KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You silly goose, Gark doesn't believe in all that fancy schmancy "Defensive Casting" hockey. Because of, er, religious reasons! Yeah! =p


The Gateway Grove, The Isle of Last Resort

Zalamandra overcomes the creature's unholy resistance with her own unholy magics, sending the bolts to slam into the Ebon Aspect's torso.

Spiny attacks the creature, snarling angrily as he sees his master and master's ally near death.

Bite: 1d20 + 8 + 4 + 2 ⇒ (20) + 8 + 4 + 2 = 341d6 + 5 + 2 + 2 ⇒ (3) + 5 + 2 + 2 = 12
Claw: 1d20 + 8 + 4 + 2 ⇒ (3) + 8 + 4 + 2 = 171d4 + 5 + 2 + 2 ⇒ (2) + 5 + 2 + 2 = 11
Claw: 1d20 + 8 + 4 + 2 ⇒ (14) + 8 + 4 + 2 = 281d4 + 5 + 2 + 2 ⇒ (1) + 5 + 2 + 2 = 10
Crit?: 1d20 + 8 + 4 + 2 ⇒ (4) + 8 + 4 + 2 = 18
Amended Bite Damage: 12 + 1d6 + 5 + 2 + 2 ⇒ 12 + (5) + 5 + 2 + 2 = 26

The dinosaur's claws skid uselessly against the creature's enhanced defenses. However, the Aspect is caught off-guard as Spiny leaps up, roaring. His teeth sink into its neck before it can knock him aside.

In one fluid motion, Spiny rips out the foul thing's throat.

The Ebon Aspect collapses, gurgling, its protective magics fading as it dies. Violet and crimson lights emerge from its eyes and plummet into the ground.

Tanith:
Tanith's eyes open.

The brawler finds himself in a field of wheat. The sun is shining bright above—almost too bright to see—and there is no end in sight to the vast field.

He sees a hulking humanoid approaching. At first, he wonders if it might be Kord, here to usher him to the afterlife. But no. There is another being behind him: a small man in green robes.

It's the Faceless One, once again with his mask. And the bigger man is none other than Theldrick.

Tanith readies to charge at the Hextorian, but finds himself unable to move. His feet feel like they're turning into mist. He falls to the ground. The brawler can only watch as Theldrick and the Faceless One slowly walk past. Strangely, they begin sinking into the ground. It's as if they're walking on a hidden staircase.

Theldrick turns, then, and looks back at Tanith with an odd expression of...gratitude.

"We were fools," he says. "The stakes are so much greater than we knew. Don't fall for the same tricks I did when the silver one appears. Don't step out of the light for even a second, or you'll never get—"

The dark warrior's final words are lost as his head vanishes into the ground. The Faceless One follows, and Tanith's dream ends.


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

Zalamandra immediately races to Tanith's side and jabs him with the healing wand in her belt.

Use Magic Device: 1d20 + 10 ⇒ (20) + 10 = 30
CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Its magics stop Tanith's bleeding, but that's really all it does.

She then turns to the fallen thing's corpse, walking over to it with hellfire in her eyes.


The Gateway Grove, The Isle of Last Resort

Sorry. I forgot to say this, but we are still in Initiative. You have three rounds to act.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Astraden quickly channels Olidammara's energy into the group.

Using a couple action points for this and this.

Excluding the Aspect:
Channel positive energy (healing): 3d6 ⇒ (3, 5, 6) = 14
Channel positive energy (healing): 3d6 ⇒ (1, 5, 4) = 10 2/5, 2/7

Round 4: Five-foot-step (no action), channel positive energy to heal (standard action), and channel positive energy to heal (move action). Nondetection lasts 2248 rounds and copycat lasts 2 rounds.


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

What.

Zalamandra promptly takes her place behind Astraden again as she starts channeling Olidammara's power.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Tanith tries to speak but he finds himself unable to and a moment later he finds himself drifting, falling, away from the sunny other-place and on the cold earthen floor laying in a puddle of his own still-warm blood. The big Kordite groans and tries to recall exactly what had happened. Looking around, he sees the immobile body of the Aspect.

"I'm alive?" he says hoarsely. "You did it. Of course you did it", he adds with a pained laugh.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

"Could it still be regenerating!?" Astraden steps past Tanith and stabs through the creature's skull.

