KC's Age of Worms

Game Master Kobold Catgirl

The Library of Last Resort is your last chance to find the resting place of Dragotha's phylactery. But you aren't the only people looking for it.
Loot Sheet.
GM Notes.


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

1.5762851.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Would Eben closing his eyes and using seeking arrows effectively negate Khellek's mirror image?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Indeed it would. If Farrukh ends up having to fight Khellek his eyes will be closing as well.

RPG Superstar 2010 Top 32, 2011 Top 4

As long as nobody objects to my using the seeking arrows (which we'd bought with group funds for the purpose of marking invisible enemies, if I recall) then I can do that.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You're thinking of the Limning arrows, I think.

RPG Superstar 2010 Top 32, 2011 Top 4

Specifically, I'm thinking of the +1 seeking limning arrows. I don't have vanilla seeking arrows.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Derp, I thought abundant ammunition worked on magical ammo. It's still a solid plan but it's a bit pricier. Let's assume we pooled them all on Eben during the prep phase.

The seeking arrows are the limning arrows. We stacked them counter invisibility.

RPG Superstar 2010 Top 32, 2011 Top 4

I'll replace whatever I use up, too. So somewhere during the prep, Farrukh hands over his 5 to Eben?

Liberty's Edge

Male Underpowered Warrior 1

Feel free to save the potion of see invisibility. I've prepared invisibility purge, though maybe the potion is better if someone's planning not to stick around the party center (or shooting away from the party center).


Female Kobold
Rynjin wrote:
Indeed it would. If Farrukh ends up having to fight Khellek his eyes will be closing as well.

This is fine, though keep in mind that I don't allow "I close my eyes, attack, then open them in time to avoid losing my Dex bonus to AC." If you close them long enough to strike, they're closed long enough to get struck. I think I've stated that elsewhere, but I just want to make sure we're clear.

On the bright side, I think Farrukh in particular might have Blind-Fight. I'm too tired lazy to check right now, though. Pretty sure Eben doesn't regardless.

Sorry, I've been busy today. I'll get a post up in the morning—make sure you're happy with how buffs and figures are arranged by then.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yeah, I got Blind Fight from Terrain Dominance this level.

Liberty's Edge

Male Underpowered Warrior 1

Actually, I just remembered I wanted to stack copycat on all my other stuff.

Thanks for the well wishes, DC - I got a 96%!


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Congrats! :D


Female Kobold

Uh, did anybody cast Cat's Grace on Farrukh like he wanted? It's not on Eben's list.

Also, Rynjin, don't forget to add your new Favored Terrain to your sheet.


Female Kobold

If giving Farrukh the cat's grace means someone else doesn't get it, it will make a big difference in Inits, so I'd like to know as soon as possible. The currently stated recipients are Eben, Tanith, Rodrigo and Astraden.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I did, it's in the Quickbar.

Carina gave me her Cat's Grace Extract, Tanith kept the potion.


Female Kobold

Yeah, I saw that you put it on your list—I wanted to make sure Eben hadn't miswritten one of the other four. So did five people get Cat's Grace?


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Actually, there were two potions of Cat's Grace. I gave Farrukh the Cat's Grace potion I originally called dibs on, and Tanith took the other.


Female Kobold

Alright, and Eben cast cat's grace on himself and Astraden (Astraden can proceed with her action without doubt). So Rodrigo does not have cat's grace?

EDIT: Aside from the note in Rodrigo's bar, I can't find any mention of it being cast on him. And it's not on his Spells Known. I'm going to assume he doesn't have it. The good news is, that makes no difference* for his Initiative score, so we don't have to revise that very scattered list.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Why do you hate my Initiative? =(


2 str dmg; HP:56/73; Summons 10/10; Action Points 10/10
Stats:
AC 20, touch 12, flat-footed 18 // Fort +7, Ref +7, Will +8 // CMD 18 // Init +2 // Perception +1

I wrote it in my bar, because Eben recorded it in his list. No idea where it came from.

