Kinecist playtest arena

Game Master Foxy Quickpaw

This is an arena setting to challenge a group of kineticists with different monsters.


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Kitsune Game Master

Discussions about the setting go here.


Kitsune Game Master

Yes 25pt buy. With standard starting wealth of 35gp. Does anyone get less than that? I'm going to look that up.


Male Human Pally 10 ___ HP 85

Whoops, I will delete the stuff in the other thread


Kitsune Game Master

I can't see your stats as your documents seem to be set for private or something. Google wants a login.


M Ratfolk Kineticist Aether 1

Better?


Kitsune Game Master

Had to change the last gameplay post due to shoot into melee.


M Ratfolk Kineticist Aether 1

Is it though? I was the only person fighting it and I stepped back, unless all of us started adjacent to each other is it really firing into melee?


Kitsune Game Master

Well, that was the startup setting one row us, one row them. If you imagined that row with free space between, then I'm sorry fro not being more precise about it. But it shows one immediate weakness of all that ranged attacks. You would need the feat chain of an archer. Or go weapon finesse and kinetic blade.


Kitsune Game Master

I can see the character sheet now.

Also noticed I didn't select feats for Marique yet. And as she is human I selected point blanc sot and precise shot. I'm set now :)


M Dwarf Kineticist Earth 1 13 HP

I am a kinetic blader.

Or later getting ride the blast and such and just making sure we stay away with blasts at empty squares every second round


M Dwarf Kineticist Earth 1 13 HP

Anything happening this side?


Kitsune Game Master

As soon as Skrihl attacks the last skeleton.


M Ratfolk Kineticist Aether 1

Didnt know it was my turn, whoops


Kitsune Game Master

I have to go to bed now. Work tomorrow. I will write some thoughts on how the fight went tomorrow. But handling three fights with a CR 2 to 3 over our level back to back without healing is pretty bad ass in my opinion.


Male Human Pally 10 ___ HP 85

Indeed it is pretty bad ass


Female Half Elf Kineticist

Being a fire kineticist is pretty cool.
Compared to a elemental sorcerer
- I need only Dex and Con. No Cha.
- I have endless fire blast instead of 3 + cha mod
- Damage 1d6+1/2 Con Mod instead 1d6+1 and increases 1d6 every two levels instead of +1 for every other level
- I have burning hands (fan of flames) up to my HP times per day and I can use it into melee without the risk of AoOs
- I can wear light armor and don't have to waste precious resources on mage armor.
- Once money comes around I can use my high dex to shoot a crossbow at fire resistant things.
- I have 1d8 HP

Let's see how utility works out on higher levels but so far I come out quite a bit ahead


Male Human Pally 10 ___ HP 85

Issue, not up top HP times per day, you do have a maximum burn per day.


Female Human Kineticist - Water

Throwing water around is also cool.
A water blast is like a magic bow with bad ass damage. For free. At level one. I guess it will loose a bit, as I can only do one shot opposed to Manyshot, Rapid Shot and the like, but Therefore my base damage increases automatically. I guess I'll come out first for the first few levels. On the minus side I have that I need the same feats, like point blank shot, precise shot and the like. Does deadly aim work on a blast?
It sucks that I would need to take burn to shoot for some distance but overall it's nice. What sucks compared to a ranger is the rather limited skill list.


Female Half Elf Kineticist

Please point me to the source. All I see is that you can't get rid of the non-lethal damage other than by resting for eight hours. You have some limits on your buffer. But I have not seen another limitation.


Male Human Pally 10 ___ HP 85

A blast is treated as a ranged weapon for the purposes of feats that apply to weapons, so I would say deadly shot probably works


Male Human Pally 10 ___ HP 85

A kineticist can't choose to accept burn if it would put her total number of points of burn higher than 3 + her Constitution modifier (though she can be forced to accept more burn from a source outside her control). A kineticist who has accepted burn never benefits from abilities that allow her to ignore or alter the effects she receives from nonlethal damage.


Female Half Elf Kineticist

Ok, I found it. Reading the whole paragraph about burn helps.


Male Human Pally 10 ___ HP 85

All damage from a kinetic blast is treated as magic for the purpose of bypassing damage reduction. Kinetic blasts count as a type of weapon for the purpose of feats such as Weapon Focus. The kineticist is never considered to be wielding or gripping the kinetic blast (regardless of effects from form infusions; see Infusion), and she can't use Vital Strike feats with kinetic blasts


Female Half Elf Kineticist

But 3+Con Mod totally sucks. Then you can use the cool stuff only 7 times and this does not increase like forever.


Female Half Elf Kineticist

Let me correct some of my assumptions. Every blast and wild talent is a spell like ability, no supernatural ability. Therefore it provokes. And makes everything suck.

And as a ranged attack it provokes even a second time.