Coup de grace: 2d6 + 4 ⇒ (3, 1) + 4 = 8 DC 18
Again, assuming this isn't interrupted: 2d6 + 4 ⇒ (2, 2) + 4 = 8 Ditto.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Round 4:

Eben runs over to the massively bloodied Tanith, pulling his own healing wand out as he goes, and taps it against the big man's chest.

CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

"Barely. Everyone, if you have potions, oils, or anything else at all that can enchant a weapon, use it now or forever hold your entrails as they splatter all over the floor. I have a feeling we're not out of this yet." Zalamandra looks around the room again, looking for anything that might still be lurking about.

"This was too easy..."
Perception: 1d20 + 4 ⇒ (7) + 4 = 11


The Gateway Grove, The Isle of Last Resort

Off to make a pie; back in an hour.


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*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

My god, man, don't leave us in suspense!

WHAT KIND OF PIE!?


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Though still in nearly blinding pain, Tanith breathes a little easier after a touch from Eben’s wand.

"They said the stakes were too high”, the big man explains between groans. ”They said to watch out for his tricks when the ‘silver one’ appears and to 'not step out of the light for even a second'

Pausing to look at the blood liberally coating his torso, Tanith laughs. ”I haven’t bled this much since I got knifed at the Dog.”


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Um... who's 'they', Tanith?" Eben asks, with the overly cautious tone you use when speaking to someone who may be a tad insane, or possibnly a bit delirious from blood loss.


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

"Then quit bleeding and heal yourself, you fool of a Creed!" Zalamandra snaps, clearly at her wits' end.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Is it dead? Has Tanith gone crazy?"


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"We... think it's dead, but feel free to keep hacking at it, just in case. And... Tanith, have you gone crazy? We're here for you..."


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Realizing that he did sound crazy, Tanith struggles to his feet and produces his wand.

"Theldrick and the Faceless man. I saw them on the other side."

CLW: 1d8 + 3 ⇒ (5) + 3 = 8
CLW: 1d8 + 3 ⇒ (1) + 3 = 4


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Wait were you actually DEAD?"

Farrukh says as he sinks his sword into a spot on the creature he hopes is vital.

Coup de Grace: 2d6 + 16 ⇒ (5, 1) + 16 = 22


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

Zalamandra aims her crossbow all about, ready to shoot the first thing that pops out.

Readied Attack (PBS): 1d20 + 5 ⇒ (10) + 5 = 15
Readied Damage (PBS): 1d8 + 2 ⇒ (7) + 2 = 9


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

"I think I was pretty damned close."


The Gateway Grove, The Isle of Last Resort

Cuetzpalli is at 24/49. When he gets back, he can decide how he acted in retcon—he has two healing potions he may want to use.

The amber glow finally leaves the Aspect's eyes as Astraden and Farrukh cut into it. The pool has not stopped shining, but the colors within are changing—almost decaying—to a sickly green. A golden light seeps from the Aspect's body, trailing on the floor like a gaseous sludge and settling into the filmy waters of the pool.

Like a reverse maelstrom, the waters begin to rise up, seemingly of their own accord.

I told you, says a voice.

A mass of seething gray rot and corruption, roughly humanoid in shape, surges from the foul pool. It looms overhead, giving off a reek of decay. An ocher light fills the eyes of the creature.

You only make him stronger.

A face is forming, a face everyone can recognize: Grallak Kur. The mad-eyed creature that was once a grimlock gives a manic laugh as he—or it—sees the corpse of the Ebon Aspect.

Did you truly think all this was for a ridiculous "Overgod"? The creature lets out another cackle, laughter crackling like static electricity, as Zalamandra's bolt flies by. The Herald showed me the way long ago. I see the lies that consumed our churches like maggots in a dying beast, and I see my true purpose.

Knowledge (the planes) 20:
This is a taint elemental, a being of pure impurity and corruption that delights in decaying things of good and innocence. They began appearing about a decade ago, primarily in areas of exceptional evil such as the lairs of serial killers.

The taint elemental spreads its foul corruption to everything it touches, and it's known to be extremely resilient to physical attacks.

Image.