RPG Superstar 2010 Top 32, 2011 Top 4

Yeah, my bad. Just to confirm: I wrote Rodrigo when I meant to write Farrukh. (Because their names are so similar, anyone could have made the error!) I'd offer to take some kind of forfeit for confusing everyone, but clearly RNG has already seen fit to apply it to me in terms of my initiative roll. (How do 2 out of 4 people with cat's grace manage to go last?)

RPG Superstar 2010 Top 32, 2011 Top 4

Is there any obscure combination of feats that I can pay absurd amounts of APs for that would let me push Khellek five feet with an arrow?


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I LOVE the announcer. :D


The Gateway Grove, The Isle of Last Resort

I'll let you do it for three Action Points.

EDIT: Reduced it to three, just because of the Mirror Image. If you get rid of that, it's back to four.

RPG Superstar 2010 Top 32, 2011 Top 4

Would using a seeking arrow and then firing with my eyes shut count as getting rid of the images?


Female Kobold

No, that's still a 50/50 chance of completely wasting your APs, so you're good.

RPG Superstar 2010 Top 32, 2011 Top 4

Wait, I thought the whole point of using a seeking arrow was to negate the concealment miss chance from shooting blind? Isn't that how it works, kind of like the true strike + closed eyes trick?


Going to play video games for an hour, then I'll check back.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

I'll post my actions in the morning. Kinda got sidetracked with my other campaigns and flagging spam posts to Duel of the Fates.

and I'm tired


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Slacker! =P

Goodnight.


Female Kobold
Feral wrote:
Slacker

Wrong campaign, buster.


Female Kobold
DankeSean wrote:
Wait, I thought the whole point of using a seeking arrow was to negate the concealment miss chance from shooting blind? Isn't that how it works, kind of like the true strike + closed eyes trick?

I was not paying attention, clearly. In that case, just stick with four. That was my initial call—I just felt bad sticking you with 4 APs for a mirror image'd target.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That seems like a lot of APs for this effect.

There are already ranged Combat Maneuver Feats (Ranged Disarm and Ranged Trip), so Ranged Bull Rush shouldn't be so much more IMO, especially since Bull Rush is, in most circumstances, a weaker effect than either of those two.

The prerequisites for those are just Deadly Aim. So even though it's a Feat that doesn't exist, I don't think it should be SO expensive as to cost you half your APs for a level.

I'd price it at two APs, three if he doesn't already have Deadly Aim, and/or have it use the same rules (takes a Full Round Action, and takes a -2 penalty to the check if the target is over 30 feet away, doubles range increment penalties).

RPG Superstar 2010 Top 32, 2011 Top 4

I'm content paying whatever KC deems fair; it IS an otherwise non-existent ability.

But I was waiting for you to weigh in, mainly because bull rushing him past the DQ range was your idea. You flying at him would have been the easiest implementation, but that's clearly not an option now; is there any other way you can figure on making this work besides hinging it on a 3/4 BAB archer's shot? (I'll be using the Dead Aim deed for it, if I can, so it will at least be vs. Khellek's touch AC.)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

There's a few spells that could do the trick (Hydraulic Push, Battering Blast) but I'm not sure if any are on the Bard list. If so, you could nab them with an AP for Expanded Arcana.

Already checked for Discoveries that do it, so that's a no go for Carina.

If I could make a 40 foot jump I could do it, but I think the max I can reach is like 15.

RPG Superstar 2010 Top 32, 2011 Top 4

Yeah, only bard spell I can think of offhand that does that is discordant blast, which is 4th level, so out of my reach regardless. (I also think spending an AP to access any spell on the bard spell list might exceed the limits of what APs are meant for.)

Alright, I'll make the ranged Bull Rush attempt. (Now, after all this, watch me roll a natural 1...) KC, I'll hold off on that until you declare what kind of action it requires. (If it's a full round, I'll have to spend a 5th AP to draw my bow.)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

So currently I have a +29 to jump. On an 11, that gets me 10 feet in the air. I'm 10 feet tall, so that's 20 feet up. 5 feet of Reach for 25, and I could burn an AP for Lunge to make that 30. If you could get me 10 more feet of Reach, a +40 to jump, or combo of the two, I could try to jump up there.

