Primary Statistics
Offense 5 (2 [Base] + 3 [Guard x3])
Defense 3
Mobility 2
Morale 2
Derived Statistics
Attack = +9
Armor Class = 13
Security = +7 (+10 if surprised)
Resolve = +7 (+8 w/ Scout's ability)
Unrest 0
Speed 32 miles per day
Hit Points 130
Wagons = 5/5
Covered Wagon = 2
Fortune Teller's Wagon = 1
Supply Wagon = 2
Travelers/Capacity 16/18
Cargo/Capacity 30/32
Consumption = 15 (23 [Total] - 6 [Cook x 3] - 2 [Efficient Consumption])
Wagons = 7
Travelers = 16
Cargo
Repair Materials = 5 units
Stores = 20 units (200 person days)
Cold Weather Gear = 1
Trade Goods = 4 units
Feats
Efficient Consumption (-2 on Consumption)
Scavengers = DC 15 Security check 1/week to gain 1 unit Repair Materials. +1 Unit per 5 over DC.
Enhanced Caravan (Morale and Offense +1)
Travelers
Sandru = Driver
Koya = Fortune Teller
Ameiko = Cook
Shalelu = Scout
Treygan = Guard/Hero
Corvus = Cook/Hero
Jean = Guard/Hero
Gyorgy = Entertainer/Hero
Sir Gavin = Guard/Hero
Mukluk = Driver/Hero
NPC Cook 1 (Ramsay) = Cook
NPC Guide 1 (Amarinth) = Guide
NPC Wainwright 1 (Hephaestus) = Wainwright
NPC Driver 1 (Alphonse) = Driver
NPC Driver 2 (Bevelek) = Driver
NPC Driver 3 (Vankor) = Driver
Job Descriptions
Cook = -2 to Consumption as long as there's 1 cargo unit of stores
Driver = Need one for every wagon in caravan
Entertainer = +1 circumstance bonus on the caravan's Resolve checks
Fortune-Teller = 1/week reroll any one Attack, Security, or Resolve check and take the higher
Guard = +1 circumstance bonus to the caravan's Offense score, and a +1 circumstance bonus on Security checks made to avoid being surprised
Guide = +1 circumstance bonus on Security checks
Healer = Provide long-term care to ill travelers
Hero = +1 morale bonus on Attack, Security, and Resolve checks, to a maximum of +4
Passenger = No additional benefit
Scout = 2 units provisions or +1 Security/day. Does not add to Consumption
Spellcaster = Fill any other job role w/o fulfilling prerequisites
Trader = Spend 1 trade good to earn gold equal to Resolve check result
Wainwright = Restore caravan HP equal to a Security check result
Jobs/Monthly Wages
Cook = 1 x 10gp
Driver = 3 x 10gp
Entertainer = x 50gp
Fortune-Teller = PC/NPC Ally only
Guard = x 100gp
Guide = 1 x 50gp
Healer = x 50gp
Hero = PC Only
Passenger = x 0gp
Scout = x 100gp
Spellcaster = PC/NPC Ally only
Trader = x 10gp
Wainwright = 1 x 10gp
Total Wages = 100gp/month
Caravan Funds: 635 GP