Inits: 1d20 + 2 ⇒ (17) + 2 = 191d20 + 2 ⇒ (10) + 2 = 12

Round 1. Monster wins initiative.

The embodiment of evil surges forth. The age of writhing doom is upon us all! Welcome it, and embrace your deaths!

You are up!


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

Round 1: Actions
Free Action: Knowledge: What the hell is it?!
Move Action: Move behind Astraden
Standard Action: Blast it with a Scorching Ray!

Knowledge (Planes) *Last Action Point!*: 1d20 + 5 + 1d6 ⇒ (14) + 5 + (5) = 24

Zalamandra pales. "I knew it was too easy. That's a taint elemental--that thing is resistant to physical attacks! Don't let it touch you: it's made of impurity and corruption!"

Do I learn any other way to hurt it?

She then extends her finger and utters an incantation, sending a red ray of fire at the beast!

Scorching Ray Attack!: 1d20 + 5 ⇒ (18) + 5 = 23
Fire Damage: 4d6 + 1 ⇒ (2, 4, 4, 4) + 1 = 15

EDIT: Accounted for DR. Thanks, KC! :)

And good choice of monster! Certainly wasn't expecting it!


The Gateway Grove, The Isle of Last Resort

It's not so much "nearly impossible" as just "really inconvenient". DR 5/—.

Zalamandra's bolt of fire burns the creature, and it hisses with irritation. You're confused. Now hold still and let me rip off your eyelids—I mean, open your eyes. Perhaps both.


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Actually, Cuetz can save those potions (or use them anyhow) since I had two rounds of actions that I was planning on wand-poking him with once Tanith was on his feet.

poke: 1d8 + 1 ⇒ (7) + 1 = 8

poke: 1d8 + 1 ⇒ (8) + 1 = 9

"This just doesn't end!" Eben complains, stepping to the side, taking aim, and seeing just how resistant to physical attacks this thing is.

shortbow+PBS-Rapid Shot: 1d20 + 9 + 1 - 2 ⇒ (12) + 9 + 1 - 2 = 20
damage+PBS+Arcane Strike: 1d6 + 2 + 1 + 2 ⇒ (6) + 2 + 1 + 2 = 11
shortbow+PBS-Rapid Shot: 1d20 + 9 + 1 - 2 ⇒ (20) + 9 + 1 - 2 = 28
Crit confirm: 1d20 + 9 + 1 - 2 ⇒ (5) + 9 + 1 - 2 = 13
le sigh.
non-crit damage: 1d6 + 2 + 1 + 2 ⇒ (6) + 2 + 1 + 2 = 11

Round...7? ish?
5-foot step, Arcane Strike, Full Attack w/ Rapid Shot

Heroism lasts 179 rounds on Spiny, 180 on Tanith and 403 on Farrukh, cat's grace lasts 44 rounds on Eben


The Gateway Grove, The Isle of Last Resort

What once was Grallak Kur growls as Eben peppers its side with arrows. Copious masses of its foul, oily form slide off, casting off the damaged parts of its body like a snake shedding its skin.


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*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

"Well, it's not that resistant, at least!" Eben says, with a bit of forced cheeriness in his voice.

Also, I'd like to beat Rynjin to the 13-year old humor punch for once by giving a juvenile snicker at the phrase, 'taint elemental'. That will be all.


The Gateway Grove, The Isle of Last Resort

Go on, hit that elemental where it hurts.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

Knowledge (the planes) in case I somehow get a 20: 1d20 + 5 ⇒ (8) + 5 = 13

Astraden drops her rapier and lets her hand crackle with a familiar violet energy. Rushing forward, she lunges for the taint elemental's "elbow."

Taking the AOO (for movement, not for spell-like ability) in case Tanith wants to charge.
Touch of chaos touch attack: 1d20 + 5 ⇒ (19) + 5 = 24

Round 7/1: Drop rapier (free action), cast touch of chaos (standard action), movement (move action), discharge touch of chaos (free action). Nondetection lasts 2245 rounds.

"Farrukh, it's over here!" she calls as she runs.


HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

Rats. *snaps fingers*. Maybe next time...

Aw hell, I'll indulge myself anyway.

"A TAINT elemental? I can't imagine how inappropriate that must look."

Anywho.

