as Anwel's whispering begins.

Udoeak looks back towards the oak. "Probably closer to 8, maybe 8 and a half, I think," he says, looking back to the map for a moment.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei continues to keep a look out. perception: 1d20 + 3 ⇒ (15) + 3 = 18

When the elves start packing away their mapping equipment. "Gorax if you can do the honours of leading the way, I'm keen to get moving again."


Stellan's nods distractedly but is not really following the conversations. After a long look at the distant gravesite, he says, "Can't see much from here but that gravesite seems to have all sizes of animals heading to it. Might be scavangers I suppose."

Knowledge Nature: 1d20 + 7 ⇒ (13) + 7 = 20 How unusual is having lots of differently sized animals heading to the same graveyard?

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Gorax, unsure of the tracks keeps quiet and works his way south and west, away from the graveyard. Before he stands and admits to Andrei quietly, "The tracks seem to have disappeared!" The big man stutters, olding his head down, "Umm, I'm sorry, which way should I go now?" He waits for only a second or two for the answer, but to his mind it is not forthcoming and he suggests, "I think we should go that way." and points into the distance.

Survival 1d20 + 5 ⇒ (13) + 5 = 18 to accurately know the direction to go back without returning via the graveyard.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei says to Gorax quietly "That's alright, you've done well to bring us tis far." then more loudly "Stellan can Vinur pick up the scent?"[b]

Looking across at the bone yard for a moment before turning back to the others Andrei says [b]"If we can't pickup the tracks again would do you suggest?"


Male Elf Shadowcaster 4

"Well, there's no point going right back to our camp of last night," says Anwel, relief in his voice. "But if there's nothing to guide us forward we should go back. Not directly back," he qualifies, putting his hands up reassuringly. "If we walk northwest, keeping the hill to our right, we should eventually strike the Narlmarches and be able to follow the forest's edge back to the trading post."


Andrei keeps his eyes focused on the distance to see if anyone or anything is making its way towards the group. At the moment, all he can see are a few stray birds flying in the sky. The land is open and empty.

Meanwhile Gorax tries to find the trail again of the creature and after a few moments finds the trial of footprints again. However they are becoming harder to follow. Continuing on might prove to be challenging.

Stellan ponders the site and thinks about the sizes that he can see. Without much more detail the only thing he can do is use logic to say that this is more of an anomoly rather than something usual. From this distance, looking at the different sizes of skeletons it appears that this is something unusual.

Pardon my delay in response, work has a great way of popping up from time to time


Bored, Vinur gambols about the party looking for something interesting. When Gorax mentions his name, Vinur looks at him and then the distracted Stellan, then shakes his body and starts sniffing about the site.

Survival Track by scent 1d20 + 6 ⇒ (1) + 6 = 7

Vinur wanders about for a while then flops down, whining mournfully.


Stellan continues his musing, "Still most unusual in my experiance." Stellan notices Gorax in a moment, saying, "What's that Gorax? Sure we can try... oh I see Vinur's going off on his own, seems you have a new friend." Stellan frowns at Vinur then breaks into a laugh. After a bit Vinur gives up. "Sorry boy, better luck next time."

Now listening to the others, Stellan says, "Glad to see someone is familar with this land."


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"Seems to me that we are here so if we can't find the tracks again we might as well explore the bone yard. Very carefully of course. That said I going back to the outpost having a warm bath does have its merits too." Andrei smiles broadly.


Male Elf Shadowcaster 4

"You're serious, aren't you?" sighs Anwel at Andrei's proclamation, raising his already-up hands just a little higher into a sigh of surrender. "Gorax, have you found our friend's tracks while we've been jawing? If we're going to get ourselves killed doing something foolish, I for one would like to know just how we're going to manage it."

Anwel draws his wand and takes a few steps towards the boneyard, scanning the lay of the land. The atmosphere is one of danger, but Anwel tries to look beneath the bones, at the lay of the land. He wants to see if there's any hillock or divot that might indicate what killed these creatures: a built-up chimney indicating a geyser, a hollow in which an animal could lair, that sort of thing.

Knowledge (geography) 1d20 + 9 ⇒ (4) + 9 = 13
Perception 1d20 + 3 ⇒ (19) + 3 = 22

Silver Crusade

Male Human(Shoanti) Fighter 2 HPs 13/13 AC 15/T12/FF13

Gorax shrugs, "The tracks seem harder to follow round here, so whilst we're here we might as well return the way we came. I don't like the look of it." He immediately readies his sword and shield. This really doesn't look like a good idea to him, but if the others decide to go, they'll need some blade to protect them, of that he's sure.


Stellan looks both curious and wary. "I see the value in checking it out or leaving it for another day. We need to see what all the problems that are in this land and confront those we can, perhaps after we do other things that need doing, we can return here and investigate. But we are here now and there is no time like the present." Stellan is firm in what he said then a quick quizzical look crosses his face followed by laughter. "Pretentious much? I just did a great argument for total indecisiveness, didn't I?"

Vinur yips playfully, "Yes, Vinur, I'm the wisest of fools, let's see if we can get a bit closer, we may learn enough to give a clear statement of any problem that lies here. Perhaps Commander Garess won't hang us after all then." Stellan says the last as though he doesn't believe that Garess has much intention of doing so, rightly or wrongly.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Back now sorry for the delay
Andrei smiles and shugs "Alright lets go up the edge of this... graveyard and if we still have concerns we'll move back towards the forest and explore there on the way home." Andrei readies his shield, draws his sword and moves forwards carefully, he will not step on to it.


