KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

The main change to Bolt Ace (that I noticed) is that it becomes proficient with all crossbows (sounds good to me!) and starts play with a masterwork crossbow of their choice (this one I'm not sold on).

Its Sharp Shoot deed became unable to be reduced (in cost) to 0 grit points by feats that reduce grit point costs, but the proficiencies & starting weapon was what caught my eye the most.


Female Kobold

Yeah, bolt aces more-or-less got buffed. The errata wasn't all bad. :P

On the same note, I'm still not sure where I stand on Pummeling Style. It's a pretty kickass feat either way. I'm inclined to let it go for any monk weapon, but keep the implied errata on critical hits.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Oh, I didn't notice that one. What was the errata?


Female Kobold
Errata wrote:
Page 154—Change the Pummeling Charge feat’s Benefit section to read “Benefit: You can charge and make a full attack or f lurry of blows at the end of your charge as part of the charge action. You can use Pummeling Charge in this way only if all of your attacks qualify for using Pummeling Style against a single target.” and change the Normal section to read “Normal: You cannot make a full attack on a charge.” Change the Pummeling Style feat’s introduction to “Your unarmed strikes weave together in an effortless combo, focusing on the spots you’ve weakened with the last hit.” Change its Benefit section to “Benefit: Whenever you use a full-attack action or flurry of blows to make multiple attacks against a single opponent with unarmed strikes, total the damage from all hits before applying damage reduction. This ability works only with unarmed strikes, no matter what other abilities you might possess.” In the Raging Absorption feat’s Benefit section, in the last sentence, add “each day” before “than your daily maximum” and at the end add “, nor can you ever exceed your maximum number of rounds”.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I like the Pummeling Style change since while it's a nerf, it makes it much clearer how the ability works as far as abilities that deflect attacks (Snake Style, Crane Wing, etc.) work, and the crit thing was ridonkulous anyway. I've been playing a Monk/Brawler with the Feat working this way for a while, and it's still really strong, with pounce + Clustered Shots for melee in a pair of Feats.

Nitpicking-ly, I'd allow it to work with all Close weapons (Gauntlets and the like), but not Monk weapons; Weapon using Monks already have an enormous advantage over unarmed ones, this gives Unarmed Monks a nice thing to play with, while not boning Brawlers out of their nice Close Weapon Mastery thing.


Female Kobold

I'm mostly not worrying about that since Tanith fights with his fists and a huge axe. If Tanith breaks out a set of shurikens, we may have to have a talk.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Dattebayo!

Hrm. I only really took it for the super crits. Pouncing is more Farrukh's thing.

If we're sticking with that errata can I replace pummeling style?


Female Kobold

If you're sure you want to. Piling against DR is a pretty good option.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

It is. I just don't think it's worth a feat for melee.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The Clustered Shots deal is honestly worth taking for ANY melee character. It's a steal.

Remember, as an unarmed character, and a multiclassed one at that, your ability to overcome DR is minimal at best.

You won't even get the ability to overcome DR Cold Iron/Silver until 12th level without buying a +3 AoMF, which is a cool 36000 gold.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Clustered Shots as a feat is fine for archers because they don't have to worry about much else. As a melee character I don't think it's worth a feat to occasionally do 10-20 more damage on a full attack.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Tanith 'Kordson' Creed wrote:
Clustered Shots as a feat is fine for archers because they don't have to worry about much else. As a melee character I don't think it's worth a feat to occasionally do 10-20 more damage on a full attack.

I disagree, at least for Two-Weapon Fighters (which is essentially what you are).

Granted it's not a MUST HAVE like Clustered Shots is, but it's quite good.

And also, it's a better version of what you'll be getting from Perfect Style (Iron) anyway, since Pummeling Style works on both DR and Hardness, not just Hardness.

If you were gonna trade it out, what would you trade it for? It has to be a Style Feat, doesn't it?


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I don't know. I'll figure it out later. It's not like KC's applying the nerf at this very moment.

Edit: I could just take Perfect Style as my free style feat and take something else as my 9th level feat.


Female Kobold

I'd encourage you to have it figured out within the next few days.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I'm considering that new Kraken Style feat chain but it's so awkwardly worded.


Female Kobold

It seems fairly clear to me in practice. +2 bonus on grapple checks on an already grappled foe (pin, damage and move are all maintaining the grapple) and you add your Wisdom bonus to damage rolls from grappling.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I'm referring to this gem.

Quote:

Kraken Throttle (Combat, Style)

You tighten your grip around your target's throat.

Prerequisite(s): Wis 13, Improved Grapple, Improved Unarmed Strike, Kraken Style, base attack bonus +5 or monk level 5th.

Benefit: The damage that you deal with the Kraken Style feat on a successful grapple combat maneuver check increases to an amount equal to your Wisdom bonus + 2.

While using this style, you can choke your opponent when you successfully maintain a grapple instead of choosing to damage, move, pin, or tie up your opponent. This suffocates your opponent. The grappled opponent can take a breath during any round in which you do not maintain the grapple.

It's either super broken or terrible.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The dev in charge clarified the terrible option is the correct one. The "broken" option actually wouldn't be as broken as you might think, since it really doesn't kill things faster than two full attacks would.

