Kingmaker

Game Master Tuyena

Roll20

Current Map


1,551 to 1,600 of 2,694 << first < prev | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | next > last >>

Male Aasimar Sorcerer (Celestial:Empyreal) 4 | HP 22/22 | AC 16 T 12 FF 14 | Fort +3 Ref +3 Will +8 | CMD 13 | Init +2 | Perception +13

Looking across to where Khargol points Alphonse decides to look with his own enhanced vision and see what he can see. "Hold a moment friends, im going to check for magic auras if there are any, Ive been neglecting to do so for some time when it can easily be done."

cast detect magic and have a gander about, its silly i havnt been using that before but hey, here we are


Alphonse detects no magic presently.

A really good idea though.

-Posted with Wayfinder


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Sugua starts climbing, the best way to meat evil was to face it anyway. If it wast ivisible or fighting, it wasnt a problem. Likely it was another one of the blood words. Might have something to do with all the bodies.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Khargol waits for Sugua to get to the top of the rope ladder, then features to the others. "Come on, everyone else up the ladder. I will stand guard down here and bring up the rear."

-Posted with Wayfinder


Male LN Human (Varisian) Order of the Dragon Cavalier (Daring Champion) 4 / Bard 1 | HP: 25/39 | AC: 20 (14 Tch, 16 FF) | CMB: +5 (+6), CMD: 18 (19) | Fort +5, Reflex +6, Will +4 | Initiative: +5 | Perception: +8, Sense Motive: +8 | Speed 30ft | Active conditions: None | Performance 7/7 | 1st Level Spells 0/2 | Panache 2/3 | Challenge 1/2 | Tactician 1/1

Vladimir nods to Khargol as he heads up the rope ladder.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Sugua shoulders his greatsword at the top watching down the tunnel seeing what Khargol thought was evil up there.


Sugua spots a small congregation of mites at the end if the room he climbed up into, in addition to a large bug, though not nearly as big as the centipede.

They're speaking in a language that he doesn't understand to one another, but stop once they spot him and begin to stamp and yell.

-Posted with Wayfinder


Making his way atop the ledge via the rope ladder, Gonzo notices Sugua staring down the pathway...

Are the mites close enough to see via torchlight?


Actually just outside for normal vision Gonzo, those who have low light can see them though.

-Posted with Wayfinder


Male Human Cleric (Crusader) of Iomedae 12 | 84/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 5/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Donovan heads up the ladder once Vlad and Gonzo have gone.


The mite standing next to the large insect yells at the party.

"Daoine tú scriosta ár gcaidreamh lenár Tiarna Redja'jigoveer! Céadchosach a bheidh tú ag íoc as seo."

Sylvan:
"These are the interlopers who drove off our Lord Redja'jigoveer! They must be made to pay!"

-Posted with Wayfinder


Hearing the voice from within the darkness, he can only assume belongs to a mite, "Drove off? Well I'll be, perhaps we did do some harm to that over-sized arthropod." He exclaims with a blend of relief and cheerfulness.

An ingenious, as far as he believes, plot formulates in Gonzo's mind. Even though he is unaware of the beings surrounding the lone spokesmite, he precedes to concentrate for a second, in an attempt to keep the mites from hearing the conversation he magically whispers a message to Sugua:

to Sugua:
Why don't we give these guys a scare, friend? Do you speak the language of the fey?


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Sugua studies one of the Front two mites his blade at the ready. Sugua whispers back

To Gonzo:
" They don't seem too happy about that. I cant understand munchkin. We killin them or....? "


In response to Sugua's reply, Gonzo turns to face the rest of the party, whispering yet another message to the entire party as a whole, again to keep the mites from eavesdropping:

I request the party does not interfere for a couple of seconds, I wish to discuss a plan with Sugua that may allow us easier passage through the tunnels.

As long as the rest of the party is okay with it, Gonzo proceeds, if not, I can retcon

Gonzo whispers another message to Sugua, though the rest of party may hear it as well:

They believe we scared off their bug lord. Let us see if they truly wish to combat us knowing what we are capable of. Repeat after me:

This is supposed to be in sylvan, I don't know where you found the translation, looking for one

"Tá tú ceart ! Buille muid do tiarna mór agus scurried sé ar ais isteach an doimhneacht an cuas . Más mian leat an chinniúint chéanna a thabhairt ar tú ansin a bheith amhlaidh é , ach tú a bheith rabhadh . An mbeidh tú ag troid agus a mharú , nó a reáchtáil agus ag maireachtáil lá eile ? Tá mé ag itching do roinnt dinnéar !"