17/17HP; AC17/13/14; Fort +4 Ref +6 Will +0; Init+3; Perception +7

I think it's best we check it out now, in fact. The dead rising is not something we should leave until later, at least, in my mind. Udoeak readies his own sword, wielding it in both hands.


Anwel:
Nothing about this location seems normal. The land and the skeletons are nothing you have ever seen before. Looking at the sight, you can see that they are all pointed towards a center location but from this distance, you can't tell what exactly lies at the center.

The group decides to venture closer to the sight of the supposed graveyard. Before heading off, Gorax marks the ground where he found the track of the undead creature as to make sure that he doesn't lose the spot when they are finished.

The scene does not become any more friendly as they near. It becomes apparent that the skeletons that were seen from afar are those of various woodland creatures. Bear, deer, boar, and a few stray human type bodies all cover the surrounding area. The skeletons cover an area of at least 300-400 feet wide. The sight of these remains makes the group slow up their approach.

Interestingly enough, they all seem to be centered around a point in the middle. However curious as it may be, there appears to be nothing at the center other than some dirt.

Before heading any further in, the group stops about 50 feet from the furthest body to survey the land. It does not seem like anything that anyone has ever seen before. It would be safe to assume that this is a sight of either a battle or something worse.


Stellan enters the death area growing grimmer as he proceeds, Vinur trails very close besides Stellan with the stiff walk of fear. Stellan surveys the area looking for any useful detail.

"This is creepy and wrong, never seen the like." Stellan talks quietly as though afraid to wake the creatures.

Perception 1d20 + 8 ⇒ (3) + 8 = 11 Anything more to notice?

Looking at the ground and trails does it appear that the bones are of creatures that came here and died or dragged themselves here after death?

Knowledge Nature 1d20 + 7 ⇒ (5) + 7 = 12 Anything on the above or something else to note?

Stellan says to Anwel, "Does this remind you of the ancient legends of the lost ages of Azlant, the decadent necromancers ..." Stellan continues speaking to him, helping with any knowledge of magic.

Knowledge Arcana 1d20 + 7 ⇒ (16) + 7 = 23 To aid Anwel in sussing out the mystery.

Poor rolls except for the Arcana, would have been better off using as the main! Oh, well character matter more.


Male Elf Shadowcaster 4

"I have heard the great darkness attributed to the Azlanti," says Anwel, following Stellan into the boneyard. He trails a few feet behind Vinur, picking his way slowly through the remains so that his feet will not disturb them. His robes swish over their tops. "But I have never heard them spoken of as decadent necromancers."

Iadara's libraries and archives, from what Anwel had seen of them, had much more to say about eastern Avistan and Iobara, where the ancestors of the Sovyrian elves warred with their enemies, than about the human cultures to the west. One of the few things Anwel had read about them there was that the human empires had called down Earthfall to force the elves to flee, reasoning that they could repopulate and rebuild more quickly. Anwel had dismissed such 'histories' as propaganda; they made humanity's depths more monstrous and self-destructive even than Anwel had seen during the war, and they attributed to the human leadership a long view and perspective that other screeds against humanity denied that people. On the other hand his mistress, and the Forlorn cleric she had hired, spoke of the Azlanti with ironic gratitude, claiming that their destructive pride had humbled her own people enough to accept the Prince of Darkness. So maybe Stellan knew what he was talking about. Basically, Anwel doesn't really know anything close to the truth. Sucks to be him. Shoulda put points in Knowledge (history).

"If there is truth to such a characterization, though," he admits, "then the picture you paint seems apt. Though something does not make sense." Anwel stops where he is and looks around again. With his free hand, he reaches into his hood to tuck his hair behind his ears, first one side, then the other. He muses quietly. "There's something in the center, but what could it be? It can't be a bleeding of negative energy. Such a thing would kill any living being that got close, but there would be no bodies here. They would have risen and walked away. A necromancer could still use this place for materials though, and may have created it for the purpose..."

"I think that something here killed these creatures, and that the nearer we get to the center, the more likely it is that that we will trigger it, whatever it is," he concludes firmly. "It might be a trap, possibly magical. I cannot verify this little thought though; I did not prepare yesterday to look for such things. Heck, I'm opposing Divination so Detect Magic isn't even in my spellbook, though I'm not worried; both Stellan and Andrei know it. There are two possible responses on our part." He takes a breath before continuing, aware that the others can probably guess what he's going to say. "Either we leave and save ourselves, warning as many people as we can to stay away from this place, or we try and make it to the center to end whatever the effect is so that such imperfect precautions are unnecessary." He winks and the corners of his mouth perk up for a second.

"Since we're already here and seem to have set our course for mass suicide by the most inventive and expedient means, shall we continue towards the center to see what we shall see?"

Since Stellan asked, here's some Knowledge (arcana): 1d20 + 9 ⇒ (13) + 9 = 22. If Stellan's aiding me, that's a 24. If I'm aiding Stellan, that's a 25. I guess we're trying to find out if there exists such a spell or magical trap that will kill whatever comes near it?

If we do continue towards the center, it might be wise for someone less squishy to get in front of Stellan and me. Just sayin'.

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