A loose reading of Action Points would suggest I could burn an AP to double the benefit of Lunge, so another 5 feet or +20 Acrobatics would do it. Things that increase my speed help, every 10 feet of speed = +4 Acrobatics. An Expeditious Retreat or the like would give me +12. And I forgot Good Hope.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Expeditious Retreat doesn't stack with haste.

I swore there was some niche feet for high jumping better.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Are they both Enhancement? Bummer.

The Ninja's class feature to hslve the DCs would be helpful here. Or High Jump.

Wait...hm.

Nope, Ninja Trick isn't one of the Rogue Talents I can take. Acrobatic Master could have helped.

I'm headed to bed. If it's still relevant I'll figure it out then.


Female Kobold
DankeSean wrote:

Yeah, only bard spell I can think of offhand that does that is discordant blast, which is 4th level, so out of my reach regardless. (I also think spending an AP to access any spell on the bard spell list might exceed the limits of what APs are meant for.)

Alright, I'll make the ranged Bull Rush attempt. (Now, after all this, watch me roll a natural 1...) KC, I'll hold off on that until you declare what kind of action it requires. (If it's a full round, I'll have to spend a 5th AP to draw my bow.)

Standard.

RPG Superstar 2010 Top 32, 2011 Top 4

Well, I lied, didn't hold off on it anyway, just went with a bunch of if/then language. :-)


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Did the golems have temps or some really strange amount of DR? Tanith's crit did 60 and I see 42 damage on it.

RPG Superstar 2010 Top 32, 2011 Top 4

The chain lightning would have given them all some significant temporary hp. And, well, flesh golems do have DR, we just don't know that in character.


The Gateway Grove, The Isle of Last Resort

What Sean said.

Also, in response to "that seems pricey"—AP exceptions like the one I made tend to be valued on a case-by-case basis. In this case, getting that option gave you the chance to try and knock the biggest threat off the playing field in the first round. And because Farrukh doesn't happen to have Fly or be a ninja, that option was at quite a commodity.

In a different situation, the "inexplicable bull rush arrow" might cost much fewer Action Points. In this case, Bull Rush was the most powerful Combat Maneuver in the game.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

Ah, that explains it.

Liberty's Edge

Male Underpowered Warrior 1

Really just blown away by that maneuver, here. This is the kind of moment you play games for.


Female Kobold

Hey, I have a small announcement.

Because many aspects of it seem heavily flawed or slated against a certain half of the PCbase, all elements of the recent errata are hereby on probation. If you wish to take an ability, class, or what-have-you that's meaningfully affected by the errata, bring it up with me and we'll decide whether or not thatpart of the errata should be included. Otherwise, the errata will be treated as invalid.

DCat, for instance, has already brought it up with me for Bolt Ace (which for the time being is clear), and Feral brought it up to clear Sacred Fist.


Action Points: 11/13|Bombs: 15/23|Female Undine (Formerly Yugoloth-Spawn Tiefling) Alchemist (Chirurgeon) 16|HP: 56/85|AC: 22(36)/14(23)/19(26)|Saves: +15 Fort (+20 vs. Poison), +18 Ref, +12 Will (+1 vs. Enchantments)|Initiative: +3|Perception: +21

Alrighty then. Thanks for letting us know.


Male Suel Sacred Fist/Godling 15 | 161/161 hp, Init +0, AC 32 (39 presently) [touch 23, FF 24], Fort +20*, Ref +12, Will +21; Perception +7
Active Buffs:
Resources:
Blessing 8/8 | Fervor 9/9 | Smites 6/6 | Rage 15/15 | Ki 10/10 | Action Points 6/11

I didn't read the whole thing. How'd bolt ace get hit?

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