Sylvan:
"You are correct! We overpowered your great lord and he scurried back into the depths of this cavern. If you wish the same fate be brought upon you then so be it, but you have been warned. Will you fight and be slaughtered, or run and live another day? I'm itching for some dinner!"

Aid Another (Intimidate): 1d20 ⇒ 15


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Gonzo, what are you aiding?


The language I used is Gaelic, Gonzo. Also, Sugua can do this if you all want but he'll need to make a successful Linguistics check to properly enunciate all the words properly.


He'd get a bonus since he is hearing how they are pronounced rather than trying to read it right?


Not a bonus, just a lower DC.


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Sugua raises a brow with his white eyes to Gonzo shrugs and then Flexes mightily while trying to say the strange words.

Linguistics: 1d20 + 1 ⇒ (17) + 1 = 18

Intimidate+2: 1d20 + 9 ⇒ (18) + 9 = 27

+2 Initimdate +1 Sword +2 Gonzo +4 for larger size


These rolls. Everyday. -.-

The Mites seem taken back by Sugua's words, but yell back.

"Ag marú tú go mbeidh muid ag faigh ar ais ár Tiarnaí bhfabhar. Ní mór duit go léir bás nó a beidh muid ag bás ag iarraidh!"

Sylvan:

"By killing you we will regain our lords favor. You must all die or we will die trying!"

So all the Mites are now shaken for like 3 rounds.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

No kiddin'...


Guess it's Initiative time.

Ok guys so the mites are that are all different that have different colored dots. If two mites share the same color dot, then they are the same. Sorry about that, not a lot of Mite pictures.

Mite #1 Init: 1d20 + 4 ⇒ (4) + 4 = 8
Mite #2&3 Init: 1d20 + 3 ⇒ (1) + 3 = 4
Mite #4&5 Init: 1d20 + 2 ⇒ (3) + 2 = 5
Mite #6 Init: 1d20 + 3 ⇒ (3) + 3 = 6
Mite #7 Init: 1d20 + 2 ⇒ (6) + 2 = 8

Seriously??? 5 rolls below 10?

Alphonse: 1d20 + 2 ⇒ (1) + 2 = 3
Clousuk: 1d20 + 4 ⇒ (8) + 4 = 12
Donovan: 1d20 ⇒ 4
Durielle: 1d20 + 3 ⇒ (19) + 3 = 22
Gonzo: 1d20 + 6 ⇒ (16) + 6 = 22
Khargol: 1d20 + 1 ⇒ (3) + 1 = 4
Sugua: 1d20 + 1 ⇒ (5) + 1 = 6
Vladimir: 1d20 + 3 ⇒ (14) + 3 = 17

Look at this nonsense. 10 out of 12 rolls below 10. Holy...Be glad this wasn't you all's turn to roll.

Ok, so Vlad, Gonzo, Durielle, and Clousuk are up.


"Feisty critter. Sure wish I could see what was shouting at us,"

He turns to Sugua, "Didn't work, guess we get to kill it."

With that, he pulls out a scroll and prepares to open it. "Some light would surely put the odds in our favor, if anybody has the ability," He advises.


Knowledge (nature): 1d20 + 8 ⇒ (11) + 8 = 19 Any weaknesses of the mites?


Like most Fey, Gonzo knows that Mites have an aversion to Cold Iron, and that in particular Mites do not like bright light.


Then as a minor retcon, Gonzo adds a bit more emphasis on the fact that light would help.


Keep in mind Gonzo a spell like light is not enough to take darkness to bright light, the party would need a spell such as Daylight to dazzle the mites here in the caverns.


I would like to attempt a knowledge (planes) check to see if I know of Aasimars' ability to cast daylight.

Knowledge (planes): 1d20 + 8 ⇒ (11) + 8 = 19


Gonzo the Magnificent wrote:

I would like to attempt a knowledge (planes) check to see if I know of Aasimars' ability to cast daylight.

[dice=Knowledge (planes)]1d20+8

You know that Aasimar have the capability to cast this spell, though depending on their heritage not all of them do.


