Foxy Quickpaw |
Well, that was the startup setting one row us, one row them. If you imagined that row with free space between, then I'm sorry fro not being more precise about it. But it shows one immediate weakness of all that ranged attacks. You would need the feat chain of an archer. Or go weapon finesse and kinetic blade.
Korra, wielder of fire |
Being a fire kineticist is pretty cool.
Compared to a elemental sorcerer
- I need only Dex and Con. No Cha.
- I have endless fire blast instead of 3 + cha mod
- Damage 1d6+1/2 Con Mod instead 1d6+1 and increases 1d6 every two levels instead of +1 for every other level
- I have burning hands (fan of flames) up to my HP times per day and I can use it into melee without the risk of AoOs
- I can wear light armor and don't have to waste precious resources on mage armor.
- Once money comes around I can use my high dex to shoot a crossbow at fire resistant things.
- I have 1d8 HP
Let's see how utility works out on higher levels but so far I come out quite a bit ahead
Marique |
Throwing water around is also cool.
A water blast is like a magic bow with bad ass damage. For free. At level one. I guess it will loose a bit, as I can only do one shot opposed to Manyshot, Rapid Shot and the like, but Therefore my base damage increases automatically. I guess I'll come out first for the first few levels. On the minus side I have that I need the same feats, like point blank shot, precise shot and the like. Does deadly aim work on a blast?
It sucks that I would need to take burn to shoot for some distance but overall it's nice. What sucks compared to a ranger is the rather limited skill list.
Jimmy Fiddle |
A kineticist can't choose to accept burn if it would put her total number of points of burn higher than 3 + her Constitution modifier (though she can be forced to accept more burn from a source outside her control). A kineticist who has accepted burn never benefits from abilities that allow her to ignore or alter the effects she receives from nonlethal damage.
Jimmy Fiddle |
All damage from a kinetic blast is treated as magic for the purpose of bypassing damage reduction. Kinetic blasts count as a type of weapon for the purpose of feats such as Weapon Focus. The kineticist is never considered to be wielding or gripping the kinetic blast (regardless of effects from form infusions; see Infusion), and she can't use Vital Strike feats with kinetic blasts
Jimmy Fiddle |
They only provoke once as they are a spell like ability, not a ranged attack, the attack is included as part of the sp ability. Bear in mind that ALL you have to do buy is a physical stat belt most of the time so you can easily get a higher con mod.
Also we have many ways of reducing burn. If we spend a move action we reduce 1 burn with gather power, 2 on a full round, 3 on a round and a move. We then get infusion specialisation and such later.
Yes we can't take more burn, but we can reduce the ammount we take passively as we level
Foxy Quickpaw |
Ranged Touch Spells in Combat: Some spells allow you to make a ranged touch attack as part of the casting of the spell. These attacks are made as part of the spell and do not require a separate action. Ranged touch attacks provoke an attack of opportunity, even if the spell that causes the attacks was cast defensively. Unless otherwise noted, ranged touch attacks cannot be held until a later turn.
Jimmy Fiddle |
Indeed, I am simply checking, but with extended range it gives you a range of 120 feet, that means you can gather power and fire before they get close to you, possibly twice.
With extreme range at 480 feet you could get away with 4 possibly.
Also without taking burn.
Also on the full action to gather power and fire, you could do that with the create smoke screen and see through smoke abilities of a fire kineticist without too much issue.
Also with the snake infusion (available at 6) you don't even have to have direct line of effect, so you could sit behind full cover. There are also ways you can avoid needing direct line of sight as well, through things like windsight definitely, or possibly touch sight depending on how the GM adjudicates.
Snake specifically calls out allowing to direct where you cannot see
Korra, wielder of fire |
Well, mithral chain shirt for everybody?
I changed the point blank shot for combat casting. As I have to do concentration a lot.
"Also see what a fiery aura I have." Korra says. [b]"It's more or less useless but it looks cool and I'm hot." she says licking her finger and touching her behind causing the spit to evaporate with a 'zzzzsh'.
Overflow effect and searing flesh
Marique |
Yeah mithral shirt.
I took weapon focus as feat but I'm not sure if that is the best. Maybe weapon finesse for the kinetic blade?
"I have a cool water shroud I can use as a shield." she replies. "But everywhere I go I leave a puddle of water. It makes me look like I'm incontinent. And after a while all my clothes are wet and it looks like I came out of massive rain. I just wait for a matching cloud forming over my head."