Eh, nevermind. My bow skills suck.

Farrukh steps in and swipes at the creature with his sword.

2d100 ⇒ (73, 64) = 137

1d20 + 10 ⇒ (10) + 10 = 20

1d6 + 8 ⇒ (4) + 8 = 12


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

I can't remember, did Eben manage to get heroism up on you? And, wanna test for Combat Reflexes and get flank with me? Blind, I forgot. You should be at full health though from the channels.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Even though he's still dizzy with blood loss, Tanith grips his poleaxe and climbs on top of the Aspect's chest to slash at the foul cloud.

Chop (Heroism): 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d10 + 6 + 6 ⇒ (6) + 6 + 6 = 18

He says a quick prayer, asking Kord for the strength to finish the fight.

Fervored CLW (burning remove fear): 1d8 + 4 ⇒ (5) + 4 = 9

No point in sitting on extra action points!

Action Point: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d10 + 6 + 6 ⇒ (8) + 6 + 6 = 20


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Oh yeah! Heroism. +2 on all the attack rolls I've been making. Whoops.

And being blind doesn't stop you from Flanking.

Just makes it really hard to determine where "across from you behind the monster" is.

Liberty's Edge

Male Underpowered Warrior 1

Oh yeah that too. I meant that you'd have to make an Acrobatics check to get enough movement but . . . . looks like you autosucceed on that, so never mind??


The Gateway Grove, The Isle of Last Resort

I believe it makes you not count for flanking, since you don't threaten, but you yourself still get flanking bonuses.

Also, technically, Tanith never picked up his bardiche, but I won't split hairs. ;P

The elemental lets out a low whine as it is cut at by Farrukh and Tanith. When Astraden inflicts her magic upon it, its eyes blaze. I haven't time for games! I will make you see!

Cuetzpalli is up.


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HP: 75/81| AC: 30[32] FF: 27 Touch: 22 CMD: 30| Init: +4 (+8 Underground, +6 Urban) |Fort +10, Ref +13, Will +6| Action Points 8/9| Perception +18 (+24 Underground, +27 vs Traps)

"Will you really? I'd appreciate that, honestly."

Also, I don't need to make Acrobatics for movement anyway. Got Blind Fight.


The Gateway Grove, The Isle of Last Resort

Thanks, Gark, for reminding me about the AoO.

Slam: 1d20 + 10 + 6 ⇒ (4) + 10 + 6 = 20
Damage: 2d8 + 7 ⇒ (1, 2) + 7 = 10

The elemental swings at Astraden as she moves by, its arm suffused with pure spite and violence, and hits her for a glancing blow. She feels a strange sensation where the creature hit her, like something is crawling beneath her skin...

Make a Fortitude save.

After Rolling:
If you rolled lower than 16, you are infected with 1d2 ⇒ 1 point of Taint. The consequences for this will be explained later.


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

28/38

Fortitude: 1d20 + 5 ⇒ (5) + 5 = 10 welp
Action point: 1d6 ⇒ 4 1/7

Astraden shakes involuntarily as a wave of revulsion passes over her, though she still manages to land the attack. "Getting hit is a REALLY bad idea."


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Dungeon Kobold wrote:
She feels a strange sensation where the creature hit her, like something is crawling beneath her skin...

Obligatory.


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

Wait--didn't Astraden still have copycat up? Or did the duration on that run out already?


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 38/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3

Copycat was down to 2 rounds when we killed the Aspect, so it would be gone now.

Also, we're now using taint rules? Crap, this just became a Survival Horror game, ladies and gentlemen...


The Gateway Grove, The Isle of Last Resort

Taint will likely only be a rare thing that surfaces on occasion. Just don't get hit again by this thing. ;P


THP: HP: 159/165 (207/213), BR 36/36, APs 10/12; AC 27, T 15, FF 26; Fort +18 Ref +13, Will +13 (16, +2 ME) (+4 vs evil all saves); Perception +19, Init +5 Everyday buffs: GFL, bear's endurance, protection from evil (permanent, undispellable) Currents: blessing of fervor, good hope, shield

Not really sure what HP I'm at, or Spiny for that matter. But I want to get a post in before I'm obligated to go do more family stuff.

Cutezpalli and Spiny step up to the vile looking slime beast and attack it.