Male Kobold Arcane Duelist 4 | HP 27/31 | AC 20 T 16 FF 16 | Fort +2 Ref +8 Will +4 | CMD 15 | Init +5 | Perception +7

Observing the commotion from afar, Clousuk grins toothily as the inevitable battle begins.

"Clousuk says Clousuk, come Scaleless Durielle, Scaleless Shiny One," the kobold says to his two nearby companions as he draws his rapier, "To battle!"

He scurries on ahead, sliding down to join Khargol in the chasm.

Looking up the rope ladder, Clousuk raises his sword to the air, before repeating in an even louder voice, "To battle!!!"

Starting bardic performance, 7/7 rounds.


After some short thought, Gonzo gets an idea. As he rummages through his component pouch, he queries Alphonse, "Alphonse sir, you hail from angelkin correct? Might you possibly possess the ability to," he pulls out a small pebble, "Emit a bright light from this?" Holding it in front of the Aasimar.

For any who may have noticed, Gonzo dropped his scroll on the ground. You may be able to infer a bit of ADD coming from him (though it wouldn't have a diagnosis as of yet, at least not an accurate one)

This is assumed to take place once Alphonse can post and moves within reach.


Male Aasimar Sorcerer (Celestial:Empyreal) 4 | HP 22/22 | AC 16 T 12 FF 14 | Fort +3 Ref +3 Will +8 | CMD 13 | Init +2 | Perception +13

since i will likely be busy tomoro ill post my action now, if it becomes irelivant GM pc me a bit to make it work

Moving up to Gonzo, Alphonse takes the pebble from his hand and looks to him "I can indeed make a light as bright as the sun shine from a touched object, will it hamper these mites as they spend much time in the dark?" Not actually waiting for the response from Gonzo, Alphonse raises the pebble to his mouth in cupped hands, takes a breath that seems unnaturally deep and blows into his hands. in only a few quick moments light as bright as a sunny day begins to shine from between his fingers and Alphonse raises the stone in one hand above his head allowing the brightest light from the now enchanted stone to wash over the creatures in front of them


"Splendid! Now you may drop it to free up your hands, it will certainly provide much aid in this fight," Gonzo encourages as he picks up his scroll. Assuming this can happen before the mites close in, I would rather not provoke an AoO


The Mites hiss and cover their eyes.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

"Make room!" Khargol shouts, moving to the ladder. As soon as he is able to, he scampers up after the others.

"If anyone has a spell affecting an area, now's the time to use it!"[/b] he adds, seeing them all bunched up.


Male LN Human (Varisian) Order of the Dragon Cavalier (Daring Champion) 4 / Bard 1 | HP: 25/39 | AC: 20 (14 Tch, 16 FF) | CMB: +5 (+6), CMD: 18 (19) | Fort +5, Reflex +6, Will +4 | Initiative: +5 | Perception: +8, Sense Motive: +8 | Speed 30ft | Active conditions: None | Performance 7/7 | 1st Level Spells 0/2 | Panache 2/3 | Challenge 1/2 | Tactician 1/1

Vladimir draws his blade and readies himself for the mites to attack.

Readied Dueling Sword: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 (inspire - readied action would occur after Clousuk's turn based on initiative rolls above)
Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10 (inspire)


Init +3 | HP 27/27 | AC 16 T 13 FF 13 | Fort +0 Ref +4 Will +5 [-2 Ref (trap/hazard)] | Perc +9 (LowL) -2 Perc (Surprise) | Spells: 1st 7/7, 2nd 2/5 | Time Flkr 4/5| wand CLW CL1 37/50

It becomes clear that there is some action occurring across the chasm, and as their warriors had not been attacked as they slid down and climbed the rope, she decided it should be safe enough for the rest of as well. It wasn't until she was climbing the rope ladder that it occurred to her that once all had crossed, it would not be as easy to climb back up. Hopefully, someone was an adept climber and would be able to climb the other side while lifting this rope ladder back into a rope bridge.

Seeing the commotion that Gonzo and Sugua were causing among the mites, Durielle knows that a fight is imminent. She reaches into the future and finds suggestion for what will make Khargol successful.

Durielle casts guidance on Khargol.