And replicates a still inferior version of a Wizard spell anyway.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I'm still going to call that super broken.

I suppose the terrible version is good for fighting all those 40 HD commoners with 3 con that are running around out there.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It's pretty good for Barbarians with that Rage Power that lets them knock the air out of people's lungs.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

F$*& it. I'll just take Extra Ki. Ki points are amazing.


Female Kobold

Fun Fact: Eben and the lion are the only members of the team who don't have a shield up.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

So, save first, then Shield Other, then Resist Energy? Is that the order they're supposed to be applied in?


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Female Kobold

Shield Other always comes last. It halves what damage you're actually taking. So, save, Resist, Tanith.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Alright then.


Female Kobold

Where did you state the energy type for your Resist Energy extracts?


*=temporarily buffed Human Bard 15/Ranger 1 — 79/119 hp — AC 36*/24*/24* (6 mirror images)—CMB +15, CMD 32*— Fort +14, Ref +*20, Will +12 — Spells 3/3 5th, 1/4 4th, 0/5 3rd, 4/6 2nd, 3/6 1st — Panache 3/3— Performance 36/40— Perception +19 — Init +4— Action Points 13/13—
Daily magic item use:
Bracers of falcon's aim 3/3, Lesser rod of quicken spell 3/3, rod of extend spell 2/3, Forzamele 3/3
Kobold Cleaver wrote:
Fun Fact: Eben and the lion are the only members of the team who don't have a shield up.

I've been contemplating picking up a ring of spell knowledge at some point to remedy this, actually.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I posted it here. It's listed under the Durations spoiler.

Sorry if I didn't make that clear before.


Female Kobold

Ah, I checked that post, but I didn't expect it to be listed under Durations. Gotcha.

RPG Superstar 2010 Top 32, 2011 Top 4

2 people marked this as a favorite.

Hey, I just now realized: I may not have had a chance to say anything about failing the city yet, but that knock-up shot, the very first arrow I fired since dipping into Hooded Champion? It was essentially a boxing glove arrow!


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I hate the fact that that happened.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I'm feeling sorry for all the folks in the stands today who came to see a match between two really badass gladiator teams and instead got this.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

If he weren't distracted by the coming apocalypse, Tanith would be heartbroken by the state of things.


Female Kobold

For the record, though you probably can't tell, Gark and I had a lengthy conversation on the exact consequences of his flubbed roll. I decided to give wondrous items HP as if they were enchanted weapons of the same CL. That's probably a bit generous, but it seems a bit rough to run it RAW (where they get no hit point considerations at all and can be destroyed by a mite with a broken hammer).

RPG Superstar 2010 Top 32, 2011 Top 4

Tanith 'Kordson' Creed wrote:
If he weren't distracted by the coming apocalypse, Tanith would be heartbroken by the state of things.

If he weren't distracted by the coming apocalypse, Eben would be grabbing a bowl of popcorn.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21
DankeSean wrote:
Tanith 'Kordson' Creed wrote:
If he weren't distracted by the coming apocalypse, Tanith would be heartbroken by the state of things.
If he weren't distracted by the coming apocalypse, Eben would be grabbing a bowl of popcorn.

If she weren't distracted by the coming apocalypse, Carina would still be laughing the blue off her ass.


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

I didn't realize greater invis was a touch spell. I would have moved in, then, yes. Do I need to roll for fireball or anything? Working now, will post later tonight.


Female Kobold

No, you're out of range still. I did just notice that I forgot to include Eben's name, though—he, too, must save.

RPG Superstar 2010 Top 32, 2011 Top 4

No good deed goes unpunished. Grumble.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

As amusing as this is, Khellek killing Auric is bad. Carina can you find one and/or both of them?

RPG Superstar 2010 Top 32, 2011 Top 4

If we can't do anything else, I'm going to see if I can get them to both focus their attention on the illusory Auric.

RPG Superstar 2010 Top 32, 2011 Top 4

Actually, if Khellek kills Auric so the ulgurstasa can't kill him, does that negate him as a cause of the apocalypse?


Female Kobold

It sounds like an interesting theory to test out.

RPG Superstar 2010 Top 32, 2011 Top 4

Hey the GM likes my idea, that MUST mean it's a good one!


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

The prophecy just says 'consume' I think. It doesn't specify dead or alive.

Liberty's Edge

Male Underpowered Warrior 1

Rodrigo, don't forget to choose your blessing of fervor bonus when you post.


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

Sorry guys, avalanche of RL. I will post when I can. I'm sick, got work today, a paper to write before tomorrow night and a fencing lesson to finish preparing for my club. If you want to DMPC me, you can. Rodrigo will fly away from the battle, and the the lion will pounce the last golem.

"Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves." for my blessing of fervor.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I'll just dispel the confusion spell on Auric then, shall I? Or at least try to...


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I just noticed what you put in the ulgurstasta image on the map there. XD

Nice thing to take the edge off the fact that we're probably going to get our asses kicked.

RPG Superstar 2010 Top 32, 2011 Top 4

1 person marked this as a favorite.

So just remember: we're heroes. We have to allow it a chance to surrender.

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