Greataxe (PA, FF): 1d20 + 9 ⇒ (20) + 9 = 29
Confirm?: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 1d12 + 5 + 6 ⇒ (11) + 5 + 6 = 22 Note, I get +6 damage from power attacking when DMPCing me in the future please! :)

Bite (heroism, PA): 1d20 + 8 + 2 - 1 ⇒ (17) + 8 + 2 - 1 = 261d6 + 5 + 3 ⇒ (5) + 5 + 3 = 13
Claw (heroism, PA): 1d20 + 8 + 2 - 1 ⇒ (8) + 8 + 2 - 1 = 171d4 + 5 + 3 ⇒ (4) + 5 + 3 = 12
Claw (heroism, PA): 1d20 + 8 + 2 - 1 ⇒ (9) + 8 + 2 - 1 = 181d4 + 5 + 3 ⇒ (2) + 5 + 3 = 10


The Gateway Grove, The Isle of Last Resort

Cuetzpalli is at 41 HP. Spiny is at full.

Also, sorry, I thought I was already giving you +6 damage. If I didn't, my mistake.

Cuetzpalli and Spiny step in the way as the beast readies to attack Astraden. Cuetzpalli buries his enchanted axe in the elemental's dark flesh. Spiny finds his mouth full of something that tastes like old carrion—and it feels like it's wriggling. The dinosaur is quick to spit it out.

Nonetheless, the mighty blows have taken a terrible toll. Grallak Kur's features twist with rage. No! I have so much left to do!

It takes one last swing at 1d4 ⇒ 2 Astraden, but the strike is clumsy and misses completely.

Slam;Damage: 1d20 + 9 ⇒ (2) + 9 = 112d8 + 16 ⇒ (4, 6) + 16 = 26

Furthermore, the strenuous act causes the attacking appendage to tear off, like stretched toffee, and the entire being begins dissolving. Grallak Kur's face is the last to go, lying in a pool of shadowstuff, silently screaming in rage and disbelief.

Combat over—for real, this time.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I don’t believe you!

Tanith keeps his poleaxe at the ready waiting for the next horror to appear. ”You think it’s finally over?”


The Gateway Grove, The Isle of Last Resort

"Waaaait a minute, I'm the Game Master, I'll say when it's the end."


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

After a minute without any additional monsters, Tanith lowers his weapon.

”It’s really over. Thank Kord!” the big man adds with a laugh. ”Let’s get the hell out of here.”

After strapping his poleaxe to his back, he frowns as he studies the ruin of the elevator. ”That’s going to be tougher than before.”

Is it physically climbable still?


Female Human Sorceress 5|HP: 25/25|AC: 11/11/10(15/11/14 when Shielded)|Saves: +3 Fort, +3 Ref, +7 Will|Spell Slots: 2/5 2nd, 4/7 1st|Perc: +4|Initiative: +1|Action Pts: 0/7|Ammo: 22/24

Zalamandra breathes a sigh of relief when the taint elemental finally dies.

She looks over at Astraden, concern plain as day on her face. "That was a nasty blow you took--how are you doing?" She inspects Astraden's injury. "Taint elementals have a propensity for corrupting a person's soul as well as their body--we should get you to a healer as quickly as possible."


Female half-orc cleric 10/soul warden 5 | affected by:wind walk, air walk, good hope, haste, inspire courage, aegis? | HP56/123 | AC25/24/13| Fort+15,Ref+10,Will+18 | Init+6 | Perception+17
Resources:
ActionPoints5/12|Channel0/7|Touchofchaos7/7|Copycat5/7|Channeldamage7/7|Orc ferocity1/1|Chaosblade2/2|Master'sillusion15/15|RVeil0/1|RInsanity1/1

CRAFT CHECK (tanith stay away) (improvised tools): 1d20 + 5 - 2 ⇒ (12) + 5 - 2 = 15

Astraden wriggles her fingers and shrugs. "I feel alright. Do I have to?" She turns to the battered construction, looking for a way to jury-rig the winch and platform back into working order.

That's a check to repair it, not analyze it, by the way.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11
Astraden Limhaare wrote:
[dice=CRAFT CHECK (tanith stay away)]1d20+5

lol?

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