Male Human Pally 10 ___ HP 85

They only provoke once as they are a spell like ability, not a ranged attack, the attack is included as part of the sp ability. Bear in mind that ALL you have to do buy is a physical stat belt most of the time so you can easily get a higher con mod.
Also we have many ways of reducing burn. If we spend a move action we reduce 1 burn with gather power, 2 on a full round, 3 on a round and a move. We then get infusion specialisation and such later.

Yes we can't take more burn, but we can reduce the ammount we take passively as we level


Male Human Pally 10 ___ HP 85

Also once we start stacking elemental overflow our con increases so we could possibly take even more burn.


Female Human Kineticist - Water

For a real ranged attack like the far shot water blast I could gather the energy for that. This would be rather cool. As a full round action it really sucks because even the last deaf and blind enemy will notice that and make you take two burn for nothing.


Kitsune Game Master

Ranged Touch Spells in Combat: Some spells allow you to make a ranged touch attack as part of the casting of the spell. These attacks are made as part of the spell and do not require a separate action. Ranged touch attacks provoke an attack of opportunity, even if the spell that causes the attacks was cast defensively. Unless otherwise noted, ranged touch attacks cannot be held until a later turn.


Male Human Pally 10 ___ HP 85

That is really crappy, i did not realise that. Fortunately kinetic blade does not. I need to ask on the forums about the 2 AoO thing


Kitsune Game Master

There is already a forum. That's where I got the hint. You can avoid the first by casting defensively. It's in the combat section of the CRB you just need to get the parts together.


Male Human Pally 10 ___ HP 85

Here is the rules question I asked


Male Human Pally 10 ___ HP 85

I did not find a forum on it with a quick search


Kitsune Game Master

You quickly got the same answer there I already gave you :P


Kitsune Game Master

At least gather power is a SU


Male Human Pally 10 ___ HP 85

Indeed, I am simply checking, but with extended range it gives you a range of 120 feet, that means you can gather power and fire before they get close to you, possibly twice.

With extreme range at 480 feet you could get away with 4 possibly.

Also without taking burn.

Also on the full action to gather power and fire, you could do that with the create smoke screen and see through smoke abilities of a fire kineticist without too much issue.

Also with the snake infusion (available at 6) you don't even have to have direct line of effect, so you could sit behind full cover. There are also ways you can avoid needing direct line of sight as well, through things like windsight definitely, or possibly touch sight depending on how the GM adjudicates.

Snake specifically calls out allowing to direct where you cannot see


Kitsune Game Master

Shall we do something else at first level or shall we level up? And where to?


Male Human Pally 10 ___ HP 85

Entirely up to you


Kitsune Game Master

Level two I like a lot normally, but mostly for the increased survivability. As that was no issue with ou 1stlevel heros I'd say we go to three. Like with wizards the odd numbered levels seem to be the interesting ones.

But I don't think I get that ready this evening.


Male Human Pally 10 ___ HP 85

I am happy to do 3 as well


M Dwarf Kineticist Earth 1 13 HP

I am going front line tank by the way


M Ratfolk Kineticist Aether 1

I am going mostly for support, heal and such

Many throw and foe throw are epic though, as is suffocate.

What gold are we looking at at 3rd level


Kitsune Game Master

Try with half of the standard wealth for the level. Usually you don't get full wealth in adventures. Only in stuff you don't need and can only sell for half price.


Male Human Pally 10 ___ HP 85

I am going to assume average roles, so 5 and a 4 on a d8


M Ratfolk Kineticist Aether 1

I am swapping improved initiative for point blank shot


Male Human Pally 10 ___ HP 85

I cant think of anything to spend their money on besides consumables at the moment


Female Half Elf Kineticist

Well, mithral chain shirt for everybody?

I changed the point blank shot for combat casting. As I have to do concentration a lot.

"Also see what a fiery aura I have." Korra says. [b]"It's more or less useless but it looks cool and I'm hot." she says licking her finger and touching her behind causing the spit to evaporate with a 'zzzzsh'.

Overflow effect and searing flesh


Female Human Kineticist - Water

Yeah mithral shirt.

I took weapon focus as feat but I'm not sure if that is the best. Maybe weapon finesse for the kinetic blade?

"I have a cool water shroud I can use as a shield." she replies. "But everywhere I go I leave a puddle of water. It makes me look like I'm incontinent. And after a while all my clothes are wet and it looks like I came out of massive rain. I just wait for a matching cloud forming over my head."


Female Human Kineticist - Water

"What's your elemental overflow side effect Thraggurim? Crumbs of earth falling out of your pants?"


M Dwarf Kineticist Earth 1 13 HP

"I have incredibly cracked skin, and flakes of stone fall off whenever I walk. Its horrible to keep my house clean."

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