PRD wrote:

Duration 1 minute or until discharged

Saving Throw Will negates (harmless); Spell Resistance yes
This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Sorry for being absent! You guys blew up the thread late last night, and I didn't check before sleep. :-/


The mite in Green and Blue both cast spells, DC 16 Spellcraft for each. The mite in the back doesn't act and seems to be waiting.

Sugua may now act, then the remaining mites, then Alphonse, Khargol, and Donovan.

-Posted with Wayfinder


Male Human Cleric (Crusader) of Iomedae 12 | 84/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 5/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

Spellcraft check #1 - Green: 1d20 + 6 ⇒ (6) + 6 = 12
Spellcraft check #2 - Blue: 1d20 + 6 ⇒ (15) + 6 = 21


Spellcraft vs. Green: 1d20 + 8 ⇒ (10) + 8 = 18
Spellcraft vs. Blue: 1d20 + 8 ⇒ (6) + 8 = 14


Male Half Orc Slayer 4 | HP 40/40 | AC 17 T 11 FF 16 | Fort +9 Ref +7 Will +4 | CMD 19 | Init +1 | Perception +8

Sugua takes his sword from the torch and slams in into the (pink)Mite before it can act.

Studied Inspired Greatsword Slash: 1d20 + 10 ⇒ (11) + 10 = 21
Studied Inspired Greatsword Slash Damage: 2d6 + 8 + 1d4 ⇒ (5, 6) + 8 + (4) = 23


So the one in green cast Mage Armor, the one in blue cast Bless.

Sugua strikes his target instantly dead.

The two red Mites both drinks potions. The rest of the party may now act.

Oops forgot to stab Sugua.

Stab: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d3 ⇒ 2

Pretty sure that's misses.


Male Human Cleric (Crusader) of Iomedae 12 | 84/90 HP | AC 28 T 13 FF 27 | Fort +10 Ref +5 Will +13 | Init +1 | Perception +17 | Channel Energy 5/5 | Touch of Glory 8/8 | Aura of Heroism 11/11 rounds | Cohort | Bless 12 mins. Divine Power 9 rds.

"The one in blue is a priest!" shouts Donovan as he brings his own blessing to bear to aid the group.

Casting bless per usual.


The mite in the back finally Springs into action casting a spell.

Stone Call originating on Sugua. Durielle, Clousuk and Khargol do not take damage.

Damage: 2d6 ⇒ (6, 6) = 12

Everyone else gets hit, and all terrain from Sugua's position and back is now difficult terrain.

Gonzo, Vladimir, Clousuk, and Durielle are up.

-Posted with Wayfinder


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

I'm not sure of Khargol's positioning, per the map. Last action he was at the bottom of the rope ladder; is he able to ascend the ladder and get ahead of the others so he can be in attack position next round?


With a double move you could get up there and be slightly behind Sugua, I think by two squares. You'd also take the stone call then as well. If you stay down bottom you will also avoid it, but it will be harder to get to melee then. Up to you.

-Posted with Wayfinder


Male Kobold Arcane Duelist 4 | HP 27/31 | AC 20 T 16 FF 16 | Fort +2 Ref +8 Will +4 | CMD 15 | Init +5 | Perception +7

Clousuk scampers on ahead, climbing up the bridge ladder as he continues his raucous-but-somehow-inspirational battle cries.

"Death to the mites! Glory to the Sootscales...! And some glory to the scaleless as well, Clousuk guess!"

Continuing performance (6/7) and double moving up the ladder... not quite sure if my positioning is right, so please move me if that doesn't work.


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

Think I'll let the spell go off first; that seems to be the logical order of the events to my mind.

-Posted with Wayfinder


I suppose the better way to o phrase it Khargol is does Khargol want to get into melee? If he does then he'd climb the ladder and get hit. If he wants to guard everyone else up the ladder he stays down there. Khargol has no knowledge the spell is going to go off. It's just what does you character do in character?

-Posted with Wayfinder


Male Half-Orc Inquisitor 4; Init. +4; HP 29/31; AC 18 T 11 FF 17; F+6/R+2/W+7; Perc +11

I gotcha. Stay down there, then. He wouldn't want to leave the party rear exposed.

-Posted with Wayfinder

1,551 to 1,600 of 2,694 << first < prev | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Kingmaker All Messageboards

Want to post a reply? Sign in.