Tilnar |
Personally, I was sort of thinking Kenneth would suggest...
(a) Calling Laura to tip off the authorities that there's a plot against the PM and Cabinet now that they're moving northward
(b) Using the address to track the DraggyEmperor's lackey back to their home
Since they both seem to be rather useful leads --- ad easy enough to run down with out current skillsets. (One of the reasons Kenneth was pushing for the liquid version -- in case we get too close to the hireling and stumble across his boss).
Really, I don't think any of us want to get *close* to an atomic or dirty bomb. That sounds like a stressful situation, and I'd really hate for us to Hex it the wrong way.
However, I'm totally fine with an NPC pushing a better path. :)
Ragadolf |
Cool Vale!
I went to my 10th HS reunion, it was fun. Haven't been to any others.
BTW all, I'm heading to New Orleans for the weekend, gonna attend Mechacon and play some games! :)
Unfortunately this means I will not have internet access till Sunday at the earliest. And I'll probably be too tired to even think about catching up till Monday. :)
Have a nice Weekend! :D
Ragadolf |
Actually, I did. Thanks! :)
Got to play in every session of my Star Wars Meta-Scenario, (RPG & Minis intertwined. Much fun.) As well as catch a little anime, and play a few other games. Brought home a couple of games for the family.
My highlight was walking around dressed as Dr Who (Tom baker, 4th Dr, with the scarf) and having people take pictures. (I was the exception, everyone else was dressed as either 10 or 11.) I even ran into a Dalek! (And A River Song. SHE was gorgeous!) ;)
Sigh. If only I could be famous for something that I actually did! :)
Tilnar |
Don't apologize -- it's all good -- as Kenneth said, he'd suggested it himself.
That's too bad about Jericho -- I hope he returns and is feeling well.
In terms of players, I'm good with more people to bounce ideas off of -- I wouldn't want to add 4 new faces or anything, but I'd certainly be be fine with one or two more [replacing Jack, Trip, Grill, all of whom fell off the planet in May and June, it seems] -- especially if they're easily integrated to what's going on at the moment (though I suppose they could easily enough meet up with Axe as he tries to find the bomb).
Ultimately, more players is less work for us and more work for you, DSX. :)
Ragadolf |
And I'm ALL about less work for me!
:)
,... The other is an unfortunate side effect that I'M personally willing to suffer through,... ;P
I agree with Tilnar, A whole new crew might be a bit much, but 1 or 2 more would be most welcome I think. And would take some of the pressure off of your NPC's I would think? :)
Tilnar |
I know. But on the plus side, I at least heard that more tea was needed, if not when. Trust me, I thought about how I could save the link with a Fate point -- but, sadly, Kenneth's more a man of action than quiet thaumaturgy.
Wait.
I could tag the wire with "THE SUM OF ITS PARTS" (or similar) and then tap that to maintain the link, no?
Tilnar |
Also -- Trying to give advanced warning -- I'll be out of town and away from internet access starting Saturday the 13th, and ending Tuesday the 23rd.
Feel free to background/NPC me during that time to not hold anything up.
Hopefully Kenneth can lead the baddies away on a wild goose chase (or some ouch-inflicting time) so you'll be able to have Danny swapping the tea while I'm gone.
Tilnar |
From what I read of the ambush rules, if you have the time to prepare you can create aspects to tag (which is why walking into an ambush is a bad, bad, thing, potentially). Of course, it's all subject to the GM approval and the time you have to do that set-up.
Oh, and I'm back.
Also -- as Danny said in the game, good work Sal and Axe.
Treppa |
I've no clue what skill to use for demolitions/defusing....
I've been doing some digging and found a Mortal Stunt called 'Demolitions' under the Craftsmanship skill. I meant to build Sal to disarm explosives but couldn't find it in time, so I ended up building her wrong. I put in Burglary because I thought lockpicking might be useful for this, but it looks like I should have done Craftsmanship and included a stunt for demolitions.
Do you mind if I change out Burglary to Craftsmanship to true up the skills, and add a stunt for demolitions at the cost of a fate point? This doesn't seem like something I could use a temporary aspect for, so really need to make the skills honest.
Sorry, DSX - it was ignorance.
DSXMachina |
Well firstly....
Everyone Refresh their Fate Points to Full!
(page 88 of Your Story)
Alright the Milestones are:
Minor
Significant
Major
Now you are near to a milestone! Not saying which!
Ragadolf |
Heheh, nice song on the radio! :)
Vale, when we reach a 'Significant' milestone (which we haven't, yet.) then we get one extra skill point to spend on a skill.
We can either use it to boost a skill we already have, (for example, from a 1 point 'weapons' skill to a 2 point 'weapons' skill) OR buy a new skill (for example, a 1-point 'Resources' skill)
BUT, we must observe the pyramid rule when we do.
The pyramid rule is that there must be more skills of a lower value than the skills of a higher value.
So you can have 5 X 1 point skills, 4 X 2 point skills, 3 X 3 point skills, 2 X 4 point skills, and 1 X 5 point skill. (If you had that many skill points to spend. The example above would be 35 points of skills!)
DSXM, please confirm, I might be mistaken. You may only need the same, or more, skills of the lower value to add a higher value skill.
(Instead of 2 X 4's and 1 X 5, you could have 2 X 4's and 2 X 5's?)
DSXMachina |
You are correct, it is the SAME or LOWER.
So for Aximeus to have
Alertness:2
You have 4 level 2 skills & 4 level 1 skills (Alertness being 1). However if you increased it to a 2, then you would have 3 level:1 & 5 level:2 - which is illegal!
Luckily for you I was planning on [REDACTED]*
Thus in Aximeus cases, he could increse both Alertness to 2 and a level:2 to 3 and be legal!
Tilnar |
It's important information. I'd probably roll and see what it looks like after the resistance, and then look at a mental consequence to reduce the severity. Though, I would also say that Danny's fae nature would probably give him some measure of resistance to a lust-filled gathering, if he were looking for an aspect to tap and throw a fate point at.
Tilnar |
I do have a question, though -- since Danny waved Kenneth over before he went all self-inflicted-sight-wounded, how much (if anything) would he have shared before the staggering vision? I'm just wondering if Kenneth should be trying to come up with a plan to hex